Sol Ring


: Add to your mana pool.

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Sol Ring Discussion

JaceTheSwagSculptor on Important staples for Animar, Soul ...

18 hours ago

people are going to have different opinions on staples. Not everything is as clear cut as Sol Ring. Nonetheless, I really think "staples" are going to be defined by what you plan on doing with the deck. Obviously you will want more large Eldrazi if you are not planning to win by combo and you will want a select few if you do plan to combo. For the most part if you just want to be the generic midrange Animar, Soul of Elements deck that so many people gravitate towards, then I'd simply recommend just running the titans. The rest of your creatures should compose of cards that support Animar gaining counters quickly - small bounce creatures (ex. Quickling), ETB value cards (ex. Wood Elves, Elvish Visionary), etc.

Spirits on Kaalia Discard Engine 1v1

1 day ago

Interesting take on Kaalia of the Vast, fellow Kaalia of the Vast player Kaalia, the Purifier

I'm guessing this is more from a duel commander (since it's called 1v1)? Does it seem to control a 4-pod as well, or just nope?

Dragon Mage would seem to fit your Wheel of Fortune + Reforge the Soul

What about Sire Of Insanity with a Necropotence he can be a Demon.

An interesting Synergy that I play in my deck, sort of fits your idea of card denial is Stranglehold + Maralen of the Mornsong. PS or an Ob Nixilis, Unshackled

Needs a Sol Ring, not sure whose mana sourcing you copied, but WTF. Sacred Foundry also appears to be missing.

Swiftfoot Boots, Path to Exile, Boros Charm all good cards, but not inline with your ideas.

Griselbrand is banned for Commander play.

Reanimate is a CMC 1 unburial, would be superstar with this deck if you discard let's say a Gisela, Blade of Goldnight or something on turn 1 with a turn 2 Sol Ring + Lightning Greaves + Reanimate, could think of other nastiness there too, Sire Of Insanity turn 2?

Just some ideas.

LVL_666 on The Queen's Egg

1 day ago

EKEZ950 Thank you for the suggestion, the hive is pleased. Lotus Petal is a great little card, giving you that much needed mana to get your combo off maybe 1 turn faster. The problem with it however is that it's not re-usable. In the EDH format, I think cards like Lotus Petal don't really fit. I think other mana rocks like Mana Crypt or Sol Ring would be better choices. Thank you for the suggestion, though.


1 day ago

Whatever you do, do not let that Ravenous Intruder get to your Sol Ring like in the art.

PartialPride on Budget Grenzo, Dungeon Warden

3 days ago

Traded for a Sol Ring and In Garruk's Wake with stuff from the Aether Revolt prerelease. Sol ring is an obvious replacement for Thran Turbine and In Garruk's Wake is in for Mindclaw Shaman. Mindclaw Shaman was frequently underperforming and I feel like having a boardwipe was necessary, whether the cost is worth it (or if this is the right wrath for the deck) I'll have to see with more testing.

hfvalenz on Tajic, Hero of East Patakistan

3 days ago

Hey man, looks like you're just starting with commander, let me tell you it's the best format there is.

So, to begin, 30 lands won't do with your Avg. CMC. and more so with the lack on ramp on those colors. I'd go with 36-38. There are some ramp in white though, Tithe, Gift of Estates, Land Tax, but old cards can get hard to find around. Besides, lands get on your hand instead of the battlefield.

You could try Burnished Hart, an inexpensive very useful creature to fix the colors. Myriad Landscape will find you 2 lands. Terramorphic Expanse and Evolving Wilds won't ramp, but they'll fix you colors and cost next to nothing. Mana rocks: It isn't by chance that Sol Ring is included on every pre-constructed commander deck. I like Fellwar Stone, most of the time it will get you the color you need. And while we're talking about colors, Command Tower is needed here as well.

Here are some stuff that you may cut to make room for those 6-8 lands:

Iron Star and Ivory Cup should be cut: 1 Life isn't nearly enough, less so in Commander. Also you have to pay for get that 1 life, just way too clunky, slow and expensive. Same with Survival Cache, 2 life isn't going to make much difference.

Akroan Crusader: You have 1 instant and 2 auras that could target him in order to trigger Heroic, so this creature would be a vanilla in practically every single game. Why would you target him instead of your commander or any other creature?

Blaze Commando: Similar problem as above, the tokens it can create are too situational. You need a better way to produce tokens.

Evangelize could work against some decks, maybe voltron is the best opponent to target. Still, cost is way too high for it to make it worthy in my opinion.

Stitcher's Graft: I really don't see the point on this one, maybe if vigilance were a theme in the deck, which is not the case.

Other stuff you should consider:

Wraths and removal!: Day of Judgment, Wrath of God, Fumigate, Blasphemous Act, Mizzium Mortars in case your opponents fill the field faster than you. For spot removal, there's Swords to Plowshares, Path to Exile, Condemn, Return to Dust

Battalion: If you like flavorful decks, this Boros mechanic that Tajic has can be complemented with other Boros creatures, like Frontline Medic to protect your creatures, Firemane Avenger as pseudoremoval and the more useful one Legion Loyalist.

Hope this helps.

Dredgar on If Ugin went rogue

3 days ago

You could always add some Sol Ring. Eldrazi Temple,. There is always Urza's Power Plant, Urza's Mine and Urza's Tower. Everflowing Chalice. Soooo many more, but those should break the bank ;)

carpecanum on 6 Feet Deep

3 days ago

Call to the Grave and Black Market definately

Enslave probably

Curse of the Cabal and Ritual of the Machine maybe

I would trade out 3 lands for ramp artifacts (probably Sol Ring, Wayfarer's Bauble and Star Compass... all mana cheap and cheap mana)

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