Sol Ring

Artifact

: Add to your mana pool.

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Sol Ring Discussion

turn1nighthawk on A Kings Scepter

2 hours ago

Add one copy of Sol Ring and one copy of Paradox Engine and you've got yourself a potential infinite combo! Plus the peices of the combo are useful on their own. Just consider it

LithiumHD on $100 60 Card "Zombie Sac"

3 hours ago

hey, so just thought i'd let you know that if you could find a home for Paradox Engine, you'd open up a nice little combo with Gravecrawler + Bog Initiate + Sol Ring which you can then use Cryptbreaker to draw as many cards as you want really, or Helldozer to completely destroy all the opponent's land, cast cards with X for whatever... you get the point

WillC35 on Dragon budget deck need help

16 hours ago

You should use Savage Ventmaw to help with mana ramp and possibly more than one. Possibly a full set of Fog to help get to the late game where you will be effective. Possibly 3 of Frontier Siege.

Sol Ring is not modern legal. Maybe better to have more of the better dragons and create some consistency.

Just some thoughts.

pokepower116 on Phenomenal Cosmic Power [2DH]

17 hours ago

xyrithis Oh man, I forgot about putting that in the description. Thanks for catching that! The 2DH format has kind of a "soft ban" on Sol Ring. It's technically legal, but people might poke fun at you a bit for running it. Also expect to get focused down more. But you are 100% correct, it is legal and honestly should really be in this deck. I'm considering adding it regardless because early ramp is what I feel that this deck really needs.

Also I realized that I never really added a description... so I'm working on that now, thanks!

MindAblaze THANK YOU. I was hoping someone would comment that! Haha

xyrithis on Phenomenal Cosmic Power [2DH]

18 hours ago

Is there a reason you're not running Sol Ring?

dreamistt on WIP creature-based riku

21 hours ago

My Suggestions:

I think your mana base is a little messy.

As for ramp in itself:

  • Gilded Lotus is amazing, but it only nets you one color of mana, which can be a bummer at times.
  • I always advocate for the use of all available signets (Simic Signet, Izzet Signet and Gruul Signet in your case), since they fix your colors in the early game and help you ramp up a bit (plus, a Sol Ring + Signet starting hand can go crazy pretty fast)
  • Thought Vessel and Mind Stone are other 2-mana artifacts with some great extra utility.

Cards I don't like/I don't find useful enough:

Other suggestions (mostly more creatures to use as a toolbox):

Boza on New League Idea - Standard ...

1 day ago

Naturally, no masterpieces. They do not have a rarity and you do not want to run into decks with Ensnaring Bridge or Sol Ring under any circumstance. However, the gearhulks are still totally legal as mythics.

StopShot on Dark Phoenix, Who Frowns At Fun

1 day ago

I think Prototype Portal would be pretty busted for this deck. You could have it produce artifact lands or Sol Rings for nothing, make it a draw/burn engine with Pyrite Spellbomb, piss off your opponents with multiple Tangle Wire, or dump Sphere of Resistance after Sphere of Resistance making everything unplayable since the sphere's don't increase the cost of the activated ability and win through Ghirapur AEther Grid or your opponent's decking themselves by having a smaller library than yours. Even signets are fair game since it would be two mana to dump a colorless instant-speed Rampant Growth. The artifact spam will also make smokestacks work more disgustingly to your advantage as well as the aforementioned Ghirapur AEther Grid.

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