Bane of Progress


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal

Printings View all

Set Rarity
Commander 2015 Rare
Commander 2013 Rare

Combos Browse all

Bane of Progress

Creature — Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -1%

20.02 TIX $1.5 Foil

Isle of Cards

$1.86 Paper

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Bane of Progress Discussion

Seotin on Momir Vig, new deck

3 hours ago

What I like about Momir Vig is something else: you could tutor against any problem: if you play against an graveyard deck, get Scavenging Ooze if you don't like the enchantments get the Bane of Progress, etc.

Descole on Michael Bay presents... Omnath: Age of Explosions

1 day ago

First of all, your deck is hard to read due to cards appearing in multiple categories. If you want to do this create a separate category named "Deck" where you simply put your entire deck. When you write the description make sure to include your gameplan and the problematic decks you are trying to beat.

If you are trying to win in one go I recommend Vicious Shadows, Craterhoof Behemoth, Ogre Battledriver, Natural Order, Tooth and Nail, Worldly Tutor, Crop Rotation, Defense of the Heart

For value Nissa, Vital Force, Courser of Kruphix, Bane of Progress, Beast Within, Decimate, Green Sun's Zenith, Panharmonicon, Evolutionary Leap, Asceticism, Xenagos, the Reveler, Xenagos, God of Revels, Birthing Pod, Acidic Slime, Swiftfoot Boots, Skullclamp, Strip Mine, Wasteland, Mosswort Bridge

For specific opponents Scavenging Ooze, Stranglehold

Cuts, my suggestions would be Amulet of Vigor, Rakka MarBUt my best suggestion would be to just play, see what works and what doesn't and adjust accordingly.

leondal on Red/Green Commander

6 days ago

You need some interaction so you don't get locked out of a game by some combo.

Bane of Progress, Beast Within, and Chaos Warp would be good.

The other thing I notice is that your deck is going in two directions. Some of your cards really reward you for going wide with a lot of creatures, while other cards reward you for having fatties out that are hard to deal with. I would focus more on one of these aspects. +1/+1 counters are not great if you just have a couple creatures out.

theovermind on We Revere the Skyraider (Clone Decklist)

1 week ago

Nature's Claim, Vandalblast and Bane of Progress are cards as well :). There's also a 4 mana destroy all artifacts green card but I can remember the name.

griffstick on animar sliver edh concept

1 week ago

No. Mass reanimation is not in these colors. But there are a few good cards for one or two creatures at a time.

Most important inclusion is Mana Echoes

Penthoplayer on Karador EDH

2 weeks ago

Bane of Progress and Aura Shards do work against Breya decks, and Ashen Rider is a good creature.

EmmaMuu on SAMUT competitive

2 weeks ago

I think you should remove all those mana rocks and replace them with green ramp like rampant growth and such.

It's safer and it lets you play stuff like Bane of Progress.

I'm also not a big fan of Privileged Position and Asceticism, I feel like they are a bit too slow for this deck.

Lightning Greaves, Swiftfoot Boots and Xenagos, God of Revels are redundant since your commander already grants haste.

I also think the deck is short on lands and card draw, i would go up to 38 lands and play some green creature based card draw since you have so many creatures, while also lowering the mana curve a bit.

You should just remove Intrepid Hero and Nylea, God of the Hunt, they are basically garbage.

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