Bane of Progress

Bane of Progress

Creature — Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

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Have (2) metalmagic , Azdranax
Want (4) Octohawk , jakwok21 , Combatmunkee , temote

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2015 (C15) Rare
Commander 2013 (C13) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Bane of Progress occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Green: 0.37%

Golgari: 0.15%

RG (Gruul): 1.2%

Bane of Progress Discussion

TwinStags on Skullbriar, Oh Lawd He Comin’

1 week ago


All great suggestions. I updated the primer above, check out the Problem Solvers tab. I honestly think I have enough, but a full wipe via Bane of Progress is tantalizing. Rampage of the Clans is super fun at instant speed too!

You snag any good deals from the mystery boosters? I picked up a foil Shizo... only to realize I already had one.

Im stoked for the upcoming Ikora release and green EDH reprint thing they’re doing here soon. From the sounds of it, fetch lands will be returning later this year(outside of the stupid secret lair release). Hoping to finally snag a Verdant Catacombs and Sylvan Library at some point.

McToters on Skullbriar, Oh Lawd He Comin’

1 week ago

Hey! Yes, I use Bojuka Bog to hose other’s graveyard shenanigans. Also, Sentinel Totem, Tormod's Crypt, Grafdigger's Cage, Nihil Spellbomb, and Leyline of the Void (I don’t own a Void but that would be another relatively common used card). Anyway, the only real answers to those are artifact/enchantment removal cards. So yes, Bane of Progress is something I could totally add. I own one already but I believe it’s in another deck at the moment. It should be a card I own more of. It’s a fantastic EDH card. Rampage of the Clans is another one I own but have in another deck. I know it gives the opponent’s creatures but I love that it’s removal at instant speed. I’ve used it a few times to great effect. Acidic Slime or Reclamation Sage are handy one-offs, then there’s Wave of Vitriol bit of a bomb card. I use that one in my Gitrog deck.

I know there’s a ton of artifact removal out there that can respond to most of the graveyard hate cards but sometimes when my meta knows I’m running a deck that uses the graveyard they’re prepared.

RiskyBiznu on Glissa Sunseeker (F**k Your Artifacts)

1 week ago

Wiggyman thank you for the comment! As for the Bane of Progress tidbit, I actually really appreciate you pointing that out. When building I had no idea that interaction would happen. And quite embarrassingly I tried to close a game with him and learned the hard way.

However, it's still a lot of fun to pilot a deck that takes the path less-traveled, Glissa always gets a few compliments from opponents.

Wiggyman on Glissa Sunseeker (F**k Your Artifacts)

2 weeks ago

Ahh, I love it when people build rarely played commanders! It's refreshing to see decks that clearly took some thought to build, and props to you for that. I try to do the same thing, and recently I decided to never again build a commander with over 1000 decks on

Besides all that, I also think this deck looks super fun to play. and one last thing, just wanna make sure you know that Bane of Progress dies when it enters if you have Mycosynth Lattice, because it destroys all artifacts, and it itself becomes an artifact. You might know that already but you never know.

+1 from me!

TwinStags on Skullbriar, Oh Lawd He Comin’

2 weeks ago


All too true. That’s more games then I’ve played! There was a sick fantasy themed bar a short 5 min walk from my house that recently closed. That was the last straw.

Thankfully, if the graveyard gets locked out, you can still play Skullbriar from the command zone. Bojuka Bog can always help if you get overly locked. It might be smart to invest in Bane of Progress or other anti-grave-hate cards. Any other suggestions?

I prefer go wide vs go tall when it comes to creatures. Skullbriar is the only creature I plan on being tall with no risks. Even if you get board wiped, you can easily bring shit back. I consider keeping other people’s decks empty this deck’s equivalent of a Winter Orb.

Check out the list of Mystery Booster cards on tcg player. A ton of card prices are plummeting. I wouldn’t consider buying packs over drafting/box/singles purchase tho.

Shadow spear is super rad. If I notice hexproof/indestructible being a problem when I start back up I’ll add it.

But yeah, let’s talk grave protection

Gleeock on Saskia Deckbuilding Directions?

3 weeks ago

I would look at cards that promote creature play & punish/remove noncreature threats. Kambal, Consul of Allocation, Heartwood Storyteller, Ruric Thar, the Unbowed, Cindervines, Bane of Progress, any number of draw when creature enters (a large portion of those) to keep fuel in the tank. Mass enchantment/artifact removal. Then you are crapping on prison effects while winning the creature battle.

SwagCrab on Ezuri's bitches

3 weeks ago

Hey man! Nice list, was that your original deck? I would consider some haste enable to get some more speed, the highlight creature for this deck would be Craterhoof Behemoth but it is really expensive. The best "cheap" haste enable is Concordant Crossroads. Just making sure your things swing as soon as the hit the board. Get a Green Sun's Zenith to fetch some of your favorite pieces, or any pieces needed to defend yourself, such as Reclamation Sage when someone puts a Torpor Orb in play.

I would dig into some wipes also, Bane of Progress might be a really good addition. You can play around it with a good ramp spells to mana rocks ratio.

Also, two great card draw you can have with Ezuri are Rishkar's Expertise and Return of the Wildspeaker which are standalone on their own.

I would also suggest to put more ramp cards. Depending on the power level of your opponents, you will need to keep up. Farseek Cultivate and Zendikar Resurgent, maybe? Some mana dorks can help you a lot, triggering your commander and giving you some early leads.

Anyway, happy deck building. Will look forward to play against this one!

BX223Hunter on Welcome to the Junderground

1 month ago

There are a lot of enchantments here - how well does Bane of Progress work? Do you find it's a dead card often?

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