|Commander / EDH||Legal|
Printings View all
|Duel Decks: Zendikar vs Eldrazi||Mythic Rare|
|Commander 2013||Mythic Rare|
Combos Browse all
Avenger of Zendikar
Creature — Elemental
When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
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|Have (10)||Nemesis , warcry02 , ChrisH , NOGzFTW , switchkill65 , Roadhog , , Forkbeard , , TheRealPeaches|
|Want (2)||Turtlelover73 , orzhov_is_relatively_okay819|
Avenger of Zendikar Discussion
11 hours ago
Here's a list of dope creatures I use in a b/g token deck.
19 hours ago
Myr_Mythic, Mycoloth used to be one of my favorite creatures, or rather, one of my favorite cards. After including him in many decks, I have realized a few things about him. First, he isn't reliable. Not only do you have to wait a full round before reaping any benefit, you also have to sacrifice part of your boardstate when you cast him, which is a total loss if he should be removed before your next upkeep. And I have found that he is a very high priority target.
Second, he can't rebuild your boardstate. He is only useful if you're already in a strong position, essentially making him a "winmore" card.
Avenger of Zendikar is better on both fronts. His ability is immediate, allowing him to potentially allow us to combo off as soon as he resolves, and he can fully populate your board from nothing, getting you back in the game strong if you were just wiped.
23 hours ago
1 day ago
Haha, I actually thought of Path to Exile in the very beginning when I made this deck because of the ability to use it on my own creatures.
But yes, it's definitely better in most situations, but I really don't want to play with a sideboard in my decks. I don't play tournaments with them, and having cards specifically to counter my friends when playing just seems like a bit much. Hence I went with the Angelic Purge... it's also cheap.
Lotus Cobra was also a serious competitior to Sylvan Caryatid when I made the deck, but I had the Sylvan Caryatids and the Lotus Cobra was expensive as heck. It would still be a lovely upgrade though.
I literally just added the Elvish Pipers over Dramatic Entrance as they could be used on Sylvan Caryatid, Mentor of the Meek, Emeria Angel and Avenger of Zendikar. Sure, it's not a lot of value on the others, but it makes it easier to play them, and it can be done at instant speed which is nice.Mentor of the Meek is new as well and took the place of one of the Congregation at Dawn, but hasn't really been tested yet. I'd say that it seems like he has so much card draw that there's no need for Congregation at Dawn anymore, and in that case I'd like to swap the two Congregation at Dawn for Nissa, Voice of Zendikar.
The deck is a bit land heavy, so maybe, just maybe, it would be possible to sneak a few of them out and stuff in some Intangible Virtue instead.
1 day ago
You are welcome. Another card that comes to mind is Primeval Titan. And if i was to remove a card from your list, i would cut 4x Elvish Piper, since the only creature you have worth cheating is Avenger of Zendikar, and in a deck with so much ramp like this one, i think it isnt worth it. The piper, for max potential of its use, is usually paired with creatures that have really high cmc cost (Emrakul) or some difficult conditions to cast them (progenitus). So, while it can still be used here, i think you are wasting its potential and taking away efficiency from this deck.
Also, Congregation at Dawn is usually played in combo decks, which have a winning condition on the spot if they get the cards they need. Yours is more of a synergy deck, without any immediate wincon. So you may switch it for a card that actually gives you card advantage, and not just arrange you topdeck. For example, Wall of Omens or Harmonize.
It just occured to me that you could go the Nissa, Voice of Zendikar and either Ajani, Mentor of Heroes or Ajani Unyielding path and support them with Oath of Ajani. Not only it helps you ramp to play your PWs (though nissa is already cheap), but it also synergyzes well with your tokens. And there is a really nice endgame confunction between nissa's and ajani unyielding's ultimates, letting you take total control of the lategame by refilling your life and giving you a lot of card advantage.
If you have the money, Path to Exile will always be better than Angelic Purge. If you face against enchantments and artifacts, green and white are the best colors to get rid of them. So just add a sideboard card to you main board on game 2. PTE can also be used on one of your own creatures to get you another landfall (i can't think of a situtation where you would chose that, but it is an option nevertheless).
One last thought. If you want to emphazise even more on landfall, you could try cards like Sakura-Tribe Elder or Viridian Emissary/Primal Druid. And ofc, the opus magnum of landfall is Lotus Cobra, but it is a bit expensive.
3 days ago
Alright some cuts.
Primeval Protector 10/10 vanillas that can get chumped by Soldier tokens feels bad man.
Vastwood Animist Not a fan of turning lands into creatures. Plus it's only ever going to be like a 4/4 because by the time 4+ allies hit the battlefield, you're either going to have the game in hand or someone is going to blow up the board.
Undergrowth Champion Not a lot of synergy here.
Avenger of Zendikar Craterhoof Behemoth Gisela, Blade of Goldnight Gahiji, Honored One Malignus I put all these here in the same pile cause they fit into what I call "Good Stuff" that detracts from what I think the overall strategy of the deck should be. For me Allies is a deck that accrues value every turn by dropping one creature after another in a synergistic chain. These guys are at the top of the chain but either for me feel "Win More" which I'm not a fan of, or feel like they do something different than what the deck really wants to do. Just my two cents.
Mirror Entity This guy is a closer.
4 days ago
4 days ago
My Ezuri deck is still fairly new and I haven't tested it a lot. I think it's strong anyway. I killed 2 players Sunday with 6 flying plants 0/1, boosted +28+/28 each. Wonder died, played Avenger of Zendikar, Displace it, Deepglow Skate double Cultivator of Blades. Crazy stuff. If nobody can kill Ezuri it's usually dangerous for them.