Worn Powerstone

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Eternal Masters Uncommon
Commander 2015 Uncommon
Commander 2014 Uncommon
Duel Decks: Phyrexia vs. The Coalition Uncommon
Urza's Saga Uncommon

Combos Browse all

Worn Powerstone

Artifact

Worn Powerstone enters the battlefield tapped.

: Add to your mana pool.

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Worn Powerstone Discussion

mack10k on angels and humans-suggestions welcomed-

2 days ago

Anything without green needs a fair amount of ramp in the form of artifacts. Thran Dynamo, Worn Powerstone, Sol Ring, and Gilded Lotus are additions you absolutely need. As for removal, white has some staples that should be in your deck. Austere Command, Swords to Plowshares, Darksteel Mutation (great for disabling commanders), Path of Exile, Valorous Stance (budget). I'm not too sure about red, but Orim's Thunder is a fantastic card. Ummm there are a lot of other recommendations I could make here. A very good site for EDH/Commander decks is edhrec.com If I am building a commander deck, I look here for inspiration.

Spirits on Mizzix of the Izmagnus - EDH

3 days ago

Fellow Mizzix of the Izmagnus player, Mizzix, the Storm. +1

Lot's of fun stuff in here, do you find you play fast enough to be competitive?

I've found Tezzeret's Gambit generally will get me 2 Experience. Plus a minor card advantage too.

Blue Sun's Zenith is still pretty good, even without Infinite built into the deck, however, you do have a Ashnod's Altar so maybe a Glen Elendra Archmage + Sage of Fables might be a viable option.

Jace's Ingenuity could be a Plea for Power, might not always get you three cards, but the extra turn is nice too.

Bet you have some interesting and wild and wooly commander games with Eye of the Storm.

Izzet Signet might be a better mana rock instead of Worn Powerstone.

Nice Deck.

Zillabrony13 on That'll be one Zirilian dollars, please.

2 weeks ago

Also, take out a lot of your ramp. 8-12 ramp cards are recommended for most EDH decks and 24 ramp cards are way too much in my opinion. You cheat your dragons into play most of the time. Take out Braid of Fire, Caged Sun, Coalition Relic, Commander's Sphere, Darksteel Ingot, Everflowing Chalice, Fellwar Stone, Fire Diamond, Gilded Lotus, Mana Vault, Mox Opal, Star Compass, Thran Dynamo, and Worn Powerstone. If you add in Sword of the Animist and Solemn Simulacrum, that brings you down to 12 ramp cards, 3 of which double the mana your Mountains produce and two of which are lands that don't take up spell slots.

GrandMeekster on Competitive Maelstrom

2 weeks ago

I think you can replace a mana rock with it, maybe like Worn Powerstone or something

roxypop on Elspeth, the Token Mono-White Girl

2 weeks ago

i hadnt considered Scroll Rack before, mostly for cost, but since im starting to put a little more money into this deck i think i might actually be okay with running it. i think it would be really solid, though i might pitch Skullclamp for it instead. (i just havent been getting any real use out of clamp, mostly because i have enough anthems that i rarely have anything with 1 toughness that i can clamp)

i actually really like Oblation, and ill definitely consider it since its pretty versatile instant speed interaction or carddraw when i need it. Slate of Ancestry has been situationally /very/ good for me, but usually only when i already have a dominant boardstate, so going for oblation probably isnt the wrong choice.

i tried running Sun Titan, and ended up cutting it because, at the time, i only had about a dozen targets for it. however, since adding cards like Mind Stone, Grasp of Fate, and the smaller aggressive creatures ive put in, i think bringing titan back is a good call. im not sure about cutting anthem, though. its a big mana investment, yes, but if it resolves it can singlehandedly bring me back from a devastating boardwipe.

im running Palladium Myr in this deck as a second copy of Worn Powerstone, basically, and the body it provides hasnt been a bad thing, in my experience. that said, Caged Sun is undoubtedly better. ill probably pick one up soon.

i cut o ring for Grasp of Fate pretty recently, since its strictly better and still does what i want (a tutorable answer to just about any problem), and the deck is purposefully board-control light in favor of more consistant threats. i was intending to cut Mentor of the Meek for Mind's Eye, probably, since, again, the amount of anthems in this deck (including my commander) makes both mentor and clamp much harder to get value out of.

Korlus on Kitties!!

2 weeks ago

Terrible cards:

Creatures:

Artifacts:

Enchantments:

Lands:

Bad cards:

Creatures:

Instants:

Enchantments:

Sorceries:

Fine cards:

Creatures:

Artifacts:

Lands:

Good cards:

Creatures:

Artifacts:

Instants:

Enchantments:

Lands:


You need to add more cards that are good in EDH, and add some ramp beyond Sol Ring and Pearl Medallion. My suggestion for cheap ramp includes:

Hedron Archive, Mind Stone, Marble Diamond, Worn Powerstone etc.

Other cards you may want to consider are:

White Sun's Zenith, Hero of Bladehold, Sun Titan, Elspeth, Sun's Champion, Mentor of the Meek, True Conviction, Swords to Plowshares, Return to Dust, Martial Coup, Oblivion Ring, Captain of the Watch, Thalia, Heretic Cathar, Recruiter of the Guard, Heliod, God of the Sun, Knight of the White Orchid, Mirror Entity, Mother of Runes, Emeria Shepherd, Bastion Protector, Oblation, Secure the Wastes, Austere Command, Open the Armory, Decree of Justice, Caged Sun, Obelisk of Urd, Dictate of Heliod, Shared Triumph, Elspeth Tirel, Secluded Steppe, Buried Ruin, Ghost Quarter, Rogue's Passage, Nykthos, Shrine to Nyx, Kor Haven, Divine Sacrament, Bygone Bishop.

I would cut cards from the "Terrible" bracket first. They have no place in most EDH decks.

nomoreeightbit on Mill Deck Attempt

2 weeks ago

You have a couple cards that are not legal in Modern. Prosperity, Tinker, Sol Ring, and Worn Powerstone. Also, 12 lands is way too few. In a deck like this with cards that cost 5 or more, you want around 24 lands.

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