|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Rare|
|Commander 2013 (C13)||Rare|
|Urza's Legacy (ULG)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Angel Spirit
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
|Have (7)||, metalmagic , MrShhh , SketchyScribbler , , simicstudent ,|
|Want (6)||HomicidalHeffalump , TVOJr , Lavatails , SkylordAleksander , olivo426 , Zebuft|
Karmic Guide Discussion
1 day ago
I totally forgot about Imperial Seal . Yeah, add that one.
I know what you mean about being able to deploy a combo entirely from a single Hulk use, however for that, the best deck you can use is is 4C Shuffle Hulk. And since any single target graveyard removal (e.g. Cremate ) will still shut your combo down since there's not a response line while triggers are on the stack. Though it is easier than having to search your library twice (with the Karmic Guide line).
I think oyu should get some value with mentor, you have quite a high creature count and a lot of them are dorks. but it will be interesting to get your feedback on it after re-adding it. I tihkn that if you had to pick, finale is better than GSZ. I still like GSZ as a card and since my deck doesn't have black in it, it's a no brainer include. But for you, while hitting Hulk is a priority, it can be quite expensive. I think that it would still do work here, even if it was just getting Priest of Titania but if you don't miss it then it's no a thing.
multimedia on Angels
4 days ago
Hey, good first version, nice Avacyn, Angel of Hope :)
29 lands is unfortunately not enough land especially since Tariel is seven mana... The priority for deck changes to consider is to add more lands and add more ramp. I recommend 38 lands and 5 more additional mana sources. You don't just need more lands for Tariel you need them to be able to consistently play the other Angels in your deck since many of them have high mana costs.
Budget cards ($3 or less each, most are $1 each) to consider adding:
- Battlefield Forge
- Caves of Koilos
- Exotic Orchard
- Inspiring Vantage
- Concealed Courtyard
- Opal Palace
- Ash Barrens
- Foreboding Ruins
- Tainted Field
- Talisman of Conviction
- Talisman of Hierarchy
- Orzhov Signet
- Commander's Sphere : can sac it later on in the game to draw a card.
- Mind Stone : sac to draw a card.
Cards to consider cutting:
- Angel's Feather
- Scroll of Avacyn
- Pious Interdiction
- Angelic Gift
- Increasing Devotion
- Syndicate Guildmage
- Cathar's Companion
- Angelic Wall
- Ritual of Rejuvenation
- Flameblade Angel
- Angel of Renewal
- Teyo, the Shieldmage
- Kaya, Bane of the Dead
Replenish is an amazing expensive price card, it's great you have it, but it's not doing much here because there's only seven enchantments. Because you have Replenish you should consider building an enchantment matters deck with lots of enchantments.
Other budget upgrades to consider:
- Angel of Despair > Pristine Angel
- Adarkar Valkyrie > Subjugator Angel
- Angel of Serenity > Resolute Archangel
- Karmic Guide > Light of the Legion
- Unburial Rites > Defy Death
- Animate Dead > Aid the Fallen
- Boros Charm > Unlikely Aid
- Swords to Plowshares > Rally of Wings
- Generous Gift > Topple the Statue
- Aven Mindcensor > Tomik, Distinguished Advokist
- Hour of Revelation > Descend upon the Sinful
- Entreat the Angels > Decree of Justice
Good luck with your deck.
5 days ago
canderson107 I like what you've got going on. I would like to try out using Sun Titan and Ravos, Soultender in my build. I chose Grand Abolisher over Tithe Taker just because it completely disallows opponents to mess with you during your turn. Tithe taker has the benefit of giving you tokens when it dies, but it looks like you've got plenty of other token spawns. But that's just coming from my experience with my meta. Yours might look completely different. If you are looking to cut a card, Treasury Thrull catches my attention. While the effect is good, it costs 6 mana, and I feel like you already have a lot of better recursion in there. All in all I really like the build! It takes a different direction than my own. I left out the Reveillark and Karmic Guide combo because I am building a Teysa, Orzhov Scion deck that will be using it, and i have a handful of lethal combos in this one.
6 days ago
Those are good suggestions. I played tonight with my group and definitely by just swapping out some of the block and some suggestions to have I believe 35 lands (will update when I wake) I stayed in the game and played well. No wins tonight, but I was able to do more of what I intended. I kept in Yahenni, Undying Partisan but never drew him unfortunately, but was able to get a couple recursions of Karmic Guide with Debtors' Knell to bring a couple creatures back at a time and renuke everything as needed. Died from and Atraxa, Praetors' Voice proliferating poison counters on me unfortunately =(
But already getting more lands has helped! I'm wondering what I can add in and remove, maybe focus on creatures to do effects as the ETB or die than spells.
6 days ago
Personally, I have always felt Kaalia of the Vast was too open ended. I love what she does I just don't think she needs to do it for three creature types. But even if you focus on one of the the three tribes the decks were all kinda samey.
I think this new Kaalia will be better for narrowing her focus. I'm gonna build her as angel tribal since angel tribal needs all the card draw it can muster. Plus having a commander that could come down on turn 3 is another thing that will help the tribe out immensely. There are also enough low costed angels coming out that you aren't always gonna be drawing into giant bombs that sit in your hand.
My other idea was to run her in a discard shell where you can keep drawing into bombs that you dump to abilities like Sire Of Insanity an then recur them with your favorite recursion method (or some of them angels that are good at it like Karmic Guide .)
1 week ago
I should have been a little more clear on that because it's pretty complicated. With the first Hulk you grab Karmic Guide and Viscera Seer . With the second Hulk trigger you get Reveillark and another sac outlet, doesn't really matter. Sacrifice Guide and then Reveillark to get Karmic Guide back followed by Reveillark. From this point, you have infinite dies triggers and scry effects, but if you need anything else:
Have Guide return Hulk instead of Reveillark. Sac the Hulk. Now you can get Fiend Hunter , which exiles Karmic Guide. Sacrifice Fiend Hunter, Guide comes back getting Reveillark. Sacrifice Guide, then Reveillark. Now get back Guide and Hunter. Guide targets Hulk and Hunter exiles the Guide. Sac Hulk to get whatever you want. Now you can sac Hunter to get Guide into Reveillark and do the same loop again to get anything off of a hulk. Hope this helped!
1 week ago
Hey! Saw your deck posted before FLATSO99's and thought I'd comment since I also play Ghave.
First off I assume your goal with this deck is to play "fair" with a go-wide tokens and counters strategy with some options to win with a combo, but I'd like to offer my primer for you to take a look at and borrow anything you like. I go into detail the different combos you can get from Ghave and how they work as well as a list of combos found in my list.
Commander / EDH
SCORE: 230 | 145 COMMENTS | 24346 VIEWS | IN 97 FOLDERS
That being said, I have a few suggestions for how you can strengthen the deck even if you're not looking to combo off as soon as you can.
Your mana curve is a bit high, and I think you can cut some of the more mana-heavy cards to trim the deck and let it play more smoothly. For instance I see Butcher of Malakir but no Dictate of Erebos or Grave Pact . I understand if it's a budget problem, but I personally run Grave Pact thanks to it's lower cmc. Yes, Martyr's Bond does the same thing and even extends to permanents other than creatures, but I find it's not worth the mana cost. You could probably cut that one, too.
I know you mentioned Walking Ballista , and I eventually cut Triskelion in my own deck for it. It only needs an extra card (either a sac outlet or Blood Artist effect) to combo with Mikaeus, the Unhallowed which will still often be cheaper on the mana to cast than just Triskelion .
Unless you're building the deck around it, I'd cut anything with Landfall. It's almost never worth it if you're not making it a big theme in your deck.
I'm not a fan of Faerie Macabre . There are better cards for graveyard hate. Bojuka Bog comes to mind which you should run if you really need the grave hate. If you're insistent on having a spell fill that slot, Shred Memory is better as it also acts as a tutor for a 2 cmc card.
Pack Rat is unnecessary. I'd focus on the saproling tokens. You'll have better synergy in the deck that way.
I also don't think you're running enough elves to get the most out of Elvish Archdruid . I'd cut that in favor of other ramp. The ramp you have in the deck already is pretty good without him.
I notice you have Kitchen Finks which is an excellent combo piece, but have you considered running any undying creatures (besides the effect of Mikaeus, the Unhallowed )? I highly recommend Young Wolf as he's an easy route to getting as many tokens as you want. Strangleroot Geist or Butcher Ghoul can also be good. You could run more persist creatures if you like as well. I've liked having Puppeteer Clique and Woodfall Primus in my deck since if you can recur them over and over, you get some awesome effects. If you want cheap ones to play, Safehold Elite is a possibility, and Modern Masters now has Putrid Goblin which is basically Butcher Ghoul but with persist instead of undying.
Protean Hulk has been the center of most of my wins. Pattern of Rebirth is a quick way to cheat him out, but you should consider Natural Order as well since it gets the hulk out just as quickly. I see Karmic Guide , but I don't see Reveillark or Saffi Eriksdotter . I would highly recommend running at least one if not both of them. They create an endless recursion combo that lets you get everything back from your graveyard or trigger a Blood Artist effect to kill the table. Now I assume you use Leonin Relic-Warder with Karmic to go infinite. That's good, but I still say having the recursion availability to access your graveyard is a big advantage.
Anyway sorry for the super long comment. I just really like Ghave and wanted to leave some constructive criticism to help you with your deck. I generally prefer that kind of feedback myself. Hopefully this helps.
1 week ago
A few cards that I can recommend are Karmic Guide , it infinitely combos with Reveillark if you have a sac outlet. also, Sidisi, Undead Vizier is a great tutor along with Diabolic Tutor both good and cheaper than Demonic Tutor but any of the three are great for consistency. lastly, Razaketh, the Foulblooded is a great win con when you have phyrexian altar or pitiless plunderer and will most likely win you the game off it. I also recommend some instant speed removal as you have none, Go for the Throat , Swords to Plowshares are some good starters.
Karmic Guide occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
WB (Orzhov): 0.53%
BGW (Abzan, Junk): 2.94%
RBW (Mardu): 0.5%