|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Mythic Rare|
|Promo Set (000)||Rare|
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As an additional cost to play Natural Order, sacrifice a green creature.
Search your library for a green creature card and put it into play. Then shuffle your library.
Natural Order Discussion
3 days ago
Just for reference, this is the entire ban list for oathbreaker.
Ad Nauseam , Ancestral Recall , Balance , Biorhythm , Black Lotus , Channel , Doomsday , Emrakul, the Aeons Torn , Expropriate , Fastbond , Gifts Ungiven , Griselbrand , High Tide , Library of Alexandria , Limited Resources , Lion's Eye Diamond , Mana Crypt , Mana Geyser , Mana Vault , Mox Emerald , Mox Jet , Mox Pearl , Mox Ruby , Mox Sapphire , Natural Order , Painter's Servant , Panoptic Mirror , Primal Surge , Primeval Titan , Recurring Nightmare , Saheeli, the Gifted , Sol Ring , Sundering Titan , Sway of the Stars , Sylvan Primordial , Time Vault , Time Walk , Tinker , Tolarian Academy , Tooth and Nail , Trade Secrets , Upheaval , Worldfire , and Yawgmoth's Bargain .
1 week ago
In reference to the last paragraph of your description; why label the deck as a primer if you are not going to write a primer? Especially with some rather controversial choices. Primers are meant to teach people how to play an archetype and give a reasonably well tuned list. Below I have listed the major points that I have a problem with calling this list a primer.
Finale of Devastation is an auto-include in green based creature decks, but you skipped it. Why?
Pathbreaker Ibex is an obvious include and the reasoning behind why it isn't in this primer list would be helpful.
You admit that you have many high cost creatures and need ramp and then skimp on mana rocks. An explanation would be helpful.
Many of your extremely high cost creatures don't offer a quicker clock than a 6-7 mana creature. Why even include them?
You seem to be wanting to go wide when that isn't the obvious way to go with Xenagod. A primer should explain this choice.
I guess most of my problems stem from you labeling your deck as a primer. Outside of that, you have some good interactions and a nice looking deck. I would suggest you at least consider all of the cards I listed off if you were unaware of them before.
3 weeks ago
Hey VexenX, I love Burgeoning in the deck, it is almost if not the best turn 1 play we can have I would be very reluctant to cut it. If you're not seeing the value then of course do what works best with your play style.
In regards utility creatures there are a few I have tested, as mentioned
is a great Splendid reclaimation on stick, I rarely used it for the attack trigger and it normally got a bolt from
Omnath, Locus of Rage
or sacrificed to one of our many outlets, comboing this with
Titania, Protector of Argoth
Omnath, Locus of Rage
on the field is explosive. Other creatures I like but can't find space for are
, a creature + sac outlet and card draw on a body,
Green Sun's Zenith
Chord of Calling
this guy out when your sac outlets have been removed or countered to finish of a player second main phase, remember it is a may ability so can still keep enough tokens out for defense if needs be. The other option which is slightly less value but more reliable and cheaper CMC is
, this doesn't have the card draw but is an instant speed sac outlet. If I could find a space for one of them I'd include them but I haven't been able to justify the slot yet. There is also
, I used to run the latter and use it as a
I would typically do the same with
keeping an uncracked fetch in play so I can find the
when it's time to cast
or if you need a blocker at a push.
Some food for thought..
3 weeks ago
Hapatra is my favorite deck and I hope you enjoy her! You have a pretty good base here but I think there are a few key things you are missing depending on your budget. For starters I feel like Natural Order and Craterhoof Behemoth are absolute needs and allows you to win out of nowhere. You should also add aristocrat affects like Blood Artist because it combos with Blowfly Infestation to easily go infinite if you're targeting your own snakes and killing everyone else. You can look at my deck here for ideas but either way I hope you enjoy!
3 weeks ago
Everything else that is 4+ CMC you should highly consider cutting too. Your average CMC is extremely high at 4.16. Even with land tutor density and high land count, you're going to spend turns 1-4 doing absolutely nothing to advance your game plan. You should consider that not all elementals have the same usefulness for generating a win, so you need to up tutor density and draw effects to smooth out your games. You should also really consider a counterspell package since you have blue.
Myriad Landscape is a nice idea but slow. Cut. I don't like any of your ETB tapped lands, they cost you turns and don't generate enough advantage for it to be worthwhile. I'm not wild about the ravnica bouncelands either, but they can combo with the commander for card advantage, so I think they're worthwhile enough.
I'm not a fan of Bane of Progress or Avatar of Growth . You should run cheaper, guaranteed effects that do those things in those slots. Bane resets its own counters if you blink it, and Avatar helps your opponents as well, neither of them is a fantastic beater.
Greenwarden of Murasa has a nice effect, but you should slot Eternal Witness instead. 3 CMC cheaper so its easier to combo with repeatedly. Greenwarden is tribal and can beat, but anytime you blink it, it can't attack, and its 6 CMC for a recursion effect.
Tyrant of Discord is another similarly flashy card at too high a price. 7 CMC for an unreliable wipe is just not worthwhile. You need your boardwipes to be castable when you're in a crisis situation, not a cherry on top of strong board advantage for a win. Cut.
You run a very high density of creature copys. Spark Double is great because you can copy the commander and get extra draws and counters. Not a fan of Clever Impersonator or Progenitor Mimic . I would much rather see extra creature tutors in those slots to create a strong board state, these copies currently feel like "win more" creatures.
Not a fan of Blasphemous Act either. Run Pyroclasm or similar instead. Easier to cast as spot removal, and 2 damage is enough to take out the majority of threats or creature based ramp/draw that land on turns 1-4. It also doesn't wipe your own board when its cast later. Similarly, Decimate is slow to cast (4CMC sorcery) and can potentially backfire (you MUST choose a target for each, so you may have to choose one of your own). Replace with Naturalize or something similar.
There are certainly some other cards I'd like to see in this build too. Exploration Ghostly Flicker Displace Waterlogged Grove Fiery Islet Lotus Cobra and some counterspells. Also consider adding in some 1 drop mana producers even if they are outside tribal, Llanowar Elves Elvish Mystic Fyndhorn Elves Birds of Paradise Wild Growth Utopia Sprawl
1 month ago
Nice question. Before I answer, please know I have built my list to play out differently each time (so no one consistent win con) and that I wanted the deck to be unpredictable. So I don’t mind if I don’t often use Purphoros to win (the tutor part). I enjoy that some games I am presented with that card, leading to a different game plan than most other games.
I like to play Purphoros, God of the Forge the same way I play Amulet of Vigor . I never play the amulet T1. I always keep it in hand until I can get good value on the turn I play it. For example if I can combine it with something like Scapeshift , Splendid Reclamation or Mosswort Bridge . You can do the same with Purphoros (it’s not as easy to get value the same turn as it is with amulet, but you can still save it until you have a good line of play). Mina and Denn, Wildborn is almost always a better 4 drop play, so I just keep Pur in hand until I can pull of a crazy play out of nowhere. I might be able to combine it at 8 mana with Natural Order into Avenger of Zendikar or with Scapeshift with a landfall token maker out. To tolerate a dead card like that I try to run more than enough draw spells, so I can save cards like amulet and pur for the right moment: when the blow comes unexpected and opponents have little time to react accordingly.
About possible cuts for making room for meta-specific cards. For lands, I am not yet convinced about Blast Zone , so that would be one to watch for me. I recently cut Hanweir Battlements to test another land, but I’m not quite happy with that for long term. I do run less basics, so that is something you could also consider.
For spells, I would consider cutting Tunneling Geopede . I cut it some time ago as I did not think it was good enough for what I was trying to do. I consider that card weaker than Purphoros: it has a similar “this draws attention” issue, but it lacks the same power to end games. Another one to consider would be Fierce Empath . It’s useful and nice, but not necessary imo. That spot might be better served to deal with you control matchup if that is heavily played in your meta.
Hope this answers your questions :).
1 month ago
I would probably cut Good-Fortune Unicorn and add in Squirrel Nest . I run it, and it's a combo win that you don't need Ghave for. Sets pressure to the table, and it can feed altars for more mana or Gaea's Cradle . A buddy of mine plays Ghave also, and runs both Academy Rector and Recruiter of the Guard . Sets up insane hulk lines and quite resilient. As far as Ad Nauseam goes, it's one of my favorite cards in Magic, but if you're doing a hulk pile in the deck, it could potentially hurt. So if you were doing hulk, I'd cut Ad Nauseam for Revilliark. Probably cut out Geralf's Messenger and Yisan, the Wanderer Bard too. Only because I've found Yisan is a tad too slow, and Geralfs is sometimes hard to cast. Although, that's a double standard because Messenger is just so good in Ghave and every day I consider adding it back. But idk. So maybe Yisan for Rector, Messenger for Animate Dead , and instead of Runic, (he's great, just imo he's too slow and situational)) I'd cut maybe Natural Order for Tymna the Weaver . She's just too powerful both early and mid game to get in swings and draw usually 3 cards a turn. No one will block if Ghave is out with open mana, most people won't trade their mana dorks. They just let stuff through.
I'm at work, and only glanced over your list for cuts and considered what I find to be too slow. I like the addition of Choke though. Seeing this list made me wanna buy one and add it to mine. Urza is getting out of hand in my meta lok
1 month ago
Natural Order occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%