|Commander / EDH||Legal|
Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Mythic Rare|
|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Creature — Human Wizard
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
|Have (4)||, Rjrbadboy , lorddarkstar , Luckeyawesome|
|Want (10)||801Hellfire , kellygene , Thegreengod , LordZZX , Morality , TheBl0b , Greidy , cattleslayer , Klauchi , SirChris39|
Snapcaster Mage Discussion
1 day ago
I mean, you are playing a deck with access to both black and white. There are unlimited options for removal. You can go for slightly expensive but catch-all options like the classic Oblivion Ring , or even Detention Sphere . You can go for cheaper (and instant) kill spells in black, where classics include stuff like Fatal Push . I used to even play Faith's Fetters in a UW Gifts Tron list. You could also always consider Anguished Unmaking .
Generally, the best option is to diversify so you can Gifts Ungiven for (at least) 3 different spells that all solve the problem at hand. This requirement is kind of loosened by running Snapcaster Mage / Mission Briefing / Torrential Gearhulk .
4 days ago
Tibalt, Reckless Sadist [B][R]
+1 Discard a card, then draw a card. -1 ~ deals two damage divided as you choose among any number of targets and two damage to you. -2 Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
Create a new, slightly powered down take on Snapcaster Mage .
1 week ago
Regarding your other suggestions, the list here has been derived from Urza Paradox Scepter which is consistantly tested by sickrobot Lerker ShaperSavant & LabManiac_Sigi. There have been extended discussions on card choices, multiple play test and meta specific swaps.
If you're interested in exploring these further with us, my suggestion would be to join the Urza discord we have going.
1 week ago
Yeah, so I'm thinking with Higure, the Still Wind and all the card draw you have, you might be better running a small toolbox of 1-of ninjas for Higure to fetch out as the situation calls for them. I mean, you don't need Throat Slitter in every match, so 1-of might be appropriate with all the fetch and draw, as would Mistblade Shinobi and Shapesharer .
I know one of the staples of Modern Ninjas were Spellstutter Sprite , Snapcaster Mage and Faerie Miscreant with their powerful etb abilities. Of those, I could see Spellstutter Sprite having nice synergy in a deck like this, as most of your cards are both faeries and ninja.
2 weeks ago
You should play Mission Briefing . It’s like Snapcaster Mage , except that it allows you to “flashback” Archive Trap for its trap cost of zero. In other words: 2 mana to mill half of opponent’s library
2 weeks ago
As far as some of my favorites for this strategy, Nature's Claim , Teferi's Protection , Cyclonic Rift , Alms Collector , Venser, Shaper Savant , Mystic Snake , Hushwing Gryff , Nimble Obstructionist , Rout , Snapcaster Mage , Stonecloaker , Whitemane Lion , Teferi, Mage of Zhalfir , Rhystic Study , Mystic Remora
3 weeks ago
Shivan Reef feels bad in this as you will pretty much always be shocking yourself unless you're casting Remand or Young Pyromancer . Spirebluff Canal would be much better, though a bit more expensive.
Faithless Looting doesn't really _do _anything for you, Serum Visions would be better; especially to setup Delver flips. Without Snapcaster Mage , I'd say Logic Knot is better than Disrupting Shoal as it hits wider. You could also drop a land or two since your avg CMC is 1.25. Then add something like a single copy of Bedlam Reveler and/or more burn.
3 weeks ago
Thanks for the comments, and the advice. I was genuinely surprised to see I'd taken the Meddling Mages out of the sideboard, so I put them back in. I've seen humans before. The idea was to steal their broken opening, but to attack the format from a different angle. That was mostly a joke about how fast Modern is getting, what with all the turn 2 kills out there now.
I put Aether Vial in. I genuinely blanked on it, an earlier version of this list included Shriekmaw because I wanted everything to come with a body in the deck (and thus be castable off of Ancient Ziggurat . But I've found Path to Exile totally playable so of course Vial would be too.
Plague Engineer is alive more often than it is dead. It is a blowout in tribal matchups, but even outside of them you can kill any 1 toughness creatures. That's a surprisingly relevant kill spell. Like for instance, imagine killing multiple Snapcaster Mage s and Vendilion Clique s by naming wizard vs control. Against burn you can name Goblin or Human depending on the creatures they drop, and goblins can now be easily blocked by most of your creatures. Goblins is probably better in most situations. You definitely pull him out in matchups where he's low impact in game 2. But I think he's sound in low numbers in the main, and I might run more of him if things get really tribal ever.
I like Tomik for his sweet, efficient body. Same with Gruul Spellbreaker . They're threats. It's hard to know what to call this list, since its really centered on dork - 3 drop, with Mantis Rider being the all star, but its held together by running main deck hate pieces from every colour.
Qasali Pridemage is good. The deck kind of has an exalted thing going on, so even though it doesn't snipe a lot of things, it's a big card where artifacts and enchantments show up, and it does just enough to pull its weight when they don't. I considered Knight of Autumn over Gruul Spellbreaker , but the Spellbreaker has a better body. It's fun playing a hasty tramply 7/7 with hexproof.
Snapcaster Mage occurrence in decks from the last year
All decks: 0.6%
All decks: 0.92%
Commander / EDH:
All decks: 0.05%