Snapcaster Mage

Snapcaster Mage



Whenever Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

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Price & Acquistion Set Price Alerts Price Cardhoarder (O) Price
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$46.95 $58.8 $89.0 $176.95 18.36 TIX 18.92 TIX

Snapcaster Mage Discussion

WizdomCube on If you hate people... Play this deck.

8 hours ago

Has anyone considered Snapcaster Mage?

pumpkinwavy on Breaking into Modern

22 hours ago

The biggest problems for ur delver is Tarmogoyf and Lightning Bolt into Pia and Kiran Nalaar and then flooding out, not as much narrow hate cards. Many other modern decks can easily out grind or overpower a delver deck, and that grindy cards that help you fight that are Snapcaster Mages and Jace, Vryn's Prodigy  Flip, which cost ten million dollars. Even a non budget ur delver deck is going to be a bit underpowered, grixis is the only way to go and thats very expensive. I would suggest infect, affinity or storm because they can all be built cheaply and slowly upgraded and they reward knowing the deck well.

Epochalyptik on Dominus - Dreamcrusher Edition

1 day ago

@CheeseBro: Damia isn't really the kind of commander you need every game or the kind you would want to recast if you had other options. Command Beacon isn't a great option in that context.

Life from the Loam was cut from the deck a while ago; it doesn't really offer much in terms of power. In theory, it has some uses, but it doesn't actually do much for the deck and isn't really the kind of card you want to spend resources to cast.

True-Name Nemesis is actually a very bad card in Commander. This deck doesn't care about combat; all of the cards need to have some utility ability in order to make the cut. Like Tarmogoyf, True-Name Nemesis may be good in 60-card, but it doesn't have impact in Commander.

Cryptic Command was cut a while ago because it's too expensive and difficult to cast as a control spell. Likewise, Mystic Confluence is expensive and without much to recommend it. I'd rather play a spell that does one thing well and for a low cost than another that serves as an expensive multitool.

Skullwinder is risky. If I absolutely needed another recursion card, I'd sooner take Regrowth or something else. I'd rather not give an opponent a counterspell to recounter the card I'm recurring. But between Eternal Witness, Snapcaster Mage, and Yawgmoth's Will, I think the recursion suite is acceptably powerful.

Worldly Tutor has come up intermittently in discussion. I think I would rather run Diabolic Intent, which has better functionality and moves the card directly to my hand (albeit at a higher cost). But for those building this deck on a budget, Worldly Tutor is a perfectly serviceable alternative to something like Imperial Seal.

FancyTuesday on Dominus - Dreamcrusher Edition

1 day ago

Phyrexian Tower can get you that extra mana you need to win on the spot, or help you keep a blue open to counter a counterspell. Pretty situational, but it can turn a tapped Birds of Paradise into a Dark Ritual and get those pieces/Tooth and Nail out one turn sooner, or burn up some other creature that's done its job like Eternal Witness or Snapcaster Mage. Double black is also kind of a big deal when you're running Necropotence in 3 color.

How necessary is it to run Reliquary Tower in a deck as tight as this? It seems like if you had 7 cards you didn't want to discard you'd probably have a winning hand. If it's important I don't know if your deck can take many more colorless sources, which sorta spoils Tower.

Aelifre on Hitchhiker's Guide to Esper Control

1 day ago

tclaw12 How about now? I see why Creeping Tar Pit is good if I want to race but currently I don't know what the modern meta is like. I took out the Render Silent for 1 Negate and 1Swamp but I'm thinking the Negate could be a one of Mana Leak. and I'd MUCH rather have Snapcaster Mage in this but Jace is gonna have to do me for now!! I appreciate your comments! :D

DuTogira on Zombies in Kansas (T3 Win)

2 days ago

More win-cons would be useful if this deck were intended to go as fast as possible. The point of this deck though is to be as sturdy as possible. Granted it's still a combo deck so speed is an objective, but with as many tutors and cantrips as the deck has (and a majority of the cards in this deck do one of those two things), being able to find a singular win-condition is not hard. Going off without a win-con isn't even all that risky (though still unsafe) as you will likely have plenty of draw spells in hand. The deck also has plenty of recursion in the form of Snapcaster Mage, which means that it is not unusual for a win-con which has ended up in the graveyard to still be accessible for me.
Instead of aiming for speed via a large number of win-cons, the deck aims for sturdiness through a select few win-cons which can be used multiple times if necessary. The deck also has Emrakul, the Aeons Torn in the sideboard for those situations where I end up needing another win-condition against the odd deck or two.

blazingscout on Mirror Master Redo GUR

2 days ago

Snapcaster Mage wouldn't be bad, or maybe Brute Force

danthek84 on Breaking into Modern

2 days ago

U Tron is pretty budget. I started off spending $150 on it and was able to play at my local card shop. Recently I invested a couple hundred more (Snapcaster Mage, Oblivion Stone, Ugin, the Spirit Dragon, good but not necessary) and took the deck to an SCG invitational going 3-3-1 (should've been 5-2 but I screwed up a couple times unfortunately). Now I'm trying to build RG Tron. In only a few months I went from a fun semi-competitive budget modern deck to a tier 1 modern deck. RG Tron is also a ton of fun to play. I'm currently building it without Grove of the Burnwillows (Karplusan Forest instead) so it's only approximately $300 more for me.

Let's recap: $150 to start off. $200 to play a little more competitively. $300 more to get to tier 1.

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