Vigor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare
Duels of the Planeswalkers (DPA) Rare
Lorwyn (LRW) Rare

Combos Browse all

Vigor

Creature — Elemental Incarnation

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Browse Alters

Vigor Discussion

FenrisBurgess on Momir Vig's Simic Synergy

2 weeks ago
  • Seems like an excessive amount of land considering your ramp and CMC.
  • The lack of a Sol Ring concerns me as well. One would think that curving out turn 1 to be beneficial.

  • If you want to go for a Simic Ascendancy win, Primordial Hydra can seal that deal in a couple turns if it's allowed.

  • Increasing Savagery is also good for that.
  • Not sure if you purposefully excluded these cards for meshing purposes, but consider Vigor for anti-mill and protection, and Doubling Season to waste money and double your counters.

  • I find the best protection can come from an Elvish Piper to cheat in Archetype of Endurance , but your Tidespout method seems like it might be as, if not more, effective, though it is just as costly.

  • I would reference my Momir Vig deck to give you ideas, but it's old and has different cards.

  • Nice ideas for this deck all around.

hfvalenz on Ulasht, Mana Enema

2 weeks ago

Chandra585 Well if there are no other red or green creatures on the battlefield, then yes, it'll enter with no counters. But if there are any, it will check them again as it is a new object, so it would set the counters back to whatever number of creatures are on the battlefield.

In the same way, you could add Cauldron of Souls and any sac outlet to do almost the same thing.

Also, Vigor fits right into the counters thing going on here as well.

Hexaflexagon on Welcome to the Strange Land of Dice!

2 weeks ago

Hey DrkNinja,

Thanks for another extremely helpful comment.


My newest swaps draft. Anything else you would change?



Thanks again,

Hexaflexagon

Hexaflexagon on Welcome to the Strange Land of Dice!

2 weeks ago

Hey DrkNinja,

Thanks for another extremely helpful comment.


My newest swaps draft. Anything else you would change?



Thanks again,

Hexaflexagon

DrkNinja on Welcome to the Strange Land of Dice!

2 weeks ago

So before I list cuts and suggestions let me start with what I've gathered from your deck.

  • You have a lack of value on a LOT of card that you've chosen, I'll explain in more detail in cuts but every card should serve to help you win the game not just push your theme/gimmick. sometimes you gotta make slots for cards.

  • Lack of spot removal. You have little to no way to deal with your opponents shenanigans, to be exact you have only 2 bits of spot removal. Your deck's gameplan isn't fast enough or big enough to just play solitare like some combo, control, or hyper aggressive decks.

  • You have a distinct lack of board wipes, to be exact you have one. I get your hesitation to run these but... You have to, if not someone is going to be in a better position than you and it's going to cost you the game.

  • I feel like you're ignoring your colors' strengths. Green ramps, White removes, and Blue Draws/Counters. Play to those strengths because that's what makes Bant such a powerful color combination!

Alright to the cuts:

  • Tamiyo, field researcher: I get it she's an omniscience but I don't think that she lives for long and her + and - abilities aren't really all that useful to you or the gameplan. Not enough value.
  • Nissa, vital force: You aren't playing lands, the only thing useful on this card to you is her - ability. Sure her ult would gain some passive use IF you ever got there! Not enough value.
  • Spellbook: I don't understand why this was there to begin with... Reliquary Tower is far superior, and if you must have an artifact for it I'd run Thought Vessel over it anyday.
  • Contagion Clasp: I'ma big believer that Contagion Engine is just better. For 4 extra mana upfront you get to wipe an opponent's board, and you get to pay the same 4 you'd pay on clasp but you'd get two proliferates instead. Who cares if you get it out turn two you can't do anything with it for two turns.
  • Call the gatewatch: You aren't playing planeswalkers... this card doesn't have enough value and doesn't help you achieve your goal at all.
  • Djeru, with eyes open: Refer to Call the Gatewatch
  • tireless tracker: This COULD get there, it COULD be useful, but... That's a could be, not a guarantee. I'd prefer to see a card here that is going to help definitively.
  • Vizier of the menagerie: you only have 25 creatures... you have a 1/4 chance for this to actually mean something. Not enough value as the deck stands with so few creatures. I'd rather see consistent draw power here.
  • talisman of progress: I just don't think it's necessary you have 5 rocks total this isn't necessary at all.
  • oath of ajani: I get it... It's first ability helps you out a lot, but... I just feel like it's a wasted card slot. it's an enchantment that you're basically treating as a sorcery.

Here are some card I'd suggest filling these holes, which I'll break down into categories.

Useful +1/+1 Shenanigans:

Staples that should be in the deck including Spot removal!

If you're going to play walkers these are much better suited to your deck:

Finally some board wipes

Last thing, I'm not taking into account budgets of any kind I just want to help you create the most competitive deck that won't fold over if someone screws your gameplan over. Also if I came off as a dick at all apologies, it's not intentional.

Last_Laugh on (Help) Reyhan + Ishai - CMDR

1 month ago

Wow, super budget...

Jarad, Golgari Lich Lord - Good alt win-con here that doesn't rely on combat.

Herald of Secret Streams - Another finisher here.

Necropolis Regent - Close enough to your price lol.

Thrummingbird - Really good here.

Winding Constrictor - Another good cheap card here.

Ready / Willing and Unbreakable Formation - Protect your board... on the cheap.

Now just a few all-stars in the $2-$3 range.

Vigor , Master Biomancer , Bloodspore Thrinax , Shalai, Voice of Plenty , Beast Within , Swords to Plowshares , and Imprisoned in the Moon .

Feel free to check out my list for ideas. It's not budget but has plenty of budget options. Feedback, Upvotes, and/or Ideas on any of my decks is appreciated. Atraxa-less Atraxa (Reyhan/Ishai +1+1 counters)

Load more

Vigor occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.34%