Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare
Duels of the Planeswalkers (DPA) Rare
Lorwyn (LRW) Rare

Combos Browse all


Creature — Elemental Incarnation


If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Browse Alters

Vigor Discussion

KibaAlpha on 7 Days to the Wolves

1 week ago


Thanks for the suggestion. Not sure how I missed that. I’ve got Vigor in another deck. I’ll be making the switch once I get another Vigor .

flai53 on Slimefoot, the Pun-gus

2 weeks ago

I would cut Verdant Force and use Mycoloth insted. another thing is that I think that Saproling Migration is to expensive.

Things I would add Primal Vigor (it is cheaper then Doubling Season )

maybe Vigor and Death's Presence Thinks I like to add just becaures it is green Seedtime

Osbert on Queen Marchesa's Chessboard

2 weeks ago

You have TONS of creature removal but I only count 3 spells that can remove artifacts or enchantments. I suggest adding a card like Return to Dust or Crush Contraband as the best instant speed options with 2 for 1 capability. Aura of Silence is agreat tax effect that pulls double duty as removal as well.

Ad Naseum seems like a really risky card in here since you have quite a few higher CmC cards. It usually is better in a deck where the average CmC is ~2 so the life loss is mitigated and you are more likely to get a full grip from the spell. I know with Angel's Grace you can draw your deck but you don't have any ways to secure your infinite Dualcaster Mages from finishing the job. Maybe include a card like Silence or Grand Abolisher to make sure your combo goes off without a hitch.

With a decent instant package maybe you should consider Isochron Scepter . Stick a Swords to Plowshares or Silence or Despark under there and have repeatable interaction. Silence is exceptionally nasty.

If you're on the hunt for even more creature repellant I suggest Lightmine Field . It really only backfires when an opponent swings while they have an Iroas, God of Victory or Vigor out.

Schadowpop on 7 Days to the Wolves

3 weeks ago

Neat idea! I would recommend Vigor instead of Emmara Tandris if it will fit your budget :)

HalbrechtHalbrecht on Regenerate vs. protection vs. ....

4 weeks ago

Icbrgr — Alright, I think you've convinced me! Damage prevention can't protect a creature from anything that Indestructible can't also protect from. (Except for Infect/Wither, because that damage isn't actually prevented, so the -1/-1 counters are still placed on the Indestructible creature.) Similarly, Indestructible is essentially an always-on Regeneration shield that you don't have to pay each time for.

Protection does have the added benefits of faux-Hexproof and Unblockability, but I can't give a Lure permanent protection like I can with Indestructible, relying instead on instants. That said, I think having a combo of both Indestructible and Protection in the deck will cover multiple situations.

seshiro_of_the_orochi — I've been considering Vigor for another deck, but totally forgot about it for this one! Thank you for the suggestion. I think I might try it as a 1-of.

Demarge — I'll try to provide a decklist at some point. As to the status of the decks, we already have some decks we play with, while this deck I'm currently working on would be a new addition. So I'm not yet sure if this will be one of the weaker decklists or not.

I'll admit that I've never tried a strategy like this before, so I will definitely consider your advice about implementing it differently. It may also just come down to a difference in playstyle between you and me, and what sort of decks / strategies we'd prefer. For instance, I actually like the go-wide strategy, even in Commander's boardwipe-rich environment! :)

seshiro_of_the_orochi on Regenerate vs. protection vs. ....

4 weeks ago

I know it hasn't been asked in the starting post and it might be too expensive, but Vigor seems like a great option for your purposes.

Vimozahr on Atraxa Infect

1 month ago

Hi firesparker, Infect is more difficult in Multiplayer Games. I played a Atraxa Build with Infect for 2 Mounths. Your biggest Problem are your Opponents and there know what you play.

I try to give your my suggestion.

Play more Creatures for Utility like Odric, Lunarch Marshal / Shalai, Voice of Plenty maybe its help when he enable flying/hexproof each other Creature and you.

Craterhoof Behemoth Value Finisher if you had this Budget.

Grafted Exoskeleton also good, but expensive (CMC)

Skithiryx, the Blight Dragon Must have.

Spike Weaver & Teferi's Protection good for your Protection.

Mostly important is your Manabase and Mana-Rocks.

You will play fast as possible. Cut Lands that enters tapped.

Use Rocks like Fellwar Stone , Arcane Signet also Creatures like Birds of Paradise , or Utopia Sprawl

Play Atraxa just you can protect her. Abuse her Lifelink every Combat and cut Cards like Fog ...

Your opponents do not want to attack you if Atraxa is online -> Deathtouch.

Cards like Spark Double or Altered Ego can be very good. Copy Atraxa for Poliferate or an Infect Creature.

You need Zendikar Resurgent ? I think no, also replace it with Mirari's Wake but its better to take more Ramp with Rocks.

Maybe you need more Carddraw, Topdeck-Control:

Brainstorm > Ponder

Consecrated Sphinx

Phyrexian Arena

Rhystic Study

Sensei's Divining Top

Sylvan Library


Mirri's Guile

If you build more around +1/+1 Counters with Master Biomancer -> Herald of Secret Streams

BUT, i think your Build is also good with more focus on poliferate.

Greez Vimozahr

Osbert on Kadena, Sneaky Snek

2 months ago

Have you considered Cunning Evasion ? It essentially gives your morphed cards unblockable and lets you reset flipped ones. It puts players in a such a bind when you drop Ixidron with this in play because they have to choose to let you have it back or take 10+ damage.

Colorless ramps seems valuable here so I suggest Thran Dynamo as it's the most efficient mana producer in this slot.

Because your commander has "Draw a card" printed on it I always look at Alhammarret's Archive because I'm a greedy player. To be honest I'm not sure if it's needed but if you ever get to a point where your morphs cost 0 this could help keep the draw and play train running.

An all star for so so far has been Vigor which makes all your attacks and blocks amazing.

The deck is so mana hungry have you considered the free counterspells like Unwind and Rewind ? They let you keep mana open for morphing and keep you protected.

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Vigor occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.34%