|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Magic 2014 (M14)||Uncommon|
|MTG: Commander (CMD)||Common|
|Promo Set (000)||Rare|
Combos Browse all
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Gain one mana of any colour.
Price & Acquistion Set Price Alerts
Darksteel Ingot Discussion
5 days ago
Stick to this template when building edh:
~38 lands- use any dual lands, filter lands, pain lands, fetches, and shocks in your colors, using basics to fill in the rest. Tolarian academy on youtube has a great video on building edh mana bases
5 boardwipes- these should all be below 5 cmc (with a few exceptions like Cyclonic Rift, Decree of Pain and Merciless Eviction. DON'T skimp on these unless you're entire deck is built around creatures (Examples being Edric, Spymaster of Trest, or Seton, Krosan Protector)
~5 unconditional targeted kill spells. They should all be able to hit creatures, but you get bonus points if they can hit other permanents too or if they exile instead of destroy
at least 10 reliable and repeatable draw spells- These are the Rhystic Studys, Mystic Remoras and Phyrexian Arenas of your deck. these are not to be confused with unrepeatable cantrips such as Sign in Blood or Brainstorm. Cantrips should be included if you're looking for consistency, but should count as half of a card in your 10
At least 10 ramp spells- since you're in green, take advantage of Kodama's Reach, Cultivate, Explosive Vegetation, Rampant Growth, Farseek, etc. If you aren't in green, use artifacts like Thran Dynamo, Gilded Lotus, Signets, Sol Ring, talismans and Darksteel Ingot. Just like with draw, you want permanent ramp and not things like Seething Song or Dark Ritual. The cheaper and more abundant your mana rocks in your color, the more competitive your deck will be. Most cEDH decks will run 12-15 mana rocks, using expensive cards like Mana Vault and Mana Crypt. In your case, you're using moxen
The rest of the deck should all work toward a common goal. Find out what your win cons are and the build your deck around them. Derevi is good with blink and combo, so find a strategy and be ruthless with your cuts. I would recommend making infinite mana and taking advantage of that, maybe with Helix Pinnacle, milling people out with Stroke of Genius, Whetwheel or Blue Sun's Zenith.
Hope this helps!
6 days ago
Hi, I would recommend you to get rid of the lands which enter the battlefield tapped like Swiftwater Cliffs. They are not necessary in a two colored deck and slow you down. Basics are probably better if you want to stay in a budget.
I noticed you have only two mana rocks in the deck which produce colored mana. Some more would be helpful to cast your commander as fast as possible and be able to protect it at the same time. Here are some: Darksteel Ingot, Coldsteel Heart, Fellwar Stone.
1 week ago
I would highly recommend a bit more card-draw and a few untappers. Krenko does amazing with a few untappers.
Magewright's Stone is good. Thousand-Year Elixir is great too. Umbral Mantle is decent. Puppet Strings is good on a budget. Illusionist's Bracers are a good choice too. You don't need to go nuts but having three or so untappers in the 99 will serve you well. If you can tutor up Skirk Prospector, Krenko can go infinite with Thornbite Staff, though it just recently spiked in price.
Good red card draw is rare but every EDH deck needs a little. Reforge the Soul, Faithless Looting, Cathartic Reunion, Outpost Siege, Mind's Eye, Skullclamp, and Wild Guess are good. Staff of Nin is good on a budget too.
You have almost no ramp at all. Goblins are pretty low to the ground but every deck needs a little ramp. Krenko usually has a bulls-eye on his back so you'll want to be able to recast him. Sol Ring, Worn Powerstone, Fire Diamond, Mind Stone, Darksteel Ingot, Coldsteel Heart, Hedron Archive, Ur-Golem's Eye, and Gilded Lotus might be good places to start.
I would highly recommend dropping all the combat tricks. In a multiplayer setting with increased life totals they just don't have the "oomf" that they do in regular 60-card formats.
I would also drop Hedron Blade, Stormrider Rig, Claws of Valakut, Goblin War Paint, and Messenger's Speed. No good in EDH. War Horn is decent for Krenko but there are better cards out there so if things get tight you can drop it easily enough.
1 week ago
I would second the 'not enough land' comment from Hades above. I don't think you want to go as high as 40-42 lands but 37-38 is closer to what you'll want/need for a mana curve with a higher end. More mana rocks as well; Coldsteel Heart, Sol Ring, etc. Opaline Unicorn should probably be Darksteel Ingot or Commander's Sphere.
Sibsig Muckdraggers should be cut. If you need to get creatures back from the graveyard, I'd use Phyrexian Reclamation. I wouldn't worry about forcing in zombies for Shepherd of Rot, you just need it to ding opponents for 1 to cast your commander.
All Is Dust could work for you with the emphasis on Devoid creatures.
1 week ago
Hi there, I'm from the advertise your commander thread.
I used to have a Nin, the Pain Artist deck based on stealing and copying your opponents stuff. I always liked to win using your opponents cards, so its nice to see a deck with a similar theme.
I think your current build has a lot of room for optimization as there are many cards that have strictly or subjectively better counterparts. These are some suggestions for cards I would replace and what with:
Other cards that fit the theme of the deck: Clone, Stunt Double, Phyrexian Metamorph, Clever Impersonator, Roil Elemental, Vesuvan Doppelganger, Cackling Counterpart & Rite of Replication (Non budget: Bribery & Gilded Drake)
I would probably drop the flicker subtheme you currently have because you dont run a lot of creatures and go down a few lands (37 should be fine) in favor of more draw (Rhystic Study & Mystic Remora are nice). Also, one of the good things about black is the access to tutors. By adding tutors you increase the consistency of your deck, as they effectively serve as an extra copy of all the other cards in your deck. Lim-Dul's Vault, Beseech the Queen and Dark Petition are some good relatively cheap ones. (If you want to invest a bit of money in it, Demonic Tutor and Vampiric Tutor are great.)
I hope this helps and good luck with deckbuilding!
PS. Dont forget to comment on the previously posted deck in the 'advertise your commander deck' thread. ;)
2 weeks ago
If your strategy is mostly based on getting your commander out, I think you need more artifact ramp that produces colored mana such as Coldsteel Heart, Coalition Relic, Commander's Sphere, and Darksteel Ingot. On the land side Command Tower and Temple of Epiphany are cheap enough includes and Sulfur Falls and Spirebluff Canal if you're willing to spend more to shore up the manabase as isn't going to be easy to hit quickly.
2 weeks ago
Also, after looking at the decklist, while your curve is extremely low (which is great), i noticed a severe lack of ramp card in the deck, and an abundance of lands. I would think about cutting down to 34-36 lands, and replacing those cut lands with ramp spells. I personally recommend:
I would also like to recommend a few cards that would be a great fit here for your strategy:
Impact Tremors:Is a cheaper form of Purphoros. Definitely belongs here.
Warstorm Surge: See Impact Tremors
Fanatic of Mogis: A great ETB dude to help burn your foes even more.
Goblin Bombardment: a great card to use for your tokens. They etb, burn everyone, then you can sac them to burn them even more.
Vicious Shadows:Similar to Goblin Bombardment but can end games.
Rage Thrower: See Goblin Bombardment and Vicious Shadows
Flameshadow Conjuring: My absolute favorite card. It double the productivity of most of your deck and will absolutely destroy people in this deck.
Valakut, the Molten Pinnacle: a no-brainer here.
Kher Keep: a good way to make a token.
Overall, cool deck idea. I hope these suggestions help!
3 weeks ago
That's exactly some of what I was looking for, I just can't decide if I want to cut a chunk of the artifacts (such as Blinkmoth Urn, Planar Bridge, Boros Locket ,and Darksteel Ingot. I have been looking around for some red and/or white instant for Sunforger. And I'm need to swap or scrap some of the creatures. (I blanked and forgot about momma Sheoldred, Viscera Seer, and Blood Artist.) And the mana base.