Darksteel Ingot

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Uncommon
Commander 2017 (C17) Uncommon
Commander Anthology (CM1) Uncommon
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Uncommon
Commander 2013 (C13) Uncommon
Magic 2014 (M14) Uncommon
MTG: Commander (CMD) Common
Darksteel (DST) Common
Promo Set (000) Rare

Combos Browse all

Darksteel Ingot

Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

: Add one mana of any color to your mana pool.

Price & Acquistion Set Price Alerts

CM2

C17

CM1

Ebay

Recent Decks

Darksteel Ingot Discussion

t3hdarkness on Kaervek the merciless

3 days ago

With a Seven Mana Commander, its never really going to be fast. But you can take measures to speed it up a little and slow everyone else down.

Putting out some early game meanness like Ankh of Mishra, Harsh Mentor, and Zo-Zu the Punisher let you get some damage going on while waiting for your big threats. This makes you a big target though.Crawlspace, Curse of Opulence, Ensnaring Bridge, Kazuul, Tyrant of the Cliffs, and Silent Arbiter can throw off some of the agro.

Burnished Hart, Commander's Sphere, Coalition Relic, Darksteel Ingot, Rakdos Cluestone, Rakdos Keyrune, Rakdos Signet, and Talisman of Indulgence will help speed out your commander and play those punishing triple mana symbol cards. Additionally they are immune to my next suggestion War's Toll.

One last thing. It won't let you win, but Heartless Hidetsugu with any of your damage doublers ends the game on the spot.

TheBloopKing on The Further Proliferation of Terrible Ideas

5 days ago

I think you are missing the crucial card draw. I don't see many cards that add you card advantage in the early game. Also, I feel a couple extra turn cards wouldn't hurt with the ramp you possess in this deck.

Brainstorm, Ponder, Harmonize, Night's Whisper are some real efficient draw. Temur Ascendancy is also a utility draw piece I add if the deck has the colours and could draw me atleast 3 cards through out the game.

Time Warp, Temporal Trespass and Part the Waterveil.

Also Ring of Three Wishes is a very good card in proliferate decks

I personally have a problem running less than 8 mana rocks as Armageddon is very much a played card in commander. Worn Powerstone, Commander's Sphere, Hedron Archive, Darksteel Ingot and Palladium Myr are guys I run any chance I have (granted most of these aren't that competitive, just great ramp)

Signets are also great mana fix that ramp you also.

Sylvan Scrying lets you look for any land card in your deck which I think is powerful considering some of the land in magic

paradigmknight on some humans and a dragon

5 days ago

For a deck with 3.1 cmc, you are running too few lands, with only two sources of ramp. 35-36 is better for control, less if you have more ramp. Because ramp is not available in your colors, mana rocks have to be used. Thought Vessel (although expensive), Darksteel Ingot, Talisman of Dominance, Talisman of Progress, Dimir Signet, Azorius Signet, Marble Diamond, Sky Diamond, Charcoal Diamond, Coldsteel Heart, Fellwar Stone, Commander's Sphere, Cultivator's Caravan. You should at least add the other signets and then think about some of the others mentioned. Because you're in blue, black, and white, you have access to single target removal spells like Pongify, Oblivion Ring, Murder, Mortify, Go for the Throat. The other upside of being in these colors is the access to good draw. While altar's reap and catalog are good, getting rid of your stuff and discarding cards only hurts you, especially with better options. Windfall, Blue Sun's Zenith, Divination, Read the Bones, Sign in Blood. Instead of essence scatter and negate, there are better counterspells that cost 2 mana, if that is what you're looking for; Counterspell and Arcane Denial. Both are not as restrictive, and in the case of arcane denial, giving your opponent cards typically doesn't matter as long as they've been disrupted. Also a 25 cent card that should be added to every list running black is Diabolic Tutor. Despite chromium's built-in protection, you should still run cards like Lightning Greaves, Swiftfoot Boots, Mask of Avacyn, or Whispersilk Cloak.

dsigsbee on H: Sliver EDH Lot W: ...

5 days ago

My fiance is selling her Sliver EDH lot. We only play 1v1 EDH with each other and five color commanders are just too slow to really be competitive or fun in 1v1. Here is the list of the cards in the lot: Slivers EDH Lot. We are asking 80% of TCG price, which comes to $96. The cards are all in good condition (LP at worst), except for the Coat of Arms, which is HP with a noticeable crease down the center -- I can send pictures if desired.

Additionally, we have other commander staples, including things like Sol Ring, Commander's Sphere, Darksteel Ingot, Command Tower etc. if you're interested. We also have a significant amount of other cards, if there are any specifics you would like to add to the lot.

If you are interested or have any questions about the cards, pricing, etc. please PM me. Shipping and handling is also something else that would need to be discussed and all of this is open to negotiation.

Thanks for taking a look!

TCG-Player on Tymna Alone is Pretty Fun

5 days ago

Why is there no Anguished Unmaking in the deck?
I think it should simply replace Unmake as it is simply way more versatile.
Also, whenever I see someone playing things like Darksteel Ingot I wonder why they do not play Commander's Sphere alongside/instead of it.

Another thing I am missing in your deck is a reasonable amount of boardwipes. If you want to keep it budget, I would recommend cards like Day of Judgment, Hour of Revelation or the new Cleansing Nova. Another cheap boardwipe that synergizes well with your deck is Fumigate.
Less budget but also more potentially more powerful boardwipes are:
Austere Command, Wrath of God, Damnation and Toxic Deluge.

The last thing I want to say is that it hurts me to see people playing Guildgates and Gainlands. Even though the Scoured Barrens might have enough synergy with the other Lifegain cards in your deck to support running it, it is just inexcusable to me to run Guildgates and other Duals that just come into play tapped.
It could really power up your deck to replace them and maybe a few Basic Lands with cards like:
Caves of Koilos, Concealed Courtyard, Shambling Vent, or maybe even cards like Godless Shrine and Fetid Heath.

NV_1980 on Vampires black red tasty blood

5 days ago

Hi,

In order to make this deck EDH-legal you should still remove 3 cards to make your total 100; not sure if you had noticed :) The mana-balance of this deck is a little off. What I mean by that, is that you're using a lot of expensive-to-cast creatures but virtually no ramping/mana rocks. This means that when you draw your opening hand in a game, chances are relatively high you will not be able to perform any (useful) actions during the first few turns. An additional problem is that the deck contains very little opportunity for you to draw more cards or to search for cards you need.

I would recommend adding some mana rocks like Rakdos Signet, Talisman of Indulgence, Commander's Sphere, Darksteel Ingot, Gilded Lotus, Rakdos Cluestone, Rakdos Keyrune and/or Worn Powerstone. Also, Dark Ritual is a very good accelerator for black.

In terms of draw-cards, I think you could profit from using stuff like Sign in Blood, Skullclamp and Underworld Connections.

In order to make room for (some of) these cards, I would definitely recommend removing expensive stuff that isn't doing that much for you like Bloodhall Priest, Kazarov, Sengir Pureblood, Markov Dreadknight, Skeletal Vampire and Vein Drinker.

Hope any of this helps. Regards,

NV_1980

Atleon on T&T Updated

6 days ago

cards I am looking to cut:

Darksteel Ingot

all the bouncelands besies Orzhov Basilica and Simic Growth Chamber

Explosive Vegetation

Diabolic Revelation

possible adds:

for the four lands: Breeding Pool, Overgrown Tomb, Temple Garden

I want more interaction w creatures, possibilities are Swords to Plowshares and Toxic Deluge.

I also want one more target for Trinket Mage, but I don't know what I want. Relic of Progenitus maybe. I have a lot of graveyard decks in my meta.

Optionally, I could also include a Urborg + Cabal Coffers package with Expedition Map

I want a Noble Hierarch but holy cow that boi needs to be reprinted.

Deathrite Shaman would be great if I could populate the deck with the ten fetches, but sadly my set of fetches is in Blood Pod currently, and that deck deserves them a lot more. I like being able to loop Boundless Realms to get my lands out of my deck, too, and that requires a high basic count.

Daedalus19876 on Yasova EDH

1 week ago

Hi! Came here from FB.

This is very good for a budget deck! You definitely get a +1 from me :)

Some minor suggestions, however: If you want a cheap power boost, there's very little better than O-Naginata. Unless your meta is VERY heavy on artifact destruction, I'd rather have Coalition Relic or Chromatic Lantern over Darksteel Ingot. I do feel you need more sources of draw; Heartwood Storyteller, Sylvan Library, and the new Runic Armasaur can help you keep up with more card-advantage-heavy decks. Heroic Intervention is a great way to protect against board wipes. Beast Within is something I'd run over Chaos Warp, personally. For cuts, I'd recommend against Bounty of the Luxa (takes too long to do anything substantive) and Runechanter's Pike (I don't feel you have enough instants/sorceries to justify it).

Hope this helps! :)

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