Darksteel Ingot

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander (2016 Edition) Uncommon
Commander 2015 Uncommon
Commander 2013 Uncommon
Magic 2014 Uncommon
MTG: Commander Common
Darksteel Common
Promo Set Rare

Combos Browse all

Darksteel Ingot

Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

: Add one mana of any color to your mana pool.

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Cardhoarder (MTGO) 8%

1.47 TIX $0.08 Foil

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Darksteel Ingot Discussion

Spirits on The Meta has gone Mizzix

7 hours ago

Hey, thoughtful Mizzix of the Izmagnus, fellow player Mizzix, the Storm EDH

All-star in my deck is Firemind's Foresight at end of opponents turn, CMC3 pull Reiterate + CMC2 pull Comet Storm + CMC1 pull Mystical Tutor, using the Mystical Tutor to pull Turnabout to top deck.

Turnabout + Reiterate (Buyback), tap all lands, allow Reiterate to resolve and then cast Reiterate again. Don't let Turnabout resolve off the stack to make infinite mana. 4 Mizzix of the Izmagnus Experience pays for the on Turnabout and the + = on Reiterate and Buyback. Total cost + anything your lands produce over that generates the infinite mana. Comet Storm with multikicker. All cards are excellent on their own.

Capsize isn't an spell, but it can return all permanents in a infinite mana, or lots of permanents in a nearly infinite mana scenario, even if it doesn't kill them, it severely sets them back. Add Guttersnipe or Talrand, Sky Summoner to make it uncomfortable for them.

Show and Tell + Omniscience + Enter the Infinite + Labratory Maniac is a common combo, I dont have it in my deck yet, but very viable.

Epic Experiment always nice, but with so many counter spells, and multiple return creatures probably isn't the right spell for you, unless your counterspell/return creature mix changes.

Steam Vents critical. Sulfur Falls is pretty good.

Silver Myr + Iron Myr could be Mana Crypt and Chrome Mox or Mana Vault. Don't like Darksteel Ingot, 3 mana for 1 is bad conversion. But the Myr have summoning sickness, and get wiped out by Timmy easily.

Cheers. +1

Sgtpopnfreash on Nope.

10 hours ago

Sorry I came off as a pretentious asshole in my first comment. It looks much better although I do have some cheap suggestions.

Lands; Replace the lands that gain you life and the guildgate with the templesTemple of Deceit. People underestimate how useful scry is, especially in longer games. Add a Command Tower because we are playing commander. Along with this I would add the pain lands Adarkar Wastes. The fact that they come in untapped and you only have to pay life for colored mana makes them very useful and they hardly ever make much of an impact in your life total.

Also what do you use infinite mana for other than really expensive things like Planar Bridge? It seems unnecessary. I would bail on Pili-Pala, Grand Architect combo along with Planar Bridge and replace them with the Sensei's Divining Top, Future Sight, Etherium Sculptor/Foundry Inspector. the top just got banned in legacy and the price is lower than it has been in a long time and each of those cards are extremely useful. I would also bail on Peregrine Drake and Deadeye Navigator and Magister Sphinx. I know the sphinx is good but unless someone you play with is getting more than 50-60 life a game its not that great for multiplayer commander. If you want something along the same lines try Sphinx of the Steel Wind.

I would also remove Sphere of Safety. Since you only have 7 enchantments your not getting great value from it for 5 mana. Capsize is cool but its alot to buy back I would try Boomerang or Dissipate.

Darksteel Ingot is considered to be a fairly bad card as far as mana rocks go. I would put in Azorius Signet

Disgraceful_Duckling on Angels, demons and dragons, oh my! (Kaalia EDH)

3 days ago

Darksteel Ingot seems too slow and Fellwar Stone is going to produce colorless for you pretty often, since blue and green are pretty popular colors. Both are comparable to Mardu Banner. Also consider Chromatic Lantern, I consider it mandatory in 3+ color decks and most would agree that it's good.

Since the deck has Kaalia of the Vast and Master of Cruelties, not having Whispersilk Cloak or something similar (maybe Rogue's Passage?) seems like a mistake.

Swiftfoot Boots is another way to give Kaalia haste. Blade of Selves would be pretty bonkers in a deck with Kaalia, ntm the ETB effects on a lot of creatures. Strionic Resonator is another way to copy triggered abilities like Kaalia's.

If budget really isn't a concern, Damnation is another Wrath of God that you can cast in other colors.

Also, I think I've seen another Kaalia deck on here with this title.

MegaMatt13 on lemme tell you bout my best friendz

4 days ago

Nice deck :)

I'd suggest Darksteel Ingot and Commander's Sphere for mana fixing as opposed to a couple of the other rocks in there. In a 4 colour deck tapping for any colour of mana is really important.

I'd also suggest Strionic Resonator and Contagion Engine for more proliferation :)

Siq6Six on Aurelia, the Boros Blitzkrieg

4 days ago

I built this deck to be super janky with the ability to maybe pull off a win. Lately its been a serious force. Couple weeks ago I played out a few rocks, slapped down Hero's Blade, followed up with Aurelia for the win. Took out the table. Last FNM i pulled it out and with a LITTLE help (Playing secret partners) my secret partner stopped my "Enemy' from putting me down to 5 life by playing Reality Shift on their commander who had Sword of War and Peace, after making me draw a ton of cards. Next guy in turn order did nothing, followed by the dude that saved me, then my turn. I untapped and did 28 commander damage to my target.

So how it happened... turn 2 Boros Charm. Turn 3 Sunforger. Turn 4 Gilded Lotus then Darksteel Ingot. Turn 5 I opted to play out Gratuitous Violence and Palace Siege, instead of Iona, Shield of Emeria. This was a risky decision because it could have stalled up the game, then again it did paint a giant target on my head. Well, that was when my opponent played out his best attempt to kill me. Played an extra turn card to do it, too. Luckily for me, my secret partner saved my ass with that Reality Shift. On my turn 6 Aurelia was a 7/4, dealing 14 damage each combat. It was great.

Zakaveus on U/B Mill Control

1 week ago

Ah you're right i should have labeled this Mill lol! I am planning to take out the Thopter Spy Network and Darksteel Ingot to make room for Serum Visions and Glimpse the Unthinkable When i can afford a set of them both =]. Baleful Strix certainly interests me seeing as i need to fix my early game as well as Remand. Thanks for the Help JararoNatsu <3!

slvstrChung on Safety Bubble

1 week ago

Sylvan Caryatid? Birds of Paradise? Fertile Ground? Darksteel Ingot? Crumbling Necropolis? Prismatic Omen? Joiner Adept? You're right, it requires diverging from your theme, but the tools are there.

nonjon on Fancy Pants - Pure (C/U)

1 week ago

(16) MODERN PURE decks as of 04/17/17


Delver and the Hasteful Eight (BLUE/RED)

10 spells, 20 land

Sideboard: Pyroclasm, Relic of Progenitus, Smash to Smithereens, Shrine of Burning Rage


Elves (GREEN/black)

10 spells, 20 land

Sideboard: Doom Blade, Elves of Deep Shadow, Putrefy, Naturalize


Veterans (WHITE commons only)

10 spells, 20 land

Sideboard: Journey to Nowhere, Kor Hookmaster, Kor Sanctifiers, Infantry Veteran


Soul Sisters (WHITE)

10 spells, 20 land

Sideboard: Harm's Way, Celestial Purge, Faith's Fetters, Armored Ascension


Goblin Tokens (RED)

10 spells, 20 land

Sideboard: Electrickery, Massive Raid, Destructive Tampering, Goblin Rally


Drain Inspector (BLACK)

9 spells, 24 land

Sideboard: Consume Spirit, Marsh Casualties, Shrieking Affliction, Mind Sludge


Trondrazi Fire (RED/GREEN)

9 spells, 24 land

Sideboard: Lightning Bolt, Shrapnel Blast, Darksteel Sentinel, Volcanic Geyser


Spellbombo (ESPER - WHITE/BLUE/BLACK)

10 spells, 20 land

Sideboard: Disciple of the Vault, Restoration Specialist, Nihil Spellbomb, Sunbeam Spellbomb


Bogle Battle Rattle (GREEN/RED)

10 spells, 20 land

Sideboard: Giant Growth, Electrickery, Destructive Revelry, Fling


Faeries (BLUE/BLACK)

10 spells, 20 land

Sideboard: Doom Blade, Agony Warp, Negate, Faerie Harbinger


Mill-town (BLUE/BLACK)

9 spells, 24 land

Sideboard: Balustrade Spy, Far / Away, Psychic Spiral, Illness in the Ranks


Lingering Tokens (WHITE/black)

10 spells, 20 land

Sideboard: Doom Blade, Rootborn Defenses, Marsh Casualties, Phantom General


Warriors (WHITE/BLACK)

10 spells, 20 land

Sideboard: Rush of Battle, Timely Hordemate, Grasp of Darkness, Raiders' Spoils


Viralbots (BLUE)

10 spells, 20 land

Sideboard: AEtherize, Corpse Cur, Rapid Hybridization, Corrupted Conscience


Dorkless Burn (RED/white)

10 spells, 20 land

All do damage to the face, a bit more than half can aim for creatures too.

Sideboard: Pyroclasm, Searing Blood, Smash to Smithereens, Journey to Nowhere


Fancy Pants (WHITE/blue)

10 spells, 20 land

Sideboard: Auramancer, Recumbent Bliss, Eel Umbra, Ordeal of Heliod


(16) MODERN PURE decks as of 04/17/17


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