Ashnod's Altar

Artifact

Sacrifice a creature: Add to your mana pool.

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Ashnod's Altar Discussion

CharizardFTW on Edgar Markov EDH v5

12 hours ago

@theemptyquiver Eldrazi Monument seems like an excellent fit since it's a sac outlet albeit a forced one and only once per turn, but flying and indestructible is a brutal combination. Gonna have to pass on Akroma's Memorial just because I can't justify purchasing it despite it being a win condition. I do have True Conviction though, removed it since I dropped a lot of the life gain synergy but I did increase token generation so I could add it back in. I need to get and fit Dictate of Erebos in there somewhere for consistency. Ashnod's Altar is tempting, I just really don't know what else to remove at this point. Any recommendations on what to cut?

t3hdarkness on Mercenary Rebels

23 hours ago

What's your philosophy here? What do you want your deck to do?

Bound in Silence fits better than Pacifism since you can tutor for it. Same thing with Big Game Hunter over one of your kill spells. Pious Warrior and Shield Dancer make pretty good surprise blockers too.

Junktroller, Mistveil Plains, and Reito Lantern add a little redundancy to Lin Sivvi, Defiant Hero, Mercenary Informer, and Rebel Informer.

You've also got pieces to a few combos but they would need a few more parts. Teysa, Orzhov Scion combos with Darkest Hour but it really needs a Blood Artist and Ashnod's Altar to work. Cho-Manno, Revolutionary combos with Pariah and Pariah's Shield. Those two also combo with Stuffy Doll.

One last Card. Conspiracy turns every creature into Rebels or Mercenaries, letting you tutor for any creature in your deck.

theemptyquiver on Edgar Markov EDH v5

1 day ago

Things that have helped me in games with vampire tribal are world enchants and artifacts like: Eldrazi Monument Akroma's Memorial True Conviction

Just stuff that puts your horde over the top. Especially if you get Anointed Procession out. That becomes a lot of bodies very quick.

Another thought would be to consider Dictate of Erebos with your Grave Pact as those allow you to really utilize your token generation. Especially if you are running a sac outlet like your Viscera Seer or Skullclamp or even adding Ashnod's Altar.

jolli20 on daretti king of junk

1 day ago

Let's look at taking the deck into some good directions first and foremost.

I'll start with the indisputable, end to all hearsay obvious: The Chain Veil. If you can afford it, get it. Sell/trade the chandra for it, honestly. I'll list a better chandra further down anyway.

Blasphemous act is nice, but it kills all of your shit too, and there are much meaner, still nicely budgeted ways to flip your opponents the bird in an artifact deck, and find synergy in our cards.

Star of Extinction is even worse, it kills Daretti, any boardwipe that kills your own commander when it's a planeswalker and meant to dodge most boardwipes, is awful. Let's knock it out for a card that helps us a lot more:

-Star of Extinction +Mycosynth Lattice, this puppy is a hellish landscape for your opponents, due to how difficult it is to keep out of your battlefield, thanks to daretti's handy graveyard recurrence (or if you have a forge out). It's something we want to work with, fill up our card slots with synergystic artifacts. Now I know what you're thinking, "how does this help me control the board like star and blasphemous?" Why, my monochromatic friend, like this!:

-Blasphemous Act + Vandalblast

-Jalum Tome + Hellkite Tyrant

-Flametongue Kavu +Nevinyrral's Disk (with forge + lattice)

Also, where is your Trash for Treasure? And I know you know you want your graveyard full of presents for you that make Daretti look like Santa Clause, so let's start filling it and cycling through the deck. (remember! Overdrawing is perfectly okay! It might as well be substituted for the term 'card advantage' with this commander). Tormenting Voice Wild Guess Cathartic Reunion Bomat Courier Magus of the Wheel Chandra, Flamecaller (yes, I'm telling you to swap it for your current, more expensive chandra that doesn't help nearly as much with your graveyard synergy)

These two following cards are much more dedicated Daretti discarding versions, I would NOT recommend adding these until you are comfortable with piloting Daretti, and have tailored your deck to cheating out the stuff you're discarding. The Flame of Keld + Dangerous Wager

Next: Value cards & some more combo's now that we've touched on the utility of Mycosynth Lattice and its two best friends.

Pia Nalaar artifact pump that creates you a thopp for sacc? Yeah, get that good shit straight in your mainboard.

Skullclamp (for all the */1's you play)

Thopter Engineer A hasty boi Pia Nalaar

Scrap Trawler literally pure gold, artifact decks should give their right arms before they give up scrap trawler in mainboard

Crucible of Worlds Now you can discard your lands. Literally almost as valuable as scrap trawler. Absolute necessity if you have the budget.

Trading Post Recursion and utility. Marvellous.

Codex Shredder

Hopefully this list of suggestions helps shape your artifact synergy into a direction you wish to take it!

(you may want to look into infinite mana combo's with Krark-Clan Ironworks or Nim Deathmantle or Ashnod's Altar but I don't seem to remember what to do with them in monored, I just can't remember what you're meant to recur, someone else in the comments should know the combo's.

The easiest thing to do would be chuck a pyretic ritual, desperate ritual, isochron scepter, paradox engine, mana rocks, voltaic key, etc etc and then you can have infinite mana, ping with nin or do whatever insane convoluted artifact combo you want.

Or you can be an insane wank and throw in a grapeshot, mirrorworks and other things that duplicate artifacts, copy isochron with one of your loot cards, draw through your deck with a good 20 loots and 50 or so mana combos, and grapeshot everyone once you find it, but at this point you're turning daretti into a mage and the only thing thematic is his +2 and helping protect/recur your artifact combo's, absolutely nothing else).

Austin_Smith_of_Cards on Sekā€™Kuar, Keeper of Death (Deathkeeper)

2 days ago

Viscera Seer is an excellent 1-drop sac outlet that lets you manipulate your draw, very useful if you're digging for an answer.

Not sure exactly how budget you're going for, but Nether Traitor is a relatively inexpensive card with a powerful recursion effect.

Skullclamp gives you absolutely stupid card advantage while also providing synergy with your list.

Ashnod's Altar is a must for token EDH. Sac outlet, ramp, and interacts well with what your deck is trying to do.

Good old Cultivate is super useful for ramp and mana fixing; I'd actually push this one since your list is budget and you don't have access to the best landbase.

Also, I see these are already on your maybeboard, but I'd stress the power level/effectiveness to these; Sidisi, Undead Vizier, Solemn Simulacrum, Birthing Pod, Arguel's Blood Fast  Flip, and Dictate of Erebos.

Aiding on From the Graves of the Nel Toth

2 days ago

So personally, I love Meren and all that she does. Because of that, I have a good amount of cards that I really enjoy that you may also like..

Vampire Hexmage is a free sacrifice that can kill walkers and make some permanents bad - but its totally a meta call.

Spore Frog AKA fog frog should be in every Meren deck because of how BEAUTIFUL he is in negating combat.

Night's Whisper I think is better than ambition's cost. It's half the mana for one less card. Usually, you want 4+ mana things to be doing big stuff and taking the turn off to draw 3 is medium sometimes. If you are looking for that kind of effect, Harmonize does the same thing in a different color.

Life // Death is a GREAT budget card. Reanimates things from your graveyard, can make your lands into creatures to sacrifice with Ashnod's Altar to get experience and lots of mana.

Carrion Feeder can be seer #2

Black Sun's Zenith and Green Sun's Zenith (depending on budget) can be good additions for wiping/searching

Triumph of the Hordes is a personal favorite of mine, but if you dislike infecting people, I understand.

Birthing Pod I think should be in all the Merens, but that also depends on budget and how your people react to that sort of thing.

Pattern of Rebirth can be a tutor for combo-y things if you ever go that way or you can just get a big dumb thing by trading in a little guy.

Dark Prophecy is a budget Necropotence that draws lots of cards.

Kokusho, the Evening Star is my favorite card in MtG and he has a home in all my Meren builds. CoCo Puffs the dragon is a house!

Sorry for the wall of words.. I just enjoy naming cards I enjoy in decks I also enjoy! Make your choices around what you want your deck to remain and make your friends fear the swamp lady!

kamelyan on ShinobiSli's Teysa EDH

3 days ago

You don't have Sun Titan or Reveillark, so it can't be that mean of a deck. You could have included an infinite sac cycle with Revy and Karmic Guide, with a little back-up from Solemn Simulacrum or Blood Artist, but you didn't. You could have even sacked to Ashnod's Altar for an exorbitant amount of mana to cast Torment of Hailfire; but again, there is too much kindness in your heart.

Hexaflexagon on Locust God 2018/Jan

1 week ago

Have you thought about Skullclamp and Ashnod's Altar? Also, for my combo posted below, you'll need a lot of things that gives you no maximum hand size.

Infinite Combo until you want to stop

Step 1: You have cast the locust god, and you have Skullclamp and Ashnod's Altar and two Locust Tokens. You are tapped out and have played your land this turn.

Step 2: You sac one Locust to the Altar, using one of that mana to equip the Skullclamp onto the second Locust, which dies immediately, giving you two cards and two Locusts, with one in your pool.

Step 3: You use that in your mana pool to eqiup Skullclamp to a Locust token, which dies and gives you two cards and two more tokens.

Step 4: Repeat Steps 2 and 3 until satisfied with the result.

Step 5: Attack and win the game with a literal Locust Swarm.

Also, Enter the Infinite.

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