|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Masters Edition IV (ME4)||Rare|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
Combos Browse all
- Ashnod's Altar + Breya, Etherium Shaper + Eldrazi Displacer
- Ashnod's Altar + Sword of the Meek + Thopter Foundry
- Ashnod's Altar + Nim Deathmantle
- Can I boost Murderous Redcap's Power before its triggered ability resolves?
- If I have both Sharuum the Hegemon and Sculpting Steel on the battlefield, can I infinitely sac one of them to Ashnod's Altar?
- Am I missing something?...
- Can you sac Tetravus with undying at the beginning of upkeep to create infinite tokens?
- please explain to me further regarding the rule"You cannot sacrifice a creature that is already on its way to the graveyard"
Sacrifice a creature: Add to your mana pool.
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Ashnod's Altar Discussion
1 day ago
I absolutely love your deck! It's really nice to see a fellow Elenda do get justice like that. With that being said, I'm probably gonna take inspiration from your deck and tweak mine a bit!
If you need another outlet to filter through your deck, might I recommend Bontu the Glorified? She's one of my personal favorite sac options since she's indestructible, a great attacker/blocker if needed, and her sacrifice ability is pretty nice.
Ayli, Eternal Pilgrim is another option. Lifegain is nice, but that second ability is great removal.
A card I've included in my deck is Barbed Battlegear. In a pinch it'll boost up Elenda to 5 power and kill her at the same time. It can also be paired with Supernatural Stamina for that extra nudge upward.
Helm of the Host is pretty unique, as making multiple Elenda tokens is never a bad thing.
Eldrazi Monument might be worth considering. The power boost alone is nice, but giving all your creatures indestructible is great, especially against board wipes. Heck you could cast a board wipe and be completely unharmed!
I hope this helps!
1 day ago
With Ashnod's you can sac some tokens to push your bigger threats early. It also goes infinite with Gave + Doubling Season.
Sigil Captain is nice since he can be cast early and make your tokens a considerable threat. He can go infinite with Gave + Ashnod's + Parallel Lives
2 days ago
Your curve is generally correct, but I feel there are a few things you can change to optimize your deck (and I'll avoid expensive suggestions, in order to keep it affordable, suiting your budget). First of all, you could consider running two more lands (Mathas surely is a cheap commander but it better suits a more controlish game plan. I would prefer to run 36 lands in this purpose. I recommend you to give a look at the Rocky Tar Pit (it's basically a budget fetchland) and Myriad Landscape. The new Field of Ruin might interest you as it's a great political tool. Forbidden Orchard also is nice and affordable. Smoldering Marshand Canyon Slough are not that expensive and can help you stabilize your mana pool. And, only if it fits your budget issues, both Blood Crypt and Godless Shrine are good investments.
The Planar Bridge, even if it's a great card on its own, doesn't really match with your objectives. It's slow and will take too much time to be effective. If the ''tutor'' effect was what you were searching when you put this one into your deck, I suggest you some cards as Increasing Ambition or (a slow but more versatile card) Ring of Three Wishes.
An idea I find interesting with Mathas will concern the addition of a sacrifice outlet. With cards like a Skullclamp and a Bloodghast (I know, it's not a budget card actually, but you can find it for something like 10 euros now that it has been reprinted - if you're looking for a budget version, you can run the Reassembling Skeleton / Endless Cockroaches), it provides you an excellent card advantage, with cards like Ashnod's Altar / Phyrexian Altar it gives you the necessary resources for the late game. Not to say that the red colour also gives you access to tons of cards which allows you to take the control of your opponents' creatures for one turn (Captivating Crew for example)! Alongside the altars, those cards could enable you to kill the creatures you put a bounty counter onto and so you will gain the reward and gets nice value while slowing your opponents. It may require some testing time but it seems pretty decent.In control options, you have Grave Pact, Dictate of Erebos and Attrition that could get the job done.
Tetzimoc, Primal Death seems really good here, and I'm glad someone finally decided to give it a try! With a Cloudstone Curio, you can bounce it back to your hand and restart clearing the board as much as you want, but you will have to think about adding other valuable etb effects and recursion's cards like Phyrexian Reclamation.
Sheoldred, Whispering One is not a cheap card, but feels like a staple for your strategy and your deckbuilding.
There is a lot of cards in your actual deck build that don't feel like a good idea since they just don't match with any strategy. Let's start with the Hoarding Dragon. It's a slow tutor and I can understand why you choose to play it, but it doesn't feel like a good idea. Jaya Ballard, Task Mage : the hate cards are bad because they often feel too situational and becomes dead cards. Even if Jaya provides you other options than the hate the blue guy one, she stays bad in comparison with other cards you could play (not saying that about expensive cards - even for a budget deck, she's just bad - cut it). Kulrath Knight doesn't do much in your deck... I mean... it's not such a bad card but come on, you want to pay 5 mana on something else than just a flying lil' body with wither. Kozilek, the Great Distortion is a great card, but it feels too slow here as you don't play anything to ramp, and, more important for your deck, it doesn't match with anything. If you absolutely want some eldrazi there, so add in some ramp cards and play Ulamog, the Infinite Gyre, it will be much more efficient and synergize better with what you want to accomplish. Only 10 enchantments is not enough to get value from your Mesa Enchantress. Tariel, Reckoner of Souls is slow and doesn't do much. Shunt feels too situational. Righteous War is far from being interesting here, you will always prefer having Swiftfoot Boots over them... and I don't even know if you need those boots... no, I'm pretty sure you're fine without. Celestial Dawn doesn't do much and you will most of the time pay 3 to do nothing...which is bad.
A few suggestions :
Endless Whispers could be funny and fits very well the political theme!
Afterlife is a control tool which also left your opponent with a creature, it's nice not to make enemies.
Descent of the Dragons another control tool leaving your opponents with creatures. If your prison theme is strong enough, this card could be a staple as it puts 4-4 flying. Your opponents will slowly kill each other.
Disrupt Decorum mad flavorful card for a mad Mathas dude.
Besmirch not the best card ever, but could be interesting there.
Mogg Infestation lul
Chaos Warp doesn't kill your target, but it's still a really good and versatile answer.
Sarkhan the Mad look at the -2! (you will need a lot more protections if you go for it though, and chose to go for a lower curve (which is not such a bad idea btw))
Painful Quandary just a powerful and annoying control card - beware, it often attracts a lot of hate.
Solemn Simulacrum helps you to stabilize your mana base and gives you card draw.
I hope it would help you! Good luck with the deckbuilding and keep up the good work. :)
3 days ago
Where is your Amulet of Vigor? It is great with all of your "search for basic land. It enters the battlefield tapped" stuff. Plus, when you have it and Perilous Forays with your Omnath, Locus of Rage you get to search out all of your basics and deal damage for each basic you search for.
I also find all of the "each player sacs x lands" spells mighty juicy in decks that land ramp pretty hard. Ex. Wildfire
Finally, since your deck wants to off it's own creatures and to ramp into big spells, I would suggest Ashnod's Altar
3 days ago
lance4224130 Hey, as we are playing exactly the same colours EDH decks, I had to come here too!
I started EDH with a Drana, Kalastria Bloodchief deck (which is on my page if you want to have a look, it may give you some ideas).
As experienced, I don't really like Magus of the Coffers. Even if you got the boots to directly equip him (and you don't play them, which is understandable with Erebos as commander), it's really slow. If you're looking for a card with a similar effect, you could put in a Doubling Cube (a bit greedy though, but I love this card), an Extraplanar Lens (play snow-covered swamps if you go for it, so your opponents won't get any benefits) or Jet Medallion.
Consuming Vapors feels badly slow and only affect one dude. Even if it has rebound, I won't play it. I play Choice of Damnations in my Rakdos, Lord of Riots deck because I have the ability to down everyone life totals quite quickly... in a hard control deck as this one, I think it's just not good enough. Your opponents will often choose to lose something like 9-10 life points on the best cases, and you will spend all your mana in a useless card. Same reaction for Consume Spirit, Soul Burn and Drain Life. Except maybe in some greedy Jeleva decklists, Curse of the Cabal seems like a bad card for EDH.
If you want to play devotion, Phyrexian Obliterator and Necropotence are staples. Erebos's Titan is not bad either (and flavorful). Dread Shade at leat deserves some testing playtime. Even if it's not your initial strategy, Grave Titan is huge and ugly - so it's definitely everything you like in his kind of deck. Kokusho, the Evening Star is a great tread to take advantage on your opponents.
If you want to stay on a more ''creatureless'' devotion version, you could try out Kuon, Ogre Ascendant which is hard to flip, but pretty damn effective.
All Is Dust makes out as a great board-clear, but you should keep in mind it also forces you to sacrifice your enchantments. Phyrexian Scriptures are nice in synergy with The Abyss, but it's quite a slow card. Massacre Wurm is a nice card to control the board (hum... to destroy every token deck), healing you and giving you a strong body on the battlefield.
Bitterblossom with Contamination and/or Attrition is op - Bloodghast / Ophiomancer serve the same purposes, and you will also love to add Skullclamp if you go for it, having access to a nice sac outlet is what makes monoB that strong in my opinion (also with cards like Ashnod's Altar, Grave Pact, Dictate of Erebos (flavorful!) etc.).
You have the Lich's Mastery which seems funny.
I certainly forgot a lot of cards, but I'll let you know if something else come to my mind. Have great fun building it up!
4 days ago
A few suggestions:
To better enable the Reveillark and Karmic Guide combo, I would suggest using a few more tutors,such as Birthing Pod or Diabolic Tutor. In addition, I would suggest running Saffi Eriksdotter since it goes infinite with Sun Titan, Reveillark, or Karmic Guide and any free sacrifice outlet, all of which you are running in your deck already. Corpse Connoisseur can come back from the dead to secure any of these combo pieces multiple times. Unburial Rites is very powerful, so you should probably move it from the maybeboard to the mainboard. Currently you are running a lot of reanimation spells, so having larger targets to hit with them would be helpful. I personally would suggest some kind of eldrazi and razaketh, the foulblooded could help tutor your combos. Driver of the Dead goes infinite with Reveillark. Some sacrifice outlets that could help enable your combos are Viscera Seer and Ashnod's Altar. Unhallowed Pact combos with Sun titan and any free sac outlet for infinite Sun Titan etbs and infinite whatever the sac outlet does. Finally Attrition could be really good here. Just a few of my jumbled thoughts, I'll give more suggestions later.
1 week ago
Ghave, Guru of Spores is awesome!
I'm a big fan of cards like Forgotten Ancient, Ivy Lane Denizen, Ashnod's Altar, Nissa, Voice of Zendikar, Rishkar, Peema Renegade, Khalni Garden, Corpsejack Menace, Hardened Scales, Evolutionary Escalation and Retribution of the Ancients.
1 week ago
I really like this deck, I tried for a while to build an Inalla list that felt good to me, but couldn't quite manage it. Dire Undercurrents is a sweet inclusion, I feel like you could probably make some really broken things happen with it. I also like some of the more obscure wizards you slotted in here, like Aven Fogbringer or Supreme Inquisitor.
Not running Sol Ring feels weird, but most people who don't run it have a reason for doing so. I just feel obligated to mention it. Fellwar Stone, Talisman of Dominance, and Talisman of Indulgence are some other great 2-cmc mana rocks.
Dramatic Reversal feels somewhat low impact, I feel like Intruder Alarm is usually just better. Faces of the Past could even work if you played more sacrifice outlets. Trophy Mage also feels a bit weak with only two fairly weak targets. Adding Ashnod's Altar could help give it some more flexibility in its targets. Ghostly Flicker is a very powerful effect with all your etb effects, and combos with Dualcaster Mage or Naru Meha, Master Wizard to give infinite etbs and flicker another creature, artifact, or land infinitely. Using Dualcaster Mage for this also allows you to create infinite hasty tokens.