Ashnod's Altar

Artifact

Sacrifice a creature: Add to your mana pool.

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Ashnod's Altar Discussion

Rigol on The Ten Plagues: Locust God EDH | *PRIMER*

2 hours ago

By the way Bident of Thassa + Niv-Mizzet, the Firemind's tap ability doesn't work. =( (Bident says about COMBAT damage)

Also Phyrexian Altar is very good here (together with Ashnod's Altar).

Maybe Impact Tremors as second Purphoros?

yahelhotam on Get KrenkD

4 hours ago

you have all of these fireballs and you don't even have Ashnod's Altar and Phyrexian Altar

Xion16 on Mikaeus Infinite Combo Absurdity

14 hours ago

One of my favorite play's with my own Mikaeus deck is to get infinite mana by using either my Phyrexian Altar, Ashnod's Altar, Crystalline Crawler or Workhorse and then play out Carnage Altar or Viscera Seer or a different tutor to go find the Carnage Altar. Then you play out the

Once you got that, you have the black answer to Enter the Infinite and Omniscience

VexenX on Egyptian God of the Rising Sun (Butts up!!!)

18 hours ago

Hata98: Adding Gifts Ungiven was a goof.. can you tell I am not a blue player? lol

It is weird to hear someone say "To much card Draw", but I think you have a point.. lol. I honestly think Rhystic Study provides the best draw in my deck. Maybe it is just my playgroup, but I will draw at least 2-4 extra cards a rotation off this. Also, Skullclamp is good, but all the Zombie Lords make me not want to sac as much, thus the Clamp is not as good. I am making the following changes:

OUT

IN

what are your thoughts on these changes??? I could really use the feedback haha

VexenX on Egyptian God of the Rising Sun (Butts up!!!)

18 hours ago

Shad0wRaz0r: You make a very good point about the sac-outlets... I run Altar of Dementia mainly for the mill, but I think Ashnod's Altar will get cut. Training Grounds was once in my first list... but got cut due to lack of space... I will add it to my 'Maybe' list. I plan on making a ton of changes once I actually get to playtest it! (All the cards I could not find locally are currently in the mail).

Thank you for the pointers! I really need to make cuts so I can add some of the other goodies available to me. Also, if you liked the list, could you leave a +1? Thank you!!!

Reverie42 on Breya Artifacts

18 hours ago

The reason for Nim Deathmantle is that it goes infinite with Breya and Ashnod's Altar/Krark-Clan Ironworks. You sac Breya and one thopter to generate 4 mana and let Breya go to the graveyard, then you use the 4 mana to pay for the deathmantle trigger and bring back Breya, which nets 1 thopter. You can then generate a ton of thopters and use her first ability to burn out the entire table. Eldrazi Displacer does basically the same thing, except you sac both thopters to blink Breya and net 1 mana.

Grave Titan also goes infinite with Altar and Deathmantle/Displacer, but I don't think it's worth running for that in Breya when your commander already does it all.

If budget isn't an issue, Wurmcoil Engine is just an all-around good card. Particularly given that you can recur it with Trading Post and Trash for Treasure.

If you end up adding any of those, Bonehoard might be a good cut.

Shad0wRaz0r on Egyptian God of the Rising Sun (Butts up!!!)

18 hours ago

Thank you for the mention. I would recommend Training Grounds, to reduce the cost of The Scarab God 's activated ability. Also, I believe that to really maximize the potential of The Scarab God , you should base your zombie army on lots of tokens, which I see you doing a good job of. However, I would slacken a bit on the sac outlets, as you need to amass a large amount of zombies in order to drain life and gain card advantage with your commander; sac outlets that make more tokens like Ghoulcaller Gisa are fine, but I don't know if you really need cards like Altar of Dementia or Ashnod's Altar to fuel your deck, as there can potentially be other, non-sacrificial options. With the The Scarab God deck that I created, I learned that if you have a lot of zombies on the battlefield at once, you can end the game really quickly. For example, with only 10 zombie tokens, you drain a quarter of EACH of your opponents' life total every turn, for free.

Austin_Smith_of_Cards on The Inside of My Skull Itches

1 day ago

Ashnod's Altar + Skullclamp + your commander allows you to draw your whole deck, and generate a ton of mana on top of that. For that reason I suggest including Beacon of Tomorrows as a way to take all the turns for the rest of the game. (Lab Maniac works too, though)

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