|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Masters Edition IV (ME4)||Rare|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
Combos Browse all
- Ashnod's Altar + Breya, Etherium Shaper + Eldrazi Displacer
- Ashnod's Altar + Sword of the Meek + Thopter Foundry
- Ashnod's Altar + Nim Deathmantle
- Can I boost Murderous Redcap's Power before its triggered ability resolves?
- If I have both Sharuum the Hegemon and Sculpting Steel on the battlefield, can I infinitely sac one of them to Ashnod's Altar?
- Am I missing something?...
- Can you sac Tetravus with undying at the beginning of upkeep to create infinite tokens?
- please explain to me further regarding the rule"You cannot sacrifice a creature that is already on its way to the graveyard"
Sacrifice a creature: Add to your mana pool.
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Ashnod's Altar Discussion
6 hours ago
1 day ago
Sac Myr Retriever to KCI/Altar (+2Mana) sac Spine (+4Mana) sac Scrap Trawler (+6Mana) get Myr Retriever back with Scrap Trawler trigger from Spine, get Spine back from itself. If you have at least Mana cost reduce of 2 you can now play Myr Retriever for free, Scrap trawler for 1 and Spine for 5. It's +-0 but you get to destroy a permanent for each time you do this loop (Yep, including lands!)Also gets you back an Artifact from your grave everytime you do this (Thanks to Myr Retriever)
Works with Spine and sac engine with every Infinite Mana combo, too.
2 days ago
Hi there! Ghave is one of my favorite Commanders, being my second deck in Commander six years ago, and I've loved it ever since. For perspective's sake, here's my Ghave deck for reference: Ghave: Baby Makin' and Alimony
So what I'm immediately noticing is that you're not running cards like Ashnod's Altar, Phyrexian Altar, and Earthcraft, which leads me to believe you do not want to be an infinite combo deck, but instead a fair Ghave token deck. This is good, and I have a bunch of suggestions for that.
Juniper Order Ranger is one of the best counters sources you're not running. Paying 1 to get a token = 2 counters placed on creatures you control, which is quite good. He's literally better than Enduring Scalelord in this deck, for example, as he lets you pump out additional tokens without requiring a third card to use as a source of counters, or requiring additional mana to use to put counters on something to trigger Scalelord.
In similar vein as the above, Ivy Lane Denizen is great too. She doesn't produce an extra counter unlike JOR, but she does continue to let you pay 1 mana to obtain 1 token, which is absurdly efficient.
To go along with the above, you run so many creatures and will be able to produce so many tokens you should look into running Cryptolith Rite, Growing Rites of Itlimoc Flip, etc.. These cards are quite strong because if you control Ghave and any source of counters- from Cathars' Crusade to Ivy Lane Denizen, or even Bloodspore Thrinax with just 1 counter on him, they let you produce tokens additively. For example: 5 mana becomes 5 tokens, but then the next turn you will have 10 mana, which lets you generate 10 more. Then you have 20 mana, so you make 20 more. You should now control enough power in tokens on field to kill any player who doesn't have blockers, but you can make 40 tokens just with Cryptolith Rite or Growing Rites of Itlimoc flipped. They're great cards in this kind of deck and I highly recommending trading for a copy of each.
The largest weakness of fair token decks is sweepers, so running things like Eldrazi Monument and Heroic Intervention are quite important. They're a little more expensive than most other cards I've recommended so far but I do strongly suggest you get copies of each because it shores up one of your largest weaknesses (plus flying, more damage, and indestructible is super powerful in a token deck).
Cards I recommend removing:
Ajani and Congregate. I don't like cards whose largest purpose is just to gain you life if they cost more than 1 mana. Soul Warden, Soul's Attendant and Essence Warden will gain you more life than these spells ever could, notwithstanding Zulaport Cutthroat is a great way to hold the table hostage because, if you generate enough tokens, people can't cast Wrath of God spells without killing themselves. Ajani isn't as bad about the 'only life gain' thing like Congregate, but Congregate needs to go. It doesn't impact the board state and doesn't help you win- winning with a life total of 20 versus 100 doesn't matter because you still won.
I am not big on High Sentinels of Arashin, at least not over something like Ivy Lane Denizen who helps you make more tokens rather than is just one big, nonevasive creature.
Siege Rhino is super meh in a 40 life format, sad to say. He was strong in Modern because 3 life was more than 1/7th of the opposing life total, and then he could attack to bring an opponent down to 1/3rd, but in Commander his trigger is less than 1/13th of the opponent's life totals on the trigger, and even if he attacks and gets through that's still a little more than a sixth of their life total- but you still have at least 74 life to chew through of two more opponents as well (you go from having to deplete 20 life to needing to deplete 120 life, is what I'm saying, and that's why Rhino isn't great in this format). You also don't have any way to abuse his trigger to repeatedly gain life or deal life loss, so I think you'd be fine with cutting it for something that could help you make more tokens or would impact your opponents negatively should they board wipe (Zulaport Cutthroat).
Anyway, hope these recommendations help. Good luck and have fun!
4 days ago
I definitely dont have the same bankroll as you because this is an expeeensiveee deck.
These might not fit, or just be seen as redundant but I love to have back up plans. Catapult Master and Nullmage Shepherd are good utility removal. Catapult Master does require Soldiers which it doesnt look like you have many soldier token sources.
Again something redundant but Ashnod's Altar or Phyrexian Altar for additional sources of Mana, the downside is you have to sacrifice them. In the same vein of sacrificing things there is also Carnage Altar for potential card draw.
5 days ago
Peregrine Drake seems interesting as a card that generates mana. It’s nice that it untaps your lands which makes the colored requirements afterwards easier and it seems actually better in most cases than the Deranged Hermit when you’re actually going off with the Nim Deathmantle. Casting it is “free”, and when you sac it to either of the altars it generates 1 or 2 mana per cycle. The only strike against it compared to Deranged Hermit is that the squirrels are actually pretty useful even if you don’t have the deathmantle, allowing some busted turns without necessarily going infinite.
Thanks for the suggestion, i think they can live in the same deck without too many problems, though having too much of the combo-only cards makes the deck a little bit weaker.
Not too sure about how the drake combos with the other 2 cards, you still need one of the altars for the Nezumi Graverobber, and for the Journey to Eternity Flip you need Ashnod's Altar specifically right?
Agree with possible cuts (as i stated under “cut-considerations” :))
6 days ago
This is one of those times were the only suggestion I can offer is to playtest. You may find that it is easier to go wide than you realize and you may need tools to take advantage of that.
Also your land base shows you're running Jungle Hollow twice.
6 days ago
You can get better zero cost sac outlets in here. Carrion Feeder stays in big and is cheaper to play, or go big with Razaketh, the Foulblooded. You are right you do gain life but its not lifelink. It still seems like a weaker card when you consider your deck doesn't have one consistent strategy that utilizes lifegain. I try to avoid costly cards that really need the commander to be good cause you play it once and then if your opponents are smart they target down your commander and it becomes a dead draw. Death Majesty is still more versatile even at its mana cost for your deck that Last Hope, even if you are lucky enough to get that ult off.