Ashnod's Altar

Artifact

Sacrifice a creature: Add to your mana pool.

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Ashnod's Altar Discussion

jorjo10 on Mirrors and Mages

23 hours ago

As there was some uncertainty about the "Champion a creature + Inalla" combo, here is how it works, step by step:

1) You play a creature with "Champion a creature". When it enters the battlefield, two triggers happen: one from Inalla and one from the creature that entered the battlefield.

2) You put the triggers on the stack so that the one from Inalla is on the top. You let the trigger resolve, pay the necessary mana and create a copy of the original creature, which creates another "Champion a creature" trigger which will be placed on top of the stack.

3) You let the trigger resolve and sacrifice the original creature.

4) Now you resolve the last trigger, the one that was generated by the original creature. Since "Champion a creature" is an optional trigger, you opt not to sacrifice anything, which would normally resolve in sacrificing the creature, which, obviously, cannot happen in this situation, as the creature in question is no longer in play.

You now have a token of the creature and you have two options as for how to proceed:

a) you can use something like Ashnod's Altar and generate infinite mana, or;

b) you manage it so that the token survives until the end step.

Here is what happens then:

1) All triggers that are worded such as "at the beginning of the next end step" trigger. This includes the Inalla's delayed trigger from the ability that created the token from the previous situation.

2) You resolve the trigger and exile the token, which results in the original creature re-entering the batttlefield. Now you repeat the process described earlier.

3) Since all triggers that are worded "at the beginning of the next end step" and are created during an end step will be delayed and resolved only at the next turn's end step (you can check the rule 513.2 if you want) the newly created token will be in existence after the turn in which it was created actually ends.

Anyway, cool list. I currently work on my own version of Inalla and some of your ideas seem to be worth considerating, at minimum. +1.

cdkime on RW EDH Revised Brion

2 days ago

Crested Sunmare is an interesting card for this deck. It provides you a 5/5 indestructible blocker whenever you gain life--sacrifice this horse with Brion, gain some life via lifelink, and immediately gain another replacement horse in the next endstep.

I might think of adding more sacrifice outlets and untap mechanics. You have numerous capture spells, and several which capture multiple targets. A few more sacrifice outlets will allow you to use, attack, and then destroy these captures, even if there are several of them or your commander tapped/is not on the field. I found a couple which might be interesting, at budget-friendly prices:

Helm of Possession allows you to both destroy a borrowed creature and net another creature semi-permanently.

Ashnod's Altar provides and destroys one of their creatures.

Infernal Plunge nets you some mana when you sacrifice their creatures.

Scapegoat is fairly inexpensive to cast, and has a number of uses in this deck. Not only can you sacrifice a stolen creature, but you can also bounce other stolen creatures to their owners' hands and bounce your own thieves, such as Conquering Manticore.

Rupture has the downside of harming yourself. However, you have a solid number of flying creatures, so it may not affect your boardstate much.

There are some W instants (ex. Burst of Energy) and creatures (ex. Dauntless Aven), as well as some artifacts (ex. Thousand-Year Elixir) which untap creatures, and would allow you an additional fling with Brion. Not sure if any of these are efficient enough to be worth a card slot, but it might be worth playtesting.

epajula on 'Ownership' is such a grey area

3 days ago

I would recommend Alchemist's Refuge, Aethersnatch, Gather Specimens, Insidious Will, Kefnet's Last Word, Confiscation Coup, and Dack Fayden. I played a deck similarly with Mizzix (It is now time to put on your 3-D glasses). You may also want to consider Ashnod's Altar and Phyrexian Altar to say opponents creatures after you steal them, or sac your own so they can't be manipulated.

LVL_666 on Sliver EDH tech

3 days ago

KingMathoro: Oh you!

Ahem. So lets break down your question here, and i'll get right to answering it as best as I can:

"Im looking at the possibility of building a Sliver EDH deck (please dont hate). I dont know exactly what would be good tech for the deck."

So, when building a Sliver EDH deck know this: You are going . You have no other choice as all legendary slivers are 5 color. This is relevant only because you have to figure out the most expensive part of your deck which will be your landbase. But I'm getting ahead of myself. Lets look at your tech options:

  1. Sliver Overlord is currently the most popular Sliver Commander/General, also it is the control oriented Sliver commander. If you pilot him, you should include cards that capitalize on it's second ability (i.e. Amoeboid Changeling and/or Unnatural Selection). Additionally, you would use cards that slow down the game as you would play a more attrition based strategy. I actually run this Commander, but I chose to build a midrage deck- the more "traditional" magic deck. Overlord works well in midrange as well as control, but it all depends on what appeals to you - do you want to lock down the game while you steadily populate the battlefield or do you want to ramp up and have a more flexible build that can win through different strategies?

  2. Sliver Queen is the General for those who desire a combo win strategy. When the beautiful and incredible queen was first introduced, she was quickly paired with Heartstone + Ashnod's Altar. Such a lovely infinite sliver combo it was. But now, you have even more options in the form of Mana Echoes, Training Grounds or Basal Sliver + Heart Sliver + Gemhide Sliver. You get the idea. The best part however, is that Queen is so dynamic and incredible that she has been used as a general for non-sliver builds like superfriends. But i'm getting off track here. Queen decks are definitely the most competitive builds when it comes to Sliver EDH due to her being a combo piece herself, and thanks to the command zone you will always have ready access to her. On top of that, she makes blockers for next to no mana. There's a good reason why she's on the reserved list.

  3. Now, certainly last but definitely not least you have both Sliver Legion and Sliver Hivelord making up the aggro based strats for Sliver EDH. These Generals may be simple, but they are incredibly powerful. The strategy would be rather simple with these two, as you would run alot of cards that ramp up the damage like Shared Animosity, Rancor etc. Quick little plays that add up quickly over time. If you have Sliver Hivelord in play, you could run alot more mass destruction. Oh, and true fact here: I a player outright scooped when I played Sliver Hivelord + Crystalline Sliver. Since you're running 5 color, you'll have access to all instance of them! Even better, look at the synergy between Ghostflame Sliver + All Is Dust. The slivers thought of everything at some point.

So really, that's a high level generalization of what directions you can go in when it comes to building a Sliver EDH deck. Please, let me know if you have questions as I'm always happy talk about Slivers.

Austin_Smith_of_Cards on Teysa and her Orzhov Syndicate

3 days ago

I see it in your maybeboard, but I still definitely recommend Twilight Drover. It can generate a value game by itself. Definitely interacts well with Ashnod's Altar.

Anointed Procession spiked recently, but whiteshifted Parallel Lives is no joke, especially in a token list like this. I'm glad I picked up mine when they were still $2 apiece.

Nether Traitor is a neat card with great replay value. Use it and abuse it.

Even though you're running a token build, I find your complete lack of boardwipes disturbing. May I suggest Martial Coup as a boardwipe that won't hurt so much after it resolves. Don't forget with your commander any black creatures that died to the wipe will also leave behind 1/1 fliers.

dogisgod on Athreos, God Of Postage

3 days ago

Maybe one of the fetch lands (Evolving Wilds or Terramorphic Expanse) because your BW and it's not likely you're going to need a specific type of mana for Cabal Coffers. Maybe switch Ashnod's Altar for Ayli, Eternal Pilgrim because the second ability is hard to activate and Ashnod's Altar is just a better sac outlet. As for Sword of Light and Shadow it's not necessary because you already have a lot of graveyard recusal and it's really expensive but if you already have it or want it in replace Utter End. Utter End just costs too much and really isn't worth how much it costs.

Mike94 on Rat-a-Tat-Tat on That A$$

3 days ago

Sanguine Bond for infinite damage combined with the Deathgreeter. Pack Rat is a good rat for this deck. Ashnod's Altar could be a great sac outlet to with all those rats.

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