|Commander / EDH||Legal|
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|Deckmasters: Garfield vs. Finkel||Rare|
|Classic Sixth Edition||Rare|
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: Add to your mana pool.
: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.
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Sulfurous Springs Discussion
1 week ago
All of them, basically. They may seem fine and there will be a decent amount of games where they will be fine but then there will be times when the lands in your opening hand are something like Foreboding Ruins and Dragonskull Summit and it's going to be awful; they just hurt the overall consistency of the deck. If you're committed to wanting to play , which I can appreciate, then the lands you want to look at are Blackcleave Cliffs, Blood Crypt, Bloodstained Mire, Sulfurous Springs and maybe 1 Graven Cairns that can all always come into play untapped in the early turns when you really need the mana, but they're expensive cards which is why I suggested going mono-colour.
3 weeks ago
You may want to consider adding the other two "pain lands" : Battlefield Forge and Sulfurous Springs. I like them as budget alternatives to "fetches" and "shocks". I also like the "check" lands as they often come into play untapped: Clifftop Retreat, Dragonskull Summit and Isolated Chapel. Please cut Transguild Promenade. It really slows your mana down and makes me sad lol.
3 weeks ago
I would suggest getting some early looting/draw effects. For example: Faithless Looting type of effects.
Lastly have cyclers on lands: Forgotten Cave, Smoldering Crater, Barren Moor, Lonely Sandbar, Remote Isle etc. They work as lands but they double up as draw later on. Inexpensive dual lands are the pain lands cycle: Shivan Reef, Underground River, Sulfurous Springs. They help out alot for mana fixing. Exotic Orchard is also another inexpensive fixing.
Also replace grixis charm with Crosis's Charm. Crosis is simple better.
1 month ago
So I've done some play testing and the lands are definitely clunky. I liked Sulfurous Springs as it came in untapped and you could use it as whatever color you needed early on. I think pain lands are the way to stay budget. You get the colors you need untapped for a couple life... (Sounds like fetches and shocks to me).
I would do something like this: (Back to 23-24)
2 Blooming Marsh
3-4 Sulfurous Springs
4 Evolving Wilds
4 Terramorphic Expanse
1-2 Llanowar Wastes
1 Karplusan Forest
1 Smoldering Marsh
1 month ago
Lands to stabilize your land base: Karplusan Forest, Llanowar Wastes, Sulfurous Springs, Savage Lands, Stomping grounds, Overgrown Tomb, Blood Crypt, Reflecting Pool, Exotic Orchard, City of Brass, Mana Confluence, Forbidden Orchard, Rakdos Carnarium, Gruul Turf, and Golgari Rot Farm.
1 month ago
Hey Quickgoldberg, nice deck. I am building a similar one. I would replace the Bloodfell Caves for some Dragonskull Summit and/or Sulfurous Springs. I recently made that change myself. Your deck goes for + on attacks, while my deck goes straight for - player life. I'm using 4 Vexing Devil and 4 Lightning Bolt. Fists of the Demigod is an awesome card that will work with the creatures you have and fit right in with your deck. Check out my deck if you have the chance. Hope my suggestions help.
1 month ago
Thanks Sargeras. I removed Pyroclasm. I've had a hard time finding Blightning at local shops. I may have to buy a few of them online. Duress is a card that I need to get. It would not only work really well on my sideboard, but would be a perfect fit against some of my friends' decks. I need to cut my tap-lands. 4 Dragonskull Summit look good, I just need to get 4 of them. Does Sulfurous Springs only deal damage if you have to add a Swamp or Mountain mana, or every time you tap it? I wouldn't add Goblin Rabblemaster unless I was also using Goblin Guide, which I refuse to use since it is now going for $26/card. But that would be a sweet combo for a Goblin deck. I personally have a hard time cutting any cards that have Rakdos in their name. Rakdos Keyrune looks easier to cut than Rakdos's Return. I'm still waiting for some cards to come in the mail. My deck will look different in a few days. Thanks for the suggestions.
1 month ago
Interesting budget Rakdos aggro deck, so +1 from me. Here's my suggestion.
You need to cut down to 60 cards in the maindeck, my #1 suggestion is putting the 4 pyroclasms and rakdos charms to the sideboard, as those cards should only be used in specific matchups if at all.
I'd cut 2 Rakdos Keyrune and 2 rakdos return for 4 Blightning, as the card is incredibly powerful against many decks in the format. It also does a much better job of accomplishing what those cards what to do.
This deck needs to be aggressive, and tap-lands are the exact oppisite of that. I would recommend cutting all the taplands you have in favor of 4 Dragonskull Summit and 4 Sulfurous Springs, becuase when you are playing aggro, curve is everything.
Currently, this deck looks to be more of a midrange deck then an aggro deck, my reason for saying this as that this deck plays some alright 1-3 drops, but mostly focuses on reaching 4-5 mana, which is exactly what an aggro deck doesn't really want to happen. This is fine, but please change the title of the deck accordingly.
What is this sideboard? Is it a list of things you are considering for the deck? I'm merely asking, because it needs some work. My number one suggestion besides moving charm and pyroclasm to the side is to put 4 Duress as a start to your sideboard. You may also find cards like Stone Rain and Vandalblast to also be useful.
Those are my suggestions, let me know if you need anymore help.