|Commander / EDH||Legal|
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|Tenth Edition (10E)||Rare|
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|Fifth Edition (5ED)||Rare|
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: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.
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Sulfurous Springs Discussion
1 week ago
Something you will definitely want to change about your deck is the land count. You’ve only got 22 right now and most EDH decks run anywhere from 34-39, depending on the deck. Some go even higher (or lower) than that, but 22 just isn’t enough lands for a 100 card deck. I just noticed that you don’t actually have any basic lands so you may have just forgotten, but I would put in some basics and a few others, maybe Nomad Outpost and Luxury Suite for example.
Also in general (and this is at least partly personal preference) the Vivid lands aren’t very good and it would be better to have duals of some other type. The scary lands (Temple of Malice, Temple of Silence, and Temple of Triumph) are pretty good (and relatively cheap) options, as are pain lands (Sulfurous Springs, Caves of Koilos, and Battlefield Forge) among others. I have a Mardu Vampire deck that has a pretty good land base which you can check out if you want, maybe get some ideas for this one (deck is here: Edgar Markov tokens).
Another thing that you may not know (or it may not apply in your meta) is that planeswalkers generally aren’t that great in EDH. People tend to gang up on them and kill them off before they do much. Of the ones you have Ugin, the Spirit Dragon is definitely an exception, he’s amazing, but aside from him and maybe Sarkhan most of them don’t seem like they’d work very well in here (especially Tibalt, the Fiend-Blooded, he’s just terrible in general).
Something I try to think about when thinking about adding planeswalkers is will their non-ultimate abilities be useful to me. You will almost never get to a planeswalker’s ultimate so the other abilities have to be worth the cost of casting the walker and the cost of running it in the deck over something potentially better. For example, Ugin. His plus defends himself fairly well and can zap players if you need it to, and his minus ability (his best ability) is an absolutely amazing boardwipe. His ult is fantastic, but it’s not enough to run him since he probably won’t get there. Tibalt is an example of the exact opposite. His ult is great, yeah, but both his other abilities are horrible. The random discard from his plus hurts a lot, and the minus is costed much too highly to be worth using ever (seriously why is it -4 that’s ridiculous), and you have to uptick him twice to even use it once, three times if you want him to survive it.
Aside from that the deck looks pretty cool. Dragons are lots of fun, I play against several dragon decks fairly regularly and they’re always pretty awesome. Scourge of the Throne is another pretty good dragon I can think of off the top of my head, you may be interested in adding him. Good luck!
1 month ago
I think playing Blood Moon would be very helpful. Getting rid of the mountains for some swamps and duels of some kind (Sulfurous Springswould work fine and is cheap). Having so many colorless sources is bad with Smallpox. Adding the Painlands would help but even still i think Smallpox is just not at home in this deck. Maybe some Thoughtseize and the Blightning seem like great additions to keep the Opp off cards. And playing some Dreadbore/Terminate would be good to keep the cardadvantage up (Jace, the Mind Sculptor, Tireless Tracker etc. would beat this deck hard in card advantage) Not sure why you are playing the Signets i think having a threat in addition to the Mogis would be better instead. Overall i love the idea of this deck though! Seems much more fun than Ponza!
1 month ago
Luxury Suite is off-colors for Kaalia of the Vast. An average deck is 45% , 38% , 16%. That being said, I have the "Luxury" of some expensive lands and fetches, so I don't even have Sulfurous Springs in there at the moment. It is a reasonable land though, and if you play Multi-Player, it will work great! Not for me, but I can see it in the 99.
Archfiend of Despair looks pretty good. In my specific build, he could potentially replace Lord of the Void, Rakdos the Defiler, Thundermaw Hellkite (and Reveillark combo). I would include him in the 99, doubles the damage and prevents life gain. He doesn't take over the board, but he's a good tutorable solution.
2 months ago
Very cool deck! Since your goal is to keep it casual I'll suggest cards that are upgrades to stuff you already have, that way you can do what you've been doing just a bit faster/more consistently.
Mana Ramp:At the moment I see 7 sources of artifact ramp in your deck. I'd highly recommend increasing that to the 10-12 range, it will drastically speed up your deck.
Card Draw:The 6 card draw spells you have here are fine but I'd recommend adding at least 5 more, specifically card spells that help you discard into your graveyard or fill up your hand on the cheap.
Land:If you up your mana rock count to the 10-12 range, you can drop your land count down to 32-34 and have no issues.
The best way to go about improving your landbase is focusing on adding lands that enter untapped and can give you multiple colors.
Are just a few examples of lands you should consider adding in place of slower, enter tapped lands.
That's just the basic rundown of how to improve the core of your deck and make it a bit more consistent. Hopefully those ideas help!
2 months ago
Hey, it's already been said, draw and looting helps reanimation strategies in the early game.
- Rage Reflection
- Hammer of Nazahn
- Conjurer's Closet
Other suggestions for more early game plays consider: Rakdos Signet, Talisman of Indulgence, Jet Medallion and Ruby Medallion? For lands consider: Blood Crypt, Graven Cairns, Sulfurous Springs and Dragonskull Summit?
Exhume is also a powerful reanimation spell for two mana.
3 months ago
Have you ever tested withEldrazi Displacer + Sun Titan + a few more colorless-producing lands like Battlefield Forge, Sulfurous Springs, Fetid Heath, Rugged Prairie, and a few Wastes? That might be fun.
Or you could evoke Reveillark and blink it with its LTB trigger on the stack to keep it and blink it again and again with Displacer.
Have fun brewing!
3 months ago
My experience so far with any four color deck is that, more then most, you need to invest in a decent mana base. I would add a set of at least check lands in (ex.Dragonskull Summit), and seriously consider both filter (ex.Graven Cairns) and pain lands (ex.Sulfurous Springs), maybe shocks (ex.Blood Crypt) of you can afford them. You also need some more ramp, which can help with mana fixing, signets most likely would work well (ex.Rakdos Signet). I can see almost/no card draw in the deck, add in at least 3-4 pieces (ex.Painful Truths, Harmonize, Read the Bones, Sign in Blood). Try finding enchantment replacements for some of the sorcery speed pump spells, especially things with totem armor (ex.Bear Umbra, Hyena Umbra). This way they last more then one turn, and can help you dodge kill spells/board wipes. I'd also replace mogis with skitharyx. Hope this helps
3 months ago
Glad you like it! I can confirm you that the deck is indeed very fun and easy to play.
Playing with three colours can be a big deal in terms of budget, since you have to start investing some money in the manabase. Luckily, there are a few budget solutions in the form of painlands (Battlefield Forge, Caves of Koilos and Sulfurous Springs) and fastlands (Clifftop Retreat, Isolated Chapel and Dragonskull Summit, which are all relatively cheap. Exotic Orchard is one of my favourite budget lands, since in multiplayer it is basically a second copy of Command Tower. You can consider it a cheap alternative to the more expensive Reflecting Pool and Mana Confluence. As for shocklands and fetchlands, you can definitely start playing without them and get them over time. I wouldn't recommend, however, including too many lands that come into play tapped (like guildgates) because we can't afford to lose tempo with this kind of deck. Until you get the more expensive dual lands, basic lands are the way to go. Throw all the signets in, as well as a Chromatic Lantern (this one here is truly mandatory in three, four and five-colour decks), and your manabase should be fine. The rest of the deck is moderately cheap. While some cards like Bloodline Keeper Flip and Anointed Procession are must-haves, you can find budget alternatives to a lot of the other cards (just to give you an example, Boros Charm or Rootborn Defenses do a decent impression of the more expensive Teferi's Protection).
Good luck building your deck and thanks again for the feedback!