|Commander / EDH||Legal|
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|Deckmasters: Garfield vs. Finkel||Rare|
|Classic Sixth Edition||Rare|
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: Add to your mana pool.
: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.
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Sulfurous Springs Discussion
1 week ago
1 week ago
Add: Reflecting Pool, Strip Mine, Cabal Coffers, Drowned Catacomb, Sulfur Falls, Dragonskull Summit, Sulfurous Springs, Shivan Reef, Underground River a few more basic lands, Chrome Mox, Mana Crypt, Mystical Tutor, Vampiric Tutor, Yawgmoth's Will, Gamble, Magus of the Will, Dack Fayden, Lightning Greaves, Sensei's Divining Top, Incendiary Command, Time Spiral
Cut: Blackcleave Cliffs, Grixis Panorama, Rupture Spire, Temple of Deceit, Temple of Epiphany, Temple of Malice, Terramorphic Expanse, Transguild Promenade, Vivid Marsh, Jace, Architect of Thought, Jace Beleren, Ob Nixilis Reignited, Tamiyo, the Moon Sage, Commander's Sphere, Venser's Journal, Duskmantle Seer, Master of Cruelties, Master of the Feast, Gratuitous Violence
If you want to know why I'd cut or add something, LMK
1 week ago
Hey MegaMatt13! I'm glad you caught that key phrasing on Ophiomancer because it really does make it a solid card for pillow fort strategies and it performs quite well in my deck. As mentor6 mentioned, it's also good fuel for cards like Contamination or Smokestack. Those cards certainly make your deck cutthroat but also will shift your focus to more of a Pillowfort-Stax hybrid which is how I play my version of the deck. It's a solid strategy but it doesn't make friends. If you went that route (or even if you didn't) another card worth considering (budget pending) is Bitterblossom. Since you're running Bloodchief Ascension, you could toss in Mindcrank to combo off.
Since you're running cards to dissuade your opponents from attacking you, Darien, King of Kjeldor could be quite good in your deck. I would also recommend a Deflecting Palm as a saving grace from one huge source of damage.
Another powerful card to consider (again budget pending) is Toxic Deluge. Great way to get around indestructible things.
Kambal, Consul of Allocation is quite good too since he'll net you a lot of life if left unchecked for too long. Definitely a solid card for the Queen.
To fine tune your mana fixing a bit, I would consider the following:
Caves of Koilos
Urborg, Tomb of Yawgmoth
Darksteel Ingot (I like this mana rock better simply for the indestructible)
2 weeks ago
Hi comfortingpain, saw your deck on the commander thread so here are some quick suggestions! hopefully they are budget-friendly. surely you won't want all of them but hopefully a few will be appealing.
Lands: cheap ETB untapped dual lands will make your deck more competitive:
pain lands: Caves of Koilos, Battlefield Forge, Sulfurous Springs.
check lands to consider: Isolated Chapel, Dragonskull Summit, Clifftop Retreat.
ramp: Worn Powerstone, any of the three signets like Orzhov Signet
card draw engines: Phyrexian Arena, Outpost Siege, Greed, Promise of Power, Skeletal Scrying, Decree of Pain, Tormenting Voice, Skullclamp, Indulgent Tormentor.
board-wipe style efficient removal: Crux of Fate, Fumigate, Rout, Fell the Mighty, Nevinyrral's Disk, Akroma's Vengeance.
reanimation: Phyrexian Reclamation, Animate Dead, Whip of Erebos, Rise from the Grave, Dread Return, Exhume.
haste enablers: Fervor, Hammer of Purphoros, Hanweir Battlements, Flamekin Village.
tricks: Silence, Boros Charm.
flavor: Oros, the Avenger.
2 weeks ago
I would first improve your land base with cards like Bloodstained Mire, Blood Crypt, Dragonskull Summit, Sulfurous Springs and Eldrazi Temple. I would replace some of your instants and sorceries with cards like Lightning Bolt, Terminate, and Dreadbore. As far as creatures go, I would recommend Thought-Knot Seer, Matter Reshaper, Reality Smasher and possibly Vile Aggregate.
As far as what I would replace, I would take out Reality Hemorrhage, Oblivion Strike, Touch of the Void, Ghostfire, and Dust Stalker because they all don't really do enough to justify their cost. I also see what you are doing with Molten Nursery, but I feel like it is also a little too slow.
Hope this helps!
4 weeks ago
First of all interesting deck! I hope it gets more attention around the site, as most people see mardu as just mardu nahiri decks and don't look at other ways of building the deck. I have some suggestions that are both very budget friendly and would improve a lot of your matchups against decks currently in the modern meta.
Cut a Night's Whisper and a Gurmag Angler and mainboard 2x Anger of the Gods the reason for this is because dredge and infect are very weak to this card, and is extremely good against the current modern meta that is centered towards aggro decks.
Cut the swiftspears and Soulfire Grand Master in favor of either more tokens like Timely Reinforcements and Mardu Charm and some planeswalkers. Such planeswalkers can inlclude Sorin, Solemn Visitor, Chandra, Pyromaster, Sorin, Lord of Innistrad The reason I say this is because the tokens allow you to play around the most popular decks in the format that can get around cards like Butcher or kill it (ex. Jund/Junk). Hero of Bladehold is another possibility for this.
I can tell that your mana base is budget, but I think you need to make some considerations here, Clifftop Retreat, Foreboding Ruins, and Dragonskull Summit are all great cards, but require you to be playing a mana base of shocks to support them, since you need the quality of the basic lands, which you only play 3 of. I'd cut these for either more fastlands or painlands like Sulfurous Springs.
In the sideboard I'd consider playing Slaughter Games over maybe anger and maybe a sin protector or something, as it lets you take out combo deck pieces without worry.
I'd cut gurmag angler for planeswalkers/ more tokens as you need to wait a while to cast it since you don't have a lot of graveyard filling.
4 weeks ago
Alright, so some changes come to mind immediately.
First, Nissa, Nature's Artisan isn't that great. I'd recommend cutting her, Dazzling Refection, Verdant Crescendo for a few extra lands. I'd recommend Llanowar Wastes, Battlefield Forge, Brushland, Sulfurous Springs, Overgrown Tomb, Sacred Foundry, Temple Garden and Stomping Ground as well as cutting some taplands for these for a few utility lands like Homeward Path or Strip Mine. As for your basic land distribution, try 3 Swamp, 2 Plains 2 Forest 2 Mountain. It'll work a hell of a lot better than 9 Swamps.
As for your creature base, for such an aggressive deck, it's actually pretty low. I don't personally see Curse of Vengeance, Campaign of Vengeance, Holy Mantle, Fragmentize, Sorin, Grim Nemesis, Tormenting Voice, Dark Ritual doesn't really cut it in this deck, Bloodchief Ascension is only good with Mindcrank, Palace Siege, or Retreat to Hagra really doing anything in this deck with such a low count. Add Fumiko the Lowblood, Avatar of Slaughter (who literally went from about 2 bucks to ten this past week, so wait a bit on him), Hellrider, Thalia, Heretic Cathar, Ankle Shanker, Aurelia, the Warleader, Gisela, Blade of Goldnight, Solemn Simulacrum, Brooding Saurian, and Ogre Battledriver. Cut Vampire Cutthroat, he's really, really bad. Same with Hellkite Tyrant; he's good, but not here. In their place, add Thunderfoot Baloth, Dragonlord Dromoka. If you really, really want to go for the hardline aggressive route, cut Drana's Emmisary and Cliffhaven Vampire for Dauntless Escort and Mirror Entity.
Blood Seeker is strictly worse than Suture Priest; making the switch will go very well. Also, finding a cut for Tana, the Bloodsower, who goes infinite with a haste enabler and something to make your opponents not block (Chaos, maybe?)
Cutting Lightning Helix, while a great card, for Fires of Yavimaya will really give you the upper hand in combat, which is where this deck is attempting to reign. If you need card draw, cut Read the Bones for something like Necropotence or Mentor of the Meek. Make something out of the inherent lifegain in the deck, don't just use your life as a bragging point.
Not all of these switches need to be made, but this deck is designed to go sideways. Make sure it works with it. If you need any other ideas for your deck, use EDHREC for Saskia to get some ideas. Seriously, this website is incredible. Good luck!
4 weeks ago
SphinxOfChimes1080 Maybe you could go with pain lands instead of ABUR duals (Underground River, Shivan Reef, and Sulfurous Springs) as for the fetches they'd still make your deck better overall but they really shine in the 3-9-3 set up (they're a bit janky but maybe use Bad River and Rocky Tar Pit). For Force of Will I'd kind of suggest just picking your favorite counterspell (or if you've really got to have the "free card" Commandeer), and as for the wheels you could do Wheel of Fate instead of Wheel of Fortune and Time Reversal instead of Time Spiral