Sulfurous Springs

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Deckmasters: Garfield vs. Finkel (DKM) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all

Sulfurous Springs

Land

: Add to your mana pool.

: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.

Sulfurous Springs Discussion

multimedia on The Family of Blood

3 days ago

Hey, nice upgrade of the precon, but you need more Vamps, less of all the other stuff :) Good job cutting Powerstone for Lantern, that was the right choice since your deck is three colors.

Edgar's eminence is a major reason to play him as a Commander and to take more advantage of eminence consider more low CMC Vamps? One drops, two drops and a couple of three drops? The idea is to have more opportunities to play Vamps in the early game which then in return gives you more Vamps on the battlefield because each Vamp you cast gives you a 1/1 Vamp token.

Budget Vamps ($5 or less each) consider adding:

You already have your high CMC Vamp to play, six drop Edgar from the Command Zone therefore you don't need a lot of other high CMC creatures. Instead cut back on the high CMC Vamps five CMC or higher for lower CMC Vamps make it easier to have more Vamps on the battlefield which in return makes Edgar's ability better, to have more Vamps to add counters too. If you like some of these suggestions I offer help to make cuts.

Shared Animosity and Bloodline Keeper  Flip are two expensive price, but powerful cards with Vamps and Edgar.


Some budget lands ($5 or less each) to consider adding:

These can replace lands here that ETB (enter the battlefield) tapped such as Orzhov Guildgate, Boros Guildgate, Akoum Refuge, etc.

Good luck with your deck.


multimedia on Vaaaaamps

1 week ago

Hey, nice deck, tons of great cards here :)

There's a lot of one drops here which is good, but it's deceiving because there's only five one drop Vamps. Two drops are the same, there's only six two drop Vamps. A total of 11 one and two drop Vamps is not enough for aggro. Consider more early game Vamps?

In multiplayer Commander aggro is difficult to play because you don't have to just kill one opponent you have to kill three with 40 life each. Because of this playing more cards that can damage all opponents at once gives you more reach. Cards like Impact Tremors , Throne of the God-Pharaoh , Zulaport Cutthroat and Price of Progress are low CMC cards that can add a lot of reach. Cutthroat is not a Vamp, but he punishes each opponent when a board wipe or removal happens. Mass Hysteria with haste and Blind Obedience making opponents creatures ETB tapped are low CMC cards that can increase your aggression. Obedience's extort is also reach.

For the manabase Pain lands and Rainbow lands are better than Filter lands and Scry lands because of one drops. Command Tower , Mana Confluence , Caves of Koilos , Battlefield Forge , Sulfurous Springs are helpful with one drops. The Scry lands ETB tapped which is not what you want with aggro. There's not enough basic lands to support Smoldering Marsh; it's consistently going to ETB tapped. It looks like you can afford just about any land so no reason to play any lands that ETB tapped.

There's only 34 black cards here compared to 65 nonblack cards this makes Vampire Nocturnus unreliable and your four drop needs to do a lot and be reliable. Top and Rack do help with Nocturnus, but this is too slow especially when you already have Bloodline Keeper who you don't have to jump through hoops to use. Exquisite Blood , Merciless Eviction and Kindred Dominance are good cards, but not with aggro. Mavren Fein, Dusk Apostle , Heirloom Blade and Mortify are also good cards, but lackluster here compared to the all the other cards.

I have more advice, but I'll stop now. Good luck with your deck.


multimedia on Told you I had A.D.D.

3 weeks ago

Hey, saw your forum topic asking for help.

Cards to consider cutting to make 100:

  • Conspiracy
  • Impact Tremors
  • Angelic Guardian
  • Restoration Angel

These cards are all good, but they are low impact in this deck.


Consider some manabase improvements?

Budget options:

Semi-Budget options:

Most of these ETB untapped which is important when you want to get Kaalia onto the battlefield as quick as possible; don't want to be delayed because of your lands.

Lands to consider cutting:

  • Boros Garrison
  • Evolving Wilds
  • Orzhov Basilica
  • Piranha Marsh
  • Rakdos Carnarium
  • Terramorphic Expanse

I presume since you aren't playing Demonic Tutor that this card is out of your budget range? If not then it's the first and most important card to add. Other cards to consider adding:

  • Gamble : tutor for any card.
  • Open the Armory : tutor for one of Greaves, Boots, Tempest, Animate, Dance, or Helm if you have Aurelia. Can get you possible haste, protection, reanimation or a win condition combo piece.
  • Faithless Looting : draw and if Kaalia is stopped it's a way to get a big creature into your graveyard from your hand to then reanimate.
  • Buried Alive : backup plan along with reanimation if Kaalia is stopped.
  • Mother of Runes : protect Kaalia or the Demon/Angel/Dragon you cheat into play.
  • Talisman of Indulgence : two drop mana rock.
  • Fellwar Stone : two drop mana rock.
  • Mind Stone : two drop mana rock.
  • Master of Cruelties : win condition creature to cheat into play with Kaalia. If you cheat him his attack alone clause doesn't matter. He comes into play tapped and attacking; you already passed the declare attackers combat step and that's where the attack alone clause matters. Kaalia and him attacking together has the potential to kill an opponent from out of nowhere.
  • Steel Hellkite : can completely wreck your opponents one at a time.

Consider cutting the higher mana cost mana rocks for two or less CMC options? Kaalia is a four drop which makes her a prime creature for early game ramp. Being able to play her turn two or three is good. It's great to have an opening hand of Sol Ring and a two drop mana rock, adding more of them gives you more chances.

Cards to consider cutting:

  • Darksteel Ingot
  • Commander's Sphere
  • Silence
  • Make a Stand
  • Glorious End
  • Goblin Bombardment
  • Disrupt Decorum
  • Kiki-Jiki, Mirror Breaker
  • Malfegor
  • Thunderbreak Regent

Kiki isn't worth the combo potential because there's too many legendary creatures here. Bombardent and Tremors are too low impact cards, only good with Kiki is not worth playing.

Good luck with your deck.


Last_Laugh on RKB Marchesa, the Black Rose

1 month ago

Painlands should be on their radar first for lowering their life without using a card slot. City of Brass , Mana Confluence , Sulfurous Springs , Underground River , and Shivan Reef .

vomitpile on Shadow of the Goblin

1 month ago

Steamkin seems like it could be replaced with something more aggressive, or with Street Wraith to help pump shadow. Also you could run Sulfurous Springs over some of the basics, hits your life total and gives you more duals.

multimedia on Prossh, god of idk

2 months ago

Hey, good start. The budget is $500? It's not even at total $200 yet :)

My suggestions are to finish the manabase and improve the overall mana with additional mana sources. Budget ($5 or less each) cards to consider adding:

Cards to consider cutting/upgrading:

  • Golgari Rot Farm
  • Gruul Turf
  • Rakdos Carnarium
  • Evolving Wilds
  • Barren Moor
  • Forgotten Cave
  • Tranquil Thicket
  • Rampant Growth
  • Circuitous Route
  • Golgari Locket
  • Naturalize
  • Murder
  • Victim of Night
  • Trumpet Blast
  • Bone Shredder
  • Scourge Devil

Good luck with your deck.


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Sulfurous Springs occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Rakdos: 0.61%

U/B/R (Grixis): 0.59%

RBW (Mardu): 0.6%