Hall of Gemstone


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirage (MIR) Rare

Combos Browse all

Hall of Gemstone

World Enchantment

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Hall of Gemstone Discussion

Kamerot on Kamhal, Fist of Lands

1 week ago

Hey there!!! Fellow Kamahl player here, you have a great start so far. I have some suggestions that can help beef up the deck.

Those are just a few suggestions for you, here's a link to my kamahl deck for more ideas if you need them - Om nom Trample.

Enjoy and good luck!!

Homelessguy on Selvala, Heart of the Wilds

2 weeks ago

Hall of Gemstone works really well in mono green.

megagundam7 on Goreclaw, mother of monsters

2 weeks ago

Good build. Lifecrafter's Bestiary helps with avoiding dead draws and if you have extra mana it nets you a draw when you cast a creature. Hall of Gemstone is brilliant in mono green. It slows down multi-colored decks since they'll be locked into on color for the turn. Heroic Intervention can save your board in a pinch but Praetor's Counsel give a real way to recover plus max hand size so what's not to love. Feel free to compare notes with my Goreclaw deck. https://tappedout.net/mtg-decks/the-legendary-yaoi-guai/

SP3CTR3_chelts on [PRIMER]Parley Girl cEDH

1 month ago

hey I love Selvala ER she is my favourite commander :)

I was surprised to not to see Sword of the Paruns and Staff of Domination as alternative versions of umbral mantle just in case it gets answered

I like your wincon of angels grace. if i cannot win in a turn via other means, I normally nearly mill everybody and drop elixir of immortality end my turn and mill someone out in there turn (after activating elixir so i have a deck). (this would also require either both umbral mantle and sword or staff of domination instead) your method is clearly better and i will use mine as a back up.

Hall of Gemstone has also been quite good in my experience denying other people resources but not really you (as of course you would pick white and let your elves make the green)

now i just need to save up for a stoneforge mystic :P

DragonLordJippy on The Stampede - Selvala, Heart of the Wilds

2 months ago

denis1198 I have tried Instill Energy , Woodland Bellower and all the aforementioned cards, aside from Rhonas the Indomitable . Fierce Empath is a dead draw in many games and is not efficient enough to net wins: a three mana tutor is not something we need, particularly when it only fetches Great Oak Guardian (within my list). Hall of Gemstone is a strictly defensive option for a different deck. Though it's ability is nice, many players will be operating with a series of rocks to net the mana sufficient to play counter magic. Also, it's a World Enchantment; part of our win condition is using Concordant Crossroads to finish our opponents off on Turn 3. HoG will immediately be replaced. Fauna Shaman is a lesser Survival of the Fittest , which we operate with. While Shaman can be tutored for, you can see how it's counter-productive to simply obtaining the card we actually need with all of our Creature Tutors. Primal Command in many cases is an overly-expensive Tutor. The loop with it & Eternal Witness is just as unnecessary to our success as the Beast Within loop I explained here. It's what you would consider a "Win More," while we're only really looking to "Win." Priest of Titania is insurance for Selvala and strictly Plan B. She's extraneous in our deck list. Our game should be centered around using Selvala for victory. While her potential to ramp (in some deck versions) is decent, it is no substitute for Selvala. Between all of our current options for ramp, sticking with Plan A - casting & using Selvala - is always the priority and easily achievable. Dosan the Falling Leaf would be a much better consideration to fit into the deck, or Prowling Serpopard , as either of these (particularly Dosan) will help us Combo out on our turn and do so unaffected by our foes. However, even these are wanting in the list currently... I've tried about everything. Rhonas is fine, but would only act as a substitute for Wayward Swordtooth who is superior. The Swordtooth's ability to play an additional land can help us achieve the mana we need in a given turn to go off, via utilities such as Quirion Ranger & Scryb Ranger . Bouncing the Forest and being able to play them again is a larger benefit than paying three mana to net +2/+0 from Rhonas. Those synergies are more valuable to consider. Thanks for the comments/considerations!

mamomanamatt on Rhys' Elvish Conclave

2 months ago

Desti702 Glad the reddit post is sending folks here, I love Wirewood Symbiote , I run it in Legacy, it is a worthy add, I'll play around with it! Your deck is dope too! I just picked up a Mirri's Guile , I think it will up my potential in this deck... also thinking about Hall of Gemstone

n0bunga on Commanders by Power Level [EDH Tier List]

3 months ago

Seton's template deck, before this hodgepodge of a list happened was submitted by LabMan Cobblepott and was either Tier 2 or 2.5 if I remember correctly:

Seton Breakneck Combo

Commander / EDH LabManiac_cobblepott


I think - especially looking between the two lists, you may take some helpful notes. I'd probably agree with Cobble's list regarding the land count; 35 seems pretty high when you can generate absurd mana regardless and that opens up a few slots.

I've never liked Aluren outside of Legacy. And I find it relatively "weak" in EDH. The card itself isn't weak and I can absolutely understand why people choose to run it, but EDH is a very creature dominant format when you're looking at things that cost under 3. Aluren sounds like it's in your favour, and I'm sure in that matchup it may be. But its a card that benefits an opponent, and guessing that it won't benefit them seems like a risk not worth taking.

Things like Ring of Three Wishes or Akroma's Memorial and Coat of Arms - while fine cards in their own right, they're just not competitively viable enough to warrant an inclusion - outside of anecdotal instances where a card could perform admirably, are there cards that could be more powerful to you, harmful to others?

The deck also seems to be missing things like Summoner's Pact , hate pieces and removal that green offers, and stax effects like Hall of Gemstone which seem like important additions.

I loved my Seton deck back when I had it.

Load more

Hall of Gemstone occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Green: 0.16%