|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||None|
|Conspiracy: Take the Crown (CN2)||Mythic Rare|
|Premium Deck Series: Graveborn (GRV)||Rare|
|MTG: Commander (CMD)||Rare|
|Time Spiral "Timeshifted" (TSB)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Avatar of Woe
Creature — Avatar
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Price & Acquistion Set Price Alerts
|Have (16)||sonnet666 , zachi , Nightdragon779 , HR19 , joshw335 , Big-Foot , mcstang1986 , Tiddilywinkus , hippienproud , Nemesis , dplerner , MrCrazzyc , frederiklw , mziter501 , Swamy , pskinn01|
|Want (5)||goodair , fireborne1986 , Psycheretic , samuelianstorm , vashaclarens|
Avatar of Woe Discussion
1 week ago
Entomb, Vampiric Tutor, Demonic Tutor, Gamble, Sheoldred, the Whispering One, Reanimate, Grave Titan, Grisly Salvage, Mikaeus, the Unhallowed, Animate Dead, Avatar of Woe, Exhume, Ever After, Buried Alive, Zombie Infestation, Kheru Lich Lord, Skullbriar, the Walking Grave, Meren of Clan Nel Toth, Deathrender, Dralnu, Lich Lord, Mystical Tutor, Liliana, Death's Majesty, Living Death, Stitch Together, Nyx Weaver, Varolz, the Scar-Striped, Geth, Lord of the Vault, The Mimeoplasm, Birthing Pod, Noxious Revival, Ramunap Excavator, Prized Amalgam.
There's some great renamition based cards if you need some ideas... I play decks like this pretty often.
2 weeks ago
i would take out Quicksilver Amulet and [virtue's ruin] because you have the mana to hard cast things and ruin only hits 1/5 the creatures all your other removal does. replace them with Leyline of the Void & Helm of Obedience which is an infinite mill a player combo.
take out [heartless summoning, again, because you have so much ramp anyways. i think Isochron Scepter would be a good add because it you have instant kill spells like Go for the Throat also Victim of Night hits alot of creatures for a 2 mana instant, another good option for scepter could be Darkness.
take out Rag Dealer since he can die so easily and you will put in leyline anyway so you get your value. add in Exsanguinate it can get you your life back and it most cases due to your mana be able to kill your opponents.
Price of Knowledge can be kind of clunky, instead, i think Mindslicer would be better beacause it puts everyone in a top deck situation especially after youve been killing all their resources on field
another triskellion kill is Necrotic Ooze and Phyrexian Devourer. if devourer and skellion is in the gy ooze can use the devourer affect to be huge af, then use triskelions effect to remove its counters to kill someone while the devourer ability is on the stack. its kind of a last ditch sort of thing but it works
Magus of the Coffers works with your Umbral Mantle for infinite mana. also if magus and pila-pala are in the graveyard then [necrotic ooze] becomes infinite mana by itself so you can you that Exsanguinate mentioned earlier to kill your opposition
2 weeks ago
Another good combo I also found that I think would work in your deck is In Garruk's Wake+Grave Betrayal+Archfiend of Depravity. When you cast any of those, if you cast something like Army of the Damned you would also almost definitely win the game. Another great card I saw is Avatar of Woe. It would also work very well with Grave Betrayal. Also, one last thing, Sanguine Bond works on multiplayer games also, as the target can change each time the effect is triggered. But now that I look at it, I don't think you need it as you do have, as you said, 4 Vizkopa Guildmage.
3 weeks ago
Good looking/fun deck!
With Avatar of Woe should consider including Thornbite Staff which is an auto board wipe for all your opponents and on Mairsil could be amazing to allow even more shenannigans with it allowing her to untap.
Magus of the Unseen for artifact theft/control.
Hope these help!
1 month ago
Jamminmagician, Commanders should be rated based off of their overall contribution to the archetype they support so long as they aren't the only viable commander for that archetype.
So far Jeleva was our only pure placeholder commander, so if Kess takes her place, which I think is likely, she will drop down to T3. (Arguments could be made for T2 or T2.5, but it would be based on the merits of Jeleva, not of Grixis Storm.)
merrowMania, I'm not really seeing other Taigam being higher than T3. Having played a lot of self mill decks, 2 cards every upkeep for 5 mana is pretty shit compared to all the stuff you can include in the maindeck to get cards into the graveyard. If you want a self-mill Nooze commander, Phenax is already way better.
As for Mairsil, I was thinking putting big creatures on him (her?) that have easy to activate effects (Kozilek, the Great Distortion, Razaketh, the Foulblooded, Arcanis the Omnipotent, Shauku, Endbringer, Avatar of Woe, Empress Galina, Geth, Lord of the Vault). There's also interesting talk of using AEtherling, Morphling, and Torchling with him for protection, untaps, and more caged cards. (You get one activation per ability per turn, so multiple abilities of the same creature can be activated.) Mirror Mad would be the win-con, with Dread Return, LabMan, and Deep Analysis.
1 month ago
And lastly some solid black zombie creatures that also fit ur pick from their grave theme :Sepulchral Primordial, Sheoldred, Whispering One, Sower of Temptation, Geth, Lord of the Vault, and maybe Avatar of Woe or Royal Assassin or Glen Elendra Liege
1 month ago
Oops I forgot about Scarab God itself when looking at the cards for synergy! Training Grounds makes sense now! Since you're looking at winning in more conventional ways, you should consider including Nighthowler, Geralf's Mindcrusher, and possibly Undead Alchemist (since all tokens from Scarab God are zombies, this may be a really cool addition). Maybe Avatar of Woe? To free up the space, I would take out Memory Erosion since it is slower than you'd think (I run a Phenax-led mill deck).
Overall, I think you could benefit from a few less Instants to allow for a few more creatures. While Scarab God can sort of create your army from nothing, small number of CMC 3-or-less creatures could hurt you early on. To fix that particular issue, maybe Jace's Phantasm and possibly Manic Scribe? That's more dependent on your group's meta though, like if there are folks running aggro decks or not.
Also, you've got Talisman of Dominance in there twice by accident.
1 month ago
Exquisite Blood + Sanguine Bond: you gain 1 point of life, or someone bleeds even a drop of blood, you win the game by the two enchantments triggering each other until there's no one to drain any more life from.
Smokestack + Sundial of the Infinite: put a soot counter on smokestack, and use Sundial of the Infinite to end your turn so you avoid having to sacrifice anything. Eventually, your opponents are waiting to draw themselves out with no permanents on the field. Not truly an infinite combo, but an endless nuisance.
I know more, but I can't remember them off the top of my head. Mikaeus, the Unhallowed is above $10, but can perform infinite combos with so many other cards that he might be worth it.