Avatar of Woe

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Conspiracy: Take the Crown (CN2) Mythic Rare
Premium Deck Series: Graveborn (GRV) Rare
MTG: Commander (CMD) Rare
Archenemy (ARC) Rare
Time Spiral "Timeshifted" (TSB) Rare
Prophecy (PCY) Rare
Promo Set (000) Rare

Combos Browse all

Avatar of Woe

Creature — Avatar

If there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Destroy target creature. It can't be regenerated.

Avatar of Woe Discussion

CyborgAeon on One card combo Demonlord Belzenlok

14 hours ago

I like to think of nether void as the old "somebody else's problem". While you build up your own game plan, you put great pressure on most other decks by dropping this. But you make a convincing argument- it's too parallel.

A list of all cards I know you could run: Avatar of Woe Curtains' Call Dross Golem Infernal Darkness

These are uhh... suboptimal. But avatar at least offers decent removal. I have to ask, what meta do you play this in?

ZendikariWol on Still Just a Rat in a Cage

1 month ago

I know this is a Christmas Dreamland thing but Avatar of Woe + Eater of the Dead ? Feldon of the Third Path is great- especially if you have cards in your grave already. Illusionist's Bracers would be bat-shit here. Training Grounds or Heartstone are nice.

Natalbee on

1 month ago

naturesnake420 xD Thank you, thank you. I might replace Grenzo with Meren of Clan Nel Toth and just go straight value-town, using Fierce Empath to fetch cards like Avatar of Woe , and Crypt Champion to recur things like Eternal Witness and Imperial Recruiter .

Dude, Windgrace Scapeshift is bonkers. The obvious one is Ob Nixilis, the Fallen , but Urborg, Tomb of Yawgmoth with Strands of Night is probably my favorite combo. I'm also a fan of Inkmoth Nexus / Bloodghast and Kessig Wolf Run . Also Aetherworks Marvel has saved me so many times, but I used to run nearly every fetchland known to man (and a good amount of board wipes) haha

Wish you luck :D

1shabby on Mairsil: God Among Gods

2 months ago

Fernah14, thank you for the comment! I have added quite a bit of removal in the deck to take care of pesky creatures and other problematic spells. One way I have taken care of the removal is with Minion of Leshrac or Avatar of Woe . Both of which allow me to take care of creatures specifically, however if I had some untap shenanigans or Quicksilver Elemental effects to let me activate abilities more than once a turn each turn I have the potential to kill everything or even exile everything with Shauku, Endbringer . If I pair the creature destruction abilities with Eater of the Dead I get to exile every creature from every graveyard while also untapping Mairsil. As far as mass removal is concered I have the Nevinyrral's Disk and Amaranthine Wall combo to make him indestructable in response to me activating the disk. I also have added Evacuation paired with Mirage Mirror to turn Mairsil into a land in repsonse to casting Evacuation basically resulting in Cyclonic Rift . If you have any recommendations for removal please feel free to leave them in a comment. Thank you again!

griffin_15 on King Macar, the Gold Cursed Goldmember got a car!

2 months ago

Hey, so it looks like you have stuffed the deck with ways to tap down your commander, but you're only untapping during your untap step for the most part, you should look into more untap affects. You have Saddlebags, which works, but I would look to add a few more; Staff of Domination , Umbral Mantle , Thornbite Staff , Thousand-Year Elixir , Paradox Engine , also there's Maze of Ith and Thaumatic Compass  Flip. Additionally, if you're going to be tapping and untapping creatures, creatures like Avatar of Woe and Visara the Dreadful , to get more value out of those untap affects. Also, take a look at some of the Crew costs. You are low on creatures, high on Vehicles. You'll always have access to King Macar, the Gold-Cursed , but there's no guarantee you'll have creatures with Power > 2 on the battlefield on in your hand so; Aradara Express , Ballista Charger , Bomat Bazaar Barge , Conqueror's Galleon  Flip, Consulate Dreadnought , Demolition Stomper , Fell Flagship , Heart of Kiran , Irontread Crusher , Skysovereign, Consul Flagship , and Weatherlight , all are likely dead cards on the battlefield, unable to be crewed. Also, Magus of the Coffers will be high value as well, generating mass amounts of mana while also being able to untapped by untappers. You also might want to look into adding some more card draw, you have Greed , but perhaps Bloodgift Demon , Pain Seer , and Dark Tutelage are solid options. I know some of my suggestions are expensive, but I'm just trying to help optimize, and efficient untappers are going to be expensive because they're rarer.

eliakimras on Vial Smasher & Thrasios

3 months ago

You might consider some cheap replacements: Vivid Creek , Vivid Marsh , Vivid Crag and Vivid Grove instead of Dismal Backwater , Jungle Hollow , Rugged Highlands and Swiftwater Cliffs for extra mana-fixing (which is needed in a 4-color deck). Also: Llanowar Wastes , Yavimaya Coast and Shivan Reef are cheap untapped lands. // You might consider Farseek , Sakura-Tribe Elder , Explosive Vegetation and Circuitous Route for further ramp. Farseek can grab Sunken Hollow , Smoldering Marsh or Cinder Glade , while Circuitous Route can search for Simic Guildgate , Izzet Guildgate and Golgari Guildgate . // You might run Fact or Fiction , Steam Augury and Ancient Excavation for early card draw and graveyard filler for delve cards, like Murderous Cut , Dig Through Time and Tasigur, the Golden Fang (they all got reprinted). Brainstorm and Painful Truths are also great draw spells. // Izzet Charm , Crosis's Charm and Sultai Charm are really versatile removing threats. They could replace Scour from Existence . // Zendikar Resurgent is a mana-doubler, which can fuel big Comet Storm , Blue Sun's Zenith , Pull from Tomorrow , Exsanguinate and Curse of the Swine . // Since you are playing expensive spells, Deep-Sea Kraken , Combustible Gearhulk , Avatar of Fury , Avatar of Woe , Primeval Protector , Sunbird's Invocation , Metallurgic Summonings are great ways to deal a lot of damage.

triproberts12 on Yuriko ninja

3 months ago

Vampiric Tutor is the #1 card you could put in to improve the deck. Diabolic Vision is an excellent cantrip. Temporal Trespass is the best extra turn spell you could ask for, since the CMC is an upside. Same goes for Curtains' Call and Avatar of Woe . Insidious Dreams and Ancestral Knowledge are extra Doomsdays. Unnatural Selection is an extra creature-type changer. Emrakul, the Promised End is a good eldrazi of choice, since you'll actually be able to cast it if you tutor it to the top of your library. Trench Gorger is a good late game card, since it does triple duty acting as a huge beater, high-CMC target, and deck-thinner. For little guys, Tormented Soul , Triton Shorestalker , Faerie Impostor , Prickly Boggart , Vampire Cutthroat , Looter il-Kor , Nether Traitor , Flitterstep Eidolon , Thalakos Seer , Baleful Strix , Augury Owl , Spire Owl , and Sage Owl are better than some of your choices,

cyclinggamer on Artifact deck in UB fashion

3 months ago

First game I played with this deck in about a year, played a dickhead running a deck designed to steal the game from everyone else. Stole the other person's commander, prevented me from bouncing it back to the other guy to make him play fair, and proceeded to steal cards from my deck while I waited patiently for him to kill us. There was nothing we could do.

Game two, I had a perfect stall card for his aggro combo deck he played next. I could easily have attacked him and the other player, but I decided to just kill his creatures gradually and make his game miserable.

It wasn't a fun game, except that he was miserable, because he made me miserable the last game.

Avatar of Woe shreds aggro creature dependent decks. Sucked to be mean to me first game. Oh well. Such is life. Bullies make your life miserable, you punch bullies in the nose so that they remember you, maybe next time bullies decide to play fair.

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Avatar of Woe occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.19%