Avatar of Woe

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Mythic Rare
Premium Deck Series: Graveborn Rare
MTG: Commander Rare
Archenemy Rare
Time Spiral "Timeshifted" Rare
Prophecy Rare
Promo Set Rare

Combos Browse all

Avatar of Woe

Creature — Avatar

If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Destroy target creature. It can't be regenerated.

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0.12 TIX $0.04 Foil

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Avatar of Woe Discussion

Tyrant-Thanatos on First 11 days in M.T.G.! Help me defeat my gf!

1 week ago

Just FYI, there are various Formats in MTG you can play. Standard, Modern, Legacy, Vintage, Casual, etc.

Standard is limited to only newer cards, Modern allows cards going all the way back to 8th Edition (July 28, 2003), and most other formats allow cards from any printing, barring banned ones.

Presumably you're playing casually (correct me if I'm wrong), and you have your deck flagged as Standard at the moment, and it contains a couple of cards that are not legal in Standard (because they're too old).

If you are playing casually, there's loads of good cheap cards you can get your hands on. Hymn to Tourach can be found in the $0.60 range and it's incredibly powerful in casual play.

Also a real quick rules note:

she takes my cards and turns them against me using act of treason....i had my nightmare at 7/7 And she beat me to death with it
If she uses Act of Treason on your Nightmare, while it is under her control it will have power and toughness based on the number of Swamps she controls, not the number you do. So unless she's also running Swamps, that shouldn't be an issue at all.

Other suggestions for low $ black cards include: Unearth, Black Knight, Reassembling Skeleton, Stitch Together, Royal Assassin, Mutilate, Promise of Power, Delraich, Avatar of Woe

None of these are "must have" cards, but they're all inexpensive (<$2 each), and can be incredible in the right deck in casual play.

PickleNutz on 4 and 5 drop mono ...

2 weeks ago

Ashling, the Extinguisher isn't bad either in the right deck. Liliana's Reaver and Avatar of Woe are options also.

greatdevourer on Toshiro the Killslinger

2 weeks ago

Great looking deck. I like the core ideas you have. I've played against a similar deck before and it wrecked me. However, I noticed some cards in the deck that could be swapped out for better options to make the deck stronger. Let me explain.

One of the concepts that took me a long time to learn when playing Magic was card advantage. Simply put, more cards in hand means more options. So in most of my decks, I don't use tutors such as Demonic Tutor, Diabolic Tutor, and the rest.At best, they are a 1-for-1 trade of a card in hand for a card from deck. But you get more options drawing cards. Additionally, when playing blue, I never counter a tutor spell, I wait an counter whatever you tutored for. That way I use 1 counter spell and get rid of 2 cards in your hand. Dark Petition and Diabolic Tutor could be cut to make room for more instants that Toshiro Umezawa can use. For most black decks, I would suggest Rune-Scarred Demon and Increasing Ambition but I think you should keep your mana costs low.

Another problem I saw was that you have a couple of "maximum hand size cards" which I think are weak. Simply put, if you have more than 7 cards in your hand why aren't you playing them? Lack of mana? Waiting for some specific condition? Usually, it isn't that great to just sit around holding that many cards. I'm not saying that you shouldn't have cards in hand, but do you really need more than 7 on a regular basis? Thought Vessel, Venser's Journal seem to do too little for you and work against the card drawing engine of the Null Profusion. Also, since your general allows you to view your graveyard as an extension of your hand, why worry about hand size at all?

Withering Boon seems a bit weak for a creature kill card. I think you would get more out of the Oblivion Strike in your maybe board instead.

Consuming Vapors is a card that I think would be great in your deck. Opponent loses a creature, triggers your general, rebounds, and you get life out of it. Seems pretty awesome. What about Avatar of Woe or Visara the Dreadful are reusable creature kill abilities? Caged Sun might help ramp your mana. But it depends on whether you're playing multi-player or dueling.

I hope these suggestions at least give you some new ideas. Also, feel to take a look at my decks and let me know what you think. As always, temper these suggestions with your collection and your budget.

Daedalus19876 on I Call Her Vera: Sidisi EDH | *PRIMER*

1 month ago

Let's see how this plays!

This is the largest revision I've ever done to this deck so we'll have to test if it works. I replaced all of the basics (and the two slow fetches) with various nonbasic duals and fast fetches (though I can't afford ABUR ones obviously), for two reasons: to try and fix that damn color-screw problem, and to further abuse Hermit Druid. This may make the deck a bit slower (more ETB tapped lands) but hopefully the two advantages above make up for it.

(Thanks to n0bunga for giving me the kick in the pants to finally try this.)

I also added Sheoldred, Whispering One over Avatar of Woe, as Patolea wisely suggested :)

MoGoose831 on Do you even fling, bro? - first EDH deck

1 month ago

Haha I'm the same way with Avatar of Woe, she is what got me into magic!

I totally glanced over the word permanent. Dang! That's is for sure going to be added. I just kinda feel like I'm cheating when I buy singles... but I always break down and do it if I can't find anyone to trade so don't worry it'll get in there soon.

UnleashedHavok on The Braids of War!

1 month ago

Hey back landofMordor! So my deck is looking a little wonky right now. I went and bought the cards on my original deck this afternoon, THEN I decided it would be a good idea to look through my uncommons and rares (I know, I'm special). I found some cards in there that I thought might fit better, so I swapped those out. I'm feeling okay about where the deck is now, but I'm thinking I need to take out:

Fireshrieker

Avatar of Woe

Terastodon

Graveblade Marauder

Hamletback Goliath

And I'm on the fence about a few other cards. I think I am in need of cards that give +1/+1 counters and at least two more sacrifice outlets to really tie this deck together. I'm planning on getting a Bane of Progress to replace Terastodon, I've realized that Bane is a better fit for this type of deck because of his counters. And for a free sac outlet I'm thinking about Nantuko Husk. I'm unsure about the Husk because his counters are only till the end of the turn. I also plan to main board a Sifter of Skulls, my local shop did not have one.

Two of the biggest things that are different from your deck are my Planeswalkers. Garruk, Apex Predator and Vraska the Unseen are cards that I own and felt like they would pair nicely with Kresh. I'd like to know your thoughts. I also felt that Kumano, Master Yamabushi could be an interesting burn addition, we'll see how well he plays.

Anyway, I feel like the core of the deck is good for burn. I feel like I just need to make some little tweeks to get it to a decent spot and would really like your input!

zeusbad on Trump's Great Wall-suggestions requested

1 month ago

True-Name Nemesis do not fit in the deck, you should probably try something that can help you in your objectif like Wrexial, the Risen Deep,Necrotic Ooze, Jace's Archivist,Avatar of Woe, Tunnel Vision and Hinder combo.

Raptorlisk on The Mimeospasm

1 month ago

Not sure how I didn't +1 this at all yet, but thanks for coming up with this deck! I actually made this deck as the first deck I have ever owned for EDH. I made a few minor changes to it that you might like as well that are generally just better options.

Verdant Force > Siege Behemoth

1 CMC lower and 3 lower toughness for both Hexproof and the ability to either make Mimeoplasm pseudo unblockable, enable Mimeoplasm to be pseudo unblockable, and/or enable your entire field to be pseudo unblockable (especially off living death). Need more be said?

Plated Slagwurm > Archetype of Endurance

I saw that you were looking at this one already, and I would say its worth it putting it in. While it is a bit weaker body and 1 CMC higher, everything on your field can't be touched by targeting, and your opponents stuff can be, which opens them up to Avatar of Woe other people taking out their stuff (usually their commander).

Vivid Grove > Opulent Palace

Unless you are going to play something from another color, this is strictly better in every way and cheaper.

The other things I changed were things you had already suggested on the maybeboard or just cheaper options, such as Invisible Stalker for Looter il-Kor and Command Tower for Dryad Arbor. Either way, thanks you so much for making the deck!

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