: Gain .
, : Gain one mana of any colour in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
|Want (6)||Hellxlucifer , kozem , stride , NickLamp , Thingdo , Hardycore|
Printings View all
|Commander Anthology 2018 (CM2)||Common|
|Commander 2017 (C17)||Common|
|Commander Anthology (CM1)||Common|
|Commander 2016 (C16)||Common|
|Commander 2013 (C13)||Common|
Combos Browse all
|Commander / EDH||Legal|
Opal Palace occurrence in decks from the last year
Commander / EDH:
All decks: 0.1%
Opal Palace Discussion
1 week ago
You have to many tap lands, Graypelt Refuge, Tranquil Expanse, Temple of Plenty, Selesnya Guildgate, Saltcrusted Steppe, Evolving Wilds, and Blossoming Sands just shouldn't be run. Use basics or use expensive duels that can enter untapped. I'd personally remove Scattered Groves, Opal Palace, Gavony Township, and Animal Sanctuary I find them to be slow and often don't return the value spent.
1 month ago
S1ayerMonkey when I was first constructing the deck, I had Victim of Night because it’s one of the most efficient flavourful removal spells. But it’s fall by the wayside because I couldn’t find other cuts hahaha Opal Palace is a good suggestion, and I should have one lying around!
Thanks Suns_Champion! It was out of necessity, that I wanted as much of my commander recursion on lands so I wouldn’t have to make so many cuts hahaha
1 month ago
I love these vampire decks, only a matter of time before I make one.
Upvoted and saved!
2 months ago
Thanks for the suggestions lonesentinel and Podkomorka.
To make room for Ambuscade, Band Together, Lignify, Ram Through (which is strictly better than Pounce), and Unnatural Aggression, I decided to drop the Primal Druid as suggested, as well as the Viridian Emissary (which does basically the same thing).
Not feeling comfortable going down to 35 lands, I opted to only drop Khalni Garden, and both Forge of Heroes and Opal Palace (as I rarely need to recast my commander).
2 months ago
Love this deck idea. I might consider using Spread the Sickness in my deck!
3 land suggestions for you
2 months ago
Hey, nice start for a budget version.
Consider more one to four drop creatures who can be cast before Jor and who can create an artifact when they ETB? You want creatures on the battlefield before you play Jor to take advantage of attacking with the pump, but you also need three artifacts to get that pump. Creatures with double strike are good if metalcraft is active, but without it they're lackluster. Boros Keyrune is the right idea since it's an artifact first and then it can turn into a creature with double strike.
Pia/Kiran is very good budget creature to curve into Jor since it puts three creatures on the battlefield including two artifacts meaning you only need one other artifact to activate metalcraft. The other two artifact lands: Ancient Den and Great Furnace help a lot when trying to activate metalcraft. Mishra's Factory can turn into an artifact creature for one mana.
Smuggler's Copter is a powerful two drop flying Vehicle. It can be a repeatable source of draw and it's an artifact that turns into a artifact creature by crew 1 (tapping any other creature you control). Hammer of Purphoros gives Jor as well as all your other creatures haste and it can be a repeatable source of an artifact and a creature.
Goblin Welder is great with artifacts as repeatable reanimation since you can sac an artifact you control to reanimate any artifact in your graveyard. It's good with Myr Battlesphere as a way to reanimate it, sac it, have artifact fodder to keep reanimating it.
The manabase can use some budget improvements of dual lands.
- Command Tower
- Battlefield Forge
- Boros Garrison
- Opal Palace
- Temple of Triumph
- Ash Barrens
- Evolving Wilds
Good luck with your deck.
3 months ago
king-saproling yeah thanks for the suggestions! I really like Pitiless Plunderer,Opal Palace, and Blade of the Bloodchief a lot! I hadn't come across those cards in my searches and they're exactly things I'm looking for!
Drana, Liberator of Malakir is definitely a great card but she's still up in the air for me. The games I've played her she's under-preformed or just died on sight. Currently Embodiment of Agonies is filling her spot as he has deathtouch and naturally ETB's with +1/+1 counters. He generally provides the same amount of P/T that Drana would except concentrated on one body.
River Kelpie is too heavy and conditional for me Grim Haruspex is better in this slot being much cheaper and providing the card draw sooner with her trigger. Disciple of Bolas could be good but I think I'd want something more like Altar's Reap if I were to do sacrifice drawing.
Thalakos Deceiver could be cool for sure but I already run Zealous Conscripts which has been really good but also I little too spicy. I've already had two games where people drop or just concede outright once I get it going.
Aetherworks Marvel seems lolsy but maybe too cute
3 months ago
Looks good. You might like these: Flayer of the Hatebound, Thalakos Deceiver, Aetherworks Marvel, Blade of the Bloodchief, River Kelpie, Disciple of Bolas, Desecrated Tomb, Impact Tremors, Pitiless Plunderer, Opal Palace, Drana, Liberator of Malakir, Spark Double