|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Rare|
|Masters 25 (A25)||Rare|
|Tempest Remastered (TPR)||Mythic Rare|
|From the Vault: Annihilation (V14)||Rare|
|Vintage Masters (VMA)||Rare|
|MTG: Commander (CMD)||Rare|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Rare|
|Battle Royale Box Set (BRB)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
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Living Death Discussion
4 hours ago
+Urza's Incubator - cheeper minotaurs
+Fervor - haste for all
+Living Death - protection against board wipes
+Lightning Greaves - protection and haste
+Sign in Blood/card draw in general
+Phyrexian Arena - card draw!
+Rakdos Charm - just a good card
+Gratuitous Violence - dmg incorporated.
+Anthem of Rakdos - dmg incorporated.
+Furnace of Rath - dmg incorporated.
+Havoc Festival - dmg incorporated. Plus the most Rakdos card
+Mana Flare - speed things up a bit
+Greed - more card draw
+Pain Magnification - could be good for keeping 0 cards in their hands
+Shared Animosity - can be super strong
-Black Sun's Zenith -expensive
-Cut // Ribbons - expensive
-Torment of Hailfire - expensive
-Ifnir Deadlands - I just don't get why its here, a swamp seems better
Cards to look into removing:
-Aether Vial - seems almost slow? Just doesn't fit in with the deck, but by all means, test it and see where it goes! Having fun with the cards is the most important part anyway.
-Obelisk of Urd - another one to playtest, I've thought it wasn't good enough in my tribal decks to get a spot
-Trepanation Blade - Very random card. Very random. I don't know what to think. Probably very good, though.
-Consuming Vapors - Don't quite get it, but might be a good way to gain life. Seems dependent on your playgroup.
-Impale, may I introduce you to murder?
-In Garruk's Wake - very expensive
Silence the Believers will be too slow.
-Cruel Reality: Just a trap, you have much better cards and it is extremely expensive.
-Dictate of Erebos: Maybe? I think you have better options
-Cut // Ribbons: Nope. See above.
+Flurry of Horns :)
-Firestorm: too expensive IRL
+All the minotaurs, they're minotaurs?
Silence the Believers will be too slow.
Sorry about the formatting, it hates me sometimes.
19 hours ago
You need some card draw :O
And some graveyard stuff!
6 days ago
Is it me or there's actually no reliable and (more importantly) easy way to go infinite mana? Sure Necrotic Ooze shenanigans, and there's a bunch of crazy mana enabler don't get me wrong, but with all the tutor you have you can easily integrate easy and cheap combo in your deck (Basalt Monolith + Rings of Brighthearth to name a few) as plan B. A cute Swords to Plowshares and you're down for some turns in other cases. You should diversifies your combos.
I suggest Umbral Mantle; on ANY of your heavy mana producer is an infinite combo (works with Priest of Titania, Arbor Elf, or even Necrotic Ooze in some extend). That's mostly if you stay with the enchanted land plan (which I wouldn't do but we're all different player, do what you like).
If money isn't your problem (I don't think it is), you should also consider Doubling Season, or even Parallel Lives, or moreover Primal Vigor if you don't mind helping others. They are just crazy unabler for token decks. Any of these with Ashnod's Altar (I'll talk about that card in a minute) is infinite mana with your commander in play; don't need Necrotic Ooze, don't need Devoted Druid, just an easy infinite combo that wins the game.
But the important part; play some sac outlet. Relaying on others board wipes is just dangerous (relaying on others at all is). I know the deck has A LOT of tutors and way to get your combo out; Protean Hulk and Razaketh, the Foulblooded are crazy tutor target/combo unabler, but a Path to Exile can kill the deck if you can't protect them .Spawning Pit, Viscera Seer, Ashnod's Altar will work (the 2 last ones are my favorite). Protects your saprolings against mass-bounce/exile/flicker which would make them disappear without killing them (Evacuation and Cyclonic Rift will kill your combo). You can also kill your board in response to a Decree of Pain or even a Living Death for max value. I can't say it too much, you NEED sac outlet for your combo, it's necessary.
And just because I love this card: Conspiracy. It changes the creature type of all your board to saproling (in your case); gives a lot of reach to your deck. But it might be underwhelming. Arcane Adaptation is all around way better, but ya know... blue.
There's some card that just wouldn't make the cut if I was you. Dark Confidant, Reassembling Skeleton, Bloodghast and Abrupt Decay are just underwhelming in commander IMO. Cabal Therapy and Collective Brutality (unless you intend to target yourself as a way to discard prematurely for a surprise win) are just REALLY underwhelming. Target discard in commander is no legacy.
All the cards I proposed don't go out there way off of your play style, so I hope you take it greatly :D
6 days ago
punkrawkmonkey - Burnished Hart was on the consideration list but ultimately didn't make the cut. This was mainly due to the fact that the 6 mana required to get two lands in tapped is more than the 4 mana required for Explosive Vegetation; thus it is less efficient. It is true that it is repeatable, but by the time I feel that I will have the extra mana around to repeat the effect, I likely have enough mana to do most of what I want to do anyway. Memnarch is a fine card, but it is slow and really doesn't have any incredible synergy with the rest of the list. To touch on the self-mill aspect; yes, it is a viable thing to build the entire engine around, but it isn't exactly what I want to do with the list. I like Muldrotha as a commander more for the repeatable effects than for the idea of trying to completely fill my graveyard to find the same cards every game. I think that style gets a bit dull both to play and to play against. Living Death is certainly a card I may want in the list, I'll just need to test it. Yawgmoth's Will is likely going to take a back seat for now simply because I don't own it and it is pricey. Mystic Remora will probably find a spot in the list alongside Rhystic Study. Finally, I'll probably pass on Glen Elendra Archmage because I don't feel like being the person nobody wants to play against, and it's also expensive.
1 week ago
Memnarch is another artifact creature and obviously insanely good in Commander.
If you feel like being degenerate, Glen Elendra Archmage is dumb in this deck too..
1 week ago
Zachmarshall91 Out of ten? Maybe a 7.5 or 8 in a high-end casual meta? Compared to Tier One CEDH... no clue. It certainly isn't a fast deck, but it is competitive in a good four-player game. It plays for the mid-game as you use your utility creatures to ramp and play a little control while filling your graveyard. When you win with Jarad, Golgari Lich Lord's ability, though, it seems to come out of nowhere. It doesn't take too many sacrifices to end the game.
This build is suited for my playgroup, where we want the games to go on at least 30 minutes and no one really goes infinite. But it is very good in that type of long game meta.
If you want to kick it up a notch I would drop some of the cute cards like Kessig Cagebreakers, World Shaper, and Bane of the Living for perhaps some Grave Pact effects, a Hermit Druid (with the appropriate adjustment of the mana base), some Protean Hulk combos (like Mikaeus, the Unhallowed + Walking Ballista) and a Necrotic Ooze plan. I also cut Lord of Extinction because I won like 8 straight games with it but I would put that in the deck too if I was tuning it up.
I love the deck. It wins a lot. But it really depends on how insane your meta is. My deck will not be going off turn 4. It wants to win turn 15 or later. But there are ways to spike it up.
Thanks for the comment.
2 weeks ago
Liliana, Untouched By Death is the best for zombie tribal, the other planeswalkers are junky.... Vess is like 50/50
You gain life through your commander get this Aetherflux Reservoir
WHY THE HELL YOU DONT HAVE COUNTER SPELLS?!?! BAD BLUE PLAYER! Counterspell, Arcane Denial, Dream Fracture these are the best three for casual play. In my opinion you want to run atleast 4 in a deck if you're blue mixed.
Drop all the tap lands and at least get battle Sunken Hollow and Prairie Stream, bond Sea of Clouds and Morphic Pool, check lands Isolated Chapel, Drowned Catacomb, Glacial Fortress bare minimum. Honorable land mentions are Ash Barrens, Urborg, Tomb of Yawgmoth, Nykthos, Shrine to Nyx, Cavern of Souls, Urborg, Tomb of Yawgmoth, Unholy Grotto
Penny for your thoughts.... Relentless Dead, Cryptbreaker, Soulless One, Shepherd of Rot, Geth, Lord of the Vault, Kalitas, Traitor of Ghet, Wonder, Victimize, Whip of Erebos, Chromatic Lantern, Necromancer's Covenant, Intangible Virtue, Herald’s Horn , Whip of Erebos, Throne of the God-Pharaoh, Eldrazi Monument.
That's what I came up with on the top of my head.... if you wanna brainstorm the deck more
2 weeks ago
You should add Anguished Unmaking and Utter End for sure. Final Parting would also be great here. Kokusho, the Evening Star has gone down in price so that would be a good add. Gonti, Lord of Luxury would also be pretty solid. Unburial rights and Living Death are also pretty solid and I like Increasing Ambition too. Noxious Gearhulk could be pretty dirty too. Artisan of Kozilek and Oblivion Sower might not be bad either. Since karador casts, bringing back artisan allows you to reanimate two things from your graveyard with Karador, and the sower is something ive been testing lately that I have been kind of liking.