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Phyrexian Tower Discussion
3 days ago
1 month ago
Blackerlotus13 i do have Phyrexian Tower to sac World Shaper to. i will most likely add Crop Rotation in i just got my playset for my legacy Turbo Depths deck, but if i can get another it will most likely go in the deck. I may add high market if i find that i am having issues with getting World Shaper off the board i will look at re-adding Ulvenwald Hydra i took it out to put in a different high drop that i have since then replaced it will get to go back in the maybe board
its kinda funny i have also had a Omnath, Locus of Rage and a The Gitrog Monster deck and loved them both and this allowed for that piece of both that they were missing but yeah love Lord Windgrace and it has risen to be my favorite commander to play.
1 month ago
I made a whole list of additions from the 4.0 version:
Remorseful Cleric a Core 2019 include that finally gives us a useful Graveyard hate tool for our toolbox
Fulminator Mage I got a foil as a present, it is a very good include.
Imperial Recruiter's reprint finally made it semi-affordable. It has long been the most wanted reprint for the deck. Tutoring for almost any creature you want, repeatably. Very very very good.
Faithless Looting. A straight upgrade over the Cathartic Reunion I was running before. A perfect turn 1 play, fixing your hand and putting stuff in the bin so you can start recurring right away. (Toss away an Anger with a mountain on board?)
Damping Sphere is a meta call, but very playable in this deck. You rarely ever play more than one spell anyway, and I have very few lands that make more than one mana.
Tragic Arrogance and Cataclysm, I decided to make my deck a lot meaner. I don't care if my stuff dies or is sacrificed. As long as I keep Alesha, a Mana rock that produces and/or and a land that produced and/or , I will recover a lot faster than my opponents.
I also made some small additions to the manabase. Most notably Phyrexian Tower a real gem in this deck, beginning of combat sac a creature, then immediately bring it back with Alesha. Great card. It's not on the reserved list, so I expect it will be a lot more popular if/when it gets a reprint.
2 months ago
Nice deck there, +1. Some utility lands may be nice. High Market is a nice sac outlet or Phyrexian Tower if you got the money. Command Beacon is extremely powerful with muldrotha too. Also the new Night Incarnate is awesome, I love it in my deck. You can evoke it for instant-fun or hardcast it to use it in response by saccing it if an opponent goes crazy with elves, goblins, tokens etc.
2 months ago
Roally, I am also curious about your thoughts on Phyrexian Tower. I've been trying it out as a replacement for Peat Bog. I've found Peat Bog to be very frustrating. Most of the time when I draw it, I have a bunch of fast-mana I want to drop on turn 1 so that I can complete my combo by turn 2-3. To take advantage of Peat Bog I need to play it turn 1 but, I find that it often gets in the way of dropping my artifacts. The most frustrating thing I have experienced so far with Phyrexian Tower is getting locked out of a black mana when I need one because I didn't draw a creature or any colored fast-mana. After about 100 games it feels like Phyrexian Tower has roughly the same % drawback as Peat Bog.
2 months ago
COL_Cashmoney I would say the list as currently built is not competitive at all. The deck is great for slower metas because it's dealing like 2-6 damage a turn pretty consistently so it puts a "clock" on the game. If the games only last 4-5 turns then it's not really doing much of anything. I guess it depends on what you mean by "competitive". If you're talking true cEDH like Prosh + Food Chain or Blood Pod; this deck won't ever really hold a candle up to those. If you mean more in lines of highly tuned 75% decks, I could see a chance of this deck being pretty decent.
Not sure how competitive this type of deck can be, but here are some suggestions if you wanted to make it more highly tuned:
Mana Crypt, Mana Vault, Grim Monolith, and Basalt Monolith - Fast mana is great at speeding up any deck. Basalt Monolith is definitely the weakest of the four, but I included it so that you can pair it with...
Rings of Brighthearth - Paired with Grim Monolith and Basalt Monolith lets you generate infinite colorless mana which you can use for Xantcha's activated ability. You can only take out one person this way before she comes back under your control and you have to sacrifice her, so cards like Ashnod's Altar, Phyrexian Altar, Phyrexian Tower, and Viscera Seer would be helpful inclusions if you want to go this route.
More draw & tutors to make the deck more consistent like Vampiric Tutor & Imperial Seal. I've never played with Ad Nauseam so I'm not sure how much I can recommend it; but after taking out all of the high CMC cards out of the deck I imagine it would be pretty great.
Also since this deck is pretty much an "aggro" deck, you can throw in cards like Phyresis or Tainted Strike to reduce the amount of damage you need to deal to take someone out. You could always try for one of those cards or a Grafted Exoskeleton onto Heartless Hidetsugu with a Glacial Chasm in play, but that's probably too slow.
Finally, cards that focus on resource denial like mass land destruction and discard can slow down the game so you have enough time to close it out like Blood Moon, Impending Disaster, Ruination, Stranglehold, Planar Void, Mindslicer, etc.
I think the best way to make this deck competitive is to throw in a bunch of stax elements that will disrupt your opponents' combos and slow the pace of the game down. This deck's current strategy wants to get some damaging permanents on the board and have them stick around for as long as possible. Kind of similar to a Brago lock, it doesn't matter how much damage you're doing a turn if your opponents can't respond to it. The difficult part of that though is finding enough stax cards to put in the deck (and drawing them consistently) and the sad fact that Xantcha's ability literally works to refill their hands. While Xantcha might be an interesting concept, you might have more luck making a more tuned version of Mogis, God of Slaughter since he helps with the resource denial plan too. I guess it just depends on whether you want an infinite mana sink or a card that actively helps keep your opponents' boards clear.
Let me know if this helps!
2 months ago
PookandPie oh, sorry, I didn't see you post that yesterday, I only noticed when I saw faultypuppy post just now. I don't particularly like the sarcasm, not because it was directed at me, but simply because on the internet it is hard to tell, so I had to read your comment like 3 times xD! Also, I never said faultypuppy can't reply so I don't get that last thing. On the 'needing to add more reasons for Toxic Deluge thing' I was actually trying to support your argument, since at the time you only said Blood Pod would be affected, and I though it would help your argument if I threw in some more decks it works against.
Point is, every time, on Toxic Deluge, Phyrexian Tower, etc. I was helping your case, the only exception was Natural Order in which I simply said I didn't know and testing should be done, don't get salty because I said testing should be done m8. faultypuppy even agreed and said Natural Order would be tested.
faultypuppy I'd normally suggest Sheoldred or Vorinclex if you just want another big creature to win the game on reanimation over Elesh Norn without Living Plane, but you know Nature's Revolt can work as a substitute!
2 months ago
Natural Order should probably be in. You have a fair number of mana dorks that you could use as fodder for it, so you can just go and grab Hulk. It gives you a second Pattern of Rebirth, essentially, which is very valuable (so if you're looking for more ways to cheat out Hulk, Pattern and Order are defacto the two best routes in Abzan).
Also, Phyrexian Tower would work well, too, as an additional High Market that can sometimes ramp you. Run out of lands for your Deathrite Shaman? Sac it for BB to power out another spell. Cast Natural Order but didn't manage to stick Carrion Feeder earlier? Cast the Order, sac Hulk to the Tower, float BB, and grab Karmic Guide and Viscera Seer to begin your combo.