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Price & Acquistion Set Price Alerts
Flooded Grove Discussion
4 days ago
A friend of mine is going through a bit of a rough stretch. Her mom pretty much cut all ties with her-- kicked her out of the house, kicked her off the insurance, cut her off the cell phone plan, will not help her pay for college anymore; and to boot, she was recently diagnosed with a heart defect and narcolepsy. She does not have much of a support network in the area, so she is also moving half way across the country in a few months to live with a few friends in Portland. I have a lot of cards I do not need or really play with often. As such, I figured I might help her out by selling some of my collection and passing on the proceeds to her to help pay for some of the moving, medical, and daily living costs.
All cards are NM or LP unless otherwise stated. What I have for sale is:
1x Promo Griselbrand -- $10
1x Kalitas, Traitor of Ghet -- $16
4x Grave Titan -- $5.50 ea.
4x Tezzeret, Agent of Bolas -- $15.50 ea.
4x Time Sieve -- $10 ea.
2x Ajani Vengeant Duel Deck Foil MP -- $4.50 ea.
1x Swords to Plowshares Revised -- $1.50
4x Yosei, the Morning Star -- $4 ea
4x Baneslayer Angel (2 are From the Vault Foils) -- $6 ea
4x Reveillark Foil -- $15 ea
4x Archangel of Thune -- $17 ea
1x Sunken Ruins -- $12
1x Flooded Grove -- $14
4x Urza's Mine (MP/HP) -- $0.75 ea
4x Urza's Power Plant (MP/HP) -- $.75 ea
4x Urza's Tower (MP/HP) -- $1 ea
1x Noble Hierarch -- $42 ea
1x Ugin, the Spirit Dragon -- $30
2x Wurmcoil Engine Promos -- $15 ea
1x Jace, Architect of Thought Duel Deck Foil -- $1
1x Misdirection -- $1
I am willing to haggle a bit on price if you want. I did try to price them a bit below MP TCG low. I accept cash or Paypal gift. Pictures of cards available upon request. Any questions, just ask! :)
1 week ago
Hello! I appreciate the effort put in to make a cheap Infect deck. Just a couple things I see wrong here:
Why aren't you running Become Immense? Infect has enough spells to delve away to it that it's worth the slot in the mainboard.
What's up with Thornweald Archer in the sideboard? and Tower Defense? why not have 4 copies of Plummet in the sideboard and a couple Natural State's, and when you get the money, Grafdigger's Cage? Thornweald Archer still won't kill indestructible creatures, and neither will Plummet, except Plummet doesn't have to wait for the flier to attack.
What's Whispersilk Cloak doing? In my opinion, it's far too clunky for modern or just for infect in general. You have to wait until turn 3 to cast it, then wait until turn 4 to equip it just to give your guy shroud and unblockable. I definitely see the appeal, but it could be better replaced by something like Surgical Extraction (when you get money), Dismember for certain matchups and seeing as you have no removal. If you have an extra creature or two, even Paradise Mantle would be good. Really, you'll need more removal and counters in the sideboard if you want to have good matchups.
Hope this helps!
2 weeks ago
Chasm Skulker doesn't seem to fit quite right, have you thought about adding a splash of green just for Rancor, Overwhelming Stampede, or Overrun maybe adjust the manabase just by adding Flooded Grove, Hinterland Harbor, or Simic Growth Chamber?
3 weeks ago
I like the idea but if you want to support as well as and then think about the other filters as well. Twilight Mire or Flooded Grove.the mana base needs to be constructed in a way that you consider the mana needed for your ideal curve and your average curve.
My list is an example of one that supports the and while also not forgetting the possibility for my mana base has also been tested in hundreds of games over a span since EMN was released. And bases like it since I entered modern clear back in Fate Reforged.
4 weeks ago
Flooded Grove is a better land than Simic Growth Chamber. Misty Rainforest and Simic Signet would be really good. Also have you thought about that new card from kaladesh Insidious Will and the card that spoiled from aether revolt Disallow?
1 month ago
Feels like it needs Ancient Tomb, World Breaker, Rapacious One, and a fleet of filter lands like Mossfire Valley, Fire-Lit Thicket (which can produce colorless mana), and then some subset of Graven Cairns, Wooded Bastion, Cascade Bluffs, Twilight Mire, Rugged Prairie, and Flooded Grove (or all of them if dom has the money for that) again because they basically act as colorless dual lands which can turn other colorless lands into colored mana producers.
I'd cut Gruul War Chant (Eldrazi attacking with annihilator usually means they don't need menace, and you already have both Bedlam and Nylea anyway), Price of Glory (this deck is more of a face beater than land destroyer; your other eldrazi can handle land destruction if needed), Map the Wastes (you have plenty of ramp; MtW just feels like bad ramp over-extending), and then Vesuva, Wasteland, Strip Mine, Nephalia Academy, and some sub-set of basic lands to be replaced with the filter fleet (as lands which you sacrifice for land destruction in a ramp deck is a hell of a double edged sword; the eldrazi themselves can take care of necessary L-D; Forced discard also isnt a big thing in commander unless you play against a leovold player, so the academy is largely an unnecessary tech card)
1 month ago
i was going to recommend Riftsweeper but you already got that idea... so how about dropping either Sunken Ruins or Flooded Grove. with your average cmc and since you reanimate you could easily be at 30 lands and not notice the low land count, you could potentially go all the way down to 27 but the possibility of needing to mulligan will rise substantially if you go too low. what about Concordant Crossroads, no need to wait to do tap effects then.
1 month ago
I have a suggestion regarding lands. To ensure colorless mana is available for Eldrazi Displacer I would remove the scry lands to include Flooded Grove, Mystic Gate & Wooded Bastion. Just a thought. Also, how well has Bant Charm performed for you?