Trygon Predator


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Eternal Masters Uncommon
Commander 2015 Uncommon
Modern Masters Uncommon
Dissension Uncommon

Combos Browse all

Trygon Predator

Creature — Beast


Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

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Cardhoarder (MTGO)

0.01 TIX $0.04 Foil


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Trygon Predator Discussion

S2J on Sidisi, Brood Mom

1 day ago

Lightpulsar9 and Terranlord thanks for the comments and help! I've taken almost all of your cuts and finally have the deck down to a much leaner 100. I'm keeping in Noxious Revival because I really enjoy playing with it and I like it as emergency graveyard protection tech. I agree that Trygon Predator could be cut but what do you think should replace it? I like the idea of Yawgmoth's Will but often find it's insufficient in this mana starved deck where I can usually only play 1 or 2 cards with it. Also the exile has screwed me over huge in the past. What do y'all think? Also, what do you think of Splendid Reclamation?

WaseosaWrengler on Temur Dragons

5 days ago

So I'm going to list some cards that I think will be good for your deck!

Non-Dragon Creatures

Sakura-Tribe Elder cheap and easy, really great ramp options

Acidic Slime utility creature, obvious uses

Xenagos, God of Revels is a win condition with the right board

Trygon Predator another great utility creature

Thassa, God of the Sea the scry is amazing, the unblockable is nice

Solemn Simulacrum one of the best EDH cards I reckon

Shaman of the Great Hunt insane card draw with dragons

Dragonspeaker Shaman Duh

Consecrated Sphinx if you've got the money, this is an insane card

Phyrexian Metamorph one of the nest clone cards

Dragon Creatures

Icefall Regent decent dragon, good ability

Keiga, the Tide Star pretty good ability

Scourge of the Throne powerful effect

Tyrant's Familiar actually very powerful if you have your commander out as well

Stormbreath Dragon one of the best dragons


Worldly Tutor get dragons

Reality Shift some of the best removal in blue

Pongify more removal

Rapid Hybridization even more removal

Counterspell or Mana Leak are just better than Swerve

Krosan Grip can deal with pesky artifacts

Izzet Charm, Simic Charm, and Gruul Charm should be considered, but aren't necessary

Dig Through Time is insane

Cyclonic Rift is one of the best board wipes of all time

Stroke of Genius and Blue Sun's Zenith for card draw

Beast Within is great removal as well


Ponder and Preordain for early game and deck manipulation - similar to brainstorm

Decimate is brutally good

Blasphemous Act sometimes you gotta watch the world burn

Farseek can get shocklands if you add them

Cultivate and/or Kodama's Reach for ramp

See the Unwritten free dragons

Treasure Cruise draw three for one mana basically

Curse of the Swine exile wipe is great

Vandalblast personal favourite of mine


Frontier Siege could be sweet

Rhystic Study one of the all time bests - a must have

Asceticism protection! lovely

Monastery Siege similar to frontier siege.


Simic Signet ramp

Gruul Signet ramp

Mind Stone ramp

Chromatic Lantern ramp

Gilded Lotus ramp

Commander's Sphere ramp is important

Thought Vessel decent card actually

Darksteel Ingot guess why

Lightning Greaves protection for your commander

Swiftfoot Boots see above

lands -three colour decks need non basics to work here are some basic good ones. There's seriously a lot of good lands, so pick and choose from some that I list below!

Command Tower every deck needs one

Frontier Bivouac taps fro all three!

Breeding Pool, Steam Vents, and Stomping Ground - the shocklands. great lands and very useful.

Temple of Mystery, Temple of Abandon, and Temple of Epiphany are all decent as well

Temple of the False God is also amazing in most edh decks

Reliquary Tower is also very good!

Simic Growth Chamber and Gruul Turf to go with the Izzet Boilerworks

Rootbound Crag Hinterland Harbor and Sulfur Falls are all great cards

Swiftwater Cliffs Thornwood Falls Kazandu Refuge and Rugged Highlands all work well for cheap

check out the fetch lands if you want, expensive but very useful - Wooded Foothills Misty Rainforest and Scalding Tarn

Rogue's Passage is a good utility land

Halimar Depths another utility land, specifically for blue though


Ugin, the Spirit Dragon is a dragon and very powerful

TheDevicer on Chronic Banana Syndrome

3 weeks ago

I'd consider Animate Dead. It's pretty cheap and has a fun effect. Notion Thief can be brutal if people in your meta draw lots of cards. Avenger of Zendikar is really fun and can take over games by himself. Prime Speaker Zegana is fun if people let you have creatures out. Trygon Predator is a nice little flyer that helps keep permanents in check. Trygon Predator is really annoying to deal with if you're playing a heavy creature deck. Sphinx Ambassador is a beautiful meme.

All in all, there's a million good stuff cards you could run. I suggest you take the more competitive and highly reactive cards out and substitute in creatures on somewhat of a curve. As long as you don't go past 3.0, you should be fine in casual. As for improving the deck in competitive play, there's always money. Well, that and quite a few other things.

tonfer20 on Liquimetal Destruction

1 month ago

Interesting choice of going red/green. Most artifact destruction lists (I don't know if there is a name for this kind of archtype) go blue/green. It has access to Trygon Predator for more destruction (not that you don't have enough or anything, just repeatable), Argent Mutation if needing another way for coating something, and Fabricate, Tezzeret the Seeker and Muddle the Mixture for tutoring out the coating... just some ideas, I don't want to sound pushy..

Some other things you might like are Oxidize, Voltaic Key, Myr Landshaper and Viridian Revel.

Love the deck, just wanted to help a little bit. Considering building one of these decks now, looks evil

Lightpulsar9 on Sidisi, Brood Mom

1 month ago

First off, You'll need to focus the deck a bit. What sort of strategy do you want to play to? Zombie tribal? More of a competitive combo deck? reanimator? Maybe a theme you decide on yourself? Regardless, you'll need to pick some kind of main gameplan and make cuts based on that. There are lots of cool Sidisi, Brood Tyrant decks out there to draw some inspiration from. I've actually got a deck of my own I've been working on for about a month now. It's not the same sorta budget as this, but it's got some cool ideas you could try. And if you want I can link some other cool sidisi deck for you to check out if you want.

All that being said, Here are some cards I don't feel are too good in the deck.

Mindslicer - There are better reanimation targets, don't really ever want to play over sidisi, and is kinda bad late when your hand is usually pretty crazy. I've found discarding your hand isn't as beneficial as you'd think

Noxious Revival - better reanimation cards exist

Unearth - see above

Lightning Greaves - I don't know how necessary this card is. Sidisi isn't super necessary for the deck to work, and if you need haste, Concordant Crossroads may be better since there are generally lots of tokens out.

Drown in Filth - there is better spot removal/ self mill

Gnaw to the Bone - lifegain isn't too important in EDH

Splinterfright - This card isn't really as good as you'd think it is. I tried it and usually it died, or i never wanted it because sidisi is generally a "go wide" kinda deck, so this was just a waste of space.

Trygon Predator - there are better artifact/enchantment hate cards

Avatar of Woe - You could be reanimating/ casting something better, such as Avenger of Zendikar or Craterhoof Behemoth

Dead Drop - there is better spot removal in EDH

sirbar on SamCre1993

1 month ago

Hey, I got a foil Kessig Wolf Run from inistrad and a foil Trygon Predator from eternal masters. I would love to get an Oracle of Mul Daya off of you.

Pheardemons on How Far He's Come

2 months ago

Don't worry about it man. This is my life until I get off doing the damn truck. Should be within the next couple weeks.

I believe you should take out all of your counterspells. You only play 4 (Counterspell, Mystic Snake, Plasm Capture, Fuel for the Cause) which in EDH isn't really anything. If you're going to go for that kind of control route you should be making it an entire them in your deck, not just four cards.

I also don't care for Zameck Guildmage. You have Fathom Mage to help draw a lot more cards, as well as Bred for the Hunt which helps you draw a lot more cards in a more efficient way.

I understand the reason behind Scavenging Ooze, but I don't think he's as efficient in EDH, plus you have plenty of better creatures you could use.

Thrummingbird seriously seemed out of place here being that you have no way to give infect to your opponent. I think you'd rather give your counters to a better creature that would have trample or something to that effect.

Inexorable Tide, and most of the cards with proliferate, all seem somewhat out of place. Proliferate only gives ONE extra counter, and while this is the one that is better than the rest, I just don't think you need it with all the counters you can give your creatures with other effects. Other cards with proliferate I think that would be worth taking out are Contagion Clasp and Contagion Engine. I agree they are cool cards, but they don't continuously put -1/-1 counters on the creatures. Once they die all they do is proliferate.

Swiftfoot Boots seems somewhat redundant with Asceticism, Lightning Greaves, and Plaxcaster Frogling.

Urban Evolution, while it is good, seems a little expensive for what it does. In these colors you definitely have better draw spells, plus Exploration, Burgeoning, Azusa, Lost but Seeking, and Oracle of Mul Daya for extra land drops. These are the one I can think of that are continuous and less CMC.

Trygon Predator I believe is underwhelming as well. In your colors you have Back to Nature, Creeping Corrosion, and less mana Nature's Lore, and Naturalize, ect. Granted he is continuous, but I just don't see you being excited about drawing him.

Cytoplast Root-Kin is just another creature to move counters. I'm not sure you need ANOTHER one with the, 1...2...3...crap ton that you already have.

Those are 14 cards I believe you should take out. Even if any of these you absolutely believe you should have in, I would still take these out to be at 100, then decide what else to take out for whatever card mentioned that you absolutely believe you should have. These are my suggestions for you man.

LeaPlath on The RUG is Out to Dry!

2 months ago

It looks like you are trying to do RUG Delver without the expensive stuff, which is fine, but you are running lots of suboptimal choices.

I mean the Green might as well not be there.

Drop down to 4 Mongoose, 4 delver and add in 4 Werebear or Delve-apes.

Cut down on the duals to like 3 steam vents, 3 pool. Up fetches, run maybe 2 basics. Helps turn on spells faster.

Brainstorm and Ponder to smooth out draws, Daze, Bolt, Counterspell, Fire/Ice, Stifle, to let you catch people out.

Get wastelands, that helps so much. lets you run on a low mana count.

For sideboard, drop Thing, drop Smash, play Ancient Grudge (2 for 1), play Tormod's Crypt, play Submerge, Krosan Grip, Trygon Predator

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