|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Modern Masters (MMA)||Uncommon|
Combos Browse all
Creature — Beast
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
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|Have (14)||bakunet , saj0219 , Swamy , ironax , tragic_slip , ZombieFood , NOGzFTW , Dr_Jay , , Friedrice24 , cryptoplasm , darthnuchi , Vasbear1 , fireborne1986|
Trygon Predator Discussion
Bxbx on Kruphix Tron
1 day ago
Hey, thanks for commenting on my dinosaur tribal!
Your deck reminds me of a Riku of Two Reflections deck I once played and enjoyed, so I'll recommend some cards from that deck:
Turnabout is versatile and, more importantly,it can generate a ton of mana if you have enough lands, mana-dorks or mana-artifacts in play.
Trygon Predator is a simic allstar
Walking Ballista would be cool in here, too
and what about Hurricane?
That's all for now. Cool deck! +1 for going biiiig!
2 weeks ago
Thanks so much Blue_Flame for all of the sideboard suggestions! I will most likely add all of them to the board, except I will probably go for Trygon Predator over Reclamation Sage because of its repeated ability to get rid of a card, and also giving simic devotion. But to contradict my point it might be better to just use 1 spell to instantly remove a pesky artifact instead of having to wait a turn and have the predator possibly shot down by my opponent's removal. I will probably leave both in the sideboard for different matchups. I also love the synergy with Feed the Clan, this can be super annoying for the burn or aggro player, constantly getting 10 life back. Thanks again for the feedback and tips, it was really helpful!
Pulling a foil Growing Rites of Itlimocis actually ridiculous skoobysnackz, congrats on pulling a 40$ card. Growing Rites is an interesting suggestion and has the potential to be really good, but also to be a dead card. In the games where I am crushing early with only about 2 gods, the card will probably be redundant, but in a longer grindy game it can be really good. It also makes me think that dropping the Arbor Elf + Utopia Sprawl for Kiora's Follower might be a better idea, as it would leave up an extra 4 cards to use, and would also work in synergy with both Nykthos, Shrine to Nyx and Itlimoc, Cradle of the Sun. I would definately only run it as a 1-of like you suggested. I will definitely have to do some testing to see how good it is. Thanks for the suggestion!
3 weeks ago
Alright, sideboard suggestions! As you said, Negate and Mana Leak are pretty solid options, as they give you protection from decks trying to do broken things early game (turn 3 Karn, Ad Nauseam, etc.) so I'd play a few.
Spreading Seas is a really cool card that draws you a card, adds to your devotion, and most importantly, cuts Tron and other various decks off of their mana. I'd run 1-2 for sure.
Hurkyl's Recall: Especially since you're trying to dominate the mid-late game this card will help you immensely against Affinity, Lantern Control, and other artifact-based strategies.
Feed the Clan against Burn/Zoo/insert aggro deck here, since you're going to get that ferocious trigger 90% of the time.
1 month ago
In my group, the meta is focused heavily on creatures to win games. There is also a noticeable lack of Stax decks. I took the liberty to change a couple cards here and there and added Baral, Chief of Compliance, Trygon Predator, Torrential Gearhulk, Kruphix, God of Horizons, Heroic Intervention, Etherium-Horn Sorcerer, and Tezzeret's Gambit. Is there another cards you could recommend for a heavy creature based meta?
1 month ago
Cyclonic Rift will do it, but it's good to have redundancy. And I guess it depends on what playgroup you're with-- Winds of Rebuke is just fantastic for breaking up a combo turn about to happen if they're playing with top-of-deck tutors like the Vampiric Tutor cycle. Bounce the Hermit Druid/ Devoted Druid/ Paradox Engine or whatever and mill the piece they tutored for.
Decay and claim are also meta dependent, but it's just good to have versatile answers and protection--they can either remove a hate piece or remove a combo piece. Decay especially if you're against very competitive groups who go off with counterspell protection, but it's poor against combos that can go off in response (Aluren comes to mind, but it works against Druid and Lab Man and Cephalid Breakfast).
I'm sorry I can't look at your list while commenting, pitfalls of mobile, but some good interactive cards: Swan Song, Arcane Denial, decay and claim, Pact of Negation, Countersquall, Extirpate or surgical or Faerie Macabre.
Some good hate pieces in sultai, if you want to be a controlly combo deck: Deathrite Shaman, Trygon Predator, Toxic Deluge, Pithing Needle, I think some other blue cards are worth a thought like Invoke Prejudice or Stasis to stall while you set up.
Otherwise the best way to make your deck faster is to just include better mana ramp and more tutors, usually :P sorry I can't make specific suggestions rn but i hope it helps!
My 4c aluren deck tries to go off t3/4 while also interacting with faster combos, and it's as competitive as it can be (I think) without spending like $4000 on fast mana and imperial seal, and it's all 3 of your colors plus white. feel free to check it out: do you like FREE STUFF? (2 CMC avg Aluren combo)
1 month ago
Lorderos23 not sure if you mean my deck with that but it actually has a combo with the commander included (also a reason why I would suggest exchanging it with the current submission for sliver queen). It's "only" a backup plan creating infinite tokens and using only one slot in the 99 but it can be tutored for and assembled if it needs to happen. I couldn't just replace the commander with any other 5c legend because that specific trick needs sliver queen. I've also thought about putting in Harmonic Sliver or Necrotic Sliver instead of some other removal creature...I went with Trygon Predator for now because it plays around Torpor Orb and Cursed Totem
1 month ago
I would suggest these:
2 months ago
I'm actually liking some of the new cards in the upcoming Commander release. I figured we could use a thread to discuss what cards are playable in the new set and people's thoughts on them from a non-EDH perspective.
Some of my thoughts so far:
This seems solid in Ad Nauseam, but I'm not experienced with the deck to know whether this is better than any of the other Angel's Grace cards. The nice thing is you can respond to a Doomsday or Ad Nauseam as usual, but you're not stuck at 1 life. You can also use it defensively to phase out your permanents to protect yourself from Wasteland.
You can also use the protection on yourself so you can dodge cards like Hymn to Tourach.
I might play around with this in Goblins. Getting Lotus Petals each turn seems strong in conjunction with Aether Vial. Might also try some kind of weird R/x Prison deck with Mishra's Factory beatdowns.
The mana costs on this are lower than Mirage Mirror. An activation cost of seems solid when you want to create multiple Goblin Piledrivers, hatebears, or Priest of Titania. The downside is that it can only be used on tribal cards and you need to have a creature in play worth copying.
Not sure if this will find a home in any Legacy decks, moreso that it's kind of a cute beatstick. I was thinking Maverick may have a slot for it, since there's some synergy with Qasali Pridemage. You could also make some weird Illness in the Ranks deck. Hunted Troll , Hunted Phantasm , and Forbidden Orchid would be the other cards, but this doesn't seem like a viable strategy in Legacy to me.
Another piece of removal for Hatebear strategies. I like this guy, especially since it gets rid of the creature permanently and you don't have to do weird Flickerwisp + Fiend Hunter things. The only downside is you can't deal with a creature before it attacks, specifically Emrakul, the Aeons Torn in the Show and Tell matchup. Still, I'm 99% positive this guy finds itself taking over slots in D&T.
Any other cards people are thinking about playing in their Eternal non-EDH decks? As far as I know, the full card spoiler hasn't been released anywhere, so there will likely be other new playables or staples coming out. I don't think we're going to see anything on the level as True-Name Nemesis, but some of these come close.