Sun Titan

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy: Nicol Bolas (AC2) Mythic Rare
Commander 2015 (C15) Mythic Rare
Commander 2014 (C14) Mythic Rare
Duel Decks: Heroes vs. Monsters (DDL) Mythic Rare
2012 Core Set (M12) Mythic Rare
2011 Core Set (M11) Mythic Rare
Promo set for Gatherer (PSG) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Sun Titan

Creature — Giant

Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Browse Alters

Price & Acquistion Set Price Alerts

AC2

C15

C14

Ebay

Recent Decks

Load more

Sun Titan Discussion

cdkime on Pinball Wizard - Karona, False God EDH

1 day ago

bushido_man96

Replenish is a great card, and is only not in the current deck list for budgetary reasons. Open the Vaults is being used as a placeholder.

Opalescence is a powerful card, and will make a good addition to this deck. I particularly like its sadistic interaction with Enchanted Evening, though, I can see that backfiring most of the time given the lack of artifact-based mana in this deck. I am going to cut Sun Titan for Opalescence--Sun Titan is a fantastic card, but I've rarely had the free mana to play him, so he often ends up a dead draw.

Uragbonebreaker on Soul of the Samurai

2 days ago

Sun Titan it is a good card and you have two Masako the Humorless so this should replace this Elesh Norn, Grand Cenobite

ThallionDarkshine on The devil's in the details: ...

3 days ago

I do agree that generating mana during the combo is not all that useful, but 2-cmc ramp that lets you play Zur a turn early is always good.

I'm also not sold on the 5-cmc tutors, but I'm not sure if there are any better options... Dark Petition might be better for occasionally generating some mana (and fixing it to black if that's what you need). Beseech the Queen might also be a better option. You'd probably never get the chance to cast it for 3, but a slightly worse Diabolic Tutor might be better than one of the other options. Sidisi, Undead Vizier is another possibility, and can be recurred via Karmic Guide.

I think Altar of Dementia might be better than Altar of the Brood. While costing another mana, it works the same in your Intruder Alarm combos, and also works with Fiend Hunter + Sun Titan and Karmic Guide + Reveillark . Finally, I think Animate Dead is probably a great inclusion. You can tutor it with Zur to recur your stuff, and it can combo with Sun Titan.

Saharez on Unyielding partners

3 days ago

It does seem like ever so much goodstuff, that being said, Sun Titan does synergize with Selfless Spirit, Fleshbag Marauder and Krosan Verge.

Adding a 5-7 more fetch lands would make the Sun Titan much more powerful aswell.

I do get the confusion though, the deck lacks a clear victory plan, instead relying on powerful cards to threaten the boardstate all by themself.I would advise to focus on a few engines and one of two victory conditions, in this deck Purphoros, God of the Forge and the token generators appears to be the strongest candidate.

It looks like the deck might struggle with it's mana curve aswell, having a high average cmc and possibly not enough ramp to get there in time.

A few concrete suggestions Emeria Shepherd + Sakura-Tribe Elder allows you to put every Plains into play from your library.

Hour of Promise is fantastic for fetching both Urborg, Tomb of Yawgmoth and Cabal Coffers.

For card draw I would be remiss if I did not suggest Reassembling Skeleton/Bloodghast + Skullclamp

The Bloodghast would incresae in power in synergy with Ashnod's Altar + fetchlands aswell, resulting in sudden ramps of colorless mana from a single fetchland drop, enabling big plays far earlier.

Adding both the Bloodghast + Reassembling Skeleton would turn cards like Buried Alive and Entomb into powerful mana efficient tutors aswell.

On a last note Demonic Tutor is better than Beseech the Queen in every way, but most importantly because it denies information from your opponents.

To make room for some of these changes I would start by taking a long hard look at your planeswalkers, they appear to be slow to impact the board and few of them plays well with your general strategy.

Only one of them looks like it's powerful enough to matter on it's own, that would be Elspeth, Sun's Champion

magicthe on Ultimate Orzhov Martyr Proc

3 days ago

Hi mrsilk

I really like your deck idea. The synergy with Wall of Shards and Tainted Remedy is fun. You were asking for suggestion on a bunch of differen subjects, first I will you my considerations regarding the colors of the decks, and then I have a bunch of cards choices you might consider.

I think you might a problem with you decks focus. Are you attempting to gain life yourself, or hurting the opponent by giving them life? You need to figure this out. Is your decks most important card either Tainted Remedy or Sanguine Bond/Chalice of Life. I do understand why you're playing both, as the other can be a backup. 1 of the other is still something I would run, but not more.Because you're running Martyr of Sands, you'll also need more white cards in your deck, than black. This is why most of my card choices are white.

Consider these cards to replace Ruinion:Blessed Alliance - A great removal, that currently seed play in modern.Congregate - Great against Token decks.Lone Missionary - Great blocker and also have synergy with some of the cards below.

Replacements for Aciennt Stirrings:Wall of Omens - Also a wall, and delays the game further while providing you with cards.Thraben Inspector - Same a Wall of omens, expect it requires an additional payment to draw the card.Survival Cache - Gains a small amount of life, but will only draw you cards if you have the most life. It can draw your two cards.

If you're deciding to playing green, even though you might be moving away from the color, consider running Kavu Predator. You might also consider being mainly white, with just a splash of black, green or blue. (For Trophy Mage)

This is some other cards, you might consider in your deck:A Wrath effect - Wrath of God/Day of Judgment/FumigateSun Titan - Recursion for all your creatures, as well as Chalice, Bridge and Tainted Remedy.Emeria, The Sky Ruin - Also recurs creatures, but only in the late game.Rhox Faithmender - Doubles your own life gain effects.Blind Obedience, instead of Authority of the Consuls. It allows you to drain life just from casting spells.Proclamation of Rebirth - Excellent in recurring Martyr of Sands.

Regardsmagicthe

Bababad on While you're dying, I'm drinking

3 days ago

Seems like an extremely fun brew with a lot of synergy :)

Just have a few recommendations:

Rings of Brighthearth lets you double vona's removal without hemorrhaging too much life (you only pay the 7 original life and double the effect). Pricey, but just integrated it into my Ayli, Eternal Pilgrim edh deck and double exiling has been extremely satisfying

Archangel of Thune seems like it would help build up your army and your life buffer with ease. It just got reprinted so it finally has dropped in price.

Rhox Faithmender could provide a fat blocking butt early game and supplement your lifegain substantially

Sublime Archangel a pet card I try sneaking into most orzhov brews just because of how punchy and aggressive it is early/mid game.

I would say Toxic Deluge > Bontu's Last Reckoning, versatility/land access is worth the slight life loss.

Finally, Nim Deathmantle lets you utterly abuse your etb's (namely Sun Titan and Kokusho, the Evening Star) by essentially being a 1 card recursion engine, so long as you have the mana to use with it.

multimedia on Meriekes Rise to Power

4 days ago

Hey, I like the new updates. In your forum post you said you're playing this in your casual playgroup, don't think adding infinite combos is what you want to add. They're powerful and fun for you, but not for your opponents. Adding parts to combos is fine, but don't add the entire combo. In the deck description I suggest noting you're playing this deck casually looking for budget suggestions for improvement.

Adding sac outlets was a good comment suggestion consider Ayli, Eternal Pilgrim? Royal Assassin also seems interesting, lots of ways to tap opponents' creatures. Sun Titan can reanimate a lot of important cards including Elixer, many enchantments, etc.


Load more

Latest Commander