|Commander / EDH||Legal|
Printings View all
|Commander 2015||Mythic Rare|
|Commander 2014||Mythic Rare|
|Duel Decks: Heroes vs. Monsters||Mythic Rare|
|2012 Core Set||Mythic Rare|
|2011 Core Set||Mythic Rare|
|Promo set for Gatherer||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Creature — Giant
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
Price & Acquistion Set Price Alerts
|Have (31)||TheAlmostHero , orzhov_is_relatively_okay819 , gosora , NOGzFTW , EliGjerdingen , Falte , maR2307 , Lindough , jrschnoebelen , MoJoMiXuP , BlueMageBrandon , Swamy , geazykagar , Gabeph , cryptoplasm , VoidCaster113 , dplerner , rockleemyhero , Auriel , Sergal , Boza , VGJustice , CampbellStev , , zachi , Forkbeard , mcstang1986 , DrLitebur , HR19 , bradyofportdetroit , REV666|
|Want (7)||mercury19 , Turtlelover73 , xpsychovampx , , Xikitten123 , rakdos24 , Vasbear1|
Sun Titan Discussion
3 days ago
proabis I would love to run a Liliana, Heretical Healer Flip but she is a little bit too pricey for me, i have a Path to Exile & a Swords to Plowshares but i don't like them, maybe l8er, but for now I'm quite doubfull.
Sun Titan & Ashnod's Altar have a place in this deck, but idk if Sun titan will do the work, I don't have a lot of 0-3mana drop, and 50% are sorcery/instant & for ashnod, i don't have any "Big drop" that will cost me an arm, but i sure need more Sacrifice outlets!!
3 days ago
It looks like all your creatures are 3 CMC or under so Sun Titan could be a good fit. He'll let you bring them all back and provide some late game power. If you're mono white Emeria, The Sky Ruin could be a consideration as well, if the game goes long enough you can just keep bringing your guys back for endless blockers and if they are running deaths shadow they likely did plenty of damage to themselves so you just need to finish them off.
4 days ago
The Landfall ability indeed triggers along Kalametra's.
Some cards I would switch out include:
Abzan Kin-Guard 4 mana 3/3 lifelink is quite weak.
Aetherwind Basker Has no synergy with the deck.
Aven Mindcensor This guy should stay if your playgroup is playing combo-heavy decks, otherwise he's useless
Blinding Souleater Little synergy with the deck
Salt Road Patrol Lacks utility
Aether Vial A pricy card mostly used in tempo decks like Merfolks. Not very useful here since we should have plenty of ramp anyway.
Arboria Kinda goes against Karametra as a whole since you WANT to play creatures to pump out lands.
There might still be a few cards I find odd or out of place, but for now I'm slightly running out of time, so I'll proceed with some general must-have cards:
Also wow Living Plane if you own one it's great, though if not it's quite the pricey card.
I can give you an extensive list of potentially great cards if you want me to, though tonight this is all the time I had, my apologies.
5 days ago
All colours offer something different. I have a friend who enjoys her Karametra, God of Harvests stompy deck very much. She incorporates cards like Heroic Intervention, Selfless Spirit, Dauntless Escort, and Avacyn, Angel of Hope to protect her board from boardwipes. She also included some universal hexproof in Privileged Position and Archetype of Endurance to create a soft-lock against removal to get the time she needs to Overrun us. Add some Sun Titan, Karmic Guide and Emeria Shepherd and you have a very decent package to keep/rebuild your board. Mass exile still gets through and causes lots of problems, but the density of those kind of effects is VERY low.
If your friend is afraid of boardwipes (assuming you meant that by "but he gets nuked a lot") but doesn't want to include more colours, how about shifting to Kamahl, Fist of Krosa. Threaten to turn everyone's lands into creatures if a boardwipe happens and no-one will ever play one!
As already mentioned, black is excellent for recursion as well (e.g. Meren of Clan Nel Toth), and adds the possibility of a reanimator subtheme. Because it's fun to get a Terastodon on turn 2 sometimes...
1 week ago
Pendrell Mists and Magus of the Tabernacle shuts off most mana dorks and token strategies. Dissipation Field is a great pillow fort card. World Queller + Drownyard Temple lets you kill the same land every turn...he also combos with Sun Titan. If you ran green sorcery based ramp instead of artifact based then Energy Flux is great. If not then Thran Dynamo could go in too. Mystic Remora is another good one. Mist of Stagnation can lock out someone if combined with gtaveyard hate like Tormod's Crypt. Happy gathering!!
1 week ago
Sorry m8, I wasn't sure whether you were looking for budget options or not. Green has loads upon loads of cheap ramping options (and you don't need to sacrifice all of them :)). But you could also use cheap artifact solutions like Burnished Hart (which you can also retrieve with Sun Titan) and Solemn Simulacrum. I'd also definitely recommend Commander's Sphere and Command Tower.
1 week ago
@EpicFreddi: I'm surprised that list doesn't have Heart of Kiran, a way to sac permanents, or some other way to remove a loyalty counter from a planeswalker. Heart of Kiran + Sun Titan + Saheeli Rai. You remove a loyalty counter to animate Heart of Kiran, -2 Saheeli Rai to copy Sun Titan, then bring Saheeli Rai back to the battlefield and repeat. That's a cool deck! One of the better Modern versions I've seen.
Part of the issue with the Saheeli Rai + Felidar Guardian combo in Modern is that it doesn't operate at instant speed like Splinter Twin + Deceiver Exarch/Pestermite. That was what made Splinter Twin so brutal was the fact you can just lose at any moment your opponent has access to and .
When trying to go off at sorcery speed, you have to cast Felidar Guardian/Saheeli Rai during your main phase, pass the turn, and hope you untap with one of them in order to go off. That gives your opponent an opportunity to play Abrupt Decay, Maelstrom Pulse, Path to Exile, fetchland + Fatal Push, a couple of Lightning Bolt(s), and so on.
In other words, all of the removal Splinter Twin would face, and then more removal on top of that. Not to mention, you have to tap out on your turn, so your opponent is free to laugh at you when they combo off and kill you when you pinged for damage and scry'd once.
1 week ago
I really want to find a way to make Saheeli + Sun Titan viable. She's so combo-y.