|Commander / EDH||Legal|
Printings View all
|Urza's Saga (USG)||Rare|
Combos Browse all
Creature — Drake
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)
Price & Acquistion Set Price Alerts
|Have (6)||angesoir , lolpatrol , Shiromakuro , DaZlInG , MoJoMiXuP , itheoryz|
|Want (32)||kobyjoe , marsp44 , zenroc , buildingadeck , Enkki , isleep2late , Greenshockwave , essex0619 , fireborne1986 , xXThormentXx , xantm70 , cc2k , Blue_Otaku_No.1 , joschang01 , Lunatia138 , Dadaman11 , jamesesdad , rainbowofdeath , jtaddeo , Gatherix , LordGinger , Love-in-Theory , sushich , GamrMan11 , bobafett117 , Guinness530 , CampbellStev , TheBoraxKid , Bababad , impropriety , automaticgrady , MagnaAura|
Gilded Drake Discussion
2 days ago
This is super cool tech, and it's a great example of how minor tweaks to the core list can suit different players' styles. I tend to prefer economy in deck construction (which is why i kept Kiki out for so long) whereas you prefer a bigger toolbox for creative interaction.
I'm 100% certain that you can get substantially more value out of Metamorph than I can because you set yourself up for flexible plays like this while I tend to build and play for redundancy and resiliency. For example, in your first scenario I'd either go straight to EWitt to repeat my combo (redundancy), or just fetch a relevant hate piece to counteract whatever pressure my opponent was exerting (resiliency). Your idea of fetching Metamorph to make a beefy Animar is super creative and powerful, but narrow enough that it doesn't suit my personal style with the deck.
All this goes to show there's no substitute for good tuning! I hope nobody copies one of the decklists shared here 1:1 without taking the time to evaluate some of the less "core" inclusions.
By the way Sabre, have you tried the new Gilded Drake? I've been dicking around with Zur a lot in the last few weeks and haven't had as much time to evaluate it as I need to make a final decision. I'd say it's been useful prob 2/3 of the time i use it, but it's absolute crap in Kiki games, for example. As a Commander-Matters card, i find its less obviously powerful than Mox Amber, which at least is always free and works with a few other creatures (our other wincon, in particular). I really want more draw for the deck so im leaning towards swapping it in, but i may be too optimistic. Curious to hear if anyone on here has had some experience with it.
1 week ago
I believe the general use of Gilded Drake is to remove a creature for a turn or two. Before it gets destroyed or bounced and recast from whatever zone the creature is in. Reflector Mage is only one mana more, and stops them from casting it for a turn, so does what Gilded Drake commonly does anyway. Willbreaker has good synergy with Derevi, Empyrial Tactician, but as it isn't an ETB effect, as you move to combat, or move to cast Derevi, Empyrial Tactician, it can be removed with a Swords to Plowshares and do nothing, Gilded Drake and Reflector Mage don't have these problems.
I understand your rational against midrange, but generally against creature builds, plopping down a Retribution of the Meek can win the game. Only Elesh Norn, Grand Cenobite and Archon of Valor's Reach get hit by the sweeper, and if you have Elesh Norn, Grand Cenobite, you probably don't have a problem. Retribution of the Meek generally stops larger creatures, as 4 power is right about the threshold for the midrangey builds. It isn't any free win like Willbreaker, but it does have an immmediate effect, that you don't have to wait for, is 'cheaper' (unless Thorn of Amethyst effects are about), and is easier to cast, being one white devotion in comparison to double blue.
1 week ago
Thanks, these are great suggestions!
I really like the Gemstone Mine because the reason I don't have a Tarnished Citadel is that I never liked getting dealt 3 damage, especially with the other 1 and 2 life from other lands. For me, that amount of life is better spent of Sylvan Library or something. So I'll definitely think about getting that.
I like Willbreaker against mid-range decks. Sometimes when the game gets slowed down with Sphere of Resistance effects, the mid-range decks get more time to play a few creatures that are generally better than yours. Willbreaker can turn these games into free wins. It is also on theme with stealing creatures, and is a card that I have won many games with. Pongo_Pygmaeu5 mentions this as well.
1 week ago
+1! Love Derevi and this build too!
1 week ago
Thank you for the comment t3hdarkness! I really like your suggestions and for now before I get to really testing have dropped Dispel, Gilded Drake, and Countersquall, in favor of Rest in Peace, Brago, King Eternal, and Ghostly Prison. I'll probably try out Djeru, With Eyes Open at some point. I also dropped a land and put in Boseiju, Who Shelters All. Thanks again! :)
2 weeks ago
@Bxbx, I really like Reality Acid, Gilded Drake, and Palinchron. Unfortunately, drake and palichron don’t fit within the $300 budget of the deck. Reality Acid however, will find a place in here shortly. Thanks for the feedback!
2 weeks ago
10000 years ago I played a Brago deck which naturally had some cards in it, that would fit Aminatou, the Fateshifter very well: Reality Acid, Ancestral Knowledge kind of interacts with her first and her second ability, Tezzeret the Seeker to use his -x multiple times, Thought Prison and Exclusion Ritual are pretty cool, Palinchron or Treachery, Scrivener, Gilded Drake.
2 weeks ago
Odysseus_97 - Whoops, looks like I never actually posted it! It has been sitting in the comment prep section of this page :P
- T3-4. First ability can be used to dig into a Doomsday pile. Otherwise, I am having trouble finding Tinker-like reasons for the pseudo-Brainstorm ability to be relevant. The second ability is great with Gilded Drake and normal EtB abilities, so something cool can probably happen there. The ult is garbage. Anything that cares about seating is WAY too uncertain to matter.
- T3. A more consistent way to dig into a Doomsday pile. Hell, you can actually CAST a Gush from the top of the library. Else, set up Timetwister loops with it. At 5 mana, Yennett can be cast and do work without being combo fodder. If a good build come out, I can see it being a T2.5 deck.
- T3. More Doomsday fodder. Being able to loot every turn is great, especially when doing so feeds into looting more. You don't need to run many, if any, zombies to make Varina worthwhile.
- T2.5. Doomsday. People have been toying with Nexus of Fate/Putrid Imp loops off of Doomsday, since Yuriko doubles as the kill for your pile. Being able to ignore the command tax is also absurdly strong (see Derevi).
I guess having a blue-black deck with the theme of "top of deck matters" makes for decent Doomsday commanders. If good decks are brewed, I could see any of these rising to as high as Tier 2.