Voidslime

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dissension Rare
Promo Set Rare

Combos Browse all

Voidslime

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

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Voidslime Discussion

tnt_nathan on You can't because I bant

1 week ago

Disallow is a easier to cast version of Voidslime.

You probably should also play 2 -4 copies of Snapcaster Mage.

Nathanaiel on Elfin Around

1 week ago

Voidslime is a good catch-all counter that can also prevent wipes from Nevinyrral's Disk and the likes. This deck also really really badly wants creature tutors, see Chord of Calling or Collected Company. There's also a combo with Cloudstone Curio running around that you may want to include if you're up for the combo route.

Nathanaiel on Ramos "In response..."

1 week ago

Just pointing out there are more Ultimata out there than just the cruel one - may be worth a look. Also: Voidslime, Counterflux and Countersquall are good. Ash Barrens is some more nice fixing.

tntturtle5 on Ezuri Enters the Battlefield

1 week ago

Unfortunately I believe Primeval Titan is banned in Commander.

Love Kruphix though, always looking for different cards I can play in my own! Mystic Speculation seems super cool, I should try it out.

I think Seedborn Muse is a card you can pick up. It's not likely going to be dropping in price, so if budget is a concern then Murkfiend Liege is also a possible inclusion. Omnath, Locus of Mana is also a great way to store colored mana, which can sometimes be relevant, while providing you with a large body to beat face with. I also feel like there is a significant lack of counterspells in the deck. Forbid is a great card if you can draw a bunch of cards off of conSphinx or something. But at least a Counterspell, Arcane Denial, Muddle the Mixture or even a Mystic Snake. Additionally, Voidslime, Disallow, and Trickbind are also catch-all answers to that can save you in various scenarios.

Creature-wise, I think you could have an Ulvenwald Hydra, Deadeye Navigator, Nylea, God of the Hunt, and Thassa, God of the Sea are also good inclusions.

GamrMan11 on Zegana, Simic Control EDH

2 weeks ago

Fellow Zegana mage! I love the deck, but there are just a few things:

  1. I feel with so much ramp you are able to cut a land or two

  2. Disallow is strictly better Voidslime, but I'd probably play both if you have the room/want more counters

  3. Unexpected Results seems very weak, is it in the deck for personal reasons?

  4. I have had unbelievable results from Greenwarden of Murasa and because you have Deadeye and E-Wit, throwing in an extra turn spell (like Time Warp) gives you access to an Infinite Turns Combo!

+1 from me!

Raging_Squiggle on Question about countering abilities

2 weeks ago

The reminder text that is on cards such as Stifle or Voidslime that tells you you're unable to target mana abilities, is only on there because those cards specifically target something.

Summary Dismissal does not target, as is evident by the lack of the word "target" in its text. There's no reason to remind someone they can't target something on a card that doesn't target.

On a more rule-based answer, mana abilities are special actions that do not use the stack and resolve immediately. Since they don't use the stack, they can't be targeted nor can they be countered. (Don't confuse this with cards that prevent something from happening in the first place, such as City of Solitude which prevents players from even activating mana abilities on other's turns).

ShinakoX2 on Question about countering abilities

2 weeks ago

So this about cards like Summary Dismissal, Disallow, Trickbind, and Voidslime.

3 out of those 4 cards say that they cannot target mana abilities, but Summary Dismissal does not have that clause. What can it target that the other ones can't?

Do these kinds of cards also work on triggers from enchantments and artifacts like Grave Pact?

Anyway, my attacked with a Kozilek, Butcher of Truth, could I have prevented the Annihilator ability with Summary Dismissal? If not, would one of the other ones have worked instead?

n0bunga on Standard mill might work again?

3 weeks ago

I'd go down the Countervailing Winds and 1 Startled for Strategic Planning. You seem to want to filter your GY with cycle spells that you can recast.

Countervailing is a cycle spell but it's not very effective. 3 mana counter spells almost never see competitive play, outside of ones with more modes like Disallow, Voidslime or of course Cryptic Command. The whole GY build is nice, but you seem to have a very robust array of countermagic, I feel like you can perhaps afford to lose the weakest one for something else.

I like the idea of creatureless builds! You are correct, it prevents a lot of removal that prevails in the current meta.

I'd also change that Crook of Condemnation to the Desert that does the same thing, but at least offers mana as a backup and isn't fragile to an opposing Abrade.

I'd also suggest Unsubstantiate in the side against any uncounterable creatures or spells.

+1 though! Very nicely done! If you had a sec, I'd love to hear some feedback from my Frontier variant I posted in the other decklist!

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