|Commander / EDH||Legal|
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|Masters 25 (A25)||Rare|
|Zendikar Expeditions (EXP)||Mythic Rare|
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Twilight Mire Discussion
1 week ago
Ok. Looks like you are on a budget, so I will break down suggestions based on price. I like what you have so far, and the number one place you could work on is in the lands, I think. I recommend dropping Vivid Grove and Vivid Marsh. They are much too slow and in 2 colors i think that the fixing isnt really that important. I also recommend dropping Terramorphic Expanse, Evolving Wilds, Golgari Guildgate, Jungle Hollow. Like I said before, these are maybe too slow. Id almost play basics over most of these. Imagine having the best hand ever. Turn 4 win. But two tap lands. Thatd ruin the experience. Try something like Woodland Cemetery, City of Brass, Mana Confluence, Command Tower, Exotic Orchard, Overgrown Tomb, Llanowar Wastes, Twilight Mire, and Tendo Ice Bridge could even be options for you. Most of these are not that high priced right now, with exception to Twilight Mire and Overgrown Tomb, and could easily be fit into your budget. My earliest mistake was thinking that my mana base could be upgraded later and I just wanted sweet new cards.
Now I think Ill make a few general suggestions as far as a cutlist goes:
I think Flash Foliage, while being a mainline on flavor, is a not great card with limited use. You need to have a creature attacking you to even cast it, so I feel it will be dead almost 98 percent of the time. Maybe something like Harmonize, to get that extra card advantage, could be something to replace it with.
Sprout has the same fantastic flavor that I think you're looking for, but it falls short in a couple ways. It's important to remember that sacrifices will need to be made in the flavor department in order to tune you deck to a more competitive state. While I would cut this one myself, I can see it if you had wanted to keep it. I think if it was up to me, I'd look at something like Awakening Zone or Ophiomancer. Not on your flavor, but cheap and efficient token generators that can generate lots of value. And value wins games. Shoutout to non budget Bitterblossom, one of the best cards in this category ever printed. Highly recommended.
A few cards are awesome, but I feel there could be a few upgrades made. Id cut Shapers' Sanctuary, Morbid Bloom, Verdeloth the Ancient, Wretched Confluence, Viridian Emissary, maybe Eldrazi Monument,and terastadon. I'd be looking at options like Fecundity, Parallel Lives, Night's Whisper, Protean Hulk, Beast Within, Pernicious Deed, I personally love Imp's Mischief, Crop Rotation, Fellwar Stone, Thran Dynamo is a card, Ashnod's Altar should def be here. I could keep going, but I built that deck already, lol.
Other suggestions are Mana Vault, Chrome Mox, and Dark Ritual if you are feeling cheeky. Just for some more fast mana. Less budget, but very good. I alsrecommend adding the Rings of Brighthearth+Basalt Monolith infinite mana combo, as it generates infinite tokens with ol' mushroom mouth.
I hope you find this helpful and I'm sorry if I came off too strong there. Love the deck though, that flavor is on point. +1 my friend. I hope you have fun with it when ol' boy is released. Look at my deck here for more ideas.
2 weeks ago
Glad to see your a fan of the wonderous hive also k_drake. I also happen to have a Sliver Overlord deck of my own, although mine is still a lot cheaper. Keep in mind however that LVL_666 has also chosen to bling out this deck nearly entirely, and thus the price you see on here is much more than what it would could actually be with a non-foil, non-masterpiece/expedition version of the decklist.
The first and most obvious things to avoid would be the original duals, (i.e Underground Sea, Volcanic Island, Tropical Island etc...), next you make do without Mana Crypt, Cavern of Souls, Wheel of Fortune, Yawgmoth's Will, and Mana Drain which should bring the deck down by a huge margin.
There's is such a vast amount of lands to choose from that could be suitable early on, including: the vivid cycle (Vivid Crag, Vivid Grove), the tri-lands (Seaside Citadel, Savage Lands, Jungle Shrine, and so on), then there's ones I use to use like Transguild Promenade, Exotic Orchard, Forbidden Orchard, Rupture Spire, Evolving Wilds / Terramorphic Expanse, Ash Barrens (highly recommend), and the panorama cycle (Bant Panorama, Jund Panorama, Esper Panorama, etc).
You can then make use out of the signets, Golgari Signet, Izzet Signet, etc) and perhaps use most of the combinations (prioritize the ones that have green). Anyways I know I have told you a Lot of information to read and consider, and so let me give you a good visual of what a starting point could look like:
Commander / EDH
SCORE: 365 | 70 COMMENTS | 120873 VIEWS | IN 401 FOLDERS
This deck by the Professor I do recommend you consider as a base, and from there start as I have done, which was slowly acquire all the slivers (and imo minus the queen, and legion at least at first), I actually was quite fortunate to receive most of the slivers needed for my list from a friend who had their very own Sliver Overlord deck and he sold/traded me eventually most of it as he was getting out of commander. I picked up stuff like Gemhide Sliver, Manaweft Sliver, Necrotic Sliver, Harmonic Sliver, Heart Sliver, Galerider Sliver and Crystalline Sliver if I recall first by cash and standard trades.
Then I got a few things like a Chromatic Lantern, Merciless Eviction, Heartstone, and Training Grounds for more additions. Eventually I started with getting the shocks and fetches (the khans fetches are cheaper) again the cheaper ones like Windswept Heath, Wooded Foothills, Temple Garden, Overgrown Tomb, Hallowed Fountain, and worked my way up having more than half of them (I'm currently only missing 3 fetches and 3 shocklands).
I got my Sliver Queen and Sliver Legion from the same friend who took apart his sliver list (it's unfortunate he sold it's entire manabase and then just kept the slivers before I even met him at my lgs though), after I had all the rest of the creatures and up until that point I focused more on an aggro/voltron strategy. I bought him some very pricey modern staples (2x Chalice of the Void before there reprint and traded an Ulamog, the Ceaseless Hunger for these 2 slivers and to nearly finish a whole deck to play for modern :)
You can then later like i'm soon about to do myself soon I think, start to buy things like a Mana Crypt, Mana Drain, Demonic Tutor, Wheel of Fortune, etc to make the deck more competitive.To give you an idea where i'm at, here's my decklist (I'm missing 16 cards in all from it) also that's cheaper than what you see here:
Commander / EDH*
SCORE: 10 | 10 COMMENTS | 3032 VIEWS | IN 3 FOLDERS
I did not exactly plan on writing essentially a book on this for you lol, and so I apoligize. In summary start by acquiring if you don't already own any these above suggested lands, and start acquiring all the slivers you can, I recommend get ones like Sliver Hivelord, Diffusion Sliver and or Crystalline Sliver, Blur Sliver, Gemhide Sliver + Manaweft Sliver, Bonescythe Sliver, Syphon Sliver, Heart Sliver, Harmonic Sliver, Galerider Sliver + Winged Sliver, and others like Predatory Sliver, Sinew Sliver, Muscle Sliver all of which are pretty cheap. Then you will want Chromatic Lantern, plenty of signets, Darksteel Ingot, Commander's Sphere, Fellwar Stone, maybe the newly reprinted Coalition Relic which is a bit cheaper now. Then start upgrading the manabase(Mana Confluence, City of Brass, Unclaimed Territory, Sliver Hive, Ancient Ziggurat are all a good start. Then go with maybe getting the filterlands which thankfully have been reprinted and are now a lot cheaper,(Flooded Grove, Twilight Mire,...) and the shocks/fetches prioritizing the ones for green like Breeding Pool, Overgrown Tomb, Windswept Heath, Wooded Foothills because you will want green I would say more than any of your colours to cast stuff like Manaweft Sliver + Gemhide Sliver, Kodama's Reach/Rampant Growth/Cultivate etc. Once you have most if not all of the slivers and the mana base then you can go back to refining the deck with medium to high end upgrades like Mana Crypt, Volrath's Stronghold, Demonic Tutor, Vampiric Tutor, Pact of Negation, and such. Personally in my case i'm refraining from the original duels for budget reasons myself as I can't ever see myself getting enough use out of them to make them worth it fully. Anyways I hope this gives you lots to think about!
(Final note), consider Spirit of Resistance at least initially if you think you can either protect it with counterspells or in a meta where enchantment removal won't be an issue :)
Chasmolinker on Jund
1 month ago
2 months ago
lemons452922 -- I agree with your proposed mana base (although your list is actually 23 not 24, so I would add either a second Overgrown Tomb, or a Twilight Mire). It is definitely an improvement on the OP's current setup.
There's definitely some merit to your other suggestions as well. I wish I had time to address them individually, but overall-- solid suggestions.
2 months ago
First off, +1 for the brew. I wanted so hard for this to work for the past few years, and with the unbanning of Jace, the Mind Sculptor, it may actually happen.
I would agree, Field of Ruin is a very greedy card in this deck. I would much rather it be 1x Swamp and 1x Watery Grave or even a Breeding Pool for the ability to get double blue off of double Verdant Catacombs. I feel you just get decimated by opposing Field of Ruins in the land base, and personally I run 4 basics minimum because of the prevalence of the card. But it all depends on the meta game. It also can be said that "hey, I get to shuffle off of brainstorms with Jace", so i can see why it is a possible include. Also, I think the Twilight Mire may want to be a Sunken Ruins for the Jace, the Mind Sculptors
On another note, I'm not completly sold on splashing white. While I agree Lingering Souls is a spectacular card, I just feel that the splash isn't worth it. With this build of midrangy Sultai, maybe another Abrupt Decay, remove the Collective Brutality-s to the side, and run some Serum Visions to ensure gas. If you go that rout, maybe think about Darkslick Shores for the fast lands.
Other than that, I'm excited to see where this goes! Good luck!
3 months ago
I recently sleeved up a similar list now that GB has Blooming Marsh. Would love to compare notes. In my opinion colorless lands like Sea Gate Wreckage and Arena are too tough on the mana. I had to add multiple Twilight Mire just to make a basic forest work.
3 months ago
Although there are a number of awesome cards in modern to fight for the four drop spot, I would have to agree that Phyrexian Obliterator is the best. I play Siege Rhino and love the card, but no one fears it like they do Phyrexian Obliterator. Thought-Knot Seer is great - a Thoughtseize on a stick... but once it hits the board, it is a 4/4 creature that now is a liability when it dies. As stated above, it would get more play if not for the four black mana requirement.
With regard to the mana base, you really only ever need one green mana available unless you sideboard in Obstinate Baloth. A full set of Twilight Mire may not be bad, and don't be afraid to add a few more swamps.
My thought would be something like this:
1x Marsh Flats
I have been known to be wrong once or twice in my life, so keep that in mind with regard to this land base suggestion.
I love the deck regardless.