, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
|Want (15)||Commissar_Crush , Supercomet , Ender666666 , thebarbaron , Jackicecloud , Luntsu , SaltyCaptain , GeminiSpartanX , ehalcomb , SnarkyMcGee , metalmagic , preptime , Grenchorne , DanRSL , Zitan|
Printings View all
|Zendikar Expeditions (EXP)||Mythic Rare|
|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Windswept Heath occurrence in decks from the last year
All decks: 0.73%
All decks: 1.07%
Commander / EDH:
All decks: 0.2%
GW (Selesnya): 1.73%
GU (Simic): 0.63%
WUB (Esper): 0.63%
RGW (Naya): 2.04%
BGW (Abzan, Junk): 3.6%
GWU (Bant): 1.32%
BUG (Sultai): 0.77%
Windswept Heath Discussion
3 weeks ago
Nice Deck :) because you said that fetchlands are out of your Budget: Windswept Heath is quite cheap, upgrade one at a time if needed :)
1 month ago
Thanks for the comment Hyato!
Game testing is still almost nonexistent, but I think this deck packs a punch! !
2 months ago
Thank you for your feedback! Windswept Heath and Flooded Strand are in here mostly for filtering purposes. We filter lands out of the deck so that we need less actual lands and thereby slightly increase the chance of drawing something other than lands when we already have enough of them.
Idyllic Tutor is actually due to be replaced. We recently noticed it's not doing that much for us and we were thinking maybe Scroll Rack would be a more useful addition. We are thinking about writing a primer for this deck. When we do, we will probably also make this replacement.
Eight-and-a-Half-Tails is in here to protect Avacyn from getting exiled; well over half of all the most common exile spells are (at least partly) white, so we felt this was a good addition. And when an exile spell (or maybe some sort of forced, targeted sacrifice) is of a different colour, well that's what Tails' second ability is for :)
So far both Mox Opal and Chrome Mox have been working well for us. The deck contains 21 artifacts in order to make the use of Opal a reality. Evicting a white permanent for Chrome can be annoying, but we've experienced often that a game-state could be turned in our favour because of it.
Mrs. and Mr. NV_1980
2 months ago
Love the deck NV_1980, always happy to see another deck with a love for angels! Before I give suggestions I would like to ask about some cards and why you chose to add them in your deck. Also love Pariah such an underrated card!
Second is Idyllic Tutor you don't seem to have to many enchantments, are there any that stand out to you?
Third is Eight-and-a-Half-Tails even though you can make something have protection from white that won't save you from a board wipe because nothing is targeting it. Unless you do something else with this card I'm not sure it will do much for you.
After making my angel deck I find that mono white biggest problem is card draw but your control in this deck is solid, which stops a lot of faster decks and anything that might hurt you on your turn. I have plenty of board wipe suggestions to give to you for instance Hour of Revelation is a direct upgrade to Planar Cleansing.
2 months ago
Lands to consider: Prismatic Vista, Blood Crypt, Bloodstained Mire, Bountiful Promenade, Breeding Pool, Clifftop Retreat, Command Tower, Dragonskull Summit, Drowned Catacomb, Exotic Orchard, Fabled Passage, Flooded Strand, Glacial Fortress, Godless Shrine, Hallowed Fountain, Hinterland Harbor, Isolated Chapel, Mana Confluence, Marsh Flats, Misty Rainforest, Morphic Pool, Overgrown Tomb, Polluted Delta, Reflecting Pool, Sacred Foundry, Sea of Clouds, Steam Vents, Stomping Ground, Sulfur Falls, Sunpetal Grove, Temple Garden, Verdant Catacombs, Watery Grave, Windswept Heath, Woodland Cemetery
2 months ago
This is a really good deck overall, but I'm curious what the main deck graveyard hate is for? And this costs more than most competitive grixis shadow lists, have you considering changing 4 of your fetch with Windswept Heath as they find all the shocks in your deck. Also this deck seems like it wants to hit its 3rd land drop, so you might want to add a land so you can consistently hit lingering souls, Lily and ranger captain.
2 months ago
I mean, the easiest way to improve the deck as I see it is to improve the mana situation, both in the lands and in the rocks. For the lands, I suggest cutting one or two, since if you play more rocks (see below) you'll play faster and still have all the mana you need. Fetch lands (like Scalding Tarn or Windswept Heath ) are the easiest way to improve your mana consistency, but unfortunately they tend to be prohibitively expensive. I suggest running more duals like Shivan Reef , Battlefield Forge , Sea of Clouds , etc. instead of your ETB tapped lands like Mystic Monastery .
With regards to rocks, you're already running two of the best ones ( Sol Ring and Arcane Signet ). However, I've never liked 3-mana mana-rocks like Chromatic Lantern or Jeskai Banner , since in my experience things like Talisman of Progress , Talisman of Creativity , Fellwar Stone etc. are simply better. I'd advise increasing the number of cheap (CMC<=2) mana rocks in your deck, as well as cutting one or two basic lands for the same number of cheap rocks. This'll both speed up your deck in the first few turns AND increase the number of hits you get from your general's attack trigger.
Speaking of the attack trigger, consider Strionic Resonator . I play it in my Ulamog, the Ceaseless Hunger deck, and I've found it to be a pretty good way to press an advantage. Being able to see 8 cards rather than 4 with Narset, Enlightened Master 's trigger seems pretty good.
Depending on your personal theory of ethics, you may wish to consider mass land destruction (MLD) as another method of winning. I personally have no problem with it, but some people might not like it. Anyway, if you want to go that route you should run Armageddon , Cataclysm and (potentially since it's about $100) Ravages of War . Note that Jokulhaups doesn't really work, since it'll kill your general, too.
Wear / Tear is, I think, an auto-include in any deck including Boros colors. It's an extremely efficient method of spot removal.
I've always loved Dack Fayden in EDH. He steals rocks, loots you to where you need to be, and only costs three mana... If you have access to him, I highly advise including him.
Preordain is a good cantrip on par with your Brainstorm and Ponder . While it is admittedly less powerful when it comes to leaving a card you want to cast with Narset on top of your library (since you'd have to scry both to the top), it is a powerful enough turn 1 play that I think you should run it anyway. I have frequently found one-land hands keepable on account of cantrips, and running Preordain will make it that much more likely for you to hit a good opening 7.
The last card I want to mention is Proteus Staff . If you cut all the creatures in your deck except your general (which I honestly think you should strongly consider doing), you can use Proteus Staff to reorder your entire deck. The way it works is this: second main phase, after you've attacked with Narset, Enlightened Master and (hopefully) gotten an extra turn coming to you, you target Narset with the staff's ability. That tucks her to the bottom of your deck, but then immediately finds her again and puts her into play (since she's the only creature in your deck). Because Proteus Staff says to put the other revealed cards on the bottom of your library IN ANY ORDER, you can then put all the other cards in your deck in any order you wish (since your whole deck has been revealed). That means you can stick 4 extra turn spells on top, cast them during your extra turn, rinse and repeat.
Good luck! Hope this helps.