Windswept Heath

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Khans of Tarkir (KTK) Rare
Onslaught (ONS) Rare
Promo Set (000) Rare

Combos Browse all

Windswept Heath

Land

, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

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Windswept Heath Discussion

solarbeam on G/W Angels

3 days ago

As for the lands, i love Canopy Vista and all of its siblings. Other lands to consider would be Gavony Township, Field of Ruin, Scattered Groves, Temple of Plenty, and Windswept Heath if you decide to pit a bit of money into the lands.

JohnnyCRO on Tatyova Ramp, Control then Smash

1 week ago

First off, you have some decent themes/cards in here. Good job there.

Now, this deck seems to have weird budget; you're not playing a set of fetchlands, yet you can afford to play Tropical Island? IMHO, in a landfall deck, it's more useful to have a set of KTK fetches in your colors than a single ABU dual, even more so bc you're not going for a competitive deck.

Some solid cards you could find useful;

Overburden - a marvelous on-theme enchantment that will slow down your opponents significantly, but it doesn't hurt you at all.

Courser of Kruphix - It virtually draws you cards and makes your Extra land droppers better and it has just gotten a reprint. What's not to like?

Sensei's Divining Top - it's generally useful. But in here you have several cards that play lands off the top of your library. This can rig you the topdecks so you can utilize these efficiently.

Flooded Strand, Polluted Delta, Wooded Foothills, Windswept Heath - these together are probably cheaper than a Tropical Island and they give you additional landfall trigers plus a reshuffle effect for top and your topdeck utilizers.

Dreamscape Artist - makes a good use of your land bounce effects and gives you landfall triggers.

Crop Rotation - you are already playing several solid utility lands. This makes you able to go fetch any of them instant speed.

...

There are many more good Tatyova cards, these are just a few from the top off my head. GL with the deck!

Khunjund on GBUW: ₩ᴬʅʅֆ [MTGO BUDGET]

1 week ago

When planning a mana base, you need to find the most demanding cards to cast in each of your colours, then make sure you have enough sources of each colour to match those requirements. Frank Karsten wrote an article showcasing these requirements, if you don't want to bother with hypergeometric probabilities. It's often acceptable to be a few sources short, depending on the situation. For example, in your previous list, you had Wall of Frost, which normally requires 19 blue sources to reliably cast on turn three, but my previous suggested mana base had 17 sources, since this card wasn't integral to your game plan, and the rest of the colour wasn't as demanding. (Looking back, I could even have shaved off a few more, since it was a singleton.) Lands count as one source of every colour they produce, and you can count fetchlands as five-colour lands, if you have the right shocklands to go with them. For basic lands, the guideline I generally follow is: if I had all the basic lands in my deck in play, and no other lands, would I be able to cast every single spell in my deck?

Looking at your revised decklist, the mana base I would suggest is the following (cutting two Wall of Vines for two lands):

2 Breeding Pool

3 Forest

2 Hallowed Fountain

1 Island

4 Misty Rainforest

1 Overgrown Tomb

1 Plains

1 Stomping Ground

1 Swamp

2 Temple Garden

4 Windswept Heath

As you can see, this list has 17 sources of green (higher than the minimum 14, but helpful in case you need to cast Chord of Calling with few creatures), 13 sources of white (this is one short for a turn one Perimeter Captain, but it's only a two-of and other one-drops take priority), 13 sources of blue (one higher than the minimum 12 to help transmute Drift of Phantasms without creatures, but a reliable transmute would require blue sources), and 10 sources of black (one higher than the minimum 9 because of Doran, the Siege Tower in the boardI would go up to 12 black sources had it been in the main). I assume the two copies of By Force are a meta call. You didn't need sources other than your creatures for this when it was in the board, but if it's main, then I suggest putting in one Stomping Ground (or Cinder Glade; again, all dual lands can be substituted to fit your budget).

It's pretty old, but you can check this video for an example of the application of the principles listed above. (Keep in mind that, since he goes by experience rather than mathematics, his numbers are a bit off; e.g. you should have around 16 sources of red to cast Stormbreath Dragon on turn five.)

In any case, by taking Doran, the Siege Tower out of the main and upping the number of copies of Freed from the Real, I assume you're transitioning from a beatdown plan primary with a backup combo to full-on combo with a beatdown secondary in Assault Formation, in which case I recommend you swap out Wall of Vines for Wall of Shards.

Khunjund on GBUW: ₩ᴬʅʅֆ [MTGO BUDGET]

1 week ago

If you wanted an ideal manabase, considering the composition of the deck as it is now, with the same number of lands, I'd say it would resemble this:

2 Breeding Pool

2 Flooded Strand

1 Forest

1 Hallowed Fountain

3 Island

4 Misty Rainforest

1 Overgrown Tomb

1 Plains

1 Swamp

1 Temple Garden

1 Verdant Catacombs

1 Watery Grave

2 Windswept Heath

If you want, you can substitute all the dual lands with budget options of your choice, but in that case, I recommend having at least Canopy Vista, Prairie Stream, and Sunken Hollow (or Scattered Groves, Irrigated Farmland, and Fetid Pools), so you can get them with the fetchlands you already have.

abby315 on LF Fetches and Shocks

3 weeks ago

Probably won't get many bites, but I need fetches and shocks for modern and legacy landbases. I've got almost anything an EDH player could want, including blinged out foils and promos, plus some eternal staples.

Check out my binder!

High priority:
2x Windswept Heath (KTK)
2x Bloodstained Mire (KTK)
3x Flooded Strand (KTK)
1x Stomping Ground
1x Sacred Foundry
1x Hallowed Fountain

But I am looking to trade for literally any shocks and fetches.

I've got some very high end cards like Academy Rector and Liliana of the Veil that are only up for trade for lands.

I also have some cash if anyone's looking to sell below TCG low!

tylorlilley on Mirri's Mazes (Mirri, Weatherlight Duelist EDH)

1 month ago

For future reference: these are the dual lands I try to run in my two color decks, in case you decide you want to cut all those comes-into-play-tapped guildgates and such you still have listed from the precon. This goes for Slimefoot too; basically this is the "secret sauce" for the starting point for any two color deck I use:

1x Shockland Temple Garden, Overgrown Tomb

1x Bounceland Selesnya Sanctuary, Golgari Rot Farm

1x Painland Brushland, Llanowar Wastes

1x Scryland Temple of Plenty, Temple of Malady

1x Fetchland Windswept Heath, Verdant Catacombs

1x Filterland Wooded Bastion, Twilight Mire

And also:

If the deck is "fast", 1x Fastland Razorverge Thicket, Blooming Marsh

or

If the deck is "Slow", 1x Manland Stirring Wildwood, Hissing Quagmire

And then the rest is basics and a few colorless utility lands. I pretty much always run an Exotic Orchard and a City of Brass/Mana Confluence as well, but those are less necessary in a two color deck so I wouldn't prioritize it. There will still be special exceptions; for example, I also run Krosan Verge anywhere I can stick it, but that land only exists for the GW color pairing. A good mana base can go a long way to making your deck run smoother! So be sure to put some thought into that aspect of things as well.

enpc on 40 Elves

1 month ago

As mentioned, I would drop the Woodland Cemeterys. You could either go Blooming Marsh or another fetch, like Windswept Heath. I also second the addition of Llanowar Elves over Beastcaller Savant.

You could consider Fauna Shaman if you wanted to help dig for cards like Ezuri.

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