Battlefield Forge


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare
Magic 2015 (M15) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Apocalypse (APC) Rare

Combos Browse all

Battlefield Forge


: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Price & Acquistion Set Price Alerts





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Battlefield Forge Discussion

eliakimras on Red/White Angels

1 week ago

Have you considered Boros Signet, Worn Powerstone and Gilded Lotus? Heartless Hidetsugu is game over if Gisela, Blade of Goldnight is out. Furnace of Rath, Dictate of the Twin Gods and True Conviction are great for beatdown. Boros Charm is really versatile in this deck. You can swap Take Vengeance for Swords to Plowshares. Sunforger is the greatest card in Boros and can grab any instant at 4 CMC or less. // It's good to run Command Tower, Battlefield Forge, Temple of Triumph, Needle Spires, Ancient Amphitheater, Boros Guildgate are good for mana fixing. Slayers' Stronghold, Sunhome, Fortress of the Legion and Rogue's Passage are good for combat tricks; Mistveil Plains brings recursion; Spinerock Knoll is great at cheating costs; Secluded Steppe and Forgotten Cave for card selection. // Revitalize, Lightning Helix, Demystify, Fountain of Renewal are subpar in this deck.

multimedia on zurgo needs your help

1 week ago

Hey, this is a good start for a budget Commander deck.

My advice before you add any other cards is to improve the manabase with budget dual lands. A 12x/12x/12x Basic land manabase is not good, it's too inconsistent which Basic lands you'll draw. As a result you'll get hands where you can't play any cards because you drew the wrong lands.

I don't recommend three/four/five color decks on a budget because manabases in Commander are typically the most expensive part of a deck and it's really crucial to have a playable manabase, but to get a playable manabase you have to be willing to spend, not a lot, but some. My advice even though you're playing three colors is to primarily play only two colors. Have 90% of the cards in the deck be these two colors and the third color can be use very sparingly, mostly just to cast Zurgo from the Command Zone.

Consider these lands:

Other budget cards that can help the manabase situation are mana rocks (Signets, Talismans and Rainbow rocks). These rocks can also add ramp; they do two things that's wanted here, help with mana color fixing and provide ramp.

Consider adding these rocks:

Good luck with your deck.

multimedia on dinosaur tribal

2 weeks ago

Hey, consider adding more good ramp? The avg. CMC here is 4.5, that's very high without having a lot of ramp. Dinos can benefit from lots of ramp because most have high mana costs. Zacama is also nine mana.

Consider adding:

Other ramp:

Other cards to consider:

Budget lands to consider:

Consider cutting:

  • Kindred Summons
  • Naturalize
  • Warleader's Helix
  • Relic Crush
  • Gleam of Battle
  • Rite of Passage
  • Path of Mettle
  • Orazca Relic
  • Polyraptor
  • Bellowing Aegisaur
  • Huatli, Dinosaur Knight
  • Sun-Blessed Mount
  • Snapping Sailback
  • Charging Tuskodon

multimedia on WIB Upgrade

2 weeks ago

Hey, here's some cards to consider adding:

Other cards to consider adding (budget - expensive):

Lands: Slayers' Stronghold, Needle Spires, Rugged Prairie, Clifftop Retreat

Ramp: Burnished Hart, Thran Dynamo, Weathered Wayfarer, Land Tax, Tithe

Removal: Oblation, Path to Exile, Grasp of Fate

Protection: Grand Abolisher

Draw: Mind's Eye

Cards to consider cutting:

  • Demolish
  • Disaster Radius
  • Fiery Finish
  • Firecannon Blast
  • Meteor Blast
  • Candlelight Vigil
  • Electrify
  • Shock
  • Fall of the Hammer
  • Luminous Bonds
  • Taurean Mauler
  • Magma Giant
  • Stoneshock Giant
  • Warchief Giant

rdean14 on Burn Out

2 weeks ago

I you don't have any draw power, I'd suggest Faithless Looting, and Experimental Frenzy or Bomat Courier or Risk Factor. If you'd rather not have draw power, Thunderous Wrath is a great burn spell if you never are drawing more than one card per turn (and just in general). I dislike Rift Bolt; It gives your opponent a full turn. Inspiring Vantage and Arid Mesa would be vastly superior to the Battlefield Forge and Clifftop Retreat. I'd drop the Plains. If you need white mana, use Arid Mesa to fetch a Sacred Foundry. I played several mirror matches against my own Reckless Rakdos (Ideal), and your deck faired quite well, even against Rain of Gore neutralizing your Lightning Helix.

skittles541 on Red White

1 month ago

You might want to add Champion of the Parish. I would also take out Heavy Mattock. Just because it synergises with humans doesn't mean there isn't something better out there. Your manabase could also be edited if you don't care about budget. You could add Clifftop Retreat, Rugged Prairie, Needle Spires, Temple of Triumph, Battlefield Forge, and Sacred Foundry.

You have no card draw, which can't be helped very much as boros, but try adding things like Mind Stone, Hedron Archive, and Commander's Sphere.

I didn't see any boardwipes, which are crucial, so definitely add those. Fated Retribution, Cleansing Nova, and Citywide Bust are a few.

Aarakocra on Ultrabudget: Blazing Rush

1 month ago

GoblinsBeatElves: Adding Battlefield Forge would probably be a good idea, and it's not that far out of my budget. I'll see if I can get that and fit it into the deck.

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