Battlefield Forge

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic Origins Rare
Magic 2015 Rare
Tenth Edition Rare
Ninth Edition Rare
Apocalypse Rare

Combos Browse all

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

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Battlefield Forge Discussion

Shwang on Dollhouse of the Heavens ($85)

2 days ago

This deck is very cool! I don't play modern, so I don't know what kinds of decks you'd be playing against, but the theme is very fun. Stuffy Doll was one of my favorite cards in Time Spiral.

One thought is that Pariah's Shield might be a good one to have one or two of in the deck. If the creature with Pariah dies, you have to wait for another Pariah!

Another thought is that, even though this deck is budget, you should still find lands that can tap for both, or find ways to search for lands. It's risky to have nothing but basic lands, especially with cards like Wojek Halberdiers and Cerodon Yearling. It's worth it to have one of them come into play tapped to prevent you from getting mana screwed. You could play Battlefield Forge (<$1/piece) or even Evolving Wilds for serious budget.

Logics on Boros Aggro Deck

5 days ago

Hey. I like where you're trying to get to with the deck, but as far as the modern format goes, this deck will not line up well. Let's get into why for a little bit.

For starters, aggro decks want to be off the ground much faster than your deck is capable of. I would suggest you play around 12+ 1 mana creatures, to guarantee that you start off quick. Cards like Monastery Swiftspear, Champion of the Perish, Goblin Guide, Figure of Destiny, Judge's Familiar, Legion Loyalist, Rakdos Cackler, Stromkirk Noble, or Thraben Inspector could all be reasonable, depending how much you want to spend.

Secondly you need lands that enter untapped. Battlefield Forge is a reasonable option, with Sacred Foundry and Arid Mesa being the best, but ultimately most expensive options.

I would also take any cards that cost more than 3 mana out of the deck. You want to hit the ground fast, and kill them before they can react. I would also cut Renegade Map because doing that turn 1 in modern can make it impossible for you to ever applyu pressure for the rest of the game. I would find a way to put 4 Lightning Bolts and some number of Lightning Helixs in your deck, as well as going up to 4 Boros Charm. Path to Exile is also an excellent card, but runs a bit more money.

Here's an average of how many cards you may expect of each kind in the deck:

25-29 Creatures, 19-21 Lands, 9-11 Spells, 1-2 Enchantments

Hopefully this helped a little bit. I have been playing modern a while now, and like yourself, love deckbuilding.

http://gatherer.wizards.com/Pages/Advanced.aspx

The link above is a wonderful tool for deckbuilding. You can narrow down a search and look up any card ever printed for magic. If you have any questions, feel free to ask me, I'll try to help any way I can. To tag me in the post just put 2 square brackets around my name on either side (ex. [ [ Logics ] ] but with no spaces).

JerichoDarkstar on The dragons will burn you down

3 weeks ago

That's the horrible part for running a 5C Commander... there really is no cheap option for the mana base. In order for the deck to function on just a basic level, you need so many things.

So, first things first, you're probably gonna want to run each of the signets:

Azorius Signet

Boros Signet

Dimir Signet

Golgari Signet

Gruul Signet

Izzet Signet

Orzhov Signet

Rakdos Signet

Selesnya Signet

Simic Signet

This allows you to filter any color of mana into two others. Honestly, this is the cheapest your gonna do for mana fixing.

Another artifact you may want to consider is Mycosynth Lattice. Not only does it make all your cards castable for just their CMC, it also has great synergy with Hellkite Tyrant for a complete win against every player at the table.


You could go with the Pain Lands. While they are cost efficient, they are definitely on a lower tier than other lands:

Adarkar Wastes

Battlefield Forge

Brushland

Caves of Koilos

Karplusan Forest

Llanowar Wastes

Shivan Reef

Sulfurous Springs

Underground River

Yavimaya Coast

You can tell they vary considerably with the cheapest being under $1 and the most expensive being upwards of $20. The big problem here is obviously that these guys hurt you to get that color of mana you need.

The other lands I would suggest would be Mana Confluence and Spire of Industry. With all the artifacts you'll be running Spire will almost always be tapping for any color. Confluence is self explanatory.


There are a ton of other suggestions I could give, but those are the ones that just pertain to the mana base. As a side note, you could also run the Shock Lands like Blood Crypt, but they tend to be more expensive. They are probably better than the Pain Lands in that they don't have to hurt you to produce mana.

Hope that helps!

Rusty_Shackleford on Kaalia the slayer

1 month ago

Obviously there are a bunch of ways to skin the Kaalia cat. The only things I'd say generally are that your removal suite seems awfully thin with only 4 spot-removal and 1 mass-removal spell (potential adds: Swords to Plowshares, Hero's Downfall, Oblivion Ring, Go for the Throat), that your mana could be slightly better (City of Brass, Mana Confluence, Sulfurous Springs, Caves of Koilos, Battlefield Forge, etc. + Bojuka Bog + Strip Mine and/or Wasteland to pair with your Crucible and your Wayfarer for additional utility), that you could potentially use a couple more rocks Coldsteel Heart, Chromatic Lantern, etc.), and that you could trim a few more of your creatures such as Angelic Field Marshal, Angelic Skirmisher, Emeria Shepherd, that aren't particularly powerful--you only need so many creatures.

Concrete examples of what I'm talking about here and here.

DiscardDecard on How to win at modern FNM

1 month ago

Cut Battlefield Forge and Clifftop Retreat for Bloodstained Mire and Wooded Foothills then cut 2 mountains for Sacred Foundry ... just kidding if you want to stay budget though some of the fast lands might be nice Inspiring Vantage

Grind on Boros Beefcake

1 month ago

Battlefield Forge can tap for colorless to cast your Warping Wail, you might run it over Shimmering Grotto.
Godo, Bandit Warlord can tutor your Sunforger. Steelshaper's Gift can do it also but is not very budget-friendly.
also have you considered running Red Elemental Blast for your sunforger package? just to mess up those pesky blue mages.

cabbagemaster on Token Madness

1 month ago

Great looking deck!

For suggestions I'd recommend Impact Tremors. It's a really low costing enchantment and pings them whenever a creature enters the battlefield, paired with Assemble the Legion and you've got a very potent combo.

Next I'd recommend some removal, as most decks should try and have some. Path to Exile while not very budget is a very good spot removal card.

To the tune of more tokens, Raise the Alarm which is great at instant speed, Gather the Townsfolk and Timely Reinforcements can really help.

I'd personally cut Inspired Charge just because with all the token buffs you have, it won't help very much, maybe replace it with Boros Charm which has a large amount of utility.

Thinking of more removal, Lightning Helix and Lightning Bolt work very well.

You may want to think of having some land fixing, and while the shocks and fetches for Boros colors are super expensive, their are some cheaper alternatives. Battlefield Forge, Temple of Triumph, Wind-Scarred Crag, and Clifftop Retreat are quite easy to come by.

You also may want to think of sideboard cards. Disenchant is very good artifact and enchantment removal, Timely Reinforcements can really help against faster decks, Sowing Salt eliminates Tron, and Thalia, Guardian of Thraben is great against more creature heavy decks.

Overall, this deck seems pretty solid as is.

n0bunga on 2001: A Space Odyssey

1 month ago

Brother apologies again I'm finally getting around to this. So far I'm liking your direction and all the amendments!

Here are a couple of suggestions:

  1. Make room for more pain lands. City of Brass, Caves of Koilos, Battlefield Forge or Mana Confluence will help you cast Breya far more than Inventors Fair, or Vault of the Archangel. Urborg may not even be thar useful here, and depending on your meta could be advantangeous to your opponents if they run anything with . I ended up taking out Academy Ruins as well as the deck shifted towards a more agressive build.

For creatures, I'd say think of other tutors outside of Sidisi. If you're on a budget, perhaps Dark Petition? I'd also consider some removal like Toxic Deluge.

Frantic Search is another draw effect you could really make use of.

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