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: Add or to your mana pool. Battlefield Forge deals 1 damage to you.
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Battlefield Forge Discussion
4 days ago
Allies is actually a pretty decent Modern deck, especially if you can afford Naya colors and play Collected Company (like 1000x times better than without), but it might kill your budget. There are a couple of cheap things you can do though:
+4 Expedition Envoy - you need Ally triggers, this will do the job just fine and speed your deck up
+3 Kabira Evangel - doesn't look like much, but protection from colors is one of the best abilities in Magic. They can't block in certain colors, can't damage your Allies, can't target your Allies.. it's really good. Gets a million times better with either Aether Vial or Collected Company so you can bring in Allies at instant speed, effectively countering your opponent's removal
+4 Reckless Bushwhacker - speeds up your deck by quite a lot, Surge is also easily paid with Envoys or Freeblades on Turn 3
+4 Akoum Battlesinger - doesn't look like much, but is pretty deadly early on, and you want to win early with Allies
+2 Firemantle Mage - evasion is a must in decks like this
+4 Ally Encampment - no reason not to use it, the best land for you
+4 Clifftop Retreat - you need lands that come in untapped, every turn counts
+4 Battlefield Forge - forget about the damage, the speed is what counts
+4 Boros Charm - an absolute allstar in this deck, every mode is good and relevant
Cut out all of your 4 and 5 Mana creatures, their effects are impressive but there are just too many decks that do better stuff at that time. It's better to have a lot of small and quick creatures in decks like this.
Also out with: Makindi Patrol and all of your Sorceries and Enchantments, they are not very good unfortunately. Stone Quarries are too slow as well. Gideon is fine, though not necessary. Maybe cash it in to get money for the other replacements, but it is actually a good card to play here as well. Kor Bladewhirl is also only more or less passable, you can cut it out in the future. Kabira Evangel and the Firemantle Mage do something better for you, they don't even allow the opponent to block your creatures just to buy time, but Bladewhirl is the last card I'd replace here. As for your lands, you should roughly have double the amount of Plains as compared to Mountains, if you change the deck in the way I suggested.
Good luck with the deck
4 days ago
@mattman856: Don't forget Battlefield Forge also produces ! The deck's gameplan really is just trying to get either Chalice of the Void, Thalia, Guardian of Thraben or Leonin Arbiter out on T1 (choice depending on opposing deck).
@dotytron: Thanks for your input! I'm always looking to go heavier on red but couldn't make out the right stuff so far. Harsh Mentor looks really interesting and I'll see to it that I can do some testing.
5 days ago
I can see you're on a very limited budget so my suggestions will with very few exceptions be $1 or less. Firstly Sram, Senior Edificer belongs in this deck as draw and double synergy. Once you add him you'll want some mana rocks to ramp you as R/W cannot ramp on their own. Fellwar Stone, Burnished Hart, Inspiring Statuary, etc will really aid you. And you need some answers to problems. For single target some very nice snd cheap ones: Fate Forgotten(Amonkhet has a better one with cycling on it for ssme cost but forget the name. I'd run both), Crib Swap, Vandalblast, Return to Dust, Darksteel Mutation, Day of Judgment + Blasphemous Act + Fumigate(these 3 are more but you need some board wipes in EDH), etc. Look for single target, versatile removal instants that can handle issues you encounter. Lastly some cards that might aid you bringing the house down: Basandra, Battle Seraph, Jor Kadeen, the Prevailer, Indomitable Archangel, Battlefield Forge, Temple of Triumph, Terramorphic Expanse and Evolving Wilds. That targets a lot for your deck and I hope at least some of it helps you out. If you have any questions or whatnot then feel free to ask! And good luck with the dwarves to victory!
1 week ago
From Pascal :
Generator Servant, Read the Bones, Resolute Archangel, Aegis Angel, Hedron Archive, Reaper from the Abyss, Indulgent Tormentor, Athreos, God of Passage, Boros Charm, Hellkite Tyrant, Battlefield Forge, Firemane Avenger, Avacyn, Guardian Angel, Hoarding Dragon, Revoke Existence, Sign in Blood, Scourge of the Nobilis
2 weeks ago
i would personly say
4x Arid Mesa
other cards in general you will want to look at (for mb or sb) Kitchen Finks, Eidolon of the Great Revel, Goblin Guide, Rift Bolt, Searing Blaze (idk why harry doesnt use that one), Valorous Stance, Balefire Liege, Brimaz, King of Oreskos, Ajani Vengeant and Fulminator Mage
2 weeks ago
2 weeks ago
Sorry, it seems Ashnod's Altar is not modern legal! I'm fairly new to mtg ;9
The amount of lands you have seem pretty low. Although keeping the number of lands low will help consistency, spending money on fetches, moxen, shocks, and etc. are a pain in the budget. Atleast painlands are less of a pain to pay for. You might like Battlefield Forge and Sulfurous Springs.
One Inventor's Fair should be enough because the second would be a dead draw.
I'd use Darksteel Citadel because it can be tapped, sac'ed, and recurred with Pia's Revolution. And if a land wasn't played that turn, play it and repeat. Also, it helps to use Spire's mana ability.
Renegade Map can be swapped with Springleaf Drum, as the drum can tap a foundry inspector or disciple and produce any mana. As a possiblity, it can be sac'ed, recurred, played again with the mana, and tap another creature.
Blood Artist is awesome for when any creature dies. Shrapnel Blast your opponent's creature, they lose 2 life and you gain 2. May be worth considering a swap with Impact Tremors.