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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Sickleslicer
Artifact — Equipment
Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2.
Equip
slasherturtle on Equip Me Daddy
1 year ago
This will be long, probably.
The first thing I notice is your land base. It's pretty important for this deck to reliably get Jor out on turn 2 consistently, and you may be a bit short on lands for that. To that point, you also want to limit lands that tap for colorless or enter tapped to only the ones you absolutely need. While the lands that tap for both and enter tapped (like Alpine Meadow or Sacred Peaks) are nice for fixing, they are slow and ultimately it's up to you whether to run those or not. The biggest one that pokes out to me is Reliquary Tower. Not only does it only tap for colorless, I'm also not sure you're going to be drawing enough cards for it to be any better than a basic Plains or Mountain. I'd keep an eye out for Slayers' Stronghold and Sandstone Bridge in playtesting, depending on how often they go off they might also be worse than a basic. All in all though, land base is pretty good, you just need more. Maybe 2-3 more of each basic to get started and tweak from there.
I really like the amount of nonland cards that grab you lands you have (like Wayfarer's Bauble and Navigation Orb). They're better than Evolving Wilds and cheaper than fetch lands, but if you ever do get the chance to pack some fetches in here, I think you could take one or two of those out and replace them with some more equipment or creatures that like them. You can also never go wrong with adding a Solemn Simulacrum.
I really like almost all of your nonland cards and can think of very few cards I'd want to swap for better alternatives, but I think some are pretty safe cuts if you're trying to trim down to 100 cards.
-
Some of your Living Weapon cards are really expensive and don't do much other than make an equipped creature, but their cost is so high that you should already have enough to trigger Jor by the time you can even cast them. Others just feel like they won't impact the board enough to warrant a spot in the 99. The ones that stick out to me are:
-
Mortarpod, which takes up a 2 drop spot and conflicts with casting Jor
- Sickleslicer, which just feels a bit underwhelming
- Skinwing, which feels exceptionally steeply priced, even for an equipment that grants flying
-
Strandwalker, which is also very steep
-
There are also some cards which I think either hurt more than they help or don't do you much at all:
-
Prophetic Prism doesn't offer you any ramp and takes up a 2-drop spot. As someone with a 2-drop commander, you want to minimize the amount of other 2CMC cards in the deck because they get really awkward, especially in the first four turns. Turn two you're forced to choose between playing your 2-drop and your commander, and then turn 3 you have to decide between whichever you didn't choose and whatever good 3-drops you may have access to. It fucks up your whole curve.
- Shuko equips for free but basically does nothing else after that. The same is true for Leather Armor. It may or may not be worth it, up to you.
- Invulnerability may be slightly overcosted with buyback and you may be better running retroactive protection like Norn's Annex or Ghostly Prison.
- Keen-Eared Sentry may not do as much as it seems. Having Hexproof is nice and makes you feel safe, but I ran Aegis of the Gods in Azor for years and it almost never saved me from anything, not only because having hexproof isn't as strong as it seems but also because people will want to kill it very quickly if they do need to target you.
- I love the amount of repeatable combat effects in this deck, but they are worse than nothing if you don't have a board state that can take advantage of it. Some of those slots may be better used on other equipment or cards that care about them. If I were to cut any, it'd probably be Relentless Assault because it's not repeatable like Akki Battle Squad, Aurelia, and Waves of Aggression. This may also apply to Response / Resurgence since you can't fetch it with Sunforger and it's other half isn't super great.
- As wonderful as Lightning Greaves is for commander protection, it also prevents you from being able to attach any more auras or equipment to whichever creature it's attached to due to Shroud and I tend to not recommend it in Voltron decks. It's also a 2-drop. That one is just personal choice though.
- You may have one or two too many cards that reduce the cost of your artifacts. Yours are all so cheap and you may find yourself better off having something that draws you cards or cares about equipment than a card that only helps if you're trying to cast expensive artifacts. Since it's easy to kill and doesn't do much else, Starnheim Courser may at least be worth a cut, if not also Jhoira's Familiar due to mana cost alone.
- Quietus Spike and Scytheclaw have the same effect, which also isn't good enough to win the game on it's own since the damage cut happens after you deal damage, meaning you can literally never kill someone off of that trigger alone unless you leave them with exactly one life. Since Scytheclaw at least has Living Weapon, you may want to consider cutting Quietus Spike.
- Sword of Feast and Famine is good, but it isn't insane. If you don't already have one it's probably not worth spending 50 bucks on.
- The Ward you get from Amulet of Safekeeping in your Maybeboard might not be worth making all of your living weapon and Assemble the Legion tokens weaker.
- I love Assemble the Legion so much. It is one of my favorite cards in Magic. It may be my favorite enchantment period. It is also balls ass slow, expensive to cast, and doesn't synergize with your strategy. That one is up to you. I'd run it just because I like it, but it'd be the first card I cut if I needed to trim some fat.
- Mask of Immolation gives you an equipped creature, but it doesn't do much else for 2 mana. If it equipped for free it'd be different, but it's equip cost isn't cheap given how weak it's effect is. It's also a 2 drop.
- Toggo, Goblin Weaponsmith is much better when you can throw his rocks, which you don't want to do in this deck because you want to keep them attached to things for Jor - meaning you're spending three mana for a guy who gives you one equipment that does nothing a turn.
- Leonin Shikari isn't something I'd say you should take out immediately, but you should keep an eye on it during playtesting. If you find you aren't taking advantage of her ability enough, cut her and replace her with something that isn't a 2-drop.
- Wrath of God may be better than Vanquish the Horde. That's just my opinion though.
All in all, what you keep and what you cut is up to you, this is just what sticks out to me personally. The closer you get to 100, the better. If you're able to cut it down to at least 104 or 105, try just playing without 4 or 5 of the cards you aren't sure about and playtest from there, then use those 4 or 5 as your maybeboard. Also this deck is really cool and I like it a lot.
Mortlocke on New hubs to be added
3 years ago
Hello legendofa,
I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.
Source: https://mtg.fandom.com/wiki/Phyrexian
- Ascendant Evincar
- Atraxa, Praetors' Voice
- Belbe, Corrupted Observer
- Blackcleave Goblin
- Blade Splicer
- Blight Mamba
- Blighted Agent
- Blightsteel Colossus
- Blightwidow
- Blind Zealot
- Blinding Souleater
- Blistergrub
- Body Snatcher
- Bone Shredder
- Brudiclad, Telchor Engineer
- Brutalizer Exarch
- Carnifex Demon
- Cathedral Membrane
- Caustic Hound
- Chained Throatseeker
- Chancellor of the Annex
- Chancellor of the Dross
- Chancellor of the Forge
- Chancellor of the Spires
- Chancellor of the Tangle
- Commander Greven il-Vec
- Contagious Nim
- Core Prowler
- Corpse Cur
- Corrupted Harvester
- Crazed Skirge
- Cystbearer
- Darkslick Drake
- Death-Hood Cobra
- Dementia Bat
- Devouring Strossus
- Dross Hopper
- Dross Ripper
- Eastern Paladin
- Elesh Norn, Grand Cenobite
- Entomber Exarch
- Ertai, the Corrupted
- Etched Monstrosity
- Eviscerator
- Ezuri, Claw of Progress
- Fallen Ferromancer
- First-Sphere Gargantua
- Flameborn Viron
- Flensermite
- Flesh Reaver
- Flesh-Eater Imp
- Fume Spitter
- Furnace Scamp
- Gallowbraid
- Geth, Lord of the Vault
- Glissa, the Traitor
- Glissa's Courier
- Glistener Elf
- Gore Vassal
- Greven, Predator Captain
- Hand of the Praetors
- Hex Parasite
- Hollow Dogs
- Ichor Rats
- Ichorclaw Myr
- Ich-Tekik, Salvage Splicer
- Immolating Souleater
- Impaler Shrike
- Inquisitor Exarch
- Insatiable Souleater
- Invader Parasite
- Jin-Gitaxias, Core Augur
- Keskit, the Flesh Sculptor
- Kiln Walker
- K'rrik, Son of Yawgmoth
- Lost Leonin
- Loxodon Convert
- Marauding Knight
- Massacre Wurm
- Master Splicer
- Maul Splicer
- Moltensteel Dragon
- Morinfen
- Mortis Dogs
- Mycosynth Fiend
- Myr Sire
- Necrogen Scudder
- Necropede
- Nested Ghoul
- Oculus
- Ogre Menial
- Order of Yawgmoth
- Perilous Myr
- Pestilent Souleater
- Phyrexian Battleflies
- Phyrexian Bloodstock
- Phyrexian Broodlings
- Phyrexian Colossus
- Phyrexian Crusader
- Phyrexian Debaser
- Phyrexian Defiler
- Phyrexian Delver
- Phyrexian Denouncer
- Phyrexian Devourer
- Phyrexian Digester
- Phyrexian Dreadnought
- Phyrexian Driver
- Phyrexian Gargantua
- Phyrexian Ghoul
- Phyrexian Gremlins
- Phyrexian Hulk
- Phyrexian Hydra
- Phyrexian Infiltrator
- Phyrexian Ingester
- Phyrexian Ironfoot
- Phyrexian Juggernaut
- Phyrexian Marauder
- Phyrexian Metamorph
- Phyrexian Monitor
- Phyrexian Negator
- Phyrexian Obliterator
- Phyrexian Plaguelord
- Phyrexian Prowler
- Phyrexian Rager
- Phyrexian Reaper
- Phyrexian Revoker
- Phyrexian Scuta
- Phyrexian Slayer
- Phyrexian Snowcrusher
- Phyrexian Soulgorger
- Phyrexian Swarmlord
- Phyrexian Triniform
- Phyrexian Vatmother
- Phyrexian Walker
- Phyrexian War Beast
- Pierce Strider
- Pith Driller
- Plague Dogs
- Plague Engineer
- Plague Myr
- Plague Spitter
- Plague Stinger
- Plaguemaw Beast
- Porcelain Legionnaire
- Priest of Gix
- Priest of Urabrask
- Priest of Yawgmoth
- Priests of Norn
- Psychosis Crawler
- Putrefax
- Quilled Slagwurm
- Rackling
- Rathi Assassin
- Rathi Fiend
- Rathi Intimidator
- Ravenous Skirge
- Razor Swine
- Reaper of Sheoldred
- Rot Wolf
- Rotted Hystrix
- Rusted Slasher
- Sanguine Guard
- Sarcomite Myr
- Scourge Servant
- Selenia, Dark Angel
- Sensor Splicer
- Septic Rats
- Serum Raker
- Shattered Angel
- Sheoldred, Whispering One
- Shivan Zombie
- Shriek Raptor
- Skinrender
- Skirge Familiar
- Skithiryx, the Blight Dragon
- Skittering Horror
- Skittering Skirge
- Slag Fiend
- Slash Panther
- Sleeper Agent
- Slinking Skirge
- Soul of New Phyrexia
- Spellskite
- Spinebiter
- Spined Thopter
- Spineless Thug
- Spire Monitor
- Spiteful Bully
- Stronghold Assassin
- Suture Priest
- Tangle Angler
- Tangle Hulk
- Tel-Jilad Fallen
- Tethered Skirge
- Thrummingbird
- Thundering Tanadon
- Tine Shrike
- Tormentor Exarch
- Toxic Nim
- Trespassing Souleater
- Tsabo Tavoc
- Tsabo's Assassin
- Unworthy Dead
- Urabrask the Hidden
- Vault Skirge
- Vebulid
- Vector Asp
- Vedalken Anatomist
- Viral Drake
- Viridian Betrayers
- Viridian Corrupter
- Viridian Emissary
- Viseling
- Vital Splicer
- Volrath the Fallen
- Volrath, the Shapestealer
- Volrath's Shapeshifter
- Vorinclex, Voice of Hunger
- Western Paladin
- Whispering Specter
- Wing Splicer
- Wurmcoil Engine
- Xantcha, Sleeper Agent
- Yawgmoth Demon
- Blade Splicer
- Brudiclad, Telchor Engineer
- Chancellor of the Forge
- Ich-Tekik, Salvage Splicer
- Master Splicer
- Maul Splicer
- Myr Sire
- Nested Ghoul
- Phyrexian Swarmlord
- Phyrexian Triniform
- Sensor Splicer
- Vital Splicer
- Wing Splicer
- Wurmcoil Engine
- Batterbone
- Batterskull
- Bonehoard
- Conversion Chamber
- Flayer Husk
- Lashwrithe
- Mortarpod
- Necropouncer
- Nettlecyst
- Phyrexian Processor
- Phyrexian Totem
- Scytheclaw
- Shrine of Loyal Legions
- Sickleslicer
- Skinwing
- Strandwalker
- Trigon of Infestation
- Lurking Evil
- Lurking Skirge
- Parasitic Implant
- Carrion Call
- Grip of Phyresis
- Ezuri's Predation
- Phyrexian Rebirth
- Splicer's Skill
- Inkmoth Nexus
Suns_Champion on United States Marine Kor | Akiri, Fearless Voyager
4 years ago
The Custom Categories have been updated with a "Living Weapon" section, including
I think these are the coolest way to take advantage of Akiri's ability for as few cards as possible, and I expect to see this line-up and probably more of the 4-6 cmcm ones in most Akiri lists.
I'm still looking to better take advantage of Akiri's protection ability. Leonin Shikari will help with that, and there's some instant-speed-equiping equipment/enablers out there like Healer's Headdress, Sparring Collar, Auriok Windwalker, Brass Squire, Magnetic Theft... do these all seem worth it? What are y'alls thoughts?
Suns_Champion on United States Marine Kor | Akiri, Fearless Voyager
4 years ago
Thank you all for the comments and suggestions!
bushido_man96 I think some of them might be worth it. The problem is, they usually don't have much utility after auto equipping. Valduk might be a good back-up wincon.
abby315 you say you had no suggestions but then proceed to give me many good suggestions haha! Ancestral Blade is especially awesome!
Coward_Token I considered brawl, I have mixed thought about it. I'll call it a maybe for now.Good catch on Acclaimed Contender. Out.
enpc all good cards. The list of good early drops is long, and space is tight.
griffstick yeah extra combats are great, but it's tough to find room when I'm cramming in so many equipment and creatures haha!
SynergyBuild yeah the do seem kinda meh IMO.
LunchBox1211 I know some current/former Marines but did not serve myself. I thought the name/pun was clever and goes well with the theme of Boros in general. I decided not to go with the swords for this one... not sure why. Maybe I just got bored of them.
Would love cut suggestions. Looking to at least add Mask of Immolation, Ancestral Blade, and Sickleslicer, and Leonin Shikari.
Gattison on Uncle Istvan | pEDH
6 years ago
KayneMarco: As a Pauper EDH deck, you can only use one uncommon creature as the Commander, and only commons in the 99. Unfortunately neither of those two cards were ever printed/released at common, so they wouldn't be legal. =)
As for the deck...
Echo Circlet & Vanguard's Shield for starters. Plus Cathar's Shield, Accorder's Shield also because you want to keep him untapped and able to block as well as attack. There're other vigilance enablers like True-Faith Censer, too.
Bone Saw & Bonesplitter because you don't really care about his Strength. Maybe even things like Unholy Strength and Predator's Gambit.
So I guess I'm thinking voltron. Which would include things like Bladed Pinions, maybe Flayer Husk and Sickleslicer.
Then of course Vault of Whispers and Darksteel Citadel to help justify that Cranial Plating you got there.
Costly Plunder + Ichor Wellspring / Mycosynth Wellspring.
Night's Whisper should be here. you might like Dash Hopes for late game security, but it's probably useless early on.
I'd also recommend a LOT of recursion/reanimation, that way you can just let your commander die, then get 'em back to avoid Commander-tax. Things like Macabre Waltz, Grim Discovery, etc.
Both Exalted creatures, too? Servant of Nefarox and Duty-Bound Dead.
I'm just tossing out ideas, so maybe something there can help get you started! =)
stevend11 on Daxos Artifact Voltron
6 years ago
In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries
Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch
Dowsing Dagger
Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom
Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!
Wizmin on Official missing/incorrect card/token thread
6 years ago
Alloy Myr, Arcbound Crusher, Arcbound Slith, Brutalizer Exarch, Cathodion,Corrupted Harvester, Frogmite, Gust-Skimmer, Myr Enforcer, Plaxcaster Frogling, Skyreach Manta, Suntouched Myr, Wizard Replica, Copper Carapace, Culling Dais, Glint Hawk Idol, Sickleslicer, Sphere of the Suns, Spread the Sickness, Grim Affliction, Instill Infection, Steady Progress, Stoic Rebuttal, Tree of Tales, Vault of Whispers
All missing card pictures.
sonnet666 on [List] The MTG Weapons Arsenal
7 years ago
Don't stop now. I believe in you!
- Celestial Sword
- Flaming Sword
- Runesword
- Sword of Body and Mind
- Sword of Feast and Famine
- Sword of Fire and Ice
- Sword of Kaldra
- Sword of Light and Shadow
- Sword of the Ages
- Sword of the Animist
- Sword of the Chosen
- Sword of the Meek
- Sword of the Paruns
- Sword of War and Peace
- Wall of Swords (Might not count)
- Zelyon Sword
- Neglected Heirloom Flip
- Banshee's Blade
- Blade of Selves
- Blade of the Bloodchief
- Pennon Blade
- Deathrender
- Ensouled Scimitar
- Dancing Scimitar
- Leonin Scimitar
- Honed Khopesh
- Mage Slayer
- Armory of Iroas (Also Spears and Shields!)
- No-Dachi
- Oathkeeper, Takeno's Daisho
- O-Naginata
- Tatsumasa, the Dragon's Fang
- Veteran's Armaments (Also some Armor)
- Worldslayer
- Horn of Deafening
- Horn of Greed & Horn of Plenty (More like eating/drinking vessels, but eh.)
- Revelsong Horn
- Shriekhorn
- Moonsilver Spear
- Scorching Spear
- Searing Spear
- Wall of Spears (Might not count either.)
- Armory of Iroas (Also Swords and Shields!)
- Runechanter's Pike
- Kaervek's Torch
- Wall of Torches (They'll make walls out of anything these days...)
- Cathar's Shield
- Briar Shield
- Delaying Shield
- Kite Shield
- Pariah's Shield
- Dispersal Shield
- Ephemeral Shields
- Faith's Shield
- Floating Shield
- Kry Shield
- Mourner's Shield
- Rhystic Shield
- Shield of Kaldra
- Shield of the Avatar
- Shield of the Oversoul
- Shield of the Righteous
- Vanguard's Shield
- Shield of the Ages
- Shield of Duty and Reason
- Shield Sphere
- Shield Wall (Sort of?)
- Wall of Shields (I guess?)
- Spirit Shield
- Spectral Shield
- Angelic Armaments (Also a Hammer!)
- Armory of Iroas (Also Swords and Spears!)
- Horned Helm
- Vorrac Battlehorns
- Champion's Helm
- Coral Helm
- Helm of Awakening
- Helm of Chatzuk
- Helm of Kaldra
- Helm of Obedience
- Helm of Possession
- Helm of the Ghastlord
- Prowler's Helm
- Inventor's Goggles
- Ancestral Mask
- Bone Mask
- Dragon Mask
- Farsight Mask
- Illusionary Mask
- Imperial Mask
- Ivory Mask
- Jester's Mask
- Mask of Intolerance
- Mask of Law and Grace
- Mask of Memory
- Mask of Riddles
- Mask of the Mimic
- Mistform Mask
- Nemesis Mask
- Peregrine Mask
- Uba Mask
- Specter's Shroud
- Cranial Plating
- Grafted Skullcap
- Jester's Cap
- Crown of Ascension
- Crown of Awe
- Crown of Convergence
- Crown of Doom
- Crown of Empires
- Crown of Flames
- Crown of Fury
- Crown of Suspicion
- Crown of the Ages
- Crown of Vigor
- Mindstorm Crown
- Oblivion Crown
- Skullclamp
- Executioner's Hood
- General's Kabuto
- Healer's Headdress
- Amulet of Kroog
- Amulet of Quoz
- Amulet of Unmaking
- Amulet of Vigor
- Avarice Amulet
- Forethought Amulet
- Jeweled Amulet
- Veilstone Amulet
- Sigil of Distinction
- Sigil of the Nayan Gods
- Sigil of Valor
- Tainted Sigil
- Mox Diamond
- Chrome Mox
- Mox Lotus
- Mox Pearl
- Mox Emerald
- Mox Jet
- Mox Ruby
- Mox Sapphire
- Emerald Medallion
- Jet Medallion
- Ruby Medallion
- Sapphire Medallion
- Pearl Medallion
- Ashnod's Battle Gear
- Riot Gear
- Vulshok Battlegear
- Bladed Pinions
- Shielding Plax
- Argentum Armor
- Belbe's Armor
- Armor of Faith
- Armor of Thorns
- Blanchwood Armor
- Chromatic Armor
- Empyrial Armor
- Ethereal Armor
- Exoskeletal Armor
- Grafted Exoskeleton
- Flowstone Armor
- Holy Armor
- Illusionary Armor
- Improvised Armor
- Kithkin Armor
- Living Armor
- Magebane Armor
- Power Armor
- Silverskin Armor
- Slagwurm Armor
- Spidersilk Armor
- Urza's Armor
- Viscerid Armor
- Darksteel Plate
- Empyrial Plate
- Haunted Plate Mail
- Slayer's Plate
- Demonmail Hauberk
- Assault Suit
- Copper Carapace
- Neurok Stealthsuit
- Veteran's Armaments (Also some Armor)
- Celestial Mantle
- Dragon Mantle
- Farrel's Mantle
- Fiery Mantle
- Holy Mantle
- Keldon Mantle
- Lunarch Mantle
- Mantle of Leadership
- Mantle of Webs
- Nim Deathmantle
- Paradise Mantle
- Spirit Mantle
- Umbral Mantle
- Alexi's Cloak
- Armadillo Cloak
- Burning Cloak
- Chitinous Cloak
- Cloak and Dagger (Also a Dagger!)
- Cloak of Confusion
- Cloak of Feathers
- Cloak of Invisibility
- Cloak of Mists
- Haunted Cloak
- Moldervine Cloak
- Spectral Cloak
- Traveler's Cloak
- Whispersilk Cloak
- Lantern of Insight
- Reito Lantern
- Surveyor's Scope
- Courier's Capsule
- Dispeller's Capsule
- Executioner's Capsule
- Infiltration Lens
- Gorgon's Head
- Grappling Hook
- Cobbled Wings
- Hot Soup
- Kitesail
- Distorting Lens
- Lens of Clarity
- Prismatic Lens
- Thran Lens
- Urza's Contact Lenses
- Arcane Spyglass
- Glasses of Urza
- Infinite Hourglass
- Magnifying Glass
- Scrying Glass
- Sunglasses of Urza
- Twinning Glass
- Neurok Hoversail
- Wind Sail
- Skeleton Key
- Spidersilk Net
- Cloud Key
- Galvanic Key
- Key to the City
- Voltaic Key
- Spy Kit
- Stormrider Rig
- Strider Harness
- Witches' Eye
- True-Faith Censer
- Skinwing
- Thornbite Staff
- Nine-Ringed Bo
- Cultist's Staff
- Chimeric Staff
- Dingus Staff
- Proteus Staff
- Skyblinder Staff
- Staff of Domination
- Staff of Nin
- Staff of the Ages
- Staff of the Death Magus
- Staff of the Flame Magus
- Staff of the Mind Magus
- Staff of the Sun Magus
- Staff of the Wild Magus
- Staff of Zegon
- Sylvok Lifestaff
- Thunderstaff
- Voyager Staff
- Spellbinder
- Battering Ram
- Heavy Ballista
- Walking Ballista
- Ballista Charger (Also a Vehicle!)
- Gate Smasher
- Auriok Siege Sled