Ruby Medallion

Ruby Medallion


Red spells you play cost less to cast.

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Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2014 (C14) Rare
Tempest (TMP) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Ruby Medallion occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.99%

Ruby Medallion Discussion

greyninja on Etali EDH: Stormin' Down to Value Town

1 week ago

Heyo! Was checking out your deck the other day and never closed the tab; so I figure I should comment and +1 !

I'd suggest Endless Atlas; it's great in any mono colored deck. Also Ruby Medallion

Red often has trouble getting rid of noncreature/nonartifact permanents. Ugin, the Ineffable, Meteor Golem, and Unstable Obelisk are a few I like to include in decks like this

Strionic Resonator is cool; can't believe I didn't think of that. I know I have 1-2 copies laying around. How do you like Sandstone Oracle? Does it usually draw you a few cards at least?

Lots of similarities to my etali deck. I hope you'll take a minute to check it out and +1 as well! LINK

Mortarpod on The War Room: A Proper Norin Primer

2 weeks ago

That's actually a very good point, HawkRider. At some point previous I think I had enough red spells to warrant Ruby Medallion because it was likely I'd be casting at least 2 per turn, and mitigating 2CMC total, whereas Fire Diamond only ramps me a single per turn.

I also like the Cloud Key suggestion. I may pick one up when it's safe to visit my LGS again.

If you see any other opportunities, please don't hesitate to comment. This deck has been constantly evolving since its inception.

HawkRider on The War Room: A Proper Norin Primer

2 weeks ago

Question. Why Ruby Medallion? Only 20 of your 70 non-lands benefit from this. Wouldn't something such as Fire Diamond or Heart of Ramos fill that slot a little better? Potentially also something like Cloud Key or Ugin, the Ineffable?

I know they are generally higher on the curve, but thought they warranted suggestion.

SideBae on Krenko, Mob Boss

1 month ago

I don't know how mean your meta is, but to take a page from legacy goblins you may want to pack some disruption in the deck. Thorn of Amethyst is a favorite of mine for decks that run 30+ creatures, and you may want to run something like Ruination in addition to your Blood Moon. Trinisphere is good if you want to be a douche. Since you're not running all TOO many artifacts with activated abilities, you could adjust the list to be more conducive to running something like Null Rod. It can be brutal in the right pod.

If you do run Null Rod, it'll turn off your Skullclamp. There are, luckily, non-artifact-based card advantage sources you have access to. Consider Outpost Siege, Experimental Frenzy (maybe), Chandra, Torch of Defiance, Commune with Lava, Wheel of Fortune/Reforge the Soul, Dark-Dweller Oracle, Sensation Gorger, etc. I think you can get away with hating on artifacts without giving up too much. Note that Null Rod does not turn off your Ruby Medallion.

Price of Glory is good. Grafdigger's Cage is arguably the best piece of disruption in EDH right now, and unless I'm missing something it doesn't hurt you at all. I'd definitely run it.

You may want to consider Mass Hysteria instead of Fervor. Being one mana is a big deal, since a quarter of your deck is three-mana and Mass Hysteria will free up t3 to cast a creature. My only reservation is that if you're playing against a mono-green elves strategy, it's not as good a card. 'Course, they frequently run Concordant Crossroads, so it may not matter...

Gamble is a pretty good tutor in mono-red.

Goblin Assassin is a card to consider if you want to go more midrange-y. You can sac the tokens Krenko, Mob Boss makes and effectively have a repeatable edict effect on the table.

You may also want to consider running a few more powerful non-basics. Since you're running Pyroblast, I assume you're in a relatively blue-heavy meta. If you have $50 to blow, Cavern of Souls is a great card. Ancient Tomb is also good, but it's also pricy.

A note on Pyroblast: In mono-red, I think Red Elemental Blast is very, very marginally better. In 99% of cases, it won't matter, but Red Elemental Blast can't get Misdirection-ed or Commandeer-ed onto a non-blue spell. People frequently run Pyroblast over Red Elemental Blast when they run Dack Fayden so that if he ults then they can steal a permanent for {r}. Here, though, I think Red Elemental Blast is technically better. By a tiny, tiny bit.

Faithless Looting gives you a good measure of card-selection. Same with Thrill of Possibility, which is an instant.

Right. That's all I got -- let me know if you have any questions.

Good luck

Daddy_Beef_Boy on Purphy-boi group slug

1 month ago

I would suggest Ruby Medallion over Fire Diamond here, especially if you are going to use Grinning Ignus.

KayneMarco on Like a Feather In The Wind

1 month ago

Pearl Medallion and Ruby Medallion should also be in here. They turn all your 2 drops into 1 drops meaning you can cast twice as many spells.

KayneMarco on The Iron Feather - Updated Primer

1 month ago

3 cards that are absolutely essential to any Feather deck in my opinion are:

One question I have for you is could you show me how you do the pics in your accordion boxes and the way the big wording is done in them. I’ve done a lot of work modding my Feather deck page but this is one thing I haven’t learned yet. Would be immensely appreciated.

Suns_Champion on Brothers Yamazaki

1 month ago

Creative? Check

Unique? Check

Mono Red? Check

I love it. Here's some ideas.

Draw: Tome of Legends will be great in here. Maybe add Manifold Key for double untap/unblockable synergy. Endless Atlas, Ignite the Future, Humble Defector(use Homeward Path with it), Light Up the Stage are all cheap draw that I love in red. Prophetic Flamespeaker, Neheb, Dreadhorde Champion, Knollspine Dragon, Tectonic Giant and Grenzo, Havoc Raiser all provide card advantage and/or push the aggro theme.

Ramp: Let's think about this for a minute. I think instead of turn 3 brother #1, turn 4 brother #2, we should try to get both brothers out turn 4 (with 4 land drops). That way we don't waste their haste or leave one brother out alone to get removed/wiped. For that, focus on cards that will get both broths out turn 4: Sol Ring, Generator Servant, Dockside Extortionist, Worn Powerstone, Coalition Relic, Seething Song, Ruby Medallion, Myriad Landscape + any 2cmc mana rock, Cloud Key, Hazoret's Monument, and Herald's Horn all allow you to get both Brother's swinging turn 4.

Helm of the host is a good idea. One combat and they're all 6/5s. Trample will be important then, so yeah Archetype of Aggression seems great. Blackblade Reforged will be consistently good.

As suggested, Godo, Bandit Warlord will be a powerhouse and wincon. Torbran, Thane of Red Fell will be good if you're going wide.

Themes to consider:

  • Anthems
  • Historic matters cards
  • Legendary Matters cards
  • Equipment
  • Aggro/go wide

This is a cool idea, I will be back later! Get a decklist up TypicalTimmy, I already want to upvote it!

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