Sapphire Medallion

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Tempest (TMP) Rare

Combos Browse all

Sapphire Medallion

Artifact

Blue spells you play cost (1) less to play.

Sapphire Medallion Discussion

cdkime on Sun Quan, Lord of Wufect

1 week ago

Here are some cards you should consider adding:

  • Cyclonic Rift is one of Blue's signature cards in Commander, and for good reason. In the early game, it is a nifty removal spell; in the late game, it wins you games.

  • Sol Ring , Sapphire Medallion , and other artifact ramp spells would be a strong inclusion, particularly given your commander's casting cost. I would cut Astral Cornucopia --too much mana for too little effect.

  • For card draw, you could add some cantrips (one mana draw spells), such as Brainstorm , Ponder , Opt , and others.

  • Nykthos, Shrine to Nyx is probably a good option even though you have a large number of colourless permanents.

Cards to cut:

  • Kumena's Awakening - I do not think your deck is wide enough to really abuse ascend, and you generally will want card draw immediately, not at the beginning of your next upkeep.

  • Acquire costs a bit much for a fairly dicey reward.

  • Rhystic Deluge puts you in a bidding war with an opponent--I think it is far too much risk, particularly in multiplayer when you're burning resources to stop only one opponent.

  • Helm of Awakening also helps your opponents as well as yourself, and they generally will benefit from its ability before you do.

multimedia on Sicko Mode (Drake)

2 weeks ago

Hey, High Tide is too good in monoblue with all Islands. Many instants allow you to untap lands and these budget cards are great with Tide: Frantic Search , Turnabout , Rewind , Unwind , Snap .

Having cards that can tutor for Tide are helpful: Mystical Tutor , Spellseeker , Merchant Scroll . If you're able to splurge for one card get Mystical because it's so versatile instant for one mana that can be recurred. Blue Sun's Zenith and Pull from Tomorrow are draw spells which you can put a ton of mana into thanks to Tide.

Budget mana rocks to consider: Sol Ring , Mind Stone , Everflowing Chalice , Fellwar Stone , Prismatic Lens , Wayfarer's Bauble , Gilded Lotus . Thought Vessel is another one and it's very good, but not budget even though it's a damn common. Sapphire Medallion and Baral, Chief of Compliance are not mana rocks, but they're two drops who can reduce the mana cost of most of the rest of the spells which is just as good, but they may be too much for the budget here.

Other cards to consider: Ponder , Brainstorm , Preordain , Serum Visions , Mystic Remora , Mystic Confluence .


High Tide Talrand (Budget) is my $160 Talrand deck. Maybe it can give you some ideas, feel free to use it as inspiration.

Good luck with your deck.


Nethereon on Lavinia Sphinxes and Land Destruction

2 weeks ago

I want to point out that cost reducers, such as any of the Medallions: Sapphire Medallion , will trigger Lavinia if it reduces the cost to zero. However, the kicker here is any spell increase due to taxing effects such as Thalia, Guardian of Thraben means "free spells" can now be cast because mana was spell to cast them. Cascading into spells with Sunbird's Invocation or Maelstrom Wanderer will circumvent the Lavinia trigger as long as the opponent as the land criteria.

After testing with with this deck, Omen Machine is really bad compared to other effects, such as cards like Eye of the Storm . Consider this, exile Expropriate with Eye of the Storm and then take everything every time you cast a spell for the rest of the game using Eye or have unlimited Teferi's Protection because these cards are exiled when they are cast, prior to them resolving. Creatures are still an issue, but that is why you still play Knowledge Pool. You can also stack the triggers in such a way that cards that cannot be countered don't get out from under Knowledge Pool, such as Abrupt Decay .

Food for thought.

_Delta_ on Mono Blue Talrand

3 weeks ago

Well for starters you should show us this list you have, I can't find anything from your profile/deck folders because you had none, so you should use this page to submit a decklist for us to see what you had.

Deck Builder

In the meantime, also consider checking out the site edhrec.com where you can find out a lot of commonly used cards for various commanders. You want plenty of instants such as Counterspell , Disallow , Rewind , Serum Visions , Brainstorm , Opt , Anticipate , Preordain , Swan Song , Cyclonic Rift , Jace's Sanctum , Sapphire Medallion , Thought Vessel , Isochron Scepter and last but certainly not least Baral, Chief of Compliance , are all popular cards. Your lands can be kept quite simple with just a lot of Island s, but there's one's like Remote Isle , Reliquary Tower , Myriad Landscape , Halimar Depths , Lonely Sandbar , Temple of the False God , that you can use too. Being just one colour, with likely a good number of Island s you can take advantage of Caged Sun too.

TheAmazingSteve on Niv Mizzet wants to self improve

3 weeks ago

I would cut Fevered Visions , without enough other life taxing effects it will probably just help your opponents answer your combos.

The tap lands are all pretty bad in this kind of deck. I would suggest cards like Spirebluff Canal , Cascade Bluffs , Ash Barrens , Shivan Reef , and maybe Exotic Orchard if you have other UR decks in your meta.

Ral, Izzet Viceroy will often get killed. If you really like him, then keep him, but I do not like him here.

I think that Ruby Medallion and Sapphire Medallion would be interesting here for extra value.

I second Primal Amulet  Flip.

I would cut Sky Diamond , Fire Diamond and Dreamscape Artist . They are either slow or do not actually fix you.

The_Fallen_Duke on Hanna's World

1 month ago

I have been pretty happy with the deck performance so far, but I'd like to try a couple of small changes and see how they work out.

  1. abandonding for now the side strategy of inflicting damage to opponents for having cards in their hands: I had already took out Black Vise , so I'll be removing also the Sword of War and Peace , as in any case I'm not attacking a lot.

  2. limiting further the possibilities left to opponents to trigger their combos by having Angel of Jubilation preventing them from sacrificing creatures.

  3. decreasing the mana cost of my spells: Jace's Sanctum was already reducing of 1 CMC the cost of instants and sorceries, but thanks to Sapphire Medallion and Pearl Medallion now also enchantments, creatures and planeswalkers will be 1 CMC cheaper (further reducing the costs of instant and sorceries as well).

untraceablez on Baral Ultra Budget Hate

2 months ago

Looks good for a budget list! Here are a few cards I'd recommend, slot them in as you will. Also, get rid of Chromatic Lantern, you have literally no use for it in a mono-blue deck.

Dispel
Pongify
Sol Ring
Sapphire Medallion
Sky Diamond
Brainstorm
Ponder
Preordain
Learn from the Past
Archaeomancer

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Sapphire Medallion occurrence in decks from the last year

Commander / EDH:

All decks: 0.1%

Blue: 2.02%

U/R (Izzet): 0.08%