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Sapphire Medallion Discussion
1 week ago
I feel like Kess, dissident mage would just be a better commander for this deck overall. If you're going for Storm as a win condition, you'd benefit from a lot of 1 or 2 mana draw spells such as: - Ponder - Opt - Frantic Search (3 mana, but it pays for itself) - Gitaxian Probe - Faithless Looting - Impulse - Serum Visions - Thought Scour
Cards that make instant/sorcery cards cheaper such as: - Baral, Chief of Compliance - primal amulet - Jace's Sanctum - Nightscape Familiar - Sapphire Medallion, Ruby Medallion, and Jet Medallion - Arcane Melee (This one does benefit all players, not just you)
Instants and Sorceries that give you mana, or cards that pay for themselves: - Dark Ritual - Cabal Ritual - Dark Petition - Seething Song - Desperate Ritual - Pyretic Ritual - Priest of Urabrask - Rewind - Unwind
Cards that copy your instants and sorceries: - Thousand-Year Storm - Swarm Intelligence - Dual Casting - Increasing Vengeance - Doublecast - The Mirari Conjecture (Also recurs instants/sorceries from your graveyard, which, while is nice, isn't really that helpful as Kess (if you make her your commander) can just cast them from your graveyard anyway).
Some cards that are just very good in Kess decks should you switch to her: - Increasing Vengeance - Increasing Ambition - Entomb - Forbidden Alchemy - Intuition - Jace, Vryn's Prodigy Flip - Mizzix's Mastery - Past in Flames
2 weeks ago
Burnished Hart and Solemn Simulacrum are big ramping tools for the early game, Sword of the Animist to churn out more land once you start attacking. Alternatively, you could reduce the cost of your spells with the Jet Medallion or Sapphire Medallion respectively.
Propaganda can slow opponents down by making them pay to attack you, or Silent Arbiter works if you want to simply make fights more one on one.
Tapped lands are simply not good if you want more speed, Watery Grave and Polluted Delta helps you there, though obviously not budget cards.
Current standard has so much power in mill, No Navigator's Ruin, Patient Rebuilding or Psychic Corrosion? Winds of Rebuke is strong too in a multiplayer environment.
4 weeks ago
2 months ago
All this being said, there's a key flaw in your deck. Despite a lot of acceleration, your deck is very slow. It does little to nothing other than accelerate on the first few turns and unless you find Darksteel Forge, your mana rocks getting board wiped just loses you the game.
Consider a Oblivion Stone, or a Nevinyrral's Disk. They make life for opponents really difficult, you could accelerate into them rather quickly, and if you do get your Darksteel Forge out then they're just monstrous.
2 months ago
Hi Paulyableful! I like the deck list you have going on here. The whole sea creatures theme is pretty solid and is a good flavor win if you ask me. I also have a Thassa, God of the Sea Commander deck that has a sea creature theme. If I were to make a suggestion, I would want to take out some underperforming creatures in place for some ramp, removal, and counterspells. I'd throw in a Sol Ring, Sapphire Medallion, Cyclonic Rift, Curse of the Swine, and a Dissolve. If you'd want to take a look at my list, you're more than welcome to do so anytime!
Commander / EDH
SCORE: 4 | 3 COMMENTS | 587 VIEWS | IN 2 FOLDERS
3 months ago
I know you went budget, but I'd consider:
- Baral, Chief of Compliance for more cheap stuff (I know it's pricy, but maybe when it rotates out).
- Time Stop it's super flavorful and sometimes could mean "take an extra turn after this one"(it's much cheaper than it says).
- Jin-Gitaxias, Core Augur is the flashy oh crap where's my hand buddy. He really is.
- Future Sight/Magus of the Future are both pretty interesting.
- Expropriate/Blatant Thievery because they're the steal spells (but where's my money at?).
- Chasm Skulker like wtf, when it drops you drop Rich's mom's cheesecake too.
- Ixidron just maybe, since your creatures are already 2/2, but they'd lose flying :/
- Inkwell Leviathan is a good hard-to-remove beater.
- Sphinx of Uthuun also filters and everything. No need for 2/2 when you got 5/6 fat butt lying around, amirite? Kinda.
- Niblis of Frost/Quiet Contemplation for when Tidespout Tyrant gets exiled.
- Swarm Intelligence because double spell means double fun.
- Sapphire Medallion with the Charlie Brown misprint :P
- Trail of Evidence because it's a damn cool art.
- Gravitational Shift to punch hard and feel less pain. Plus Emrakul doing a barrel roll with a lil' drakeling on the art so it's 100% legit and 100.5% flavour.
I know probably 17,5/4 of the cards of this list are not already in for a reason, but i didn't have un cazzo da fare for 20 minutes, so there you have it, I guess.
3 months ago
Best "rock" you can run is Sapphire Medallion in my opinion. Usually worth a few mana per turn.
3 months ago
I feel like Call to the Kindred may be more trouble than it's worth. With only 17 wizards in the deck, I feel like it would be fairly unlikely to actually draw cards off of it, and it can be blanked by either creature or enchantment removal. I feel similarly about Cryptic Gateway. While it can be powerful to play a cheap wizard, copy it with Inalla, and then cheat out another wizard from your hand, I feel like most of the time you won't even be getting that much value out of it, since only 2 wizards in your deck are over 5 mana. Sapphire Medallion only has 23 cards that it can actually cost down in the deck, which may or may not be too few. Finally, Warstorm Surge feels like it may be a bit too expensive for what it does, given that most wizards have fairly low power.
Now, on to the things I think you should add. Dualcaster Mage is a very powerful card, and goes infinite together with Ghostly Flicker in this deck. And even if you think that forking spells isn't that great, you could run Archaeomancer instead for a value loop with Ghostly Flicker. I'm not sure if it's quite good enough, but you might want to consider running a Trinket Mage package. It can find ramp with Sol Ring or Everflowing Chalice, draw with Skullclamp, and if you add them, cycling grave hate in Relic of Progenitus or Nihil Spellbomb, or a land tutor in Expedition Map. I feel like having removal that exiles is pretty important in EDH, so maybe try Reality Shift over one of your other kill spells.