Chimeric Staff

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Chimeric Staff

Artifact

(X): Chimeric Staff becomes an X/X Construct artifact creature until end of turn.

Neotrup on Yedora the Grave Gardener and …

2 years ago

For leave the battlefield effect like Yedora, Grave Gardener 's you look at how the permanent existed while it was last on the battlefield. It will not normally trigger for the creatures brought back as lands, but can trigger for things that are temporarily creatures like Treetop Village and Chimeric Staff .

Kogarashi on If I were to put …

5 years ago

bwanabeast5, as Gidgetimer said, the type-changing effects are not copied. Additionally, rule 706.2 includes an example that is similar:

Example: Chimeric Staff is an artifact that reads "{X}: Chimeric Staff becomes an X/X artifact creature until end of turn." Clone is a creature that reads, "You may have Clone enter the battlefield as a copy of any creature on the battlefield." After a Staff has become a 5/5 artifact creature, a Clone enters the battlefield as a copy of it. The Clone is an artifact, not a 5/5 artifact creature. (The copy has the Staff's ability, however, and will become a creature if that ability is activated.)

Chimeric Staff has an ability similar to that of Genju of the Realm , which in its specific case changes the staff into a creature. However copying the staff-creature just gets you an inanimate staff. Similarly, copying an Urborg, Tomb of Yawgmoth that's been enchanted with Genju of the Realm and then animated, using Helm of the Host to make the copies, just gets you a nonlegendary Urborg, Tomb of Yawgmoth . This won't let you make 8/12 trample creatures on the cheap.

Joe_Ken_ on Looking For More Jank

5 years ago

If you're looking for some more weird wands than maybe Chimeric Staff could be a fun one to turn it into a sudden giant beat stick. Druidic Satchel is decent if you don't mind giving your opponents some knowledge of what you will draw into while potentially getting some additional land drops. Trading Post can turn him into a kind of value engine with a plethora of abilities revolving around artifacts.

sonnet666 on [List] The MTG Weapons Arsenal

6 years ago

Don't stop now. I believe in you!

miampizza on Karametra, God of Harvests

6 years ago

The Landfall ability indeed triggers along Kalametra's.

Some cards I would switch out include:

Abzan Kin-Guard 4 mana 3/3 lifelink is quite weak.

Aetherwind Basker Has no synergy with the deck.

Ajani's Comrade In my opinion Scavenging Ooze would be much stronger in terms of utility and reliability

Argothian Elder Land untap is useful if you're using many utility lands, which you are not. Could be replaced by any mana dorks like Elvish Mystic or Avacyn's Pilgrim

Aven Mindcensor This guy should stay if your playgroup is playing combo-heavy decks, otherwise he's useless

Blinding Souleater Little synergy with the deck

Salt Road Patrol Lacks utility

An-Havva Inn and Ancestral Tribute Very defensive cards, but Trostani, Selesnya's Voice or evenPelakka Wurm would benefit the deck more.

Angelic Blessing It looks rather weak compared to Collective Blessing orCathars' Crusade

Aether Vial A pricy card mostly used in tempo decks like Merfolks. Not very useful here since we should have plenty of ramp anyway.

Accorder's Shield Less synergy than say, Sword of the Animist

Chimeric Staff Looks like a weaker Chameleon Colossus to me.

Arboria Kinda goes against Karametra as a whole since you WANT to play creatures to pump out lands.

Absolute Grace+Absolute Law I mean, if you're only facing red and black, this should stay. Otherwise, it's an even deader draw than Great Wall.

Abzan Runemark Weaker than Rancor or many other boosting enchantments.

There might still be a few cards I find odd or out of place, but for now I'm slightly running out of time, so I'll proceed with some general must-have cards:

Sol Ring, Selesnya Signet, Command Tower, Oblivion Ring, Chord of Calling, Solemn Simulacrum, Tireless Tracker, Sun Titan, Eternal Witness.

Also wow Living Plane if you own one it's great, though if not it's quite the pricey card.

I can give you an extensive list of potentially great cards if you want me to, though tonight this is all the time I had, my apologies.

Felyppe1990 on jeskai control

7 years ago

I think the biggest problem with your deck is that your own Supreme Verdict will hit you hard.

You need creatures that can "avoid" it. Celestial Colonnade and Gideon Jura are good options. You can attack with them when necessary and they can evade Suppreme Verdict

Other good options are: Wurmcoil Engine, Batterskull, Kitchen Finks. All of them will get destroyed, but at least you get something from it

If you are on a budget, AEtherling is the card for your deck. It avoids a bunch of stuff, it can become unblockable and you can pump it for the win. Another options for a budget deck: Faerie Conclave, Ojutai Monument, Glint Hawk Idol, Foriysian Totem, Azorius Keyrune, Chimeric Staff

Onion_duck on Ideas For an Instant/Sorcery-Focused Block

8 years ago

I've always wanted to see the flip side to the Legions set. For those unaware Legions was a set made of ALL creatures, not a single non-creature spell or even land. So the flip side would be a completely creature-less set. Which of course would require some alternate win conditions especially for drafting or sealed so I figured:

+: Awaken-like effects (ex:Verdant Touch)

+: Tokens (ex:Call of the Conclave)

+: Creature Enchantments (ex:Myth Realized)

+: Mill (ex:Mind Funeral)

+: Burn/Life Loss (ex:Blightning)

Colorless: Artifact Creatures (ex:Chimeric Staff)

Probably wouldn't be the greatest set, most people considered Legions a complete flop. But I think it'd be interesting to see.