Phyrexian Crusader


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Phyrexian Crusader

Creature — Zombie Knight

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

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Recent Decks

Phyrexian Crusader Discussion

electromancer on Demons and other Big Spells

2 weeks ago

First thing I noticed is Deathgrip which is awesome. You could probably go more in this direction with some tutors to match your opponents colors. You might like Phyrexian Crusader, Gloom and/or Dystopia.

Crow_Storm on No Friends? No Problem (Budget Infect\Wither)

1 month ago

I would suggest these revisions to the mainboard: +4 Phyrexian Crusader -4 Scar

-2 Swamp +2 Memorial to Folly

-4 Swamp +4 Inkmoth Nexus (I know this is a budget deck, but I believe this will receive a reprint soon, and while 1-2 copies is expensive, it won't break the wallet)

-2 Septic Rats +2 Ichorclaw Myr

-2 Blowfly Infestation +2 Nest of Scarabs

+1 Skithiryx, the Blight Dragon -1 Virulent Wound

tiagompm on Zombie Commander

1 month ago

Nham Nham ...

I like zombies so much! And how about adding one of my favorite zombies ...Phyrexian Crusader!

Very good mono tribal deck!

Neotrup on Infect + First Strike Interaction ...

2 months ago

From the Gatherer entry of Phyrexian Crusader (a creature with both First Strike and Infect):

6/1/2011 If Phyrexian Crusader blocks or is blocked by a creature without first strike or double strike, the damage dealt by Phyrexian Crusader results in -1/-1 counters that will affect how much damage the other creature assigns (if it's still on the battlefield).

electromancer on Varolz, a Scavenging Infection

2 months ago

I really like this idea, but it doesn't look like most infect creatures work with Varolz too well. For Varolz to get max value, you want creatures well above the power curve.

Just my opinion but here are the infect creatures I'd definitely keep/add:
Viridian Corrupter
Phyrexian Hydra
Phyrexian Crusader
Phyrexian Vatmother (add)
Skithiryx, the Blight Dragon (add)

A lot of your other infect creatures are probably just going to draw more attention than they're worth. Also check out Force of Savagery and Sheltering Ancient for cheap +1/+1 counters.

Dumgoldfish124 on Discard/Mill/Hosing Deck Need Help!

3 months ago

While a mill deck in commander is hard to create, as most of the usable/good mill cards target, it is a lot of fun to play. Discard is a little easier, but not by much. Also, the best colour combination for this type of deck is U/B and Atraxa has two extra colours that don't really help as well as her ability not synergising very well with mill or discard. Anyway, you asked and I shall try to deliver.

First the milling essentials: Glimpse the Unthinkable is the best mill spell bar none and is required. Secondly Increasing Confusion is quite good for commander, as mana totals will get quite large. Thirdly, Mind Funeral is great, as is Mind Grind. Fourthly, Mind Sculpt and Tome Scour mill for 7 and 5 respectfully, which is not too great, so only run them if you feel like that small amount of mill is extremely useful. Fifth, Hedron Crab is a great one drop due to the mill 3 per land you drop. Also, speaking of one drops, Jace's Phantasm is a good creature that soon becomes great with mill and discard. Sixth, Nemesis of Reason is stupidly good as it mills 10 per attack! It doesn't even need to cause damage! Startled Awake  Flip is a nice mill spell and recurs too. Another great creature, and my recommended commander, is Szadek, Lord of Secrets. His milling will get massive really fast. All you need to do is get him in unblocked. Use Rogue's Passage or Whispersilk Cloak. Some good beaters are Consuming Aberration and Sewer Nemesis. If you don't care about price, then Jace, the Mind Sculptor is awesome, but if budget is a thing Jace Beleren is a nice cheap replacement. Now onto the milling combos! Traumatize and Fraying Sanity completely destroy an opponent, as does Keening Stone and Fraying Sanity. Archive Trap and Ghost Quarter are great together, as is Maralen of the Mornsong and Archive Trap. Also, Ghost Quarter helps get rid of land for Mind Funeral and Mind Grind. Lastly, Jace's Erasure and any card draw is quite nice. Thats about it for mill, now onto discard!

First off you need Waste Not. It is beautiful. The Rack works when you have made them discard down to 2 or less, which is one of your goals. Quest for the Nihil Stone and Shrieking Affliction are like The Rack - dealing small damage when opponents don't have hands. Liliana's Caress and Megrim do small amounts of damage per discarded card, which is nice. Bottomless Pit helps keep opponents hands empty, as does Necrogen Mists. Oppression is awesome, as is Painful Quandary, and both together is god-tier. Underworld Dreams is nice little 'screw you' after they loose their hands. Jin-Gitaxias, Core Augur murders everyone but you late game. Nath of the Gilt-Leaf is goddamn beautiful and breaks even more when you have Sadistic Hypnotist, Nezumi Bone-Reader and/or Mind Slash out. Another awesome combo is Mindcrank plus Bloodchief Ascension with three counters and any discard to an opponent means you kill them. With Dark Deal or similar you win. While these two things are great and all, you need some utility and a way to keep you alive when you suddenly become the target.

To stay alive, you need some pillowforts like Propaganda and Ghostly Prison. Cards like Frozen AEther and Kismet will help keep the opponent's board from becoming too overwhelming and Standstill will prevent spells for a small while. Psychic Spiral is another great spell that gets back all of your mill spells and it also mills an opponent for a little too. Talrand, Sky Summoner is fun with all the spells you are slinging, and he provides an alternate win condition. Another alternate win is through infection. Cards like Flesh-Eater Imp, Hand of the Praetors, Phyrexian Crusader, Phyrexian Juggernaut, Necropede, Putrefax, Plague Stinger and Corpse Cur all win you the game when they deal 10 damage to an opponent. Also, Skithiryx, the Blight Dragon is a good option but is quite expensive. Cards like Giant Growth make you win harder. Infect is where Atraxa shines due to the added poison counters to each opponent every time you finish your turn. Adding Contagion Engine might even make your opponents scoop.

Good God, that is a big slab of writing. Here is a deck list I made for you: Atraxa makes you loose your mind!. Tell me what you think!

Gracco on You've never seen Infect done like this before.

3 months ago

Gitaxian Probe has been banned in Modern for quite a while now. It was in infect main deck before the ban and its ban is the reason for the decline of infect decks in the current meta. Drop the main board Duress for 4 more pump spells. Consider dropping the Phyrexian Crusader. the main reason to run UG instead of BG is because of the unblockable blue infect creature which is markedly better than the Plague Stinger and also because counter magic is more important than removal in the matchup when you run the 4 inkmoth and the 4 blue unblockable man. Honestly I would suggest playing UG instead of BG since the deck is still quite viable without the inclusion of Gitaxian Probe if you can learn to hold back things like Blossoming and Vines and always respect what could be in the opponent's hands. Running IoK and Thoughtseize could give you the advantage that Gitaxian Probe previously did but honestly it is the only thing I would play black for in the main board. Your maybe board now has a robust line up of cards that you could make into a viable side deck. I played Infect for a long time in Standard when it was originally legal and have played the deck a fair amount online and played against some very good infect players as well. A BUG version with discard, the unblockable blue infect man, and the pumps could be good. Honestly though, and i can not stress this enough, the unblockable blue guy is much more efficient than Plague Stinger. Some amount of things like Spell Pierce could be ran in the main deck then also which is what builds with blue usually choose to do. Infect is a deck that wants to be all in and efficient in their plan more and worry about the opponents field less. Only the opponents hand matters, usually. I have seen Vapor Snag see play main deck as well.

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