Creature — Zombie Knight
First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Price & Acquistion
Phyrexian Crusader Discussion
1 week ago
While a mill deck in commander is hard to create, as most of the usable/good mill cards target, it is a lot of fun to play. Discard is a little easier, but not by much. Also, the best colour combination for this type of deck is U/B and Atraxa has two extra colours that don't really help as well as her ability not synergising very well with mill or discard. Anyway, you asked and I shall try to deliver.
First the milling essentials: Glimpse the Unthinkable is the best mill spell bar none and is required. Secondly Increasing Confusion is quite good for commander, as mana totals will get quite large. Thirdly, Mind Funeral is great, as is Mind Grind. Fourthly, Mind Sculpt and Tome Scour mill for 7 and 5 respectfully, which is not too great, so only run them if you feel like that small amount of mill is extremely useful. Fifth, Hedron Crab is a great one drop due to the mill 3 per land you drop. Also, speaking of one drops, Jace's Phantasm is a good creature that soon becomes great with mill and discard. Sixth, Nemesis of Reason is stupidly good as it mills 10 per attack! It doesn't even need to cause damage! Startled Awake Flip is a nice mill spell and recurs too. Another great creature, and my recommended commander, is Szadek, Lord of Secrets. His milling will get massive really fast. All you need to do is get him in unblocked. Use Rogue's Passage or Whispersilk Cloak. Some good beaters are Consuming Aberration and Sewer Nemesis. If you don't care about price, then Jace, the Mind Sculptor is awesome, but if budget is a thing Jace Beleren is a nice cheap replacement. Now onto the milling combos! Traumatize and Fraying Sanity completely destroy an opponent, as does Keening Stone and Fraying Sanity. Archive Trap and Ghost Quarter are great together, as is Maralen of the Mornsong and Archive Trap. Also, Ghost Quarter helps get rid of land for Mind Funeral and Mind Grind. Lastly, Jace's Erasure and any card draw is quite nice. Thats about it for mill, now onto discard!
First off you need Waste Not. It is beautiful. The Rack works when you have made them discard down to 2 or less, which is one of your goals. Quest for the Nihil Stone and Shrieking Affliction are like The Rack - dealing small damage when opponents don't have hands. Liliana's Caress and Megrim do small amounts of damage per discarded card, which is nice. Bottomless Pit helps keep opponents hands empty, as does Necrogen Mists. Oppression is awesome, as is Painful Quandary, and both together is god-tier. Underworld Dreams is nice little 'screw you' after they loose their hands. Jin-Gitaxias, Core Augur murders everyone but you late game. Nath of the Gilt-Leaf is goddamn beautiful and breaks even more when you have Sadistic Hypnotist, Nezumi Bone-Reader and/or Mind Slash out. Another awesome combo is Mindcrank plus Bloodchief Ascension with three counters and any discard to an opponent means you kill them. With Dark Deal or similar you win. While these two things are great and all, you need some utility and a way to keep you alive when you suddenly become the target.
To stay alive, you need some pillowforts like Propaganda and Ghostly Prison. Cards like Frozen AEther and Kismet will help keep the opponent's board from becoming too overwhelming and Standstill will prevent spells for a small while. Psychic Spiral is another great spell that gets back all of your mill spells and it also mills an opponent for a little too. Talrand, Sky Summoner is fun with all the spells you are slinging, and he provides an alternate win condition. Another alternate win is through infection. Cards like Flesh-Eater Imp, Hand of the Praetors, Phyrexian Crusader, Phyrexian Juggernaut, Necropede, Putrefax, Plague Stinger and Corpse Cur all win you the game when they deal 10 damage to an opponent. Also, Skithiryx, the Blight Dragon is a good option but is quite expensive. Cards like Giant Growth make you win harder. Infect is where Atraxa shines due to the added poison counters to each opponent every time you finish your turn. Adding Contagion Engine might even make your opponents scoop.
Good God, that is a big slab of writing. Here is a deck list I made for you: Atraxa makes you loose your mind!. Tell me what you think!
1 week ago
Gitaxian Probe has been banned in Modern for quite a while now. It was in infect main deck before the ban and its ban is the reason for the decline of infect decks in the current meta. Drop the main board Duress for 4 more pump spells. Consider dropping the Phyrexian Crusader. the main reason to run UG instead of BG is because of the unblockable blue infect creature which is markedly better than the Plague Stinger and also because counter magic is more important than removal in the matchup when you run the 4 inkmoth and the 4 blue unblockable man. Honestly I would suggest playing UG instead of BG since the deck is still quite viable without the inclusion of Gitaxian Probe if you can learn to hold back things like Blossoming and Vines and always respect what could be in the opponent's hands. Running IoK and Thoughtseize could give you the advantage that Gitaxian Probe previously did but honestly it is the only thing I would play black for in the main board. Your maybe board now has a robust line up of cards that you could make into a viable side deck. I played Infect for a long time in Standard when it was originally legal and have played the deck a fair amount online and played against some very good infect players as well. A BUG version with discard, the unblockable blue infect man, and the pumps could be good. Honestly though, and i can not stress this enough, the unblockable blue guy is much more efficient than Plague Stinger. Some amount of things like Spell Pierce could be ran in the main deck then also which is what builds with blue usually choose to do. Infect is a deck that wants to be all in and efficient in their plan more and worry about the opponents field less. Only the opponents hand matters, usually. I have seen Vapor Snag see play main deck as well.
2 weeks ago
A few thoughts to go over!
Ammit Eternal will net you snakes very quickly as your opponents cast spells. If anybody is left open, (Or you use your Whispersilk Cloak/Rogues Passage) you can extend that engine's lifespan.
Skinrender only triggers Hapatra once, but is solid removal.
Flesh-Eater Imp is a solid flying infecter that explodes a win if you have snakes to feed. Phyrexian Crusader, Phyrexian Hydra, Phyrexian Vatmother are cheap solid infect sources too. Grafted Exoskeleton and Glistening Oil turn any of your creatures into surprise infect threats. I know its not budget, but Inkmoth Nexus is going to do a LOT of work for you.
Your land base isn't bad, but could be better in my opinion by focusing harder on Basics. In addition to making you more resilient to non basic hate/punish, two color doesn't get color starved easily. Especially if you to focus on basic ramp like Cultivate, Kodama's Reach, and other similar that search Any Basic Land. Drop the majority of your lands that enter tapped with little to no other benefit. Gaining 1 life or a 0/1 plant aren't going to win you the day, and will often slow your plan painfully. Nykthos is questionable. Being so evenly split in mana costs plus so much of the deck's presence being token based, I wonder how often it will actually run positive on devotion.
1 month ago
First off, I love the deck, Phyrexian Crusader is one of my favorite cards. For the sideboard, Relic of Progenitus is catch-all graveyard hate card. It can wipe the graveyard and cycle, or you can save it for a big blowout, exiling a card every turn until the right moment. I would definitely suggest some sort of board wipe, likely Damnation for the sideboard. This can help with decks that throw out a ton of creatures early that just chump your attackers. Against some of the faster decks Collective Brutality is decent as you can trade your worst card, perhaps an extra land, for say a Goblin Guide and a Lightning Bolt. I do not really know what sorts of decks you usually face, but those are some ideas to get you started.
As for the main board, I personally would go down a few discard spells for some extra removal. I have not played the deck, so you obviously know better than I do, but it seems that drawing discard later in the game is not super great. I am obligated to recommend another pet card that I love: Funeral Charm. It is possible that it would be absolutely terrible in this deck, but on paper it seems pretty decent. It can pump, it can remove X/1 creatures, it is instant speed discard (which should not be underestimated), and it pairs nicely with Urborg, Tomb of Yawgmoth to let your creatures become unblockable. As I was writing this, I realized you had it in your maybeboard, but I am going to keep the above to try to convince you to try the card.
I love the deck, it looks really fun to play. Good luck, and I hope it performs well!
2 months ago
The whole idea behind the traverse mid range infect was it could play like a bg rock deck with Thoughtseize and Fatal Push and Abrupt Decay. Then using the midrange infect creatures like Phyrexian Crusader (which can semi protect itself) + Become Immense to win in one go.
This deck may not want to go that route, since pure simic can not control the board like bg can. So traverse would be useful if you had mainboard creatures that wouldn normally be in the sideboard. Like Viridian Corrupter. And can also go get imported lands like Pendelhaven and Inkmoth Nexus.
2 months ago
Interesting idea for sure, I do think that the winged temple of orazka does provide inevitably, especially with infect. Traditionally, infect relies on small creatures and pump spells to get there, but if you are utilizing Hadana's Climb Flip to pump your creatures, you may not need to go the small creature route. I saw a deck recently that was using only a few infect creatures and Traverse the Ulvenwald to find Phyrexian Crusader + Become Immense as their closer. I know you want to keep is simic, but it is possible that travers would add better consistency and you could play better cards than the small infect creatures.
3 months ago
If you're looking to cut some cards, but still want to keep some creatures because it's fun, then I'd cut 1x Ichorclaw Myr (not evasive), 1x Phyrexian Crusader (slow and BB cost), and then 1 more card you personally would be fine with cutting.
If looking for cards to replace them with, I'd either get some mystic speculations or just have 2x inqusition in mainboard. It gives you something to potentially do on t1, or can help you protect your creatures.
Again, fun is key if this is slightly casual.
3 months ago
I don't know how good a 1-of Serum Visions really is. I'd personally (given that you have lots of natural evasion in your creatures) replace it with a 1-of Postmortem Lunge. I might also go down a skittles and a Phyrexian Crusader for either Spell Pierce or Corrupted Resolve. Skittles and Crus are a little bit slow, and mana intensive, and I think a little more interaction would be beneficial. I also think the Darkslick Shores may not be as effective as, say, Drowned Catacombs, mainly because of the fact that you are trying to get to higher mana cards and creatures (pulse, crusader, skittles).
I don't know your meta or budget, though, so evaluate my advice as you see fit.