|Commander / EDH||Legal|
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Artifact — Equipment
Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
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1 week ago
Thanks for the comments!
Miscalcul8edRisk: Yeah it's a devestating trigger for sure. Still with six mana Massacre Wurm is pretty mana-intensive and I feel like it would slow down the deck too much. Deathrender is a good card as well but I think it would fit into a less 'competitive' deck better since as you said, there should be more value-creatures in the deck as well.
BX223Hunter: Yeash, it might be good but since I already have a lot of answers in here and he is very mana-intensive, I'm not sure if it is worth to put him in here.
werewolf1101: Well, I think you should focus on a certain strategy in any build with Teysa Karlov . If you want death triggers focus on that, gaining a bunch of tokens should be a nice byproduct in a list like that but it should not be it's main focus. Same goes for token, life gain, combo etc. Focus on one strategy and take other synergies as a nice byproduct. That's why I took out the lifegain package. It was a nice little win condition with Aetherflux Reservoir but it took away from the overall synergy. So, focus on your main strategy. And as it changes so should your cards. Yes, I will look further on the Ravnica Allegiance cards but I think I have picked out the best already. I think this list is pretty synergistic and strong even though it takes some more fine-tuning. Anyway, I have my doubts that Teysa Karlov can get to the highest competitve level.
1 week ago
Nice deck, have you considered Massacre Wurm? Its second ability is pretty devastating under normal circumstances, let alone with Teysa in play.
Deathrender seems like it's pretty good with Teysa as well, though perhaps you'd need to incorporate some additional big creatures (Kokusho, Yosei, Wurmcoil) to really take advantage of it.
I went a little more artifact heavy to abuse Marionette Master in my build but otherwise I think we're on more or less the same wavelength.
3 weeks ago
I also really like Cauldron Dance too, especially with the built in sac and ETB triggers - let's you get 3 ETB's in one creature (first play, cauldron dance, replay) such a great value card for Kresh, and I can see it being super fun in conjunction with Deathrender, other recursion/ETB. I guess Cauldron Dance just hasn't made it into mine because of there not being quite enough, and the casting cost. I don't believe Deathrender is necessarily better than Caldron Dance because the caldron does something so unique.
I had been thinking of Warstorm Surge in a version as well. aActually I'm considering a Kresh token deck that I'll share with you if you're interested when I've got the bulk of it together, but I don't think Ghoulcaller Gisa made it onto that list and Ogre Battledriver is also a fantastic addition. Korozda Guildmage and Carrion can both get a large amount of tokens out fast with Kresh, the Carrion wouldn't work with Warstorm Surge. I'll have to review my list when I get the chance, but I feel there's 1-2 others. My other idea is continuing on with the with that theme is the Warstorm Surge and adding Purphoros, God of the Forge type mechanics. But that's a whole other focus.
Maybe Vicious Shadows could be a great addition here?, though I haven't reviewed the mana curve yet.
Rite of the Raging Storm is a fun favourite for me in Kresh.
I really like the recursion focus here. It could be quite fun and I'd like to do a built of this style at one point.
I'd be interested to hear if you have any ideas for my Mutiny & Martyr version of Kresh.
Commander / EDH
SCORE: 2 | 3 COMMENTS | 75 VIEWS | IN 2 FOLDERS
1 month ago
1 month ago
Quicksilver Amulet, Belbe's Portal, Deathrender, Clone Shell, Summoner's Egg, Planar Bridge could help in getting your eldrazi out earlier, albeit at the cost of any "whenever you cast this creature" triggers.
Sword of the Animist and Solemn Simulacrum could help with ramp, and Mind Stone is a good colorless mana rock. Also if you find that you have a lot of mana sitting around before you get your big dudes out, Everflowing Chalice or Gemstone Array could be pretty good
1 month ago
Good point Abzkaban. I think this might be something we build to it's optimum for Ghave... Then it could be Muldrotha's turn down the road.
Here's what I'm thinking with the "Temptations" - there's two reasons why I included them: 1) flavour 2) the value.
But there's some interesting questions to discuss here.
Tha value lays in the fact that they are, I think, considerably cheap for their effects because they have a downside... the opponent gets to search. For example, Settle the Wreckage is pretty wild as a 4 cost instant board wipe for a single person, but that's cause they get to replace every exiled creature with a land - however, with Ob Nixilis out it's less likely people will want to search their library. Same with Assassin's Trophy. And to tap a forest and X mana to get X land? pretty good, except opponents get to get land as well with New Frontiers, unless they don't want to take that 10 damage. But this is where it gets tricky and makes me wonder if the value might not actually be there.
- With New Frontiers, how low a land amount would people not pay 10 life for? I think in the first 3/4 of the game, and depending on life total, opponents would probably be willing to pay 10 life for even just 3 land. But I get 3 land as well, so if we get equal land advantage and all my opponents lose 10 life, I guess that's alright.
- Settle the Wreckage could be too much of a mana advantage in exchange for the loss of 10 life.... It seems best if I use it on my own mass tokens? ohhhhh LANDFALL TRIGGERS!! pretty good in that case (thinking out loud). And I can cast it AFTER they do damage... Or if they are attacking with a couple voltrons... Or exile opponents mass attacking creatures with Aven Mindcensor out. And It's good when it gets to that round where everyone is about to win, soan opponent getting a bunch of tapped land on the battlefield doesn't matter if they are missing out on their big attack and passing the turn.
- Weird Harvest would be pretty ballzy, but then again so is Maralen of the Mornsong, but that's where Aven Mindcensor comes in.
- Ghost Quarter is just a good utility land against those power lands.
- Oath of Lieges didn't even make it into my test-pilot deck
- Path to Exile is just good
- Assassin's Trophy is just good
I do agree that they could go to make room in the deck. Which one do you think would be worth removing? I'd say Weird Harvest perhaps, though I could see it turning out well, especially with the cheats like Elvish Piper and Deathrender in play, the flicker type effects, etc... but perhaps too conditional?
1 month ago
Ohhhh, so close with Yeva, Nature's Herald. I had actually looked at her, but unfortunately her text reads "green creatures". How ever, with that "nasty surprise" strategy in mind, I added Elvish Piper and Deathrender in. Protean Hulk, Eldritch Evolution, Pattern of Rebirth and, Birthing Pod (recommended by hkhssweiss) could all be great parts of the "Surprise Package" :). I like looking at it like that!
The flicker strategy would be great to bring more focus to, such a good point. I have an Eerie Interlude. With the amount of board wipes in my metta I was thinking Faith's Reward and Second Sunrise would double as responses and flickers (in a way) for my board-state. I could also use them after sacking Avatar of Growth through Ghave or another trigger. Flickerwisp, Conjurer's Closet and Restoration Angel will definitely get some serious consideration as I work with the final deck list!
Painful Quandary could be such a perfect include and really brings a paint theme to completion, especially if I go the "lands matter's" route with Ob Nixilis, the Fallen as an include. And with that direct pain strategy in mind, Exquisite Bond becomes a huge include. I appreciate the combo potential with Sanguine Bond as well, however at this point it seems like its only reason for being in there would be Exquisite Bond due to the lack of other life gain in here. Huge thanks for the Exquisite Bond idea though - that could be an easy 30 life in a turn, while swinging my opponents down! Awesome.
I think I'll end up working with two different builds of this deck because of different metta's I might play in. One group has less of an enjoyable view for control, so for them I think I'll go "land's matter". However, I really want to work on the control version as well to make a version that is more of a fast, interesting combo deck. I think Bitterblossom could work in the either one, especially with the fuel it gives Ghave and a few other sac engines in here.
Awesome, NeverCloud - your comment definitely helped it evolve a good step! Thanks again.
2 months ago
lol thanks CaptSillva, the deck is one of my top 5 favorites of all my decks now too. If only more people would try to branch out and build interesting decks outside of the mainstream. Thanks for the suggestions; I considered Josu when he was spoiled but I only want tokens to be sac fodder and he makes me have to pay for them every time I cast him, there's no way to cheat kicker costs. It doesn't even work with Deathrender unfortunately. Phyrexian Crusader is a fun card in some decks but doesn't feel like it actually does anything in this to me. What are you thinking of with it? Whip of Erebos is 100% out of place in Haakon since Haakon literally just lets you replay your creatures without exiling them, so the Whip would be redundant and counterproductive. I considered Beseech but really, you can have too many tutors in black decks and this one already almost does as far as I'm concerned. Really you just need 2: one to get your Razaketh, and Razaketh.