Amulet of Unmaking

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Amulet of Unmaking

Artifact

(5), Tap, Remove Amulet of Unmaking from the game: Remove target artifact, creature, or land from the game. Play this ability only any time you could play a sorcery.

plakjekaas on Why Are So Many Recent …

5 months ago

Amulet of Unmaking shows that it's not new design either.

Caerwyn on Help with mistrorm ultimus

5 years ago

Now that I have a bit more time to run some Gatherer searches, here's what you can do:

There are some colourless cards that could remove Ensnaring Bridge - Lux Cannon, Spine of Ish Sah, Universal Solvent, and Unstable Obelisk. There are some colourless cards that can exile Ensnaring Bridge - Amulet of Unmaking, Karn Liberated, Scour from Existence, and Ulamog, the Ceaseless Hunger. You could probably find some colourless wrath cards that are a bit less discerning in what they destroy/exile.

As you can see, these cards come with a huge drawback--the cost to play. It seems Wizards has decided is how much colourless removal should cost. It makes sense--after all, colourless cards are a bit more friendly on your manabase.

I would highly recommend using removal over the other items you've suggested. Blue is not a good colour for direct damage, and cards like Psionic Gift are worthless outside of an infinite combo.

Also of note, DrukenReaps's suggestion of stealing the Ensnaring Bridge will not help, as the effect is mutual. You would need another card that would allow you to sacrifice the artifact once you've gained control of it.

JuQ on Eldrazi Horizons (Retired)

6 years ago

Simic are the colours with least removal. I'll just write all I know for the sake of completion, some of them are already in your deck.Rapid Hybridization
Pongify same card, different name.
Beast Within Pongify for any permanent.
Desert Twister
Reality Shift my personal favorite, exiling is king.
Curse of the Swine High mana cost, but you clean the board like a boss.
Titan's Presence Just perfect for this deck.
Scour from Existence Expensive but it gets any job done.
Helvault Also expensive but reusable.
Brittle Effigy Just another option.
Amulet of Unmaking It's actually a pretty bad card, but its charm is second to none, that matters.
Ovinize I count polymorphing spells definitely as removals, but the problem is you will need some help to kill them. They work best on decks with smaller creatures that let the opponent think they can attack or block safely.
Turn to Frog
Polymorphist's Jest
Snakeform Personal favorite, the card it gives back is a big deal.
Song of the Dryads Great to trap Commanders with no access to enchant removal.
Imprisoned in the Moon Blue version of the previous one, almost as good.
Hour of Need Not designed to be a removal, most of the time it will be a bad card, but sometimes creatures are so badass that giving them a Sphynx instead is a good deal.

There are also a ton of "gain control" spells that I'm not going to list down today, they are also removal.

It's hard to tell what to cut, you are the one experiencing the deck and your meta, you know which cards are more often dead in your hand. You may be a bit high on counterspells. Let me check the list...

I'd cut Not of This World definitely your worst counterspell, meant for other colours, not blue or green.

The counters of creature spells have the perk of working on really dangerous creatures that are unkillable in the battlefield or have a problematic "enters the battlefield" abilities, but IMO are worse than removal because they offer only one opportunity to get rid of the creature. You can hold to your removal spells and wait until the creature is attacking you, with a bit of luck it will attack other players (you have huge eldrazis anyway) and maybe they spend their own removal on it. So I'd cut Essence Scatter and Deny Existence.

Serendib Sorcerer a polymorph (not the best kind of removal for this deck) on the battlefield that has summoning sickness and toughness 1 and will be killed with any pinger and will die as collateral damage of any earthquake-like card.

Blighted Agent you only have two cards to buff it up and no prolipherate and Blightsteel Colossus don't really need his help. It will take him forever to kill a player on his own. Also infect creatures are frown uppon, but that doesn't matter to the guy running Winter Orb.

Bow of Nylea Deathtouch from the bow in your deck is good with Blightsteel Colossus and Soul of New Phyrexia for their trample and with Breaker of Armies to kill everything. The +1/+1 counters are only OK on the Blight Agent. The damage to flyers will be most of the time useless. The graveard hate is nice but inefficient. I'd say this card in your deck is underperforming.

sonnet666 on [List] The MTG Weapons Arsenal

6 years ago

Don't stop now. I believe in you!