Artifact — Vehicle
Whenver Untethered Express attacks, put a +1/+1 counter on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Untethered Express Discussion
1 week ago
2 weeks ago
Gleeock, the other creatures are working great for me. I hear what you're saying about commander damage though: the clock is so much faster hitting people with commander damage than regular combat damage.
The main thing I like about the angels is the lifelink. Even though this isn't a lifegain deck, lifelink has worked great by buying me time. I think lifelink is an underappreciated ability in voltron decks for that very reason. Basilisk Collar, Batterskull, Loxodon Warhammer, and Sword of War and Peace also help out in this regard.
Having said all that, I may cut back on the number of creatures/vehicles in the deck. I need enough that I'll see at least one per game but I don't need a ton. I've thought about cutting Untethered Express, Kor Duelist, and Auriok Edgewright.
How has Moonsilver Spear been working for you? That's one I'm curious to try out.
3 weeks ago
I feel like there needs to be more ways of getting revolt of the call for unity and solemn recruit. Thraben Inspector is a 1 drop that not only gives you an early creature but also a clue which can be cracked to get revolt. To make these changes I would suggest removing Scrapper Champion and Untethered Express for a whole playset of thraben inspectors.
Other than that, I like the deck.
3 weeks ago
Well, you're quite lacking in 1 drops. Maybe drop a couple vehicles Ovalchase Dragster and Untethered Express are good, but quite expensive, so you don't want to run too many. Maybe try out some Thraben Inspectors or Toolcraft Exemplars.
1 month ago
Don't run Oath of Nissa. A good sideboard card would be Appetite for the Unnatural. Murder is another good unconditional removal option. Also, since you seem to be going the anthem route with +1/+1 counters, Lifecrafter's Gift is another possibility. I like Longtusk Cub and Bristling Hydra a lot. More Fatal Push and Grasp of Darkness are ideal. Consider Glint-Sleeve Siphoner as well as Kalitas, Traitor of Ghet. For a more budget option, Untethered Express is actually very playable, contrary to popular opinion. Mention me if you need more help.
on My Free Deck
1 month ago
Hi, there! Welcome to TappedOut and the wonderful world of Magic!
Since you're just starting out, my main suggestion would be to pick a theme and stick to it. Right now, you have a bunch of cards that fit into multiple strategies, but those cards don't necessarily all fit into the same strategy. Renegade Wheelsmith, for example, works great in a Vehicle deck, but you only have one Vehicle (Mobile Garrison). Foundry Assembler is excellent in a deck full of artifacts, but you don't have a ton of artifacts. Your Self-Assembler, for example, can only find one card in your deck, Foundry Assembler, but what do you do if you've already drawn it?
This is just my personal opinion, but I've always found Vehicle decks to be fun. Fleetwheel Cruiser, Sky Skiff, Untethered Express, and Renegade Freighter are some examples of good Vehicles, and you can use Skysovereign as your flagship card, so to speak. You'll also need creatures to crew your vehicles, though, and Veteran Motorist, Toolcraft Exemplar, Depala, Pilot Exemplar, and Gearshift Ace, as well as the aforementioned Renegade Wheelsmith would all work well. You can add Start Your Engines, Siege Modification, or more Aerial Modifications as support cards as well. Of course, this isn't the only possible strategy you could take. You can add more Self-Assemblers for your Self-Assemblers to find, or add cards like Terrarion to help Improvise your Foundry Assembler. There are a ton of possible routes you can go down, and I'm sure you'll be able to find one that fits your liking.
I hope this helps!
1 month ago
The deck seems really fine but I think it could use some tinkering. First and foremost I don't think you need 23 lands, I'd drop them to 22. I don't really think the Untethered Express in the sideboard fits with the idea of the deck. Also why have both Vines of the Recluse and Natural State (I'm thinking they're against big bad flying vehicles) in the side, I think it's a bit of an overkill. I would instead put more things to protect myself from wipes and removal i.e.: more Blossoming Defense and Heroic Intervention. Again - why have both Transgress and Rot (I suppose they're both against control)? I'd personally stick with Transgress or add Pick the Brain since you already have delirium in the deck. I would suggest you go a little bit more into the delirium or revolt thing (just a suggestion, honestly don't know if it'll be any better). If you go the delirium route I think the oh so expensive Grim Flayer will be a good pick for this deck - since you have such good board control it wouldn't be hard for him to hit home and since you don't have much in the way for card draw the deck fixing could come in quite handy.
2 months ago
I made the switch and have not regretted it.
I think you have too many Vehicles compared with your Crew, but you would know better then me whether or not this is the case in the real world.
If you find that you have Vehicles sitting on the field unable to attack, I would drop some in favourite of more Crew.