|Commander / EDH||Legal|
Printings View all
Combos Browse all
- Marrow-Gnawer + Thornbite Staff
- Avatar of Woe + Thornbite Staff
- Hell's Caretaker + Thornbite Staff
- Thornbite Staff + Visara the Dreadful
- Can I use a creature's tap ability multiple times in one turn if I can untap it?
- If a Creatures is untapped durring Combat, Can I use that creatures Tap ability multiple times as response to declared attackers.
- Do I have to pay the equip cost ( Thornbite Staff)?
- Destroy Creature - Order of Destruction and LtB
- Thornbite Staff vs Hexproof
Tribal Artifact — Shaman Equipment
Equipped creature has "(2), Tap: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from play, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Price & Acquistion Set Price Alerts
Thornbite Staff Discussion
8 hours ago
Thornbite Staff is another way to get multiple triggers out of Gisa.
1 day ago
Cards you may consider are: Korlash, Heir to Blackblade,Lightning Greaves,Thornbite Staff and Phyrexian Dreadnought since Phyrexian Dreadnought and Ghoulcaller Gisa. Thats my 2 cents , GL with the Deck.
2 days ago
Creatures die all the time in EDH, do you can use his ability to get Thornbite Staff to use his ability bunches of times.
5 days ago
1 week ago
I'm building an Ertai deck as well that follows these considerations:
I want to counter stuff, and I want to counter it with Ertai
If Ertai can't counter stuff, that's probably because I've got nothing to sacrifice. I still want to counter, but I need sac fodder, too. That's why I run otherwise quite bad spells like Geist Snatch and Summoner's Bane. Or, if I don't have a counter spell at hand, I can cast a carddraw spell in response and let Talrand, Sky Summoner, Docent of Perfection Flip or Metallurgic Summonings do the rest.
It's better to never stumble in this kind of situation, so when Ertai counters stuff, I want a new thing on the board immediately to sac it next time. It's like Lullmage Mentor was made for that job in this deck.
Another reason I couldn't counter stuff with Ertai may be because he's tapped. I don't want that. He shouldn't be tapped. So I run Deceiver Exarch, Pestermite, and Village Bell-Ringer that I can flash in to untap Ertai - and to serve as sac fooder for his counter ability. How convenient!
Again, it's better to never get in this situation. So I gave him a nice little wand: Thornbite Staff. Whenever we sac a creature to counter something, Ertain untaps again immediately. When Lullmage Mentor is on the field, we have a nice little engine here. The Mentor works quite good with Intruder Alarm instead of the Staff, too.
Intruder Alarm works equally well with our emergency counterspells. If Ertai is tapped and therefor can't counter stuff, we counter with e.g. Summoner's Bane, get a dude, this entering the battlefield triggers the Alarm and untaps Ertai.
Friendly reminder: I want to counter stuff. I don't want to destroy or exile stuff. That's not my thing with this deck. So even if I missed countering something I don't like, I return it to hand, so I can counter it later. Capsize is your best friend in this deck, even if it is a bit boring. Just as Cyclonic Rift. I still have to find something cool and synergistic here.
1 week ago
Have you considered Thornbite Staff? Haha it turns goblin welder into an infinite cycle engine with any artifact creatures in play and yard. Infinite etb's are real strong.
2 weeks ago
Scuttlemutt could help with the mono black situation with non black spells
2 weeks ago
I've been messing around with different setups with cards I already own and I put Terrain Generator and Walking Atlas in and they both work as well as can be expected in the stead of fetches. I took out Thornbite Staff from mine because it wasn't doing much for me. I really like Storm Cauldron especially with Crucible of Worlds if only I had the crucible lol. I switched out Curse of Opulence and Commune with Lava with Krenko's Command and Dragon Fodder for some more tokens just because it's closer to my play style. I also switched in Ruby Medallion and Caged Sun for two mountain. I'm just messing with different combinations right now but they seem to be working well for me so far.