Thornbite Staff

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Uncommon

Combos Browse all

Thornbite Staff

Tribal Artifact — Shaman Equipment

Equipped creature has "(2), Tap: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from play, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip (4)

Thornbite Staff Discussion

Spirits on Kaalia of the Cruel

1 day ago

Hey LordKunai,

Looking good. Mark of Fury is okay, but has to survive till EOT. I hate 1 removal giving a 2 for 1. Maybe double up on your Expedite with Crimson Wisps . I like it better because it can still draw you an A/D/D to cast with the haste Kaalia of the Vast .

Is Reliquary Tower just for Necropotence ? I might just go colored mana (I know how much fixing we have, but all our spells are or etc. Too situational.

I see your playing Terramorphic Expanse , there's definitely other better fetch lands, but don't forget about Evolving Wilds . I don't recommend either because I hate tapped mana (except Bojuka Bog ).

Vault of the Archangel might be a little too mana intense now, but it's still decent enough. I think Reflecting Pool might still be affordable but I haven't bought one in a long time.

Obviously Kiki-Jiki, Mirror Breaker + Restoration Angel or Village Bell-Ringer go infinite, but there is also Combat Celebrant and Zealous Conscripts as well, but of course relies on the Kiki-Jiki, Mirror Breaker quite heavily.

Also, not sure if you've mapped out all your Infinite combos, but don't forget you have:

Adarkar Valkyrie + Kiki-Jiki, Mirror Breaker + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Karmic Guide + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Aurelia, the Warleader + Goblin Bombardment | Infinite Combat Phases

Adarkar Valkyrie + Village Bell-Ringer + Goblin Bombardment | Infinite Damage

And if you so choose, Adarkar Valkyrie + Zealous Conscripts + Goblin Bombardment | Infinite Damage

Thornbite Staff can also go infinite with Adarkar Valkyrie or Kiki-Jiki, Mirror Breaker , also with Kiki-Jiki, Mirror Breaker avoids the UGLY equip . Just an FYI.

Tainted Pact is an inexpensive (and instant) speed tutor, the problem is, you can't have any duplicate lands in your deck (even duplicate basic lands) so that's where it gets expensive. There's also Demonic Consultation if your a gambler lol, damn those top 6, it's also instant so can pull a Master of Cruelties if Kaalia of the Vast triggered ability gets on the stack, tutor for the killer.

You may want Crucible of Worlds , it works best with all the fetches like Windswept Heath , Wooded Foothills all the fetch lands, but also is awesome with Strip Mine or Wasteland ($$$). If you have Crucible of Worlds + a Fetch land, basically can filter out all the mana from the deck (while ramping) so when you draw it's usually favorable. I've contemplated it over Chromatic Lantern but don't have one to test, although reasonably priced since reprint.

I have similar worries around Cartouche of Zeal (2 for 1), but when you need haste you need it. I like Leyline of the Void more than Tormod's Crypt , Relic of Progenitus for sure, since it's a lasting effect and CMC0 in opening hand, and prevents the Experience from getting earned at all. But they are ok at the job. Relic of Progenitus would be amazing if it could target the card, but it has more utility than Tormod's Crypt anyway even with the downside.

Be careful with Angel of Jubilation he shuts down your deck too, like Goblin Bombardment , Razaketh, the Foulblooded , Necropotence , Phyrexian Reclamation , Diabolic Intent (might be wrong on this one would have to check the rule book on additional costs), Mana Confluence , Bloodstained Mire (or any Fetch).

Maybe Blood Crypt / Godless Shrine / Sacred Foundry probably enter tapped too (again this one would have to read the rulebook too, not sure if that's considered paying a cost to "activate abilities" probably not because it doesn't have the : symbol on it.

City of Brass is another good multi-color mana asource.

Terminus is a terrific way of getting rid of all those recurring creatures too (unless he can sac them all in response somehow).

Sun Titan + Gift of Immortality love each other, but he's a hard cast in this deck (think about with Goblin Bombardment .

If you have a Grand Abolisher then Mark of Fury works well, but I dunno I wouldn't personally play it or Cartouche of Zeal too scary for me.

I might have mentioned before, Angel of Despair is far superior to someone like Angel of Jubilation unless she's solving a specific pod problem for disruption to your deck. Hellkite Tyrant is hand if you play artifact decks like Breya, Etherium Shaper or Teferi, Temporal Archmage .

Mother of Runes can give protection if your facing Targeted removal.

Oh Hall of the Bandit Lord can give haste too. Diabolic Tutor is a underplayed tutor but if your games are going beyond turn 6 it's quite viable.

Rakdos the Defiler is almost as deadly as a Master of Cruelties if you can get him connected early enough.

Some ideas anyway, the reprinted fetches like Windswept Heath are fairly cheap still (I think).

PS: Zealous Conscripts loves stealing, Haste attacking, and sacrificing opponents creatures with a Goblin Bombardment .

GhostChieftain on Goblins for all!

1 week ago

Purphoros, God of the Forge is a gnarly card when paired with krenko.

Thornbite Staff , krenko, and a sac outlet like Skirk Prospector or Goblin Bombardment can make infinite goblins

Cloudchaser.Kestrel on Magic Roons, Laddie (Wishlist version)

2 weeks ago

Thornbite Staff is a complicated card and it takes a close reading. No shamans required.

The combo I was imagining, was your: Ashnod's Altar + Eldrazi Displacer + Trostani Discordant or variation thereof, with Thornbite Staff on any old creature. The infinite mana and infinite death triggers translate into infinite damage.

It has the downside of not going infinite with the infinite mana netted by Peregrine Drake + Deadeye Navigator / Eldrazi Displacer so there's that.

Doesn't go infinite with Roon but it is value in the meantime. Any death trigger, your own or another's turns into a Roon activation if you have the mana for it.

Cloudchaser.Kestrel on Magic Roons, Laddie (Wishlist version)

2 weeks ago

So I have a special fondness for Springjack Shepherd and Springjack Pasture in these kinds of decks. It can net you a lot of mana and life in a turn, and adds one more creature to go infinite with Ashnod's Altar and Eldrazi Displacer

is Training Grounds really worth it? I also don't really get what the big deal is with Dream Eater but that might just show what a bad blue mage I am.

I personally have problems with such an unflickerable as Walking Ballista being in a deck that's so much about flickering. Have you thought about Thornbite Staff for infinite damage instead? When it's not acting as a finisher it can give you more roon triggers.

atorneth on Shadows of the Mind

3 weeks ago

Hi there,

Of course you're correct. You probably know this already, but I think that along with a creature which produces tokens when it enters -- eg, Grave Titan or Sengir Autocrat -- Whisper can produce a combo. The same is true of Hell's Caretaker . One has Whisper out (or the Caretaker), then plays the Titan, which makes two zombies on entry. She sacrifices the Titan and a zombie, and brings back another creature from the grave (which was already there before she entered play; you need to set up a bit). This untaps her as Thornbite Staff triggers on the sacrifice. She then sacrifices the second zombie and the creature she resurrected to bring back Grave Titan , who in turn makes two more zombies. This action causes Thornbite Staff to untap her again. This is repeated ad nauseam. If one has a creature such as Blood Artist or Zulaport Cutthroat on the field, this will kill your opponent gradually with the death triggers. Thanks for the help!

SharpRaptor on Brion Stoutarm (Giants)

1 month ago

Recommended Cards to Add

This of course does not take into accountmana curve considerations or anything similar. It is merely cards to consider

Creatures

Captivating Crew - Repeated steal effect to have ammunition to throw at people

Evra, Halcyon Witness - Large creature that can be as big as your lifetotal when thrown if wanted.

Serra Avatar - Large creature that is as big as your life total to potentially one shot someone and double your lifetotal

Zealous Conscripts - Can steal an opposing creature to throw, opposing walker to ult or any other problematic permenent. Also incidentaly goes infinite with Kiki Jiki.

Kiki-Jiki, Mirror Breaker - Can tap to make copies of your big creatures to throw. Goes infinite with Zealous conscripts.

Malignus - Large creature that scales with life total of opponent

Molten Primordial - Mass threaten on a stick

Feldon of the Third Path - makes copies of your already dead creatures

Emeria Shepherd - Recursion that can also be reanimation

Hoarding Dragon - A way to search out our game winning artifacts. Easy enough to throw at someone to get our artifact.

Karmic Guide - Reanimation

Neheb, the Eternal - lots of mana if you throw things pre combat

Yosei, the Morning Star - Very good thing to be able to recur. Can lock people out of the game with enough setup.

War Elemental - Scales as we throw things

Bloodshot Cyclops - Backup Brion?

Bearer of the Heavens - Dont make me do this!

Godo, Bandit Warlord - Can tutor up our powerful equipment. Would prefer Stoneforge Mystic but one is a lot more money than the other.

Gisela, Blade of Goldnight - Double our damage, half theirs? Yes please

Instants

The usual goes here of making sure that we have interaction for people trying to stop us or making sure we can stop people. Though of specific mention

Faith's Reward - Recover from a wrath or just rebuy a couple of good creatures after a combat and throw.

Orim's Thunder - Hadn't actually seen this before but it seems to be a good potential 2 for 1 while also being a good answer to artifacts and enchantments.

Sorceries

Here there are a lot of potential threaten effects that i could recommend. But we know that we need them so i won't list them all. Other effects we could need do include one or two wraths as even though we are the creature deck, sometimes they just have more or better creatures. However other things to note.

Open the Armory - Tutors equipment or Auras.

Chandra's Ignition - Targetting some of our big creatures might just end the game with this.

Insurrection - You usually just win if this resolves on a decent board state.

Artifacts

Usual list of mana ramp. Sol Ring Boros Signet Commander's Sphere Mind Stone Boros Cluestone Hedron Archive Gilded Lotus Thran Dynamo etc

Other than that, the fun things include

Phyrexian Processor - Yeh this card is rather good. Just Make big tokens and start throwing them

Well of Lost Dreams - With the triggers from Brion we should be able to restock our hand quite easily with this

Illusionist's Bracers - Copy the fling. As sacrificing a creature is part of the cost it will effectively be two triggers from flinging the same creature.

Thornbite Staff - Untaps brion when a creature dies. This includes sacrificing the creature to brion, so effectively tapping him causes him to untap....

Thousand-Year Elixir - Gives Brion haste and an untap.

Aetherflux Reservoir - 50cal Sniper Rifle to the face anyone?

Enchantments

Damage doublers can be recommended but i usually avoid the symettrical ones from personal preference. One or two effects that give Haste might be good too. Other effects however

Flameshadow Conjuring - Copy up our faties for good ETB triggers, effective haste or extra copies to throw with Brion.

Sigil of the New Dawn - Recur everything!

Marshal's Anthem - Decent mass resurrect in white. Though a little mana intensive

Angelic Renewal - One time use recursion of a creature

Goblin Bombardment - Backup sacrifice effects for all our threatens. WE don't want to have to give their toys back do we?

MediSyntax on RazaBridge Reanimator

1 month ago

I am definitely on board with Diregraf Colossus , it is excellent redundancy for Bridge from Below, which is easily disrupted. The same could be said for Pitiless Plunderer , which is a dupe for Phyrexian Altar when used with a sac outlet. I love the redundancy.

We have already discussed Dark Deal and Mindslicer . I have cut DD and am not so in love with Mindslicer that I wouldn’t cut it. The next juicy piece of tech will probably push it out for me.

Regarding Midnight Reaper , I’d be hesitant to use it because I am concerned that the damage would add up and eat into our life total for Razaketh. Reaper is a zombie and draws for itself which is nice but I’d probably go with Grim Haruspex first.

Liliana, Untouched By Death was a thought experiment and I am pretty comfortable saying the deck is better without it. Unless you REALLY recommend Thornbite Staff to me, I suspect that same could be said of it too.

On a bright note, I am 100% on Mausoleum Secrets and think Culling the Weak will be in the same boat. Let me know how your testing goes!

Murphy77 on Goblin Anarchy

1 month ago

If I were to build a Goblin EDH deck, my starting point would be Zada, Hedron Grinder (as commander) and a range of attack boosters like Sure Strike . As I see things, you really need a lot of card-draw to make this type of deck work. A few artifacts that you can tap for added card-draw could be rather useful. The effects of cards like Harsh Mentor and Zo-Zu the Punisher would add an extra dimension to your deck ( Chandra, Torch of Defiance might fit in here). Then there are cards that are standard in any Goblin deck ( Goblin Piledriver and Goblin Dark-Dwellers etc.) and cards that are fairly standard in any mono-red deck ( Blood Moon , Mob Rule , Beacon of Destruction ?, Soul-Scar Mage etc.).

There are a few cards in your build that seem to stand out as cards that add very little to the deck ( Splinter Twin , Lightning Crafter , Goblin Welder , Thornbite Staff and Goblin Bombardment seem to stand out the most).

I am sure that I am missing a few cards that could be game-changers. I don't play EDH very often, but I find it useful to haul out your EDH deck every few weeks, add in cards that might work in the deck, then think carefully about what you can do without.

Load more

Thornbite Staff occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.24%

Black: 0.15%