Thoughtcast

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Thoughtcast

Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Draw two cards.

DatShepTho on Elf & Monkey Money Laundering - R&R Treasures

1 month ago

Some of my favorite card draw spells in these colours are:

Fact or Fiction Most reliable

Seize the Spotlight Also gives treasures. The other choice isn't bad either

Expressive Iteration Gives more card selection. Best played before land-drop

Reverse Engineer. If you have treasures spare to tap.

Thoughtcast Efficient if you typically have => 3 artifacts in play

Tidings Straight card draw mid-late game. Mana efficient.

Wrenn's Resolve and Reckless Impulse Efficient impulse draw, the cards can be used next turn. Also gets around "card draw hate". Most efficient in low avg CMC decks.

nuperokaso on Affinity and what to cut

1 month ago

You will need to remove 18 card to get to 60: - 2 Mystic Forge and 4 Deadly Dispute - Affinity is an aggro deck; it wants to put additional creatures on board, not just draw cards. You may leave Thoughtcast and Thought Monitor. That will also rid you of black color entirely. - 4 Mistvault Bridge - 22 lands is too much for a 60 card deck that mostly plays free spells. You also don't want to draw multiple tapped lands. - 2 Shrapnel Blast - You don't want multiples in your opening hand, because then you won't have enough artifacts to cast your spells. You are also playing another sacrifice outlet (Arcbound Ravager) and too many sacrifice effect have diminishing returns. - 2 Myr Enforcer - You were playing 12 7 mana spells, that's simply too much. You can't keep opening hand with 4 of them. - 4 Lotus Petal - The only card in your deck that was not Modern legal. Also it's useless in longer game.

After these cuts, your deck has 60 card. However, 10 of them are non-artifacts, which may be more than you would like.

I will also give you a few other tips: - If you are too low on 0 mana cost cards, try Memnite or Welding Jar. Jar does something even in longer game, unlike your original Lotus Petal. - Nettlecyst - Acts similarly to the Cranial Plating, but comes with a body and has a good toughness. If you would play it, I suggest that you replace them for Arcbound Ravager, as they are doing opposite things.

Dana_in_Love845 on Drone Strike

3 months ago

Razortide Bridge should work really well, making metalcraft and other artifact checks easier for just having a land. Thoughtcast, Ethersworn Sphinx, and really any other affinity spells work amazingly too, especially in a creature spam deck like this. Hope I could help!

wallisface on Arcbound Scales

5 months ago

Some thoughts:

  • your land count is very low, especially when you’re running 3 copies of a legendary land. For reference, the meta hardened scales runs around 24 lands and has an average mana-cost of only 1.5 (treating cards like Walking Ballista as worth ). You’ve only got 19 lands and your average mana-cost is a much higher 1.9 (assuming Thought Monitor and Thoughtcast only ever cost ).

  • Shadowspear is generally only ever good because it can be grabbed with Urza's Saga - without Saga it’s much harder to justify.

  • 4 mana is very steep, especially considering your land count, and I don’t see either Arcbound Crusher or Vannifar, Evolved Enigma doing nearly-enough to justify their cost.

  • Fabricate feels very slow/clunky when Ancient Stirrings exists.

DreadKhan on Tempered Steel/Starlight Spectacular

8 months ago

In my experience if you use this for multiplayer their is one key difference between Humiliator and Diminish; Diminish lasts an entire turn cycle (each player gets a turn with that player have 1/1s), while Humiliator only helps you. If you target someone with Mass Diminish (and you get 2 casts per copy due to Flashback) you will probably eliminate them due to everyone piling on the easy target, Humiliator is a much smaller effect, including letting the opponent attack on their own turn (instead of them still having 1/1s). If you're looking for something you could pull, I think Myr Sire might be your weakest link atm, especially with so few lands. Knight of the Kitchen Sink A is relatively hard to cast, needing WW could be awkward, but Knight is a more useful card than Sire. Another card that I think that's on the weak side is Servo Exhibition, hopefully this gives you some food for thought!

That seems reasonable enough, I must have misunderstood your previous post about Protection. If you're worried about Enchantments being targeted it's a bit harder to solve, there is Devoted Caretaker and Greater Auramancy, I'm not sure either would be worth it. Enchantments are much harder to protect than creatures because it's really easy to kill creatures, do you find your enchantments get targeted? My only other idea worth mentioning is Dispel, but you'd probably be better served by Thoughtcast and Thought Monitor to just draw into replacements for your Enchantments.

dUCKY1234 on Expected Results

1 year ago

so first of all you need an oathbreaker spell, i would recommend Thoughtcast. this is played as an artifact storm deck, running many 0cmc artifacts.(note do NOT run Chalice of the Void for 0cmc as it will stop you from casting the other artifacts)

assemble a loop, the most simple one is with Jhoira, Weatherlight Captain or Vedalken Archmage play a free artifact, draw a card for playing artifacts. but you can’t guarantee you will always draw a artifact so cards that let you scry are very useful Artificer's Assistant is a prime example, also cards like Teferi's Ageless Insight bolster the card draw.

in addition remember that as you cast an artifact Saheeli, Sublime Artificer gives you another servo token, and adds that care about artifact count love easy artifact tokens. aka thoughtcast.

so you play artifacts to draw cards and play more artifacts, now what? how does this deck win?

cards like Hedron Detonator & Reckless Fireweaver deal damage when an artifact enters, and each artifact enters the battlefield with an additional token, so for playing a free artifact you can do 4 damage. good rate if you ask me. however if you have an opponent with prot. red dmg might be a hard time, however BrainFreeze is the perfect alt win con, allowing you to mill 3 cards, with storm.

storm cards are a good starting point but sometimes you’ll get to 15-20 and can’t quit finish them off, cards like Recall bring all artifact back to your had (sadly the tokens too) but allows you to play all the 0cmc artifacts again, doubling the storm count, pushing it well over 30 if done correctly

wrap up: i would say Spellbook is an auto include because you are filling up your hand so much. additionally if you are confident in your draw engine you can put Thassa's Oracle and have a second alt win con. alsoUrza's Saga is an a round amazing card in this deck rewarding a high artifact count.

finaly sometimes you just need a classic beatsick, beefed up monster shoot for ones with -keyword: improvise- like Kappa Cannoneer

//

if you have any more questions please ask :) happy to spread knowledge and love of mtg

heres my list, feel free to tweak it however : https://tappedout.net/mtg-decks/100-budget-izzit-0s/

LightEntropy on Retraction Helix Combo

1 year ago

Thought about Steelfin Whale or Banishing Knack? I've also seen Midnight Guard Battered Golem and Nettle Drone for creatures that untap, and artifact lands helping with cards such as Thoughtcast. If you include red, pauper has some serious ramp with Cleansing Wildfire targeting an indestructible land you control. Just some thoughts.

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