Priest of Urabrask
Creature — Human Cleric
When Priest of Urabrask enters the battlefield, add to your mana pool.
|Want (2)||straitsilver , fitz66|
Printings View all
|New Phyrexia (NPH)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Priest of Urabrask occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Priest of Urabrask Discussion
1 month ago
king-saproling- I'm so glad you like the deck! It's one of my favorites to play and I appreciate the suggestions.
Herald of Leshrac is one I've not heard of, and I like it a lot for disrupting opponents and gaining free mana! If your playgroup is cool with you thieving lands, go for it.
Marsh Flitter is a token generator and a free sac outlet. Huh, I'll keep an eye on it for future.
Grinning Ignus only works at sorcery speed and returns itself to our hand, which we don't want. I like where your head is at for mana generation, though.
Carnival of Souls is a fascinating and risky way to squeeze in more flips. It does put restriction on our timing as we have to use the mana when it is created, and is a nonbo with our infinites, as they often involve putting infinite creatures into play, which would drain us at the same rate as our opponents. I think you could try it and it would be a coin flip whether it won or lost you individual games just by itself.
Braid of Fire , Black Market , Imperial Recruiter , Mana Echoes , and Teferi's Puzzle Box are all cards I have considered playing, and would certainly be reasonable inclusions! I have not included them because I don't currently own them and they are expensive.
Mindmoil would not be a good inclusion because we don't want to play spells from our hand if we can at all avoid it. It does allow us to stack the bottom of our library, but it's 5 mana do nothing, and scry to the bottom if we have spare mana after that.
Vessel of Endless Rest seems unimpactful for 3 mana and we have creatures and artifacts that do the same thing repeatably, which is what we're looking for to win.
Junktroller is great for recursion, but unfortunately it taps to activate, making it hard to go infinite. Spending the mana to activate Epitaph Golem or Reito Lantern is honestly just more reliable and abusable than tapping, as we do not run untappers.
K'rrik, Son of Yawgmoth is a spicy include, though I have chosen not to do so because he only gets pumped off of casting, and doesn't contribute to a combo. He would be useful for getting black creatures out of our hand, and I assume combos with Blood Celebrant , but we have 1 card that performs that combo by itself: Treasonous Ogre .
Blood Artist I've gone back and forth on. It absolutely is worth an include, but I find that we have enough payoffs once infinite is achieved so I replaced it with redundancy in other places, like token generation
Sifter of Skulls has 4 power, which automatically excludes it from this build. It is important to get Grenzo out early to start building the value engine, so we cast him for X=1.
Here is the primer I took my inspiration from. I highly recommend reading it to get the general philosophy and lines of the deck! https://www.mtgnexus.com/viewtopic.php?f=35&t=22095
3 months ago
3 months ago
4 months ago
Twinflame is nice for either cheaply reusing the ETB effect of a costlier creature, or looping it with Anarchist + striving it to continually reuse an ETB effect. Priest of Urabrask + Cloudstone Curio + anything that reduces the priest's cost (Ruby Medallion) or doubles its effect (Panharmonicon) nets you extra mana and extra triggers on things like Impact Tremors. The Priest can even provide infinite mana in the right setup.
Embermaw Hellion makes your enchantments hit harder. Fractured Loyalty on second glance is too situational here since you don't have that many effects that target things. Umbilicus and Blood Clock are not stars by any means, but they do allow you to reuse ETB creatures. Indomitable Creativity seems great if you have a lot of tokens out, and can act as removal as well.
4 months ago
king-saproling Great suggestions!
I don't think I have quite enough flicker effects to make Priest of Urabrask , Anarchist , Meteor Golem , or Knollspine Dragon worth it. The latter 3 are also pretty expensive, how have they performed for you?
In what situations do you usually use Twinflame ? With our eternal struggle for card advantage, I'm not sure if it would be worth the draw usually.
4 months ago
Always good to see Norin! Have you considered these? Sculpting Steel , Grinning Ignus , Priest of Urabrask , Indomitable Creativity , Anarchist , Twinflame , Meteor Golem , Embermaw Hellion , Fractured Loyalty , Umbilicus , Blood Clock , Knollspine Dragon
5 months ago
Instead of working around with sacrifice for mana, it is possible to use etb or death mana to pull off your combo.
Doing it this way would allow you to put Reckless Bushwhacker and/or Goblin Bushwhacker in the sideboard, and turn into a bad 8-whack deck for when the opponent inevitably brings in graveyard and other hate, and you know your combo can't do it.
But, this does slow your deck down by a turn.
6 months ago
Alms Collector + wheel of your choice. Wheel of Fortune Winds of Change Reforge the Soul Wheel of Fate Memory Jar . The alms collector is strong against decks that draw cards, and wheels are powerful even without the bonus lockout and draw from the alms collector.
Goblin Welder + Memory Jar . At the cost of an sacrifice an artifact you get to draw 7 cards a turn that you get to abuse better than your opponent due to them leaving EOT. Welder has big potential for abuse with other cards, and can recur pieces of the combos you've already mentioned. Memory Jar is used with Alms collector and has the words "Draw 7 cards on it" outside of combo usage.
Kor Spiritdancer / Mesa Enchantress / Sram, Senior Edificer + Mark of Fury / Flickering Ward . Mark of fury is obviously better and easier to slot, but Flickering Ward serves as reusable protection for creatures you want to survive a round or two, and if it resolves you can stop yourself getting 2-for-1'd by returning it to hand. Similar situation with Kor Spiritdancer and the enchantress, one is obviously better but if you're running this engine your deck is going to be wanting enchantments anyways (maybe some future enchantress damage commander?) to benefit extra value of enchantresses. Either way, enchantress + Mark of fury is a draw every turn for just
Astral Slide or Astral Drift + Seasoned Pyromancer is very bonkers. You obviously put it into a cycling deck. You pay 1 for the cycle to draw 1, then get 2 loots from the pyromancer while getting 2 critters. Digging 3 deep while keeping 1 is better than Burning Inquiry or Faithless Looting , and you get up to 2 tokens. Another deck specific engine, despite being fantastic. There's also the new red Tectonic Reformation to GREATLY improve this build. Honestly you could probably mash this together with the enchantress one for a laugh.
Enduring Renewal + Phyrexian Altar + creature of your choice gets some interesting effects. Mesa Enchantress + Hopeful Eidolon / Nyxborn Rollicker lets you draw through. Seasoned Pyromancer lets you filter a LOT of cards and build a large board of tokens. Insolent Neonate lets you filter through your entire library. Thraben Inspector gives you an infinite amount of clues for draws. Priest of Urabrask gives infinite mana, which isn't draws but relevant to Altar
Enduring Renewal has other combo options outside Altar or draws. Priest of Urabrask + free sac outlet is infinite sacs, great with something like Altar of the Brood or Altar of Dementia . Renewal can also loop with free sac outlets with 0 cost creatures.