Mage Slayer

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Uncommon
Alara Reborn (ARB) Uncommon

Combos Browse all

Mage Slayer

Artifact — Equipment

Whenever equipped creature attacks, it deals damage equal to its power to defending player.

Equip 3

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Mage Slayer Discussion

Pygmyrhino990 on Xenagos Dragons/Hydras

1 day ago

You most likely want cards that add extra combat steps especially with xenagos. My recommendations include Aggravated Assault, and Relentless Assault, as well as cards that focus on having high p/t such as Soul's Fire and Fling (personal fav is Mage Slayer)

Pygmyrhino990 on Hydra Blaster

1 week ago

Soul's Fire, Fling and Mage Slayer if you're running many strong creatures

shaistyone on Infect rulings

1 week ago

Yeah, no Fling. You need Soul's Fire.
In my Infect EDH, I've also gotten good mileage out of Chandra's Ignition, Mage Slayer, and Surestrike Trident.

Pygmyrhino990 on Mid-Tier Competetive Xenagod

2 weeks ago

Once you get your super bros going strong, you can Fling them at the opponent (alternatively Soul's Fire and Mage Slayer). Also, considering that xenagos triggers at beginning of combat, any effects that increase the number of combats each turn could mean multiple pumps from xenagos (for example Relentless Assault)

Homelessguy on Enchantment EDH

3 weeks ago

If you're running Bear Umbra you can run Aggravated Assault.

I also suggest Spirit Mantle and Holy Mantle or maybe Rogue's Passage to get in Commander damage without being blocked.

Might look into Mage Slayer as well, Angelic Gift or Nimbus Wings and Shield of the Oversoul can give flying, Messenger's Speed to give trample also Rancor.

Gift of Immortality over Shielded by Faith between the two you get more help from board wipes with gift.

And Retether.

nobu_the_bard on Timing restrictions with Mage Slayer, ...

1 month ago

When two of your triggers occur at the same time, you get to put them on the stack in the order you wish. Each resolves separately. You would want to do this to get the result you want:

(bottom of the stack) -> Mage Slayer Trigger -> Savage Ventmaw Trigger

This is going to happen in the latter part of the Declare Attackers step during your Combat Phase, incidentally. You'll get a round of priority before each trigger resolves when you can activate Kessig Wolf Run (or cast Giant Growth or whatever else). Thus, you will pass priority on the first trigger and the stack becomes...

(bottom of the stack) -> Mage Slayer Trigger

And you have the Ventmaw mana in your pool. You'll activate the land so with your mana so...

(bottom of the stack) -> Mage Slayer Trigger -> Kessig Wolf Run buff ability

Which you will allow to resolve, then allow the Mage Slayer trigger to resolve.

Remember your opponents are also passing priority for each of these, so they could potentially Time Stop or whatever else when they see what is happening as ever.

Catalog9000 on Timing restrictions with Mage Slayer, ...

1 month ago

So I have a Gruul deck that I've been testing out in the playtest, I ended up with the following in my boardstate (Minus lands and Elvish Mystic):

Savage Ventmaw, Borborygmos, Mage Slayer, Kessig Wolf Run, and Ulrich of the Krallenhorde  Flip in my hand.

Borborygmos has Mage Slayer equipped from a previous turn. I have tapped my lands and an Elvish Mystic to bring out Ulrich of the Krallenhorde  Flip. I used his ability to give Bor +4/+4.

Now, I should mention that Bor had already attacked before and Trample went through (Playtesting against a deck I have in person). So, Bor had a +1/+1 counter on him, making him a 7/8.

As I said, Ulrich gave him +4/+4, turning him into an 11/12.

Now I go to attack, and this is where my question arises.

Mage Slayer says when the equipped creature attacks, it deals damage to the defending player equal to it's power. Savage Ventmaw also says when he attacks, I get RRRGGG mana.

When I declare both Ventmaw and Bor as attackers, I am triggering two abilities: Gaining 6 mana and dealing non-combat damage.

Am I allowed to effectively "pause" this, and use the six mana from Ventmaw to tap my untapped Kessig Wolf Run for 4RG (Using the six mana from Ventmaw), so that I can turn Bor into a 15/12, thereby allowing Mage Slayer to dish out 15 damage? Or was the 11 already set in stone once he attacked, but I can still pump him up for the Trample before damage resolves?

Thanks.

Kaneki___Ken on Staples for the Xenagod?

2 months ago

@epajula

Staples for him. And that goat does seem legit he will go in!

@enpc

Malignus looks amazing and so does Mage Slayer. Thanks for the ideas!

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