Mage Slayer

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Uncommon
Alara Reborn (ARB) Uncommon

Combos Browse all

Mage Slayer

Artifact — Equipment

Whenever equipped creature attacks, it deals damage equal to its power to defending player.

Equip 3

Price & Acquistion Set Price Alerts

HOP

ARB

Ebay

Recent Decks

Mage Slayer Discussion

Garmads on I'm a Ramblin' Ma'am

4 weeks ago

Oh damn well regardless I think I'll be adding Mage Slayer, perhaps replacing my Orochi Hatchery, since when I've gotten it off 1/1 creatures seemed a lackluster use of mana over burn or large ones with abilities (although my deck has a lot of card draw so I had fewer issues finding those). I think that will actually be a large help in taking several opponents down on a single turn due to not having to completely tap out to burn someone. Also I can just imagine playing a Tyrant's Familiar and equipping this to take out their blocker and make them eat 17.

mightymaltim on I'm a Ramblin' Ma'am

4 weeks ago

A couple of mana doublers will definitely be in order. There are just several to choose from and I wasn't sure which ones to settle on yet. Taking a look at your list, I completely forgot about Warstorm Surge and Steel Hellkite. Those might just be more economical replacements for Mage Slayer and Molder.

I can definitely see the merit of having Wort as the commander, but I find Rosheen to be such a fun and flavorful card, I'll probably stick with her, even if Wort would be more powerful. Thanks for the feedback tough, I appreciate it!

cdkime on Emrakul help

1 month ago

Catalog9000:

You are incorrect about Mage Slayer. Emrakul only has protection from coloured spellsnot from coloured permanents. Equipment are permanents, and thus are not covers by Emrakuls protection.

Interesting, but unrelated sidebar, if you cheat an aura into play without casting it, you could enchant Emrakul, as the aura never actually targeted her.

Catalog9000 on Emrakul help

1 month ago

About 99% of them, yes. They are mostly colorless. A few, such as Mage Slayer, are not.

shivatrance on Fists of Fury: Uril the Mistalker.

1 month ago

Love this deck, Bishop! I always love playing against it.

I'll just throw this out there but what about Mage Slayer? That way even if the opponent still has a blocker they will still take the Commander damage to their face?

Captain_Howel on Savage Banquet

2 months ago

Pretty good! I like that the whole deck is very affordable. I used your deck as a point of reference while building my own Thromok deck: Thromok's All-You-Can-Eat Buffet. Just a few suggestions:

  • While Warstorm Surge and Mage Slayer are indeed formidable picks for a Thromok deck, you mentioned in your description that using them with Thromok enables you to win via Commander Damage. However, state that only combat damage counts as Commander Damage, and the damage produced by these two cards is not combat damage. You're right about Whispersilk Cloak enabling a win via Commander Damage though.
  • Unless you're trying to keep the running total price just barely under a certain threshold, I'd upgrade Xenagos from a "maybe" to a "definitely," given his sheer mana production potential in a token deck, and also for that handy extra token when you need it. As for what to pull to make room for it, my first thought is a lesser ramp card with the same CMC, namely Explosive Vegetation.

MoGoose831 on Giant Wings of Death (EDH Tribal Series #7)

3 months ago

I'm a huge fan of Mage Slayer in big beaty decks!

Also Dragon Arch Cryptic Gateway Belbe's Portal Cryptic Gateway and my favorites Hunting Ground and Lure of Prey are all ways to cheat out your big guys!

JakeHarlow on Samut, Queen of Voltron

4 months ago

Also since you're going with low mana cost and tempo, I'd suggest adding in Hero's Blade. Just a straight buff for your commander once it is in play. Also, what about Mage Slayer? Is it just win-more, or is triple strike relevant? I feel like you could one-shot people with that, even though it doesn't count as commander combat damage. Then again, maybe not. Just wondering if you'd thought about it.

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