|Commander / EDH||Legal|
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Staff of Nin
At the beginning of your upkeep, draw a card.
: Staff of Nin deals one damage to target creature or player.
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|Have (20)||, orzhov_is_relatively_okay819 , LTmiller , ecurps , Willis1994 , tragic_slip , pskinn01 , Venser_the_Sojoner , switchkill65 , Mogar , Dr_Jay , HR19 , pokemate0 , , Nemesis , rakdos24 , Swamy , vashaclarens , rockleemyhero , Boza|
|Want (2)||Ariumlegion , Va1mar|
Staff of Nin Discussion
2 days ago
Like mentioned above, I agree that you need tutors; also, I would have to run Phyrexian Arena (or even a Staff of Nin) -I need those card draws. With a low mana, your lands just sit there with nothing to cast.
The following are the two rat decks I have created; I ended up splitting tribal rats from Relentless Rats.
My tribal rat deck play-tests aggro, with discard-control.
The relentless deck tutors for rat support, board-wipes creatures, and tries to get as many rats swinging as possible.
Any suggestions on fine-tuning the decks are welcome.
Commander / EDH
SCORE: 1 | 5 VIEWS | IN 1 FOLDER
Commander / EDH*
SCORE: 1 | 1 VIEW
2 days ago
In green your options are tougher, but you could be playing Harmonize if you really wanted to, or Regal Force since you will have so many snakes with Hapatra, or Rishkar's Expertise Provided that you don't have too many huge creatures, or Shamanic Revelation, Tireless Tracker,
Tons of artifact options for card advantage, just to name a couple Mind's Eye, Hedron Archive, Carnage Altar, Staff of Nin, the last two pair well with your deck's theme of weakening creatures and making little dudes to profit from.
6 days ago
Thanks for the tip, sundial is a card I hadn't seen before but I really like it. Mind's Eye is also a card I want to play, I just haven't bought it yet. The sword is kind of out of my current budget, but I have been looking at Mask of Memory, other options I have considered are Oblation which goes well with the tokens and is very versatile, and Staff of Nin. I also want to try Hazoret's Undying Fury and Leave / Chance which while not strictly card advantage allows me to pitch excess lands and goes well with the wraths.
1 week ago
Alright, you asked for feed back so here it comes.
-Soulfire Grand Master is not legal in this deck because it has a blue ability but most casual groups really don't care. It just depends on who you are playing with.
-Out of personal experience Staff of Nin has really only been helpful to me in the long run in edh. If you plan on a troll play style you will probably become the target in a multiplayer game and probably not live long enough to get enough value off of it.
-Sunforger is insane in this deck if you use green to make a better mana ramp. I'm supprised I have not scene it.
-Boros Reckoner Just does not have enough umph to justify being in a deck like this unless you are going for synergy with Blasphemus Act and other aoe cards.
-Monastery Swiftspear just does not have a place in edh except maybe in 1v1 with 20 life. It is just too week for a pod of 3 4 or more people.
-Once again you are in white. This means you have access to cards like Sphere of Safety
I know you probably will not like to hear this, but you need more mana sources. AT LEAST 45 is my rule of thumb, this normaly means 8 non land sources and 37 Land, but this changes from deck to deck. This deck defiantly has potential to be alot of fun. I'll write more later, I have to go to sleep.
1 week ago
A few tidbits starting with a golden rule: Don't play Tibalt. He is a waste of space in the deck. for what you are doing with this deck you will want planeswalkers that can help you set up your commander some as well as help get the deck flowing/ make blockers. Jace, Unraveler of Secrets is good if you cant afford Jace, the Mind Sculptor. Chandra, Flamecaller for draw and tokens. Ob Nixilis Reignited for card draw and creature hate.
A lot of your counterspells ar every situational and seem like they would be dead in your hand a lot of the time. You may want to scrap most of them for some more reliable kill spells. Scour from Existence, Hero's Downfall, Go for the Throat etc. would be good.
Drastic Revelation is aweful, aweful, and more aweful. It hurts you more than you may think unles syou benefit heavily on discard. You'd rather get a Phyrexian Arena, Staff of Nin, or even a Wheel of Fate / Wheel of Fortune *for budgetless people.
We could get into tutors but the only budget oen worth anything in commander is Dark Petition so start there.
1 week ago
It's so beautiful. I love it!
Maybe Mina and Denn, Wildborn for another additional land play?
Also, i feel like you could be running very low on cards in the midgame, some draw engine could be nice?
1 week ago
Good land ramp
Remove two counters and it's a power 1 or less creature that draws you a card!
Scry is almost carddraw!
Protection for your commander.
Good land to add
Makes daemons. Nice right?
Makes people think twice
you have a lot of black symbols
I think you might need more carddraw.I recommend 6-8 drawcards
one of the better draws
draws you a card every turn
multiple per turn if you're feeling it.
Drain a lot of people so you can fuel your carddraw
If you have too much mana, carddraw!
a really annoying card for your opponent.
Free token every turn?
Bring creatures back. then kill them, them bring them back!
bring big creatures back!
You like killing your own things right?
You can kill your own creatures and get carddraw
2 weeks ago
Hello Kafkaesque_, here are some of my suggestions: Add more lands, exactly as lilgiantrobot suggested, 37 - 38 would be better. Gauntlet of Power is just too powerful not to include. In addition you obviously try to go wide with tokens, so the +1/+1 bonus is relevant. Stonehewer Giant can take over the game on its own if remains unanswered in equipment-based deck. I would also add more cards for card draw - just Mind's Eye is not enough. Please consider some of the following: Skullclamp, Loreseeker's Stone, Staff of Nin. Also Strata Scythe and Expedition Map would be great additions.