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Artifact Creature — Dreadnought
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
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Phyrexian Dreadnought Discussion
1 day ago
PaulaTricks, Elemental Resonance seems really good, I think I'll replace Elvish Piper with it since she's only useful to get out Vorinclex, Voice of Hunger a little early, with all the mana ramp in this deck I get most of the creatures pretty early anyways. TheRedGoat, Phyrexian Dreadnought is meh, if I already have 12 power I might as well cast Ghalta, Primal Hunger and keep the creatures, and if your thinking I could cast Ghalta, Primal Hunger before he dies instead of keeping him by deciding not to sac any creatures, that only works if I have Vedalken Orrery out which is too situational. Overall I think Phyrexian Soulgorger is better
3 days ago
This is a pretty good base to start with. First things first, I think Phyrexian Dreadnought is supposed to be Phyrexian Devourer, since it looks like you are setting up for some type of Necrotic Ooze kill. Second, it seems that there are several tutors that are missing that would make the deck a lot more streamlined, like Entomb, Vampiric Tutor, Demonic Tutor, Buried Alive, Crop Rotation, Survival of the Fittest, Tooth and Nail, Natural Order and Fauna Shaman. Third, with the recent unbanning of Protean Hulk, assembling a win is easier than ever before, and you only need to add a 1 mana sac outlet like Carrion Feeder or Viscera Seer to make it happen. Lastly, there are the random card draw/value cards, like Sylvan Library, Phyrexian Arena, Greater Good, Life from the Loam, things like that.
I also agree with Attila that you need more mana dorks. I would pretty much run as many 1 mana mana dorks as I could. It helps you cut down on the ammount of lands you need to run, which in turn will make your Hermit Druid better. Also, the less basics you run, the better Hermit Druid gets, so keep that in mind.
6 days ago
Vigor seems to fit in perfectly, giving you more counters and aswell more mana.
as you play a bunch of hydras, i'd like to suggest some efficient creatures as sort of kickstarters for your hydras, as Phyrexian Dreadnought. if you play him and selvala is in play, you are likely to draw a card due to high power and you're able to tap selvala for 12 mana before sacrificing him. Phyrexian Soulgorger does the same but is just not that good, but still almost results in a guaranteed selvala-draw and some mana floating.
1 week ago
Also and I don't know if this will work but could you possibly get your commander out on Turn 3 if you hold two Mana for your commander and use one to play Phyrexian Dreadnought!?
2 weeks ago
Suns_Champion I love the idea of Phyrexian Dreadnought for this deck! It's a matter of affording it, but I'll add it, along with any other cards that may be good for the deck to the Maybeboard so I know what to keep an eye out for when trading! Body Double used to be in this deck, but I cut it for more mill and options for Mimeo to copy. Lazav is a tad reliant on the opponent for my liking, but he is a pretty fun card for sure!
Thanks for the suggestions and upvote!
2 weeks ago
Hi! Nice deck!
My immediate thought is something expensive but will do tons of work for you. That card is Phyrexian Dreadnought. Imagine you have Jarad, Golgari Lich Lord out, play the DN for 1 mana, then with it's sac trigger on the stack, sac it to Jared, hitting everyone for 12. THEN play your commander and exile him as your power/toughness creature and you get a 12/12 commander! The dreadnought is awesome because he gets himself into the graveyard so easily. No need to do any work! Death's Shadow works im a similar way, but you can't sack him to Jarad.
Hope some of these help!
2 weeks ago
Hope the holidays were great for ya SlavicGhaespar. I too though that I should of auto included Autumn's Veil, Jarad, Golgari Lich Lord, Phyresis and/or Glistening Oil, but after some testing I've had some problems with each of them. Hear me out,
Autumn's Veil: great card, but I choose not to color hate, mostly cause it can be a dead card if you don't play against those colors. In my group, I guess it's ok, and can change with Vines of Vastwood. However it doesn't stop Path to Exile or Swords to Plowshares.
Jarad, Golgari Lich Lord: for a slower more value deck grind, yes, this card can be insane for a multiplayer version of this deck. In this deck there are a few main problems with having him in this deck. He is too expensive for an underwhelming payoff. As a tempo play for a proactive deck, do you want to play a 4 mana 2/2 that doesn't help you with your combo, but rely on the scavenge already done. He is a bad scavenge target if he is in the graveyard (GGBB can be hard to make and he will most likely be a 2/2 because there is no recursion in the deck so you scavenge any creature that hits the graveyard). The main target will to put your counters on will be 99% of the time be your commander. The question is, do you really want to sacrifice your 14/14 or 15/15 commander that you invested, your commander, a high value scavenge target that you won't get back, and any resources used to assemble that combo (tutors etc.). Lastly, along with a bad tempo play, he is a win more card. Let's say you play mana dork on 1, commander on 2, Jarad, Golgari Lich Lord on 3. Now compare that to, some of my other plays that you could do on that turn, how about Jarad's Orders get Elvish Spirit Guide in hand and Phyrexian Dreadnought in graveyard. Scavenge the the Phyrexian Dreadnought with the Elvish Spirit Guide swing with a 14/14. These are why I don't think he's that good in the deck (also if you play him on turn 4, you lose your ability to protect him. Regen in commander is not as good as you may think. The removal is usually exile, -x/-x and bounce against me like Cyclonic Rift, Toxic Deluge, Path to Exile, Swords to Plowshares and Elesh Norn, Grand Cenobite)
Phyresis and/or Glistening Oil: If I have a 15/15 commander and they block the creature will die (most of the time) infect or not infect. If they have a creature, they'll block a 15/15 commander anyways. Due to it being sorcery, you can't surprise win like Tainted Strike and steal a win. Yes you might get it a win here and there with it, but having too much redundant effects on a condition win can leave you with a not very good position. Besides, there are quite a few tutors in the deck that help reduce this redundancy for the best cards for the finishers (Berserk > Tainted Strike > Phyresis and/or Glistening Oil.
2 weeks ago
There is a dreadnought deck that plays arround Cloudform and other manifest cards. Since you are running 4 Worldly Tutor's and even more library control, you might wanna try those manifest cards. Also Enlightened Tutor might be a better option cos it tutors both Torpor Orb and Phyrexian Dreadnought.