Hot Soup

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hot Soup

Artifact — Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip *(: Attach to target creature you control. Equip only as a sorcery.)

metalflame on Halvar, Divine Voltron

1 year ago

IMO must includes for draw, control, and a bit of ramp Grappling Hook, Angel of Condemnation, Endless Atlas, Darksteel Mutation, Empowered Autogenerator, Steel Hellkite.

Here are a list of unblockable artifacts that smooth out any voltron play Hot Soup, Prowler's Helm, Whispersilk Cloak, Suspicious Bookcase, Rogue's Passage, Trailblazer's Boots, Manifold Key, Key to the City.

Phule451 on Consumption Junction, Food Malfunction

1 year ago

How is it you’re not running Hot Soup? I mean, ya just gotta because…

McToters on Skullbriar, the Walking Grave | The Terminator

1 year ago

Great deck! I've been running this guy for a long time. Your deck seems more tuned than what I have, but I just love running some of the sillier choices here, like Enlarge or Epic Proportions. At one time I was even running Hot Soup, the number of times I actually won with it was shocking (or at least, I thought so). Anyway--great job here. This is a cool deck!

MagicMarc on Volrath New School

2 years ago

The following cards make a creature unblockable in black and/or colorless:

Hot Soup, Glaring Spotlight, Key to the City, Manifold Key, Sewers of Estark, Suspicious Bookcase, Wedding Invitation.

Unblockable with requirements or limitations:

Access Tunnel, Joven's Tools, Prowler's Helm, Rime Transfusion.

Alternative way of being unblocked:

Dauthi Embrace, Dauthi Trapper, Traitor's Clutch.

BrassLord on Marisi the Pimp - (Combat) Trickin' Hoes

2 years ago

Grenzo, Havoc Raiser is right up your alley, does all the things your deck is aiming for lol. Admittedly a pet card, Hot Soup is a decent 1 drop that can give your creature unblockable. (or you know, Whispersilk Cloak. Serra's Emissary is a decent end game drop, gives all your creatures "unblockable" in the form of protection from creatures. Also, can't deny a good ol' Embercleave in any red deck that wants to swing face. Also doubles up on dealing combat damage triggers.

BrassLord on Necromancy

2 years ago

As for suggestions... Malakir Rebirth  Flip, Undying Evil, Supernatural Stamina, Abnormal Endurance, and Feign Death are all ways to double down on ETB triggers or responding to opponents removal, allowing you even more venture!

Giving your commander evasion can also come in handy! Things like Hot Soup, Trailblazer's Boots and the like will help give you consistent adventuring!

Some weird low cmc cards that I think you'd like are Kami of False Hope and Gift of Immortality. Alone, Kami is like a spore frog, and has saved my butt more times than I can count. Gift of Immortality is just that, it makes it so your opponents effectively need to kill your creature twice. When paired together or with your commander, the Kami puts a soft lock on combat damage, allowing you to continue to grind out the game for advantage!

Gravebreaker Lamia and Silversmote Ghoul also form a neat little engine when paired together, also helps set up your graveyard! Speaking of grind Desecrated Tomb can easily turn into a win condition if your commander goes online early!

Daxos, Blessed by the Sun is a decent life gaining trigger that fits with your theme! Bounty Agent is a repeatable commander destruction card! Alseid of Life's Bounty and Selfless Savior are both cheap cmc guys that can give your commander protection and you can still fetch them from the grave!

The deck does look a bit light on removal or interaction, so I'd recommend adding any plethora of options for creature removal in black and white!

All in all though, play with the cards you have! Have fun refining the deck, and don't be afraid to lose! It helps you see what your decks strengths and shortcomings are, and you're able to make changes! Hope these recommendations give you some ideas to work with! May your she dwarf beard grow ever long!

Phule451 on Food Fight!

2 years ago

Hot Soup I see is in the maybe board, fits both the food theme and doing damage to self. Impact Tremors is another tool in the damage on ETB plan. Syr Konrad, the Grim can also drain opponents when your or their stuff dies. You really need more ramp here to get yourself in a position to cast all your stuff. Also, you should improve your mana base, at least toss in a Command Tower

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