Magnetic Theft

Magnetic Theft

Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Latest Decks as Commander

Magnetic Theft Discussion

KayneMarco on Rog and Jeska

1 month ago

Color me inspired! If you don’t mind I gotta steal this deck idea. Why no Sword of War and Peace? Few other card ideas to consider:

-Orvos- on None

1 month ago

Im fairly certain the answer is yes but I just want confirmation.

Say I have Kaldra Compleat out equipped to its germ and I attack with two creatures. Both get blocked.

First strike damage happens, triggering kaldra compleat. In response I Magnetic Theft kaldra compleat onto my other creature. My germ dies, the trigger resolves and their creature exiles.

Now normal combat happens and their other creature gets exiled by kaldra compleat.

Is this correct?

-Orvos- on I Brought a Sword to a Magic Fight

2 months ago

rb701 the whole point of this deck is to fish out World Slayer and blow everything up. A lot of my stuff is indestructible because it would survive that.

Magnetic Theft is a combat trick. Allows me to throw worldslayer on any unblocked creature before combat damage, either my opponents or my own.

Darksteel Juggernaut is basically the same thing as cranial plating.

The red green colors are specifically only for magnetic theft and Ancient Stirrings.

The deck plays very defensive, T1 and T2 are 90% of the time spent prepping for a big drop on T3 or 4.

I also think you may have been looking at an outdated version. I updated the list today and removed all of the "sword of" cards... I came to the same conclusion you did.

Benthehen333 on Halgrin of the Iron Hammer

7 months ago

Tzefick - It is worse, that was the point, first strike and lifelink would be far too powerful. I see your point about stuff like Colossus Hammer , but there's plenty more cards in Magic that can cause a giant swingy boi out of nowhere, like Magnetic Theft , and especially Sigarda's Aid . Personally, I don't think it's too powerful, and as Mcat1999 said, vigilance is great for a voltron deck with this guy. Also, you said that vigilance is good if you can confidently attack, but equipments will make it much easier to do so. Thanks for the feedback!

athurdent on None

7 months ago

On the opponents battlefield there is a Plague Engineer on soldier, and for me a Colossus Hammer .

In my hand I have Kor Duelist and Magnetic Theft .

Can I play Kor Duelist and play the instant Magnetic Theft to attach the Colossus Hammer onto the Kor Duelist so it can live, or is the Kor Duelist dead before I can do that?

athurdent on Plague engineer + kor duelist …

7 months ago

On the opponents battlefield there is a Plague Engineer on soldier, and for me a Colossus Hammer .

In my hand I have Kor Duelist and Magnetic Theft .

Can I play Kor Duelist and play the instant Magnetic Theft to attach the Colossus Hammer onto the Kor Duelist so it can live, or is the Kor Duelist dead before I can do that?

Color_pie14 on Feather, Redeemed and Rebooted

8 months ago

jakeyuki12 thank you! I’m glad for the suggestions! The medallions sadly will not work, as this is actually a budget deck. The only expensive cards in the list are ones I already have. This also means that Goldspan Dragon will have to wait until the price goes down. I already cut Lightning Greaves , but thank you for the suggestion!
Magnetic Theft sounds amazing in the deck, so thank you!
The upped land count is also a good idea; however, this means I need to cut MORE cards!

jakeyuki12 on Feather, Redeemed and Rebooted

8 months ago

Hiya! Long time Boros player, got a lot of suggestions.

1) Two new cards, Goldspan Dragon and Birgi, God of Storytelling  Flip are made for Feather. These cards synergize suuuuper well with what the deck already wants to do. I highly suggest running them.

2) Some of your ramp seems rather strange. It doesn't seem like it would be very consistent, or there are much better options. I would cut Kor Cartographer and Solemn Simulacrum for speed reasons- the deck wants to ramp earlier rather than later since Feather wants to be able to come down and get the deck going earlier rather than later. I would also cut Boreas Charger and Surveyor's Scope as they're also slow, but possibly unreliable/inconsistent. The two new cards from Kaldheim work well as ramp. I would also recommend (if possible) to pick up the medallions as they're going to save you a lot of mana ( Pearl Medallion , Ruby Medallion ). If not plausible in the near future, just find some other cheap mana rock.

3) A few cuts to suggest. First and foremost, cut Lightning Greaves right away. That card will make it so that you can't target your own creatures either, so it is a hard non-bo with your deck. I would also replace any removal in your deck that isn't an instant, that way you can fetch it all with Sunforger (as a side note, Magnetic Theft is great in a Feather deck with Sunforger ). I would personally cut the recursion cards. I understand wanting to get back some of your really good instants and sorceries if they get stuck in the graveyard, but I find Feather to be enough recursion. If you really want to run recursion, I suggest something cheaper (and more powerful) like Underworld Breach .

4) Finally, I would up the land count in the deck. Feather is a VERY mana hungry commander. Thus, you want to be super sure you make your land drop every single turn. 34 lands will make that difficult, even with all your cantrips. 38 is the sweet spot I've found for the typical Feather deck.

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