Masterwork of Ingenuity

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Masterwork of Ingenuity

Artifact — Equipment

You may have this enter the battlefield as a copy of any Equipment on the battlefield.

thefiresoflurve on You Will Fight! - Boros Voltron

1 month ago

Masterwork of Ingenuity might be awesome in here due to all the great equipments you're running. Also, no Bloodforged Battle-Axe?

plakjekaas on Your Favorite Plays

8 months ago

Turn 1: Rograkh, Son of Rohgahh (commander) + Darksteel Citadel + Mox Amber + Colossus Hammer + Masterwork of Ingenuity copying the Hammer

Turn 2: Plains + Ardenn, Intrepid Archaeologist (other commander), go to combat, equip both hammers for free and swing in for 20 commander damage.

Sammycy1 on Equip/Aura Galea

11 months ago

Hey nice deck! The way i see it you can focus more one one direction of this deck and use the other for support: either auras or equipment. Aura Focus: Add: Archon of Sun's Grace Ashiok's Erasure Boon Satyr Copy Enchantment Curiosity Darksteel Mutation Dissipation Field Hydra's Growth Gift of Paradise Hypnotic Siren Ichthyomorphosis Idyllic Tutor Kenrith's Transformation Plea for Guidance Psychic Impetus Unflinching Courage

Remove: Masterwork of Ingenuity Puresteel Paladin Explorer's Scope Indomitable Archangel Catti-brie of Mithral Hall Resolute Archangel Valiant Endeavor Serum Visions Brainstorm Angelic Gift Unsettled Mariner Cold-Eyed Selkie Military Intelligence

Equipment Focus: Add: Balan, Wandering Knight Behemoth Sledge Belt of Giant Strength Golem-Skin Gauntlets Kemba, Kha Regent Mask of Memory Mirrormade Paradise Mantle Prying Blade Quest for the Holy Relic Whispersilk Cloak

Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel

And if you dont want to focus on one this would be a more Varied apporach incorporating a little from both Both Focus: Add: Fleecemane Lion Geist of Saint Traft Kiora's Follower Mirrormade Spirit Mantle Staggering Insight Utopia Sprawl Curiosity Beast Within Archon of Sun's Grace Curiosity Darksteel Mutation Dissipation Field Idyllic Tutor Unflinching Courage Behemoth Sledge Kemba, Kha Regent Mirrormade Quest for the Holy Relic Whispersilk Cloak Kenrith's Transformation

Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel Abundant Growth Goldvein Pick Cream of the Crop Three Dreams

B0NGUS on Rograkh is the Final Boss

1 year ago

I had a FUN match Friday night where I fought 4 opponents (2 cedh level folks and 2 rookies) and popped off as first player with Kher Keep into Sol Ring into Arcane Signet into Steelshaper's Gift which tutored Colossus Hammer into my hand. I then cast Rograkh, Son of Rohgahh for 0 of course, followed by Jeweled Lotus for 0 of course, which I cracked to cast Ardenn, Intrepid Archaeologist. Turn two, I attached Colossus Hammer to Roger and swung at the biggest threat before they had their 2nd turn. Turn 3, I killed them (I forget the other equipment I had attached, but I breached 21 commander damage). Turn 4, I cast Inquisitor's Flail, turning Roger's swings into 1-hit kills and killed player 3. Turn 5 I cast Argentum Armor and killed player 4 while destroying a land of the last remaining opponent. On the final turn of the game I played Masterwork of Ingenuity copying Argentum Armor and when I swung to end the final player, I destroyed 2 more of their lands.

B0NGUS on Rograkh is the Final Boss

1 year ago

I just finished a game where turn 1, I played Command Tower into Colossus Hammer , then played Rograkh, Son of Rohgahh and Jeweled Lotus for 0 each, cracked the Jeweled Lotus to summon Ardenn, Intrepid Archeologist, which then allowed me to equip Colossus Hammer to Roger on my 1st combat. These were all in my opening hand, including Masterwork of Ingenuity which I used turn 2 to copy Colossus Hammer.

CavemanlyMan on Halvar, Divine Voltron

1 year ago

Also I converted my Balan deck to an Ardenn, Intrepid Archaeologist / Kediss, Emberclaw Familiar deck like a month ago, and now I can never see myself going back. It is far superior. I can usually win the game (not just kill one person) by turn 6, even with removal that slips through. Although it is theoretically possible to win on turn 2.

Now I'm not saying you should make the switch, as you probably have your reasons for not doing so. Also, the closer the deck gets to a cEDH deck, the less fun it gets, or at least that's what I've discovered. Notable differences between our decks are Jeweled Lotus , Mox Opal , Colossus Hammer (I guess you took that out since you can't get a free equip as often), Sigarda's Aid (you've explained that one and I just disagree, but whatever), Masterwork of Ingenuity , and Mishra's Workshop (I also play like twice the amount of equipment that you do). It is also notable that surprisingly enough I don't play Mana Crypt

So yeah, just things to consider. I expect you to take this comment with a grain of salt, so pay attention to my other comment instead.

BrassLord on A CLAWsome SHELLebration of Crab

1 year ago

@Reins of Power While the creatures do synergize well with the voltron aspect, it doesn't mesh well with the polymorph package I'm trying to run. I've found that with Polymorph, you need a game changing hit from it after it resolves. Unfortunately, if I add too many creatures, it can gum up the works.

Skeleton Key and Trailblazer's Boots have been on my radar for possible includes, I really like the skulk the skeleton key provides, I'll go digging through my bulk for them!

War Room I like that a lot! I'll try it out!

Aqueous Form Was in my first draft of the deck. In playtesting, I found myself in situations where I could tudor for the Twisted Image , but it would kill the crab due to the 0 toughness, so I tried out Aether Tunnel instead.

Masterwork of Ingenuity looks like fun, especially in my meta full of swords of this and that! I've gotten in trouble before by copying some of the pro blue swords and been unable to target my charix or creature with my blue enchantments, but I don't think it's come up as an issue too often to ignore the benefits.

I was thinking of running Commander's Plate , but I play in a meta with a lot of Guilded Drake,

Homeward Path is becoming a pet card of mine, and I plan to also include it when I can get a copy!

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