Open the Armory

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Open the Armory

Sorcery

Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

Azoth2099 on Uril, the Aura Menace

2 months ago

Yeah in retrospect I'm not really sure why I recommended that one, also not sure how I forgot Open the Armory.

Lemme take some time to think about cuts, though.

NV_1980 on Perfection Beyond Compleation

5 months ago

Nice. Not sure if you're trying to keep this to a certain budget, but if you like the combos in your description so much as win-conditions, I'd include some stuff to find its components like Enlightened Tutor or maybe even Oswald Fiddlebender or Ring of Three Wishes (I'd replace Open the Armory with any of these). I'd probably change out Valor in Akros for Goldnight Commander. I know, the commander is a creature and thus easier to get rid of, but he's also a Soldier himself and that synergizes better with Myrel's secondary ability. Lastly, Cathars' Crusade; I just can't see a deck like this without one. But you probably have a good reason to not include it.

Coward_Token on Kellan Kombos?

6 months ago

Kellan, the Fae-Blooded is basically a Open the Armory in the Command Zone (you're allowed to make him skip going into Adventure-exile and instead just return to the C-Zone). This could let you reliably assemble infinitive combo pieces. What's some <=boros combos that requires 1-3 Auras/Equipment + Kellan and no other cards?

The main thing I've thought of myself is Breath of Fury + Captain's Claws-type Equipment/Elemental Mastery/Helm of the Host, but it's pretty janky since it still requires a bunch of conditions, see e.g.: https://commanderspellbook.com/combo/22741/ (Anduril, Flame of the West seems the most promising since you can probably catch out one or two people who don't have flying blockers).

Also this one for (rogue) cEDH: https://www.reddit.com/r/CompetitiveEDH/comments/15s6jq6/kellan_the_faeblooded_birthright_boon_woe/jwkx0lt

Lordeh on Favorite mtg art

7 months ago

My favourite is still Open the Armory because it depicts the Cathar wielding a man-sized crossbow that appears to shoot bear traps. I want a bear trap crossbow :(

Azoth2099 on Repanse De Lyonesse (Knight Tribal and Recursion)

8 months ago

Rizikar

Oi! Nice Commander pick, Mardu Knights are my jam.

If you're trying to give the decks some legs via recursion, Reanimator is the only way to go imho. Fortunately & are the perfect colors for that! Here's the Reanimator package that I typically start with if I'm building a deck in that style:

Animate Dead, Dance of the Dead, Necromancy, Reanimate, Entomb, Buried Alive, Final Parting, Phyrexian Reclamation & Sevinne's Reclamation are sick. There are also some pretty spicy loops that can be accomplished with things like Corpse Dance & Dread Return, but we can get into all of that if you decide to run Reanimator as a strategy for this build.

There's also some pretty great card draw options in this color combination that I think will do the deck some good. Necropotence, Black Market Connections, Esper Sentinel, Archivist of Oghma, Dark Confidant & Dark Tutelage all come to mind. Tectonic Reformation could provide some value here too.

I'd also also maybe cut down on some of those lands in favor of some more Mana Rocks. Talisman of Conviction, Talisman of Hierarchy, Springleaf Drum, Fellwar Stone & Chromatic Lantern would be good includes.

Tutors are expensive af, but there are a few nice choices that are very affordable right like Open the Armory, Wishclaw Talisman, Diabolic Intent, Diabolic Tutor, Gamble & Reckless Handling. Vampiric Tutor & Enlightened Tutor were just reprinted a little ago, so they're as cheap as they're going to get right now. I'm pretty sure Vampiric Tutor was like $90 a little bit ago, food for thought. Oh man, Stoneforge Mystic also exist, and is wonderful.

Some non-specific Tribal support like Shared Animosity, Mana Echoes & Coat of Arms, Cryptic Gateway & Vanquisher's Banner could also do stuff!

Lastly, a short list of neat Equipments you could consider are Conqueror's Flail, Hammer of Nazahn, Bloodforged Battle-Axe, Heartseeker, Masterwork of Ingenuity & Mask of Memory. I guess Halvar, God of Battle  Flip is technically an Equipment card too?

Good luck in refining your list!

seshiro_of_the_orochi on Nahiri, Forged in Fury

9 months ago

Ok, this looks pretty fun. But there's by far not enough ramp. If I see it correctly, you have three mana rocks, and that's all. You really want more than that. The same goes for card draw. If I count all of your tutors, you have like ten cards to give access to more cards from your deck. I realize Nahiri is an insane card draw commander, but adding at least some more actual draw seems important. With Nahiri's Mana Value of 6, Imposing Grandeur can already do quite a lot. I didn't look at your interaction cards, but maybe re-examine for yourself if you have enough.

Besides this basic stuff, Steelshaper's Gift and Open the Armory would be useful additions for your equip plan, and with more than a third of your deck being artifacts, I can't help thinking Chiss-Goria, Forge Tyrant would be great in here.

Azoth2099 on Green/Black toxic/proliferate need recommendations

9 months ago

Balvron Thanks, man! Happy to help, really.

So the core of the / presence in the deck should be devoted to Dorks, Ramp and Tutors so that you can quickly get the deck engine up and running. Getting your commander on the field and geared up as quickly as possible is everything in this new context. Some cheaper options for Tutors are Diabolic Tutor, Profane Tutor, Mastermind's Acquisition and Increasing Ambition. I'd really recommend just biting the bullet and slotting in the more efficient ones like Demonic Tutor, Vampiric Tutor, Diabolic Intent & Wishclaw Talisman though. Cheaper card draw options like Phyrexian Arena & Dark Tutelage are also pretty solid. Necropotence, Black Market Connections & Dark Confidant are up there, but worth it.

The only thing you need for is for card draw and interaction, with a few key Proliferate pieces that you'll be able to Tutor for when the time is right. Spells like Brainstorm, Ponder, Tolarian Winds, Impulse, Preordain & Serum Visions provide decent gas for cheap. Classics like Counterspell, Delay, Negate, & Dispel protect your game plan. Flux Channeler & Tekuthal, Inquiry Dominus are probably the only Proliferate pieces you'll need, but I'd Throw a Serum Snare in there too. Mystical Tutor, Rhystic Study & Mystic Remora are always nice to have as well.

The few things you'll need for here is to Tutor up gear for your Commander with cards like Enlightened Tutor, Idyllic Tutor, Steelshaper's Gift & Open the Armory, and occasionally control the board with Swords to Plowshares or Path to Exile. I'd also recommend some Stax pieces like Silence, Grand Abolisher, Smothering Tithe, Esper Sentinel, Archivist of Oghma & Drannith Magistrate for good measure, & some more Commander protection with Mother of Runes & Giver of Runes.

Some good pieces of gear to retrieve slap on could be Swiftfoot Boots, Mask of Memory, Conqueror's Flail, Bone Sabres & Mask of the Schemer, for example.

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