Open the Armory


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Open the Armory


Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

Open the Armory Discussion

Ziusdra on Syr Gwyn - Brawl to EDH Upgrade l The Command Zone

22 hours ago

It should probably have Chained to the Rocks as a replacement for one of its targeted removal spells. Chained synergizes with Sram and can be searched for with Open the Armory and is extremely cheap removal.

multimedia on Teysa Queen of the Aristocrats

23 hours ago

Hey, nice version of Teysa. I don't know if it's great or that competitive, but fine for casual.

Budget is obviously a concern therefore my card suggestions will be within the budget. With only two tutors (Intent, Diabolic) to get Darkest Hour and only two sources of repeatable draw (Mentor, Skullclamp) going to have a difficult time out valuing your opponents or even keeping up with them. My advice is expand on Skullclamp since it's your best source of card advantage with sac outlets and tokens. Include more ways to get Skullclamp and recur Skullclamp?

Repeatable draw to consider adding:

Other cards within the budget to consider adding:

Cards to consider cutting:

  • Forsaken Sanctuary
  • Orzhov Guildgate
  • Scoured Barrens
  • 2x Plains
  • Beckon Apparition
  • Intangible Virtue
  • Teysa, Envoy of Ghosts
  • Archetype of Finality
  • Drana's Emissary
  • Anointer Priest
  • Spark Harvest
  • Commander's Sphere

Garudabr on Alesha, Queen of Combos

2 days ago

You need to add more tormenting voice effects. Faithless Looting and Cathartic Reunion for sorcery, Geier Reach Sanitarium for land, Key to the City for artifacts, Rix Maadi Reveler for a budget creature and Seasoned Pyromancer nonbudget.

The second thing you need is fast mana, so put in cards like signets: Rakdos Signet , Orzhov Signet , Boros Signet and the talisman cycle: Talisman of Hierarchy , Talisman of Conviction , Talisman of Indulgence .

If you want to keep on this combo build you might want in your deck Open the Armory , Heliod's Pilgrim and Kaya's Ghostform

BobbyBlue on Boosted Beasties

1 week ago

With Aurelia, Helm of the Host is pretty much a must. Infinite combats. If you go for that, I'd suggest also picking up an Open the Armory (as well as any other equipment tutors you might find) to get the Helm out as fast as possible.

multimedia on Atla Commander

1 month ago

Hey, nice brew with new Atla.

Consider more haste?

With the expensive price manabase here with many Forest dual lands Nature's Lore is an upgrade for Farseek . Consider replacing Cultivate and Reach with two drop mana rocks: Talisman of Impulse , Talisman of Unity , Talisman of Conviction ? Consider Open the Armory or Stoneforge Mystic ? It's another tutor that can get one of Greaves, Skullclamp, Staff, Boots.

I think Regal Behemoth is a better Mirari's Wake or Zendikar Resurgent with Atla. In fact consider cutting both of these cards for Regal? It's a creature, gives you the monarch (draw) and it has the same land bonus ability. The +1/+1 that Wake gives all your creatures can be detrimental if you're trying to use Skullclamp to sac 0/1 Eggs which is an excellent source of both card draw and cheating creatures onto the battlefield. It's broken, anything that makes this interaction worse I wouldn't include.

Cards to consider cutting:

multimedia on Teysa karlov, lady of pain

1 month ago

Hey, good version of Teysa.

Consider adding a mass reanimation engine or cards? Lots of things dying and triggering die triggers is good, but you want to repeat this process easily so you don't stall out. Athreos, God of Passage is fine, but he's not reanimating he's recurring; you have to cast the creatures he returns.

Consider Reveillark ? It's a budget way to reanimate a lot of creatures with power 2 or less which is many creatures here: all the aristocrats, afterlife creatures, Teysa herself, etc. Lark's triggers Teysa if it leaves the battlefield as a result of it dying letting you reanimate four potential creatures. Karmic Guide is another excellent way to reanimate a creature and it's a combo with Lark since Guide has 2 power. Add a sac outlet such as Viscera Seer and an aristocrat such as Zulaport Cutthroat then this combo is a win condition with unlimited die/gain life triggers from Cutthroat because both Lark and Guide are constantly dying and reanimating. Seer and Cutthroat can be reanimated with Lark.

Living Death and Command the Dreadhorde is mass reanimation. Living is also mass sacrifice since you sac all creatures you control after exiling all creatures from your graveyard and then put all the exiled creatures onto the battlefield; the saced creatures go to your graveyard. If you're gaining life then Dreadhorde is a good use of life to reanimate creatures or Planeswalkers in all players graveyards. Yes, you can gain control of your opponents cards too.

Whatever strategy you're playing with aristocrats Skullclamp is king. Consider dedicating some deck spots to budget cards that can tutor for Clamp: Open the Armory and Diabolic Tutor ?

Budget cards to consider adding:

Cards to consider cutting:

  • 2x Swamp
  • Scoured Barrens
  • Orzhov Cluestone
  • Ancient Craving
  • Death Grasp
  • Immortal Servitude: unreliable reanimation since it's not X or less it's only X.
  • Butcher of Malakir: high mana cost redundancy, already have Pact and Dicate.
  • Imperious Oligarch: least good afterlife creature here.
  • Twilight Drover: fine when sacing tokens, but very slow.
  • Crypt Ghast: better to not build your manabase around this card since you need just as much white as black. Can't count on having Urborg every game.
  • Maw of the Obzedat: five drop sac outlet, can do better than this.
  • Field of Souls
  • Open the Graves
  • Dark Prophecy: its effect is good because it triggers when tokens die, but triple black is a difficult mana cost to make with 9x Plains.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

Hi UR2L8,

I just started a new job last month leaving the one I was with for 15 years, and I also moved! Needless to say, been very busy last few months, amidst unpacking trying to get back online a bit.

Demonic Consultation is an uncontrolled Tainted Pact . Because Kaalia of the Vast doesn't have much deck manipulation like , sometimes you will exile the card your after. You'll also need to know the solution your looking for (even if it's the last card in your deck) vs. Tainted Pact where sometimes you run into a solution and you're like that will do! then stop. Risky but low cost.

Plunge into Darkness , the challenge is that if you happen to connect on 2 pieces of the combo, you exile your own combo! Open the Armory is good to tutor the Animate Dead for sure! In a primary win with Leonin Relic-Warder it would be critical.

You're evaluation is correct, Kiki-Jiki, Mirror Breaker is a 2-card combo, which is why I like it. Drawing a Kiki-Jiki, Mirror Breaker or Restoration Angel really sucks. Karmic Guide too also sucks because of the CMC5 to start the reanimation engine.

Leonin Relic-Warder being a 3-card combo, you'll need to have redundancy. Purphoros, God of the Forge is good, Impact Tremors (unless you build synergy around it) isn't that great. I would opt for a Blasting Station in that case. Faithless Looting on it's own is good, has synergy to dump ADD in the graveyard for Kaalia of the Vast to recast, as well if your using Razaketh, the Foulblooded you can pull to keep chaining into the win.

Buried Alive is still good, can pull many different combos. I have several listed in my accordion panels. If you decide to go with a primary win-con around Leonin Relic-Warder , let me know, I can evaluate your build and give some further ideas, I had an Alesha, Who Smiles at Death deck built around the Impact Tremors model (also Mardu )

UR2L8 on Kaalia, Mirror Breaker EDH

1 month ago


I've been putting my nose to the grindstone as far as my own version of this deck. Once I've hit a stopping point, I'd like for you to look. But for now, I gotta say, as far as putting in or taking out ADD, it helps me to categorize them as what their primary use is (ETB effect, Flample/Beatdown, "I better block this", etc)

Otherwise, I've been browsing a few cEDH decks and saw some interesting tutors in Demonic Consultation and Plunge into Darkness both of which are instant and will be seeing some testing on my side. Also, don't forget Open the Armory .

Lastly, I wanted to shake things up a bit and talk about the Buried Alive + Reanimate + Kiki/Resto/Karmic combo. Mainly the fact that this deck aims to draw a lot of cards in a turn. One scenario I'm getting flustered with is having a reanimation spell in hand waiting for Buried Alive or vice versa and then drawing into Kiki, Resto or Karmic. At the point the combo is gonna cost too many resources to get back online. It's a major set back that our opponents had nothing to do with, being on the verge of victory into having a clogged hand.

I noticed Faithless Looting as a band-aid to the above situation, but I think that's more reactive than proactive, not to mention the very few reanimation options in the deck to capitalize off of dumping ADD with it.

That all said, I think I'm going to lean more into Leonin-Relic Warder combos, as it's never a dead card. At worst, he impacts the board, dies later, gets Animate Dead for a loop with something like Impact Tremors or Purphoros, God of the Forge . Drawing Kiki just sucks, and this deck draws a lot of cards, so I'm trying to find a workaround.

Hope to hear from you soon!

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Open the Armory occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

White: 0.76%