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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Nahiri, the Lithomancer
Planeswalker — Nahiri
+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
-2: You may put an Equipment card from your hand or graveyard onto the battlefield.
-10: Create a colorless Equipment artifact token named Stoneforged Blade with indestructible, "Equipped creature gets +5/+5 and has double strike," and equip .
Nahiri, the Lithomancer can be your commander.
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2 months ago
I get what you're saying about some people preferring variance, and The Ur-Dragon is definitely more of a Timmy commander that way. I'm a Mel, so I'm not much of a fan of variance, though counter-intuitively I also hate linear gameplay. I think what's fun about Scion for me is the toolbox approach. I have a lot of ways to adapt to a changing board state, and figuring out the puzzle of the right moves to make is where the delight comes from. But that totally makes sense why some people would just like playing battle cruisers for cheaper! I also think Varina would be fun to build. If I ever decide I'm done with my esper Aminatou planeswalker deck I can trade-in the cards and get all the zombies I want!
I'm glad you like white! I made a mono-white soldier/token deck early on helmed by Nahiri, the Lithomancer (from the precon), and included every version of Elspeth. It could slay sometimes, but the issues with white around card draw back then made me take it apart to build Teysa, Orzhov Scion instead. I had thought about Brimaaz as a better commander back then, and Adeline is better, so maybe one day I'll build it!
There's definitely a lot of cool options here!
3 months ago
sassybill1540 :) Thanks for the feed back on my deck. The only cards I can see that I thought were kind of questionable (Just due to my own playstyle) were the planeswalkers Elspeth, Sun's Champion & Nahiri, the Lithomancer Have they worked well for you? I thought about some planeswalkers but the only one I thought about was Ugin just to make the colorless spells cheaper. The tokens they create are just used for blockers? If that's all they are used for you could add in Ashnod's Altar or Martyr's Cause for additional value for them when they aren't needed as blockers. :)
When I get a bit more time this afternoon I'll respond to your comment on my deck.
6 months ago
I gave a lot of thoughts on the Red Elemental Blast thing and here is what I came up with. Too often I face the same problem which is : not enough mana. So in almost all those situations, I barely have enough mana to cast Red Elemental Blast. In that situation, I don't really have the choice and I need to keep Red Elemental Blast over Fork and Reverberate even if the could provide more flexibility.
As for Nahiri, the Lithomancer, I play tested her a lot while I was getting some better pieces and she did the job while she was in. I took her out when I added Fiery Emancipation because while she helped a lot with the equipments, she was not really a Wincon. And, at this point, I prefer to pay 6 mana for a wincon than 5 mana for a nice helper.
Thanks a lot for the feedback tho! Really appreciated!
6 months ago
With all the equipment you could get decent play with Nahiri, the Lithomancer. I've gotten good results from her in my Boros deck, though it is focused more on Sunforger as a search mechanic. Unless you're using Red Elemental Blast for it's destroy function, cards like Fork or Reverberate could do a similar thing and give more flexibility.
8 months ago
I enjoy mono white equipment vultron in edh. I have run many over the years starting from the forged in stone starter edh deck and this deck reminds me I need to update my current brew (balan is at the helm).
Removal. This is gonna be meta dependent you seem kinda light on removal. Another boardwipe might be good only especially is kinda rough. I'd suggest something like Balancing ActOndu Inversion FlipTragic ArroganceDusk / Dawn or a power toughness based wipe that keeps your weenies. (Erase a better demystify)
Suntitan Nahiri, the Lithomancer or other recursion. I know you are trying to play the aggressive game but a long term plan is always good.
Meta dependent but running silence? Much better in1v1 unless you are using it to stop a combo or stop interaction with your combo.
RicketyEng on None
1 year ago
Some clarification of Obby's timeline:
1) Ob Nixilis of the Black Oath conquered his home plane then sparked.
2) On his travels/conquests of other planes at some point he was attracted by The Chain Veil 's power. However he was cursed by it when he touched it and started becoming a demon.
3) He travelled to Zendikar in hopes of using its powerful and wild mana to stop or reverse his demonic transformation.
4) Upon his arrival on the plane its protector, Nahiri, the Lithomancer , implanted a hedron in his forehead which robbed him of his spark and caused his wings to wither and eventually die. Ob Nixilis, the Fallen
5) After a few thousand years Jace, the Mind Sculptor was trying to figure out how to help Garruk, the Veil-Cursed . He extracted the hedron from Ob Nixilis's forehead and managed to implant it in Garruk's arm. In both Ob Nixilis and Garruk the hedron had the effect of subduing the veil's curse. It brought some clarity to the mind of Garruk, Apex Predator .
6) I remember reading a story where Ob Nixilis, Unshackled was buried alive and he very gradually dug his way down and toward a power source he could sense. This is how he found the Khalni Heart which he first tried to use to reignite his spark before Nissa, Voice of Zendikar stopped him.
7) Utterly sick and tired of Zendikar at this point, and buried alive once more after his duel with Nissa, Nixilis vowed vengeance on the entire plane. He hijacked the Aligned Hedron Network when the Zendikari momentarily managed to trap Ulamog, the Ceaseless Hunger . Ob Nixilis Reignited managed to siphon off enough power from Ulamog to reignite his spark. He then broke Ulamog out of the hedron prison and summoned Kozilek to the surface. He took the time to easily defeat Nissa, Gideon, and Jace before leaving, but Chandra showed up in time to rescue them. At that point it wasn't worth the effort to stick around for any more petty vengeance so he left.
8) Ob Nixilis, the Hate-Twisted took part in the War of the Spark. He joined Karn, Samut, and Dack Fayden on their mission to close Tezzeret's Planar Bridge from the Amonkhet side (they travelled through the portal itself because of The Immortal Sun ). Tezzeret didn't put up much of a fight. Nixilis burned large swaths of the remaining Eternal army before planeswalking away.
1 year ago
Have the equip costs been causing any issues since you switched to Halvar? I know you added Ardenn (alongside things you already had such as stonehewer giant and puresteel paladin), but has that been enough?
I guess this is just to get the suggestions out there. I don't really know what you would switch or if you have any desire to increase the # of cards that provide free equips, but here's my suggestions in that regard (sorted by what I believe to be the most useful):
- Sigarda's Aid (I've already brought this up, but it would be disgraceful to not put it at the top of this list anyway)
- Armored Skyhunter You should really consider this. It has put in some work in my deck.
- Brass Squire (this probably doesn't do enough)
-I advocated against this one, and I still think it's a good choice to switch with something, which it looks like you are going to do. It is worth noting, however, that Nahiri, the Lithomancer is better with Halvar than Balan. The +1 is like getting a free equip. Still I believe she is outclassed by other cards. Her value in proportion to her cmc is quite small.
If you don't feel the need to put in more equip effects, feel free to ignore this.
1 year ago
Good Afternoon, Hope everyone is doing well.
I've amassed the following cards for specifically a soldier-themed deck, but I'm having trouble narrowing down the list for an appropriate deck, so I'd like to request advice and assistance. The general idea was to summon a bunch of soldier tokens, buff them, defeat opponents, but I keep stumbling into cards that would be 'cool' or 'awesome' with the theme. Here are the cards I am looking at:
Legendary Cards (Potential Commanders) Akroma, Vision of Ixidor (Synergy with Odric) Baird, Steward of Argive (Good delay) Brimaz, King of Oreskos (Cheap commander that produces soldiers) Darien, King of Kjeldor (decent way of making soldiers, expensive) Keleth, Sunmane Familiar (only for partner) Lena, Selfless Champion Mikaeus, the Lunarch Nahiri, the Lithomancer Odric, Lunarch Marshal Odric, Master Tactician Prava of the Steel Legion Thalia, Heretic Cathar Trynn, Champion of Freedom
Normal Cards Abzan Falconer (synergy with Mikaeus) Adaptive Automaton (buffs soldiers) Ainok Bond-Kin (synergy with Mikaeus) Ancestral Blade (2 for a 2/2 creature seems good, especially if I can re-assign it to Auriok Steelshaper) Angel's Feather (Life gain) Angel's Grace (emergency + synergy with Darien)(Isochron Scepter) Anointed Procession (Double tokens, yes) Anointer Priest (life gain for tokens, seems good) Auriok Steelshaper (seems like good synergy with the equipment in the deck, if they're included. Otherwise, might toss this out) Aven Brigadier (Might toss this) Aysen Crusader (P/T based on soldiers? Yes please) Ballyrush Banneret (cheaper soldier spells) Basri Ket (Synergy with Abzan Falconer and Ainok Bond-Kin)(Produces Soldier Tokens) Benalish Commander (Roundabout way of producing soldiers) Bounty Agent (Neat way of dealing with certain cards) Call the Coppercoats (Produces soldiers) Captain of the Watch (Produces soldiers, buffs soldiers) Captain's Call (Produces soldiers) Catapult Master (Neat way of exiling enemy creatures) Cenn's Enlistment (produces soldiers, retrace) Commanding Presence (roundabout way of producing soldiers) Conclave Phalanx (can easily be a free creature + free life gain) Congregate (good life gain) Conqueror's Pledge (produces soldiers) Coordinated Barrage (meshes with soldiers well. Isochron Scepter) Crusader of Odric (can get really tough and powerful, might be worth cutting though) Daru Stinger (Could be really potent) Daru Warchief (cheaper spells, buffs soldiers, seems good) Dawn of Hope (good synergy with life gains, produces soldiers with lifelink) Daysquad Marshal (produces 1 soldier token, only really good with other buffs/cost reductions) Decree of Justice (mostly just to cycle it) Deploy to the Front (Great way of expanding ranks of soldiers) Devout Invocation (This is basically a win condition) Door of Destinies (buffs soldiers) Elspeth Tirel (makes soldiers, gain life, emergency nuke) Elspeth, Knight-Errant (makes soldiers, indestructable emblem) Elspeth, Sun's Champion (produces soldiers, cool emblem) Elspeth, Sun's Nemesis (makes soldiers or gain life, neat concept) Enlistment Officer (Good way of thinning the deck) Entrapment Maneuver (produces soldiers while protecting yourself, smidge situational) Erase (cheap removal. Isochron Scepter) Evangel of Heliod (produces soldiers, potential for lots of soldiers) Even the Odds (Nice way of getting emergency troops) Fairgrounds Warden (cool removal) Field Marshal (buffs soldiers) Fiend Binder (cool removal) Finale of Glory (basically a win condition) First Response (Nice way of benefitting from small attackers, I think) Garrison Cat (produces 1 soldier token, effectively replacing itself, might be worth cutting) Gideon, Ally of Zendikar (only really here for the emblem and possibly getting buffed on attacks) Gift of Estates (Land is always a problem for me, good deck thinning) Glorious Anthem (buff) God-Favored General (produces soldiers, albeit a bit expensive) Haazda Marshal (neat soldier producer, makes lifelink soldiers) Hero of Bladehold (battlecry + soldier producer, great with Haazda Marshal) Holy Day (defensive spell, Isochron Scepter) Honor of the Pure (buff) Hunted Witness (replaces itself with a soldier, cheap, might cut though) Intangible Virtue (buffs tokens) Intrepid Hero (Great removal, lots of great memories, nostalgic for me, etc) Isochron Scepter (Keep using certain Instants as needed) Join the Ranks (a bit expensive but makes soldiers) Journey to Nowhere (removal) Keeper of the Accord (really cool card, definitely helps with soldiers and lands) Knight-Captain of Eos (basically a holy day by sacrificing a soldier, seems really good) Land Tax (Land is always a problem) Launch the Fleet (produces soldiers, great with Odric, Haazda Marshal, Hero of Bladehold, Brimaz, etc) Leyline of the Meek (Neat little buff) Lieutenants of the Guard (neat mechanic, might cut) Loxodon Partisan (battlecry, might cut) Loyal Sentry (neat concept, cheap) Makeshift Battalion (diet battlecry) Marble Diamond (might be good) Marshal's Anthem (neat card, might be beneficial in a pinch) Martial Coup (great removal + producing soldiers) Mentor of the Meek (card draw from soldiers) Militia Bugler (decent deck-thinning, might cut since its only top four) Militia's Pride (produces soldiers, lots of good synergy) Mobilization (decent buff, built-in soldier producer, tad expensive) Mother of Runes (utility, might cut) Murder Investigation (neat little way of producing soldiers, depends) Ninth Bridge Patrol (neat way of benefitting from tokens getting destroyed) Nomads' Assembly (huge potential) Oath of Lieges (Land is always a problem) Oathsworn Giant (expensive, but decent buff) Oblivion Ring (Removal) Omen of the Sun (produces soldiers, little life gain, scry later, flash, generally good) Palace Guard (cool card) Paragon of New Dawns (buffs soldiers) Path to Exile (Removal) Patrol Signaler (roundabout way of producing soldiers, might cut) Pay No Heed (cheap defense, Isochron Scepter) Pearl Medallion (cheaper spells is always better) Pennon Blade (make something huge, kinda expensive though, might cut) Phantom General (buffs tokens) Precinct Captain (cheap, produces soldiers for attacking, decent synergy) Preeminent Captain (free cast, depending upon circumstances, decent synergy) Proper Burial (decent life gain) Raise the Alarm (cheap soldiers, Isochron Scepter) Ranger of Eos (only useful if I have a lot of cheap creatures) Reborn Hero (neat concept, can bring it back) Rebuff the Wicked (neat counter) Recruit the Worthy (cheap soldiers, Isochron Scepter) Recruiter of the Guard (decent search) Remember the Fallen (might cut, decent card) Resurrection (decent way of bringing back an expensive creature) Return to the Ranks (potentially free method of bringing cards back) Reverent Hoplite (potentially lots of soldiers) Rhox Pikemaster (Decent buff) Righteous Cause (Decent buff, tad expensive) Riot Control (neat life gain, defense) Rootborn Defenses (defense, makes a soldier, neat) Safe Passage (defense) Selfless Squire (interesting utility, might cut) Sergeant-at-Arms (can create soldiers, seems expensive though) Shielded Passage (neat little defense, Isochron Scepter) Sol Ring (obvious reasons) Soul Parry (decent defense, Isochron Scepter) Soul Snare (neat way to keep up devotion + have something on hand to deal with a creature) Soulmender (cheap creature, life gain, might cut) Standing Troops (decent card, might cut) Stormfront Riders (expensive way of producing soldiers, flying, might cut) Strata Scythe (make something huge, might cut) Strength of Arms (decent way of making soldiers, Isochron Scepter) Sword of the Meek (decent way of bringing it back from graveyard, might cut though) Sworn Companions (lifelink soldiers) Terminus (nice clutch card) Thraben Standard Bearer (cheap soldier, can be good for creating defenders in a pinch) Timely Reinforcements (neat for emergencies) True Conviction (huge buff) Unified Strike (exile based on number of soldiers, isochron scepter) Unruly Mob (might cut) Valor (easy way to get first strike) Veteran Armorer (buff, might cut) Veteran Armorsmith (buff, might cut) Veteran Swordsmith (buff, might cut) Veteran's Armaments (decent synergy, might cut) War Report (good life gain) Wing Shards (neat card, might cut) Worship (synergizes with Darien)
Lands Drifting Meadow (cycling) Emeria, The Sky Ruin (awesome card if I can get 7 plains) Karoo (neat little card, not sure if worth it) 28x Plains New Benalia (neat card, not sure if worth it) Nykthos, Shrine of Nyx (white deck, probably a good call) Secluded Steppe (cycling)
Thank you for your time and attention.