Shield of the Avatar

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare

Combos Browse all

Shield of the Avatar

Artifact — Equipment

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip (a: Attach to target creature you control. Equip only as a sorcery.)

Shield of the Avatar Discussion

High_Priest_of_Avacyn on Odric's Army of the Round Table

5 days ago

I like what you're going for here. I love token gen decks, they really feel like you're amassing an army against your opponent. Some cards I'd consider adding:

Phantom General , Divine Visitation , Finale of Glory , Hour of Reckoning , Shield of the Avatar , Teferi's Protection , God-Eternal Oketra , Nykthos, Shrine to Nyx , and Helm of the Host . Also more cards with the populate mechanic.

Another neat trick for mana ramp in mono colored decks is to use Extraplanar Lens in combination with snow lands to double your mana production, since it's unlikely that your opponents will be using snow lands as well.

High_Priest_of_Avacyn

Madcookie on How Do Pariah's Shield and ...

1 month ago

Everything works as you expect it to work. Lets say you have 2 creatures on board and one of them is equipped with 1x Pariah's Shield and 2x Shield of the Avatar . Your opponent cast Lightning Bolt targeting you. The bolt resolves and Pariah's Shield replacement effect takes place attempting to damage your equipped creature instead. You control the creature equipped with Shield of the Avatar , therefore you choose the order of which the 2 prevention effects occur. The first shield prevents 2 of the 3 damage from Lightning Bolt (since you control two creatures), then the second prevents the last point of damage , therefore absorbing the damage fully.

DemonDragonJ on How Do Pariah's Shield and ...

1 month ago

If a creature is equipped with both Pariah's Shield and Shield of the Avatar , will the latter shield prevent damage that is redirected to the creature by the former shield?

Also, as a bonus question, will the abilities of multiple shields of the avatar stack with each other?

elgosu1337 on Advertise your COMMANDER deck!

1 year ago

Writing a comment for you CalebMaSmith.


Grothama, All Devouring Shield Tribal

Commander / EDH* elgosu1337

SCORE: 1 | 113 VIEWS | IN 1 FOLDER


Here's a deck featuring the new legendary Wurm Grothama, All-Devouring. It uses lots of protection like Magebane Armor and Shield of the Avatar to prevent opponents from drawing cards from Grothama, while we can move the equipment on our turn to draw from it. Also lots of other ways to gain value from the fighting.

Mccriggles on Deck of infinite life

1 year ago

why do you have so many 4 drops? other than lands, you only have a 20% percent chance of drawing Authority of the Consuls and a 10% chance of drawing Shield of the Avatar in your opening hand, so it'll be a couple turns before you get something on the field. google mana curves and stuff like that and maybe add some 1 or 2 drop control cards. I had a similar deck that worked really well but that was 3 years ago. Other than that I like the deck and I'll recommend Ajani's Pridemate, Soul Warden and maybe Serra Ascendant. +1

Suns_Champion on Flashback to the Past

1 year ago

Dralnu seems really risky to run as a commander. One Blasphemous Act and you're pretty much out of the game.

So let's protect him!

Magebane Armor, Blinding Powder, Shield of the Avatar, Soratami Cloud Chariot maybe?

If not, some emergency sac outlets may help. Ashnod's Altar, High Market etc...

Further, I think the deck could use a greater mass of instants and sorceries. Maybe up it from 25% of the deck to 33%, cutting some creatures and enchantments.

From the maybeboard, Secrets of the Dead, Nephalia Drownyard, Cyclonic Rift, Ancient Excavation, and Rise from the Tides all seem pretty good.

If you go really heavy into the self mill aspect, some creature recursion might be nice. Raise Dead, Fortuitous Find, Dread Return...

Good luck! +1 for risky commanders!

stevend11 on Daxos Artifact Voltron

1 year ago

In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries  Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch Dowsing Dagger Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom  Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!

KingRamz on Pimp My Ride, Hope of Ghirapur Edition

2 years ago

Inquisitor's Flail is a good idea. I think I'd run Fireshrieker first but it's possible that both should be in here. I've thought about Conqueror's Flail to keep people from messing with me when I'm equipping and swinging, but it feels so lame with only colorless permanents.

Not sure what the best cuts are. Loxodon Warhammer is expensive to equip, but trample is good and life gain is important when I don't have much to defend myself from the backswing (which is almost always). Sword of Light and Shadow often doesn't have targets in my graveyard. Shield of the Avatar probably doesn't do much, but I mainly put it in because I wanted to be able to equip my thopter with shields, so it probably stays until I pick up an Accorder's Shield or maybe a Shield of Kaldra.

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