ArtifactCreatures your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof.3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.
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Glaring Spotlight Discussion
7 hours ago
@KrazyCaley: Sorry for the late reply. I agree relying too much on your commander is a bad thing, which is why I made this able to work without Merieke. It's more difficult since she is one of the best creatures 'in the deck' but it's still possible. You're right about the land base. This isn't a budget build though, the type of cards it uses are just cheap since few people use them. I'm currently working on getting more duel lands to fix this.
This was not built with infinite combos in mind but if the cards work in the deck then I have no problem with adding them. If it is 1v1 and my opponent drops something like Asceticism then Surgespanner, Glaring Spotlight, or Cyclonic Rift can deal with it, or I can (hopefully) just kill them before they kill me. If multiplayer, then someone else can deal with it or I can take something from them that can.
Building balanced EDH decks that can answer as many situations as possible is a good thing and I also try to do that too. I also try not to stray too far from the idea of the deck (tap/untap). Which is why I don't run Counterspell in this deck, it doesn't fit it. My idea about playing EDH (which my playgroup mostly shares) is just to run a fun deck that can still win and isn't boring.
5 days ago
I'll put Glaring Spotlight into the Maybeboard for now as I am not sure if this card can really find a home in my deck. It takes up a non-land slot, which Arcane Lighthouse doesn't, and I also have 3 ways to recur Arcane Lighthouse from my GY whereas I only have 2 ways for recurring Glaring Spotlight in the deck. It also doesn't take care of shroud, which Arcane Lighthouse does. The option to give hexproof to all my creatures and make them unblockable for a turn might come in handy though. Thanks for your suggestion UnknownDemon!
6 days ago
1 week ago
Hexproof got ya down?
Try Glaring Spotlight, gets rid of all your hexproof worries :D
1 week ago
Yeah!, thanks for that DisGeekyGuy!, in fact, i already asked for one Diabolic Revelation at my local shop, and Caged Sun definitely gonna be a new acquisition. Glaring Spotlight could be an option although the way this deck really "assassinate" the opponent is with Drain Life and the like, even though gonna try it!
1 week ago
I think running Diabolic Revelation in your set of tutors would be good.Caged Sun maybe ?I guess Glaring Spotlight could be fun, since it messes up your opponents protection, and though it doesn't work on shroud you can make your stuff unblockable.
1 week ago
This deck needs Tutors and Unblockable spells. It seems like you have the Tutors part down. Now, you need to get unblockable spells. While Filth is a great card. You need a Evil Presence to use it against non black deck. I think it is far better for you to use the two artifacts:Whispersilk Cloak & Glaring Spotlight. Along with the Rogue's Passage and Trailblazer's Boots that are already in your deck.
and a good replace for Crypt Ghast is Magus of the Coffers. Who wouldn't be illegal in the deck. At the very least you may want to side broad him.So, that way when people say Crypt Ghast is a illegal card. Because it is a mono-black deck. You can just switch him out for Magus of the Coffers.
1 week ago
http://tappedout.net/mtg-decks/the-changeling/ My deck is more intended to be 'Changeling tribal' than Reaper King so a lot of the cards in there won't apply....but..
Riptide Laboratory is very good for rescuing a Changeling, then recurring it.
Even though it dilutes, Chief Engineer makes it much easier to bring back the oft hated 'pon Artifact Creature King...
Finally, Call to the Kindred + Rooftop Storm are staples...I guess I can see why you might take them out if your plan is to just always have a 'scarecrow' in the yard, or whatever, but I think you should plan for the yard getting nuked on occasion.
|Avg. draft pick||1.82|
|Avg. cube pick||3.71|
|Commander / EDH||Legal|
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