Glaring Spotlight

Glaring Spotlight

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Artifact

Creatures your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof.3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.

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Glaring Spotlight Discussion

shaistyone on Anafenza Rallies the Weenie Squad (UPDATED)

5 days ago

I have a bunch of thoughts, as weenie aggro is a favorite of mine.

Weathered Wayfarer - helps so much against ramp, plus can get utility lands
Order of Whiteclay - silly for the format
Soul Sculptor - weird card that has immense toolbox value
Emeria, The Sky Ruin - adds late-game value
Absolute Grace / Absolute Law - excellent sideboard options
Path of Bravery - great anthem + lots of lifegain
Silver-Inlaid Dagger - you have a LOT of humans
Glaring Spotlight - unblockable should mean game over for you

Top 3
Reconnaissance - totally busted here, letting you attack wildly with everything every turn without danger of losing creatures and you can untap post-damage to give pseudo-vigilance
Leonin Sun Standard - as close to overrun as white gets and you can use it every turn (add Nykthos for true absurdity)
Ghostway - protects from removal (especially mass removal) and triggers Anafenza as many times as you have creatures

nobu_the_bard on Is Uril un-fun for your ...

6 days ago

The fact that Uril has hexproof isn't even insurmountable these days. Arcane Lighthouse and Glaring Spotlight see a lot of play where I am with decks that consider hexproof a problem.

Anything looks tough until you know its limitations. Dictate of Erebos and Grave Pact are really, really popular locally lately for example; I'm getting a little weary of opposing three decks that each have one of those and having to figure out if I can operate creatureless.

kengiczar on [Community Discussion]: Modern Chat

6 days ago

Eh for red I would like to see more effects like Wild Research and Possibility Storm.

Perhaps a wild research that randomly discards an artifact after tutoring one out? This way Goblin Welder would get another toy in perhaps Legacy and in modern something like Slag Fiend might one day be playable.

Also having something for 1-3 mana that makes random discard not random would be another fun piece for red. I mean right now random discard isn't just risky, it's practically suicidal. The amount of cards required to build a deck where you don't care what you discard is enough to take up every slot and still have only a T4 deck. (As Tibalt, the Fiend-Blooded has shown us.)

Having something priced like AEther Vial, Glaring Spotlight and Elixir of Immortality turn random discard into discard of choice would go a long way toward making people willing to use random discard.

MCJennings on Om Nom Nath (Mono-Green-EDH)

1 week ago

I know I had this mistake in mine too, but I'd trade Tranquil Grove out to put in Calming Verse. While Tranquil may be repeatable, your deck uses many enchantments to thrive. I think Calming Verse would allow you to deal with opponents who are enchantment heavy while at the same time maintaining your own. You'll be able to almost always maintain card advantage within a multiplayer setting using Calming Verse, whereas Tranquil Grove could very well hurt yourself as much as others in many situations.

I love the planeswalker additions!

I see Wellwisher, and I think I would consider if having Basilisk Collar to equip to Omnath, Locus of Manawould be more reliable life gain or not... Just a thought, maybe just interchange a few times to see how it goes. Many Pros/Cons to both.

Sylvan Safekeeper I like for being so cheap, however I'm still hesitant... Are you wanting to limit your number of artifacts to make your artifact wipes more effective? If not, I'd consider a Mask of Avacyn, Glaring Spotlight. For some non-artifact options there's Alpha Authority and Archetype of Endurance... But while I would consider these cards better in general, none of them are elves- A powerful subtheme to the deck. Up to your judgement. As my gay friends say, no shame in trying both ways haha. (Sorry if this is offensive to anyone)

And finally if you'd like something both somewhat trolly and at the same time an effective way to stop a planeswalker ult, or most infinite loops, there's the off color beauty Bind

Buckminsterfullerene on Natural Enhancement

1 week ago

I lean towards Canopy Cover because it isn't the keyword hexproof ability, meaning cards like Glaring Spotlight and Arcane Lighthouse can't impact the non-target-ability of the enchanted creature. The other creatures are there because I can't guarantee a draw of Canopy Cover, and I don't want to have to sit there until I get it when I play against black and/or red, AND someone could respond to the enchanting of the spiritdancer with a removal or burn-type instant, which would again leave me in the lurch.

Nef on Modern Allies - Primer

2 weeks ago

Thoughts on Glaring Spotlight? It provides an early play, which allies can often lack. It can be used as budget alternative for AEther Vial in the sense it provides a turn 1 artifact drop. It could be horrible but I feel it is at least something to consider. You could make a very anti control ally deck and run that with Noxious Revival too.

Nef on ALLIES!

2 weeks ago

Glaring Spotlight is actually pretty interesting.

yevgenii on ALLIES!

2 weeks ago

Actually, upon further consideration I added Glaring Spotlight instead. Gives the same board-wide hexproof (if only for a turn) but also allows me unblockable attack phases. Going to playtest it soon.

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