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Creatures your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof.3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.
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Glaring Spotlight Discussion
4 days ago
Gaddock Teeg might be another good commander choice. With his colors you can run the already mentioned Nevermore, Gideon's Intervention, Eidolon of Rhetoric, Glaring Spotlight, Arcane Lighthouse, Bonds of Mortality, Archetype of Courage, and Elesh Norn, Grand Cenobite.
4 days ago
Pillow fort effects like Propaganda stop attacks before they happen.
Stranglehold is awesome against extra turn decks.
Archetype of Courage makes her much easier to block.
A very different approach could be Hive Mind, make them regret everything. Say the narset player casts Time Stretch. Narset's goes on the stack first and then player 2, player 3 and finally player 4. After the narset player's turn ends player 4 will get 2 extra turns then player 3 then player 2 and finally the narset player gets their 2 extra turns. Mostly just hilarious but their isn't much a hive mind won't screw with.
1 week ago
Search the Support mechanic, Persist, Undying, Proliferate, Evolve, Graft, Fabricate. Search "enters the battlefield with counter" in Scryfall. Use life-as-payment cards like Razaketh or whatever, to ensure your life total isn't the highest.
Hope that helps! I was purposely a little less specific here to encourage you to learn Scryfall, since it's super helpful in deckbuilding. However, still feel free to reach out if I can be helpful. Cheers!
1 month ago
Glaring Spotlight is the answer to ask your concerns, run a set in the sideboard for dealing with hexproof if you know you're going to see it
1 month ago
2 months ago
How to play:
On the bench, ready to sub in!:
Phage the Untouchable: I feel like I should explain this one first. I know that it looks like you should be grabbing Phage every time, but I encourage you to think again. First off, by the time any of you who are inspired to make this deck actually do so, unstable will no longer be legal in commander (unless you're ultra-quick and super-cool). Therefore, the only way you'd be able to play this within your playgroup is by Rule 13, which essentially states that you can use banned cards in a casual setting only if all members of your playgroup agree to it. And if you slam down Phage every time, they're gonna start to not like you. Sorry if this section went on too long, but it had to be said.
Ashling, the Extinguisher: This is mostly for if your opponents have a troublesome indestructible creature. Or also if you think that the art looks great.
Avatar of Slaughter: This one is for if you need straight damage, as it deals the most of any creature at 16. Maybe you're low on life and it has Loxodon Warhammer. Maybe you want to deal a ton of damage without killing them. I'm not judging.
Blightsteel Colossus: This one follows the same rules as Phage the Untouchable, only this one also protects against milling. Using this product may put at risk of winning, overzealous gloating and being banned. Administer at own risk.
Dragon Mage: Maybe you're secretly a group hug player. Maybe you're just low on cards in hand. Either way, this is a great all-around option.
Greater Harvester: It's like eldrazi, only you don't have to actually attack with it to trigger annihilator, meaning you also get some damage through.
Hellcarver Demon: An opponent is comboing out and you need to make one last defiant stand without actually winning. That's when you break out this boy.
Lightning Reaver: Why on earth did you sub in this! It's just in here because I like the art!
Lord of the Void: This is my go to benchwarmer. It makes you highly likely to win the game without actually guaranteeing it. My kind of card.
Necropolis Regent: This one actually works because +1/+1 counters stay between switches.
Rakdos the Defiler: Be sure to sub him in after declare attackers and blockers so that his attacking trigger won't activate, but his damage trigger will.
Raving Dead: If you want to do something but you don't want the game to end yet, this is a good choice.
Enemy forces and how to ignore them!
Now, subbing out is most effective if whatever you're replacing can get past the declare blockers step. Unfortunately, this is rakdos colors, so we don't have much in that respect. What little that's available is below.
Whispersilk Cloak: Definitely the best option we have. With evasion in both aspects, and the fact that equipment stays equipped makes this a favorable option.
Trailblazer's Boots: In commander, you can scribble out the existing text and say, unblockable. It saves time.
Prowler's Helm: If any of you frequenly go toe-to-toe with a wall tribal deck, please let me know, that sounds awesome. And if you want to make them happy, play this. They will be so proud of their soulless, empty defenders. They need the pick-me-up.
Panic Spellbomb: Yeah, it's not the greatest. Moving on.
Key to the City: Card filtering and unblockable? Please tell me the downside.
Hot Soup: Do not, I repeat, Not play this against a ping deck. It'll be like christmas came early for them.
Glaring Spotlight: I would tell you how great and good this option is, only I can't see the text from all this brightness.
Last random notes:
Planar Portal: This is the one case where it's superior to Planar Bridge. You see, Mary switches things in your hand, not on the battlefield, so with the bridge, they get affected by summoning sickness.
2 months ago
First off very cool ninja deck. +1 from me. Have you considered Glaring Spotlight? The price won't upset the curve and it helps two fold in that you can target creatures with the best evasion and second you can line out a potentially game winning swing without blockers and the added bonus of hexproof for the whole gang when you pop the spotlight.
2 months ago
Basically, there is no manaramp in either blue or black in Modern. I'd consider adding Bojuka Bog and Mortuary Mire as non-basic lands. Things that make people sacrifice is a good way around hexproof and indestructible. Geth's Verdict is good for that. Also, wraths get around hexproof. Bontu's Last Reckoning, for example, would do the trick. Glaring Spotlight also does the job, though it's not very versatile.
You might be interested in Haunting Echoes.