Chancellor of the Annex

Chancellor of the Annex

Creature — Angel

You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays 1. Flying Whenever an opponent casts a spell, counter it unless that player pays 1.

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Trade

Have (1) metalmagic
Want (3) Dobby3 , Jackicecloud , Voidia

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Mystery Booster: Convention Edition (MYSCON) Rare
New Phyrexia (NPH) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Chancellor of the Annex occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Chancellor of the Annex Discussion

rdean14 on Card creation challenge

1 week ago

In making my Sygg, Tollfolk and Governor-Goddess Ephara Decks, I became very interested in turn-related effects, and that inspire this card, as well as Klothys, God of Destiny, who switches the way usually work, whereas most Gruul cards use green's might to accomplish red's free spirit, She uses Red's fury to express nature's law which green cares about.

Based on (Gerðr)[https://en.wikipedia.org/wiki/Ger%C3%B0r] in Kaldheim.


Khyrteh, Goddess of Polar Winter

Legendary Snow Creature - God

Protection from instants

You may cast Khyrteh, Goddess of Polar Winter

Whenever a player casts a spell at a time they couldn't cast a sorcery, that player loses 5 life.

At the beginning of your endstep, if you cast no spells this turn, search your library for a card, then shuffle your library and put that card on top of it and you gain 5 life.

2/10


This deck would use Eidolon of Rhetoric, Rule of Law, Curse of Exhaustion, Ethersworn Canonist, Oppression, Uba Mask, Tainted AEther, Desolation, Angelic Arbiter, Nullstone Gargoyle, and Painful Quandary effects to force my opponents to make difficult decisions. Bloodchief Ascension, Strionic Resonator, etc. would also give you more advantage from this ability.

Tax effects, like Thorn of Amethyst, Sphere of Resistance, Trinisphere, Lodestone Golem, Trinisphere, Nether Void, Glowrider, Thalia, Guardian of Thraben, Aura of Silence, Spelltithe Enforcer, Chancellor of the Annex and Feroz's Ban

Decree of Pain, Decree of Justice, Astral Drift, Death Pulse, Dirge of Dread, Eternal Dragon, Gempalm Avenger, Gempalm Polluter, Renewed Faith, Stir the Sands, Sunfire Balm and Abandoned Sarcophagus & Archfiend of Ifnir, also Oketra's Attendant, Undead Gladiator, Bloodsoaked Champion, Dread Wanderer, Nether Spirit, Nether Traitor, Reassembling Skeleton, Bloodghast, Angel of Sanctions,Anointer Priest, Sacred Cat, Dark Depths, Thespian's Stage, Shambling Vent, etc. to avoid 'casting' spells.

grand arbiter synergizes well... yeah...

I'm a stax player who got into the deck because of Death and Taxes, especially Mother of Runes, Thalia, Guardian of Thraben (Her printing got me into standard/formal play), Gaddock Teeg, and Iona, Shield of Emeria.

I really just made a card I wish existed...


I'd like to see another Kaldheim God!

rdean14 on Card creation challenge

3 weeks ago

I very much agree about that Rhystic Study

Mana Leak effects are taxes, like white does. I think Chancellor of the Annex makes a lot of sense. In my opinion, white should be the color of mana-dependent counters and blue of hard counters. Mental Misstep, Negate, Essence Scatter, and of course, Counterspell seem right, which Mana Tithe seems more flavorful to white than any of the blue versions of the effect.

Black gets stuff that makes opponents choose between non-mana bad options, like Dash Hopes type counters, or Diabolic Edict effects.

Red is random, like with Gamble and Burning Inquiry (a personal favorite due to its disruptive effect on control and combo decks)


Abominable Recluse

Snow Creature - Yeti

When Abominable Recluse enters the battlefield, sacrifice all other creatures you control.

Menace

You can't cast creature spells and no creatures can enter the battlefield under your control.

8/7


I think this could be a solid Spike-Timmy card, like Rotting Regisaur.


I'd like another taxing white effect

DespairFaction on Aurelia's Angelic crusade

2 months ago

Hey, so you mentioned wanting to combine the Angel strategy with the equipment strategy. As i talked about it, its complicated because both strategies compete for your available mana. To me this means that you need to outproducing everyone at the table mana wise. See the spreadsheet link, its much cleaner. https://docs.google.com/spreadsheets/d/1r4BxQRmpuJOj8vWkxTC2YA9J8rvR7eXMeCM75dgUeu4/edit?usp=sharing

In: The single most important card you can add is Sword of Feast and Famine, some other really good options are Dowsing Dagger  Flip, Neheb, the Eternal new neheb is definintely worth testing out Neheb, Dreadhorde Champion, and I think Walking Atlas will be helpful with the 4 cards you have the dig for lands. You will also want multi producing mana rocks likes Worn Powerstone, Thran Dynamo Hedron Archive, and i think Inspiring Statuary is worth checking out as well. Other things to look at, Id probably try out Mana Geyser as it can do some riduclous stuff and it might be alright because of the life gain Treasonous Ogre. Long story short way more mana. Also, add 2 lands. Dont ever miss a land drop.

Overall your mana production count right now is 17 cards, which is good so I think it will be largely about improving the quality of those cards.

Out: Knight of the White Orchid, its fine for certain decks but feels meh for this one. Mind stone out, need multi producer, coalition relic out, trading colored mana for multi mana. Some other stuff that I would cut is Recruiter of the Guard doesnt seem right for this deck, Vandalblast youve already got Hour, Austere, and mutliple other ways to blow up artifacts, meta dependent of course.

Another thing to think about is which 7 drops you are running. The ones you have right now are very good for you. The 2 you are missing is Chancellor of the Annex and Angelic Arbiter which make it really hard for your opponents to win. Again your current picks are solid, but its the difference between good stuff for your team, or bad stuff for your opponents.

I think id also like to see 1 more piece of protection for your creatures. Lots of options here with no clear right answer. Legion's Initiative is good for a lot of things, but Eerie Interlude, Brought Back and others also have merit as well.

Ok take a look at the spreadsheet changes. Note that these changes will increase your mana curve, however it also increases your mana production by leaps and bounds. So if you things stick, you should be able to cast multiple cards around turns 6-8. If you find things are getting clunky, cut a 5-7 drop and add a 2 drop, repeat until the deck performs to your liking.

Patdypat on Serra's Playground

7 months ago

Hey Zerraphoon! Nice you want to play an Angel Tribal deck. The main problems with Angels is that they are really hard to cast and that they need indeed serious protection from being removed or worse stolen.

I think if you want to build a Selesnya Angel Deck you want either something that protects or ramps in the Command Zone. So for the first one i would recommend going for Shalai, Voice of Plenty or second category i would recommend Karametra, God of Harvests . Both are decent choices but in your place i would decide on Shalai, cause her protection is really good and on top of that she can be a mana sink with her ability and can buff up your whole squad.

To the other question:

Nissa, Voice of Zendikar is a decent choice if you want to go the route of casting your Angels and using their already high Power and Toughness to make the even bigger. Most of the time you just need to have 2-3 counter on a 5/5 flying with lifelink and people get seriously scared of you and will try to either politic with you or remove what you have. The benefit of Nissa is that she comes down turn 3 and can hold herself against early aggression with her plant token she can make. Another added benefit is that her ult is not a game winning ult, which means you do get to ult her more than other planeswalkers and it is a decent payoff if you can protect her with your Angels. (Still don't count her into the Draw-category)

Ajani, the Greathearted is also something you want to have in your deck and yes i would cut Heliod any day for it. He gives you not only vigilance for all your beaters but also can regenerate health at a decent pace and ofc does the same thing Nissa does with his minus. He even buffs up your Nissa or Serra and gets them more activations.

Serra the Benevolent is obviously a perfect fit for Angel Tribal decks, flavor and synergy wise. She comes down early enough compared to how she can protect herself. A 4/4 flying vigilance most of the time is enough to protect her at this stage of the game even if she is on 1 loyalty. She should be used to make Angels but her ult is a game changing and can save you a lot of times. Normally you want to make at least one Angel do protect her, considering an empty board on your side and then +2 her till she ults. Her +2 seems kinda meh in the beginning but is decent value and makes quite the difference in a lot of games.

Chancellor of the Annex is an ok card and can be included if you like it. I would not play it cause of the high cmc to cast it later on if it sits in your opening hand. At this cmc you want Angel that remove something or bring something back out of your graveyard: Bruna, the Fading Light , Angel of Serenity , Angel of the Dire Hour , Emeria Shepherd would be examples that are better includes at this cmc spot. The problem is you dont want to much 7 and 8 cmc Angels cause it is not really easy to get to them and a 4 cmc Angel has most of the time more impact on the game bc it protects you and can also beat ppl up or interrupt their strategy like Linvala, Keeper of Silence so try to keep the average CMC down to have more fun with your deck.

Excise seems not that great and should not be included. There are better removal spells or flicker effects in white.

Some more tips:

If you want to got the route of putting counters on your Angels, go for the cards that put one counter on everything and cards that proliferate:

Mikaeus, the Lunarch --> is another Nissa, Ajani Effect on a creature

Cathars' Crusade --> could be something to include in Selesnya

Orzhov Advokist --> can protect you and give you counters

Karn's Bastion --> is always a good include in counter decks like these

Well thats all for now. Make sure to include a lot of Ramp and your typical Instant protection spells, if you want to play a deck like this.

Zerraphon on Avacyn, Angel of "Nope"

7 months ago

interesting deck i'd say, seems a lot like a legacy deck than an EDH one! How has Blinding Angel and Chancellor of the Annex been working out? And If you were to add things like graveyards hate, and cards like Excise , Path to Exile what would be some recommendations? I'm currently making my Kynaios and Tiro of Meletis 4 color Angel themed EDH deck into a 2 color Selesnya Angel tribal! (im only using 7 cards that are not white or green LOL)! So I'm planning to make it into a Sigarda, Host of Herons deck!

Zerraphon on Serra's Playground

7 months ago

Hello! So I have a couple questions for you! Im running a Kynaios and Tiro of Meletis Angel tribal deck, but going to make it into a Sigarda Angel tribal. And I was wondering how well Nissa, Voice of Zendikar and Serra the Benevolent work in this deck! what would be some recommendations for card/draw and control in selesnya colors you could give? Im thinking about buying interesting underrated cards like Excise and maybe a Chancellor of the Annex also would you prefer to have the Ajani, the Greathearted over something like Heliod, God of the Sun ? Or do you have Ajani because of aatraxa?

Funkydiscogod on Community Set Building

10 months ago

The easiest way to allow a community to make a set, would be to make it as a combination of two sets together. This would allow people to draw on inspiration from both sets, and implicitly present design guidelines for the cards in the set: each card must feel like it would fit on one plane or the other, or a mix of the two, but nowhere else.

Let's roll with the Steampunk-Angel idea. Here's my solution:

If we look at the flavor text on Elesh Norn, Grand Cenobite : "The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them." And we see the Planar Bridge was invented on Kaladesh, I vote we design this set with the theme of "a Phyrexian invasion on Kaladesh". We know New Phyrexia had angels, with Shattered Angel , Chancellor of the Annex and others, all in Elesh Norn colors, so we can justify the corrupted angel theme on a steampunk world.

Doing it this way, would solve all questions about setting, mechanics and lore in a way that any player would understand without having to read an entire thread of backstory.

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