Ovalchase Dragster


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Standard Legal
Frontier Legal

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Set Rarity
Kaladesh Uncommon

Combos Browse all

Ovalchase Dragster

Artifact — Vehicle

Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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Ovalchase Dragster Discussion

Whiskerbro on Strike out

3 weeks ago

Well, you're quite lacking in 1 drops. Maybe drop a couple vehicles Ovalchase Dragster and Untethered Express are good, but quite expensive, so you don't want to run too many. Maybe try out some Thraben Inspectors or Toolcraft Exemplars.

mrluthor on Initial D(epala): Aether Stage

4 weeks ago

My first thought was Spear of Heliod pumps all your creatures and can get you targeted removal that people often forget about.

Second thought is Iroas, God of Victory. Menace helps when you don't have easy access to trample but what's really great is a you don't take damage when attacking. Makes Ovalchase Dragster even better.

Finally I think Paradox Engine really shines in a vehicle deck. Also it allows you to take advantage of cards like Savage Beating letting you attack with your driver's as well for a big finisher. There are tons of possibilities with this card.

TheRedGoat on

1 month ago

Okay, I was probably more hopeful than I should have been when I saw the title, compared to what I'm seeing right now, but you've got an okay start.

Firstly, considering your 3 different instant speed removals, Incendiary Flow is not needed mainboard, and should be a sideboard option against graveyard decks. Other easy includes for the sideboard should be some of the more aggro creatures you currently have in the mainboard; which maybe should be removed for more actual vehicles like Ovalchase Dragster or Fleetwheel Cruiser and the like. With the Chandra main board, and all that removal, you're sure to last long enough to beat down your opposition through big and small creatures.

Second is I feel you shouldn't run Pia Nalaar. At the three drop slot you'll most likely want to either leave mana open for removal spells, or be playing your vehicles/direct vehicle support. Siege Modification being a spell I highly recommend if you use the dragster.

JoeSomebody2 on Depala, the Commander of Vehicles

1 month ago

Played against this quickly last night, and don't feel I got a good taste of it. Fantastic combination of cards came forward right away, with the combo of Aeronaut Admiral and Ovalchase Dragster pretty much decimating me due to having no Flying or Reach. Commander never even came out, though I'm scared to see Depala, Pilot Exemplar in action given how quickly things began to suck on my end.

ticked-off-squirrel on No Smuggles copter, no problem.

1 month ago

would Sky Skiff assist you at all? or maybe Ovalchase Dragster?

ticked-off-squirrel on Ally Vehicles

1 month ago

emrakulinsmugglers those are some really great suggestions and the only problem with getting them is actually pulling them from packs. there is no way in Kaladesh I will pull The Flagship or Gideon in one or two packs and I don't want to burn $40 on a box that contains a load of lands and junk. I do have fast lands but they are not standard legal. if I had more resources I would actually cut out the Bomat Bazaar Barge and maybe the Fleetwheel Cruiser and add in two more Built to Last. or take those out all together and add in maybe another Sky Skiff or a couple Ovalchase Dragster. but the main gimmick is to have vehicles out first then after getting an ally out to have it crew it then after the vehicle attacks on the next turn get out more fresh allies which may trigger Rally ability for the old allies who can now attack on their own while the fresh allies Crew the vehicles allowing "them" to attack on that turn with the other allies. basically I give the fresh allies "Haste" by letting them Crew vehicles that have been out for a few turns and let them attack together with their now beefed up allies. and by having 3 of each ally creature I ensuring I am drawing an ally with a Rally ability and if one happens to die I will have another one to back it up. the non-ally cards are just to beef up what vehicles are in there. the Spireside Infiltrator is just in there to do cheap burn damage from crewing a vehicle. I may take him out though but I don't know. I actually do have Resolute Blademaster but it costs too much in terms of mana. by the time I got 5 mana I will have a handful of allies and a few vehicles out already. also this deck is not budget based. it was just premade using the Chandra Pyrogenius box and changing a few cards around. I honestly don't care much on budget costs of cards. if I have it I have it if not then don't matter. and although Aethersphere Harvester is a nice flyer I would rather not dip into Energy with this deck. thank you again for the great suggestions.

Aragon_Neotrix on Inventive Weaponry

2 months ago

I'll Consider Larger Than Life but usually I just use the fabricate to buff Cultivator of Blades In addition to Collective Effort. However since Larger Than Life will also benefit Westvale Cult Leader  Flip and Ovalchase Dragster immensely ill add it to the sideboard and do some tests with it.

Thanks for the suggestion and upvote :D

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