Godsend

Godsend

Legendary Artifact — Equipment

Equipped creature gets +3/+3

Whenever equipped creature blocks or is blocked by one or more creatures you may exile one of them. Your opponents can't cast cards with the same name of a card exiled by godsend.

Equip: 3

Browse Alters View at Gatherer

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Want (3) BetoJohnSon , Grenchorne , thebigd77

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
2019-10-04 Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Godsend occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.35%

Godsend Discussion

Blemur on One Man Armory - Voltron EDH

1 week ago

Epicurus: Well of Lost Dreams is actually a very good suggestion, I had not seen that card. That would likely generate a lot more card draw in almost all situations when we've got lifelink on board. It's great value to refill your hand later in the game if need be. And on top of that it has all the artifact synergies that our deck provides. I'll be swapping that out for Dawn of Hope!

And in regards to Godsend, I had included it in every build up to this current one. The number of times it has fallen off due to Protection from White interactions in the deck (Mother of Runes, Devoted Caretaker, Sword of Light and Shadow, Sword of Truth and Justice) makes me strongly dislike running it. The dis-synergy is the main and really only reason to not run it. If you are fine with those drawbacks, or don't run the Pro-White interactions, it is definitely worth running.

Thanks for the suggestion, cheers :)

jconeil1988 on Knights Unite

2 weeks ago

Woah, holy knights.

Okay. So. first thing is first. Obviously, we are going knights tribal. The second thing to think about is what is it's theme. You said you want to go King Arthur. Honestly, King Kenrith makes for a better King Arthur deck. But, we're working with Syr Gwynn, so, we are more focusing on the Knights of King Arthur.

Are you wanting more of a knight heavy creature based deck, or equipment based deck. in my deck Valiant Knights of Eldraine, I focused more on a split of equipment and knights giving me 13 equipment and a total of 11 knights including Syr Gywn and 6 non knight creatures. Now, I've built my deck to try to be as powerful as I possibly can make it. What I'm going to suggest below is more flavor and theme based.

I think a cool direction to take this would be focusing on the Legendary theme, after all King Arthur is the most legendary legend of all time. And there is a perfect card that is knightly and legendary centered and it is, The Circle of Loyalty. For each knight already on the field, it costs one less. And when it is on the the field, for each legendary spell you cast, it creates a knight, and lets you sink some unused mana into making another knight.

Okay, we have our legendary theme. Let's round this out with some legendary weapons (think Excalibur) and legendary knights. Most renderings of King Arthur has anywhere from 12-15 knights at his table. I say we go somewhere in between and pick 13 legendary knights. Looking at the gatherer, I see a total of 31 legendary knights, but only 24 possible in our colors. I'd wittle it down to these 13 knights and 1 dragon. Adriana, Captain of the Guard, Arvad the Cursed, Aryel, Knight of Windgrace, Balan, Wandering Knight, Danitha Capashen, Paragon, Josu Vess, Lich Knight, Kwende, Pride of Femeref, Lena, Selfless Champion, Sylvia Brightspear and her dragon buddy Khorvath Brightflame, Syr Gywn, Hero of Ashvale, Syr Konrad, the Grim, Varchild, Betrayer of Kjeldor, and Vona, Butcher of Magan.

Next, I would put in an equipment for each of the knights. So, 13 equipments. Keeping with the legendary theme, there are 18 legendary equipments. My choices for the 13 to use are Blackblade Reforged, Elbrus, the Binding Blade  Flip, Embercleave, Godsend, Helm of Kaldra, Sword of Kaldra, Shield of Kaldra, Helm of the Host, Konda's Banner, Shadowspear, Sword of the Animist, Tenza, Godo's Maul, and Tatsumasa, the Dragon's Fang.

So far that is a total of 28 legendary cards. You're going to want between 35 and 38 lands in this deck, I'd personally go with 36 bringing the total up to 64 leaving 46 spaces. Out of those 46 spaces, I'd want atleast another 10 ramp spells so, I'd look into Tithe, Weathered Wayfarer, Knight of the White Orchid, Arcane Signet, Boros Signet, Orzhov Signet, Rakdos Signet, Talisman of Conviction, Talisman of Hierarchy, and Talisman of Indulgence.

With the 36 spaces left, we probably want some card draw and tutors to get our knights equipment. Knights of the Black Rose, Puresteel Paladin, Stoneforge Mystic, Stonehewer Giant, Enlightened Tutor, Open the Armory, Steelshaper's Gift, Scheming Symmetry, Herald's Horn, Icon of Ancestry, and Vanquisher's Banner are all really good here giving us 11 options to dig, leaving us with 25 spots left.

Can't forget removal. I'd personally go with 7 single target and 4 board wipes. Those being Path to Exile, Swords to Plowshares, Crackling Doom, Utter End, Righteous Confluence, Return to Dust, Rakdos Charm, Wrath of God, Single Combat, and Tragic Arrogance.

With the remainder of the 15 spots, I would fill it with some utility and cards to push through for the win. Here I would look into Knights' Charge, Master Warcraft, War Flare, Boros Charm, Unbreakable Formation, Heavenly Blademaster, Knight Exemplar, Leonin Shikari, Silverwing Squadron, Nahiri, Storm of Stone, Gideon, Ally of Zendikar, Sorin, Vengeful Bloodlord, Bloodforged Battle-Axe, Sunforger, and Sigiled Sword of Valeron.

This should be a pretty well rounded and focused deck, or at least a path for you to take if you so choose.

Lamplighter on Let's see what kind of trouble we can get into

2 weeks ago

You are a Godsend!

You truly made this deck take shape, workable, and what I envisioned but could not put onto paper.

Thank you a hundred times over.

Epicurus on One Man Armory - Voltron EDH

2 weeks ago

Love it X 1000

Lol'd at "because Serra Ascendant". I don't understand why this is not in alllll of the white EDH decks.

What, no Godsend?!

And I would include Bad Touch, as well as Respect my authoritii!

Finally, imho, Well of Lost Dreams > Dawn of Hope, unless of course the token generation is particularly useful to you.

You know the deck better than I, though, so just be you. It looks like a lot of fun!

eyes2sky on Gods of Pioneer (resource)

3 weeks ago

and maybe an honorable mention for Godsend?

epartica on Avacyn and the Audacity of this B***h

1 month ago

Why not Steelshaper's Gift instead of Open the Armory. Also Godsend is a great equipment.

Ravenrose on Heliod's Wrath EDH

2 months ago

I had expected Godsend and Fated Retribution to be in this deck, since both are such good flavour cards. Wrath of God with the Heliod art is also something worth to consider for this deck. Teferi's Protection is also handy to have, just in case. I don't know if your meta has a lot of uses of the graveyard but Rest in Peace is good for that.

Hope I have been of some help.

Raven Rose

robcastpwnz on Sramalamadingdong

2 months ago

Pretty cool looking deck. I think white is my least favorite color, there is no way I would make a monowhite deck. I used to run a Selesnya Voltron deck and I had a hard time making it work. My biggest issue was that my commander would get taken out before I could finish anybody off and then I was left with a bunch of equipment laying around my battlefield. I did manage to win a few times with it and I think it's still a fun strategy either way.

I know a lot of times the only creature on board is the commander and that makes it scary to leave yourself wide open. Maybe something like a Ghostly Prison or Windborn Muse could help you with defenses so you can attack without having to worry too much about getting hit. Hall of Heliod's Generosity might be good to get back some of your enchantments if they end up in the graveyard. I'm not sure about recurring artifacts in white though. I noticed you have at least one card that does that but I don't really know of any others (in white). I don't really see how good Panharmonicon is here. There are a few ETB triggers but I don't see anything that really makes it worthwhile. I'm pretty sure Sram's ability doesn't trigger the Panharmonicon because Sram is a cast trigger not an ETB. I could be wrong though. I do really like the card and maybe I'm missing its purpose here but I think it could be replaced with something more synergistic.

I'm not sure if you have a budget to upgrade this deck, how your meta is, or if you plan on making any more revisions to it but I'll give a few more recommendations that are on the pricy side. Steelshaper's Gift is a tutor that fetches up equipment. It could slot in very nicely. Hammer of Nazahn is a pretty strong equipment card I think. It lets you attach equipment for free, which could come in very handy in a Voltron deck. If your meta is a little more casual, Elbrus, the Binding Blade  Flip can be a fun card. Godsend can be a pretty high CMC but it's pretty good removal and protection. Darksteel Plate is a pretty good equipment card. You are already running a lot of the budget options I would suggest, like Whispersilk Cloak is one of my all-time favorite cards. Argentum Armor , Quietus Spike and Grappling Hook are some budget equipment options I might suggest.

This post is probably more than you need but if you want any other info feel free to message me. Good luck with your next games with the deck!!

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