Godsend

Godsend

Legendary Artifact — Equipment

Equipped creature gets +3/+3

Whenever equipped creature blocks or is blocked by one or more creatures you may exile one of them. Your opponents can't cast cards with the same name of a card exiled by godsend.

Equip: 3

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Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
Tiny Leaders Legal
1v1 Commander Legal
Casual Legal
Canadian Highlander Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Quest Magic RPG Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Quest Magic Legal
Unformat Legal

Latest Decks as Commander

Godsend Discussion

portalguyman on Balan, one-punch woman

3 weeks ago

I love this brew so much!!! One thing - is Godsend worth it, considering EDH is a singleton format? Maybe replace it with either Loxodon Warhammer or O-Naginata?

Drcfan on Devotion to White Angels

1 month ago

@DemonicExecuter

Depends on how many times you face aggro decks. You can construct your angels deck very different on the lower end. For Aggro you only need to survive 5 turns and then you are good. You can adjust your Angels setup deck for aggro with: (Keep in mind when you bring Sorceries and instants in your maindeck, you kill more and more any devotion plan)

What to put in:

What to take out:

RNR_Gaming on United States Marine Kor | Akiri, Fearless Voyager

1 month ago

Definitely, expected you to build this deck. Let's see if I can help out any. Not the biggest fan of equipments but that card draw engine combined with utility may sway me.

Sunforger - would be excellent but I know you're opposed to tutors; though being able to snag damaged based wrath effects like Anger of the Gods and Sweltering Suns could really like you take advantage of your commanders secound ability.

Super surprised you're not running Godsend - it's a great utility and well...you're Suns_Champion.

Monomanamaniac on Balan The Knight of Arms

1 month ago

I wouldn't recommend Fireshrieker Balan has double strike virtually every time you play her. I'd recommend Inquisitor's Flail Conqueror's Flail or Hammer of Nazahn instead. I like your build, it's got some decent synergy. I did notice you left out Path to Exile, and I'd probably suggest Mangara, the Diplomat, Land Tax, Teferi's Protection, Flawless Maneuver, Prowler's Helm, Bloodforged Battle-Axe (which is crazy with Balan because you can use her ability at instant speed to equip the copies), Heliod's Intervention, Inspiring Statuary, Godsend, Heartstone, just to name a few things to consider. I do like your take on this deck though, it's very interesting

NensouHiebara on Balan, Equipment Voltron

1 month ago

@Spyrechild

I like it. Redundant first strike doesn't bother me when it comes with evasion. Back-up threats still appreciate it.

Coloured Equipment can be a pain sometimes, but I had Godsend in the deck before and dealt with it just fine.


@bigrigroy

I don't run all 7 Swords because they're not all equal in strength. There's a finite amount of space for Equipment in this deck. Can't just shove in every Sword without forethought.

The three Swords I do use are the best of the bunch by a huge margin:

  • Fire & Ice is a card draw engine.
  • Feast & Famine untaps my lands, generating additional mana every turn.
  • Light & Shadow offers protection from the top killspell colours and it brings back my fallen utility creatures.

The remaining Swords are too limited in use:

  • Body & Mind has impractical milling that fuels opposing Graveyard strategies.
  • War & Peace doesn't impact the board or generate value. The lifegain is inconsistent and the direct damage isn't beneficial towards Commander Damage.
  • Sinew and Steel is borderline playable. A 'removal Sword' is interesting, but its choice of targets keeps it from being an auto-include. I have it in my Maybeboard and I'm waiting on what the rest of the Allied Cycle provide before making my final decision.
  • Truth & Justice is just a proliferate engine. This deck doesn't focus on counters, so it doesn't do anything. The +1/+1 counter it comes with every swing doesn't count.

Brohardicus on Tajic's Blade & Legion

1 month ago

jakeyuki12, so I made some changes based off of your observations. I removed the following cards: Aurelia's Fury, Auriok Steelshaper, Cenn's Tactician, Godsend, Response / Resurgence, Stoneforge Masterwork, Tajic, Legion's Edge.

And added: Darien, King of Kjeldor, Entrapment Maneuver, Precinct Captain, Elspeth Tirel, Nomads' Assembly. As well as Skullclamp and Winds of Abandon.

I want to preserve a few of those voltron equipments because my primary wincon has always been a 1-2 shot to opponents with commander damage. But I toned it down a little more. What do you think of the changes?

Defied_27 on Enlightened Equipments (Budget)

2 months ago

TheVectornaut Glad it worked and thanks for the help! I included Kor Duelist, you were absolutely right there... and also it dropped the mana-curve even further and fits better with the equipment theme. I wanted to kind of land in the middleground between the hammer and Kemba, but I'll also swap Godsend for Konda's Banner... Godsend was kind of a dead card anyways, in the sense that it doesn't synergize that well. Appreciate it very much!

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