Artifact — Equipment

O-Naginata can be attached only to a creature with 3 or more power.

Equipped creature gets +3/+0 and has trample.

Equip (2) ((2): Attach to target creature you control. Equip only as a sorcery.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

O-Naginata occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

O-Naginata Discussion

Zomgasa on Ruhan

1 week ago

Some ideas that I have had great luck with. Rogue's Passage , Hammer of Nazahn , Hero's Blade , O-Naginata , Whispersilk Cloak , Tenza, Godo's Maul , Aurelia, the Warleader , Duelist's Heritage . and Steel of the Godhead . They each help make Ruhan a bigger, smashier thing. Great start!

aogoli on Planet of the Apes

4 months ago

Have you considered ramp? I believe this could help: Wild Growth with other art style, Pillar of Origins , Myriad Landscape , and maybe Rhonas's Monument .

Soul's Majesty or Colossal Majesty may help to draw more if you judge it necessary. And if you like the draw idea, this may enhance it Summit Apes .

Sheltered Thicket has two types, mountain and forest, so it helps with Kird Ape . Maybe you can focus on your lands to surprise your adversary with Primal Bellow , you may try Ash Barrens or Evolving Wilds . Or, following the shout style: Roar of the Crowd .

Also, one Gorilla Titan and a few Hooting Mandrills forms a good team.

Why 3x Grunn, the Lonely King when you can use some variety, like Ancient Silverback ?

I dont know if you would like to mix apes with equipments, like with O-Naginata , or high tech things like Infiltration Lens , and Skullclamp . It would be nice and funny.

In fact this deck can use a lot of cards ideas. So I believe you will maintain it opened for new ideas you may have for quite a while.

xaarvaxus on Greven, Predator Captain Commander Damage

4 months ago

Any thoughts about using Chainer, Nightmare Adept and/or Phyrexian Reclamation to be able to recur the creatures you're saccing?

While your commander draws cards for saccing creatures, it's only when he attacks so if your only other creature gets removed prior to combat, Greven sits on his thumbs so additional draw; Ambition's Cost , Ancient Craving and Night's Whisper to go along with Sign in Blood . Not sure if I'd keep Faithless Looting here unless going more reanimator style strategy.

Some other equipment that you may want to consider: Tenza, Godo's Maul , Hammer of Nazahn [sorry, not exactly a budget suggestion], O-Naginata and Kusari-Gama .

jakethewhale007 on Avacyn the Purifier

9 months ago

Latest change update: Removed Coldsteel Heart for Mind Stone . I found that, in game, I typically preferred the mana rock to ETB untapped more often than the color fixing of the coldsteel heart. Also, mind stone is not as bad of a topdeck in the later stages of the game because it can be cashed in for a card.

I have also cut Seize the Day for Aura of Silence . Seize the day is powerful, and I am sad to cut it, but it felt a little too win-more. I also find myself frequently tutoring for Sword of Fire and Ice for the draw, and because it provides red protection, I am unable to target the equipped creature with seize the day. It was replaced with Aura of Silence, another stax effect that can single-handedly shut down artifact and enchantment-based decks, and helps increase the amount of removal in the deck (which was admittedly lacking).

I decided to cut O-Naginata after being disappointed with drawing it alongside a 2-power creature one too many times. This is a great piece of equipment, but it is painful when you are sitting with a 1/1 or a 2/2 on board and being unable to buff the creature to meet the 3 power minimum requirement. I am replacing it with Quietus Spike, which synergizes incredibly well with double strike. In the scant playtesting I've accomplished so far, Quietus Spike is an all-star, and I can't believe I hadn't added it to the deck sooner.

I am also sad to say that I am cutting the Chance for Glory / Angel's Grace Sunforger combo. While it is very janky and fun to pull off (not to mention thematic!), Chance for Glory and Angel's Grace are both completely dead draws on their own. If we draw them before we have sunforger out, they just sit in our hand doing nothing. In Boros, due to our inherent lack of card draw, we cannot afford to have completely dead draws like these cards. Every card we draw needs to be efficient and stand on its own merits. In a sense, they also force you into tutoring for Sunforger, and maintaining flexibility in our equipment tutoring is paramount. In place of these 2 cards, I am slotting back in Silverblade Paladin to increase the double-strike effects in the deck. Now that quietus spike has been added, double strike becomes even more valuable. I am so far very happy with how the paladin has performed in playtesting. As for the other open slot, I am still on the fence about which card to replace. I am leaning towards Vandalblast or Wear / Tear , or a copy of Wheel of Fortune that I recently snagged for $57. For now, I'm slotting in Vandalblast as a placeholder.

Darth_Savage on broke god deck

1 year ago

Forgot to add, you will want some support equipment, if you go the aggro route, I'd suggest Cranial Plating and O-Naginata.

MegaMatt13 on Nazahn's Mighty Hammer

1 year ago

Hi brian.olson542, thanks for your comment. Godsend, Sword of Kaldra, and O-Naginata are all solid options that give decent power boosts. The exiling ability on the first two is really nice too. I'd be including the first two if I could find room for them! Hope this helps.

K1ngMars on Shrek Fottimadre Jones

1 year ago

Il tuo mazzo necessita di un buon pacchetto di removal per far morire quante più creature possibili, in modo da rendere Kresh grosso, ed allo stesso tempo ti servono cose che diano evasion a kresh per fare in modo che riesca a colpire. Farò suggerimenti su cambi funzionali e cambi di budget, sia in più economico che in più costoso.

Valuta di trovare un posto per carte che diano colpo sicuro a Kresh, come:

Valuta di inserire qualche sacrifice outlet come (nella sezione terre ce ne sono altre molto forti):

Nella sezione terre ti consiglio:

Se con queste sostituzioni nella mana base finisci per avere più di quattro terre che producono , valuta di inserire al posto di una creatura ramp la Chromatic Lantern, che è stata ristampata da poco ed è scesa.

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