|Commander / EDH||Legal|
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|Duel Decks: Izzet vs. Golgari (DDJ)||Rare|
|Rise of the Eldrazi (ROE)||Rare|
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Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.
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Sphinx-Bone Wand Discussion
2 weeks ago
Take out all the high cost CMC spells and keep only the efficiently costed ones. You don't need cards like:
- Djinn Illuminatus
- Dualcaster Mage
- Swarm Intelligence
- Eye of the Storm
- The Mirari Conjecture
- Volcanic Awakening
- Temporal Fissure
- Temporal Mastery
- Star of Extinction
- Lava Spike
- Empty the Warrens
- Devastation Tide
- Chart a Course
- Call to Mind
- Polymorphist's Jest
- Gilded Lotus
- Sphinx-Bone Wand
- Brain Freeze
- Hindering Touch
- Mystic Confluence
- Wild Ricochet
- Desolate Lighthouse
- Izzet Boilerworks
You also have two copies of Ponder in your list. After cutting those cards you should have about 100 cards. You were running too many additional redundant effects. Hope that helps.
3 weeks ago
Sphinx-Bone Wand is a good add and had won me games, I would recommend adding Reins of Power but use it aggressively when you have no creatures as it can eliminate a player or just outright win a game. Feel free to have a look at my deck tell me what you think izzet mizzix insanity also +1 from me
3 weeks ago
This is my mizzix deck feel free to take ideas izzet mizzix insanity
1 month ago
Okay, I am back! I have more suggestions for you!
Firstly, I saw that you had Sunforger as a card you would like to get and I can't stress this enough: YOU NEED SUNFORGER. With so much removal at instant speed Sunforger becomes a busted card for your deck!
As far as other suggestions, I recommend the following:
Sins of the Past is basically Yawgmoth's Will or Mizzix's Mastery but a bit more mana required to cast for a huge benefit of free casting from the graveyard.
Comeuppance is the best rattlesnake card ever
Fire Covenant is a decent board wipe if you have life to spare or really want to shut down specific creatures. It may not work for your deck though as you already have tons of removal
Deadly Tempest Same as above in that it may not be useful to you but could potentially wreck certain opponents
Increasing Vengeance Another fork variant but castable from the bin. I would take out Fork or Reverberate for it
Torment of Hailfire Obviously a good finisher especially with the amount of redundant copy spells you have. Better than Cut//Ribbons
Batwing Brume A nice psuedo fog that potentially stings the offending opponent
Hide / Seek Some things are better tucked into the library or exiled rather than destroyed
2 months ago
Ghostshaman33 I had it and Metallugic Summonings in the deck originally but they didn't really give me answers or accelerate my game plan. I also had Aetherflux Reservoir and Sphinx-Bone Wand in there as well but, I found they worked better in storm style decks.
2 months ago
Token generators for protection from attacks:Talrand, Sky Summoner and Docent of Perfection Flip i would say are must haves, Metallurgic Summonings, Goblinslide, Young Pyromancer,Murmuring Mystic, Dragonmaster Outcast,are also good token makers.
Mana ramping for casting more: Seething Song, Mana Geyser, Brass's Bounty i think are must haves since they're all sorcery/instant so they can be effected by your commander to cast for less. Chandra, Torch of Defiance is a another good planeswalker to get mana and now you can have both planeswalkers out with the updated rules from August. You should add Vivid Creek to go with your vivid crag.
Other cards to lower casting costs: Primal Amulet Flip is a must since it lowers cost of ins/sorc and then it transforms when you want to get a land that can copy a spell. Arcane Melee, Seal of the Guildpact, Ruby Medallion,Sapphire Medallion,Jace's Sanctum are also nice.
Cards that damage opponents: Electrostatic Field and Sphinx-Bone Wand i think are must haves since they deal damage for every inst/sorc casted. Banefire, Devil's Play are great since they have the (x) in the cmc which is great for mizzix since it counts towards what you want (x) to be and you can always get an extra counter for mizzex.
Merchant Scroll is a decent tutor
Great staples: Charmbreaker Devils is a must have for the returning of inst/sorc alone. Crackling Drake can get huge power. Hypersonic Dragon casting sorcery at instant speed is great. Structural Collapse destroy a land and deal damage, and if copy it, who wouldn't want that, besides your enemies of coarse.
Wincons: Reiterate + Turnabout and Grand Architect + Pili-Pala are infinite mana combos, add Past in Flames or any damage cards with (x) in it and its deadly. Enter the Infinite is nice to get your combo's. Harness by Force is great to steal your opponents creatures then attack them with it, it also gets affected by mizzix so if you have enough counters itll cost 2 red mana and 1red mana for each extra creature.
Hope these suggestions help.
2 months ago
Melek is a fun, and often complex Commander to use in a spellslinger deck. I have had him around for years and thoroughly enjoy him.
The most important part about building around Melek is his topdeck manipulation. You gotta have it in spades. Run all of the 1 drop cantrips like Brainstorm, Ponder, Preordain, ect, and the best of the 2 cost ones as well. Early game they help you get the land and ramp you need, late game they set up Melek for big cast chains, dig deep for wincons and give card advantage.
Its hard to do, but try and keep your non-'spell's to a minimum. Filling your deck up with sparkly creatures and a ton of artifact ramp will greatly reduce the reliability and benefit of having Melek out.
If you would like to pick my brains for any other details or suggestions, just let me know :)
3 months ago
Also i would add cards that gives you tokens when you cast instants and sorceries such as Young Pyromancer, Docent of Perfection Flip, Talrand, Sky Summoner, Metallurgic Summonings, and Murmuring Mystic this way you can focus more on casting them and still have creatures Also Primal Amulet Flip, Mizzix of the Izmagnus, Charmbreaker Devils, Electrostatic Field, Sphinx-Bone Wand are a must have. Curious Homunculus Flip, Guttersnipe, Dynavolt Tower, and Pyre Hound would be a good add as well.